This document promotes Kahoot! as an engaging learning platform for businesses to use for training, presentations, and team building. It highlights that over 1 million corporate employees use Kahoot! and that 25% of Fortune 500 companies are customers. Kahoot! offers premium paid plans including Kahoot! Plus for internal use and Kahoot! Pro for external use that provide features like custom branding, mobile assignments, and advanced analytics reporting.
Menstrual cycle
DescriptionThe menstrual cycle is the regular natural change that occurs in the female reproductive system that makes pregnancy possible. The cycle is required for the production of oocytes, and for the preparation of the uterus for pregnancy. The menstrual cycle occurs due to the rise and fall of estrogen.
Meet Kahoot! Plus - Making training awesome in organizationsKahoot!
There’s a curious learner in everyone, regardless of their age and profession. That’s why we’ve launched Kahoot! Plus for organizations that want to make their training awesome.
It’s tailored for trainers and other professionals who want to collaborate on their kahoots in one secure and private organization area, brand their games and drill through extensive game reports.
Sign up for a free trial at https://kahoot.com/plus
Knowbot is the first web-service built for trivia or real world games.
Built for brands who want to create engagement and to improve customer fidelity.
Built to test students acknowledgement.
Built for salesforce to test their expertise in your products.
Knowbot a flexible webservice at your command.
Introduction to Kahoot! Plus - December 2017Kahoot!
We launched a new premium version tailored to organizations that want to make training fun and engaging. This presentation will give you an intro to Kahoot! Plus.
An Introduction to Funifier’s FUNIFICATION ENGINE.
The overall goal of gamification is to more deeply engage with consumers, employees, partners and other audiences so as to inspire them to participate, collaborate, share and interact in some activity or community. A compelling, dynamic, and sustained gamification experience can be used to accomplish a variety of mission-critical business goals. This is FUNIFICATION.
Benefits of Using Gamification in eLearningSilvia Galessi
Gamification is able to support all learning stages of its employees or students, encourages and stimulates general involvement and redemption. Gamification is a strategic tool
to increase the engagement, learning skills and interaction of their students or employees during training projects.
Menstrual cycle
DescriptionThe menstrual cycle is the regular natural change that occurs in the female reproductive system that makes pregnancy possible. The cycle is required for the production of oocytes, and for the preparation of the uterus for pregnancy. The menstrual cycle occurs due to the rise and fall of estrogen.
Meet Kahoot! Plus - Making training awesome in organizationsKahoot!
There’s a curious learner in everyone, regardless of their age and profession. That’s why we’ve launched Kahoot! Plus for organizations that want to make their training awesome.
It’s tailored for trainers and other professionals who want to collaborate on their kahoots in one secure and private organization area, brand their games and drill through extensive game reports.
Sign up for a free trial at https://kahoot.com/plus
Knowbot is the first web-service built for trivia or real world games.
Built for brands who want to create engagement and to improve customer fidelity.
Built to test students acknowledgement.
Built for salesforce to test their expertise in your products.
Knowbot a flexible webservice at your command.
Introduction to Kahoot! Plus - December 2017Kahoot!
We launched a new premium version tailored to organizations that want to make training fun and engaging. This presentation will give you an intro to Kahoot! Plus.
An Introduction to Funifier’s FUNIFICATION ENGINE.
The overall goal of gamification is to more deeply engage with consumers, employees, partners and other audiences so as to inspire them to participate, collaborate, share and interact in some activity or community. A compelling, dynamic, and sustained gamification experience can be used to accomplish a variety of mission-critical business goals. This is FUNIFICATION.
Benefits of Using Gamification in eLearningSilvia Galessi
Gamification is able to support all learning stages of its employees or students, encourages and stimulates general involvement and redemption. Gamification is a strategic tool
to increase the engagement, learning skills and interaction of their students or employees during training projects.
interactive trade show booth games for event marketers. Design custom lead capture and survey forms to integrate with trivia games, prize wheels, social media leaderboards and social media touchscreen voting.
Intro to Kahoot! for businesses (June 2018)Kahoot!
UPDATED: Make training training, events and presentations fun and engaging in your company. This presentation will give you an intro to Kahoot! premium offering.
TouchSpin Gaming is developing the world's most advanced multiplayer social slot games. These are the next step in social casino and make slot games as competitive as poker.
Philip Illum Thonbo: Stay humble, start with problems - Digital Commerce at B...Boye & Co
Digital Commerce is changing the conversation from who and why to what if. Even though adoption rate seems fast, general consumer needs is still behind tech innovation. We stray away from looking into basic human needs, and start to wonder “what if?”
I'm pretty sure very few customers came to Jeff Bezos three years ago because they were annoyed that they weren’t able to walk into a store, grab whatever they needed, and walk out without actively interacting with a single person - or machine.
Doing Things That Don't Scale - Counter intuitive marketing for startups...Almog Koren
Counter intuitive marketing for startups...
After closing down Scoreoid now having some free time, I enrolled startup class. Part of the reading was Paul’s Graham’s do things that don’t scale.
I realized what I did for Scoreoid in the being was exactly this, and it really works….
Gamification of User Engagement ProcessTouseef Ikram
This presentation is about understanding Gamification. I presented this in 3rd Annual Digital Marketing conference DigiMark2014. It explains how games engage audience in doing repetitive tasks and take pleasure out of it. It also share some stats and example projects of giant companies using gamification. It also explains different concepts associated with gamification like extrinsic and intrinsic motivation, dopamine cycle, SAPS framework, Octaylsis framework.
BTW I also have left the slide notes intacts. Hope it helps you some way.
Gamification
What is it?
Is it right for your business?
Examples
Social & Casual Gaming in EU
Marketing tactics
Gamification right for business?
Ways to Gamify Your FB Marketing
Driving profitability of Google App Campaigns in scale. What is easy, what is...GameCamp
Strategic and operational approach. Learnings taken from Huuuge Games campaigns. Which best practices I saw especially important, which ones can be skipped? Presentation delivered by Itay Milstein, Head of Growth from Huuuge Games at 8th edition of GameCamp (www.GameCamp.io).
Our branded games allow companies to increase their reach, brand awareness and marketing efforts with fun experiences ready to publish with their own look and feel.
Get in touch with us to learn how you can license one of our games for your brand!
How We Made A Social Media Success Of A Gaming EventSaurabh Pandey
We had 10 days and zero advertising budget to promote the first of its kind Gaming event targeted at school students across 6 cities in India. The idea was to create awareness and engagement among school students about the event on social media
Atrivity - A powerful way to train and engage teamsCompettia
Trainers, sales managers, product marketers and others use games to share information in organizations.
WHAT is Atrivity?
Atrivity enables companies and trainers to create quiz games with custom content to increase corporate learning and customer engagement. Games are administered and success is measured in a web dashboard; players engage with a mobile app.
WHO uses Atrivity?
People and organizations who want to share knowledge and increase retention while tracking and improving results. Freelance and corporate trainers, marketing and sales managers, HR heads and others use Atrivity to improve sales, onboarding, and more.
WHY use Atrivity?
Games increase learning. Audiences learn faster and become more invested with gamification, and it's measurable. As an organization or trainer, analyze retention, identify knowledge gaps, monitor training results and learn how to better train your staff and engage your audiences with Atrivity.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
interactive trade show booth games for event marketers. Design custom lead capture and survey forms to integrate with trivia games, prize wheels, social media leaderboards and social media touchscreen voting.
Intro to Kahoot! for businesses (June 2018)Kahoot!
UPDATED: Make training training, events and presentations fun and engaging in your company. This presentation will give you an intro to Kahoot! premium offering.
TouchSpin Gaming is developing the world's most advanced multiplayer social slot games. These are the next step in social casino and make slot games as competitive as poker.
Philip Illum Thonbo: Stay humble, start with problems - Digital Commerce at B...Boye & Co
Digital Commerce is changing the conversation from who and why to what if. Even though adoption rate seems fast, general consumer needs is still behind tech innovation. We stray away from looking into basic human needs, and start to wonder “what if?”
I'm pretty sure very few customers came to Jeff Bezos three years ago because they were annoyed that they weren’t able to walk into a store, grab whatever they needed, and walk out without actively interacting with a single person - or machine.
Doing Things That Don't Scale - Counter intuitive marketing for startups...Almog Koren
Counter intuitive marketing for startups...
After closing down Scoreoid now having some free time, I enrolled startup class. Part of the reading was Paul’s Graham’s do things that don’t scale.
I realized what I did for Scoreoid in the being was exactly this, and it really works….
Gamification of User Engagement ProcessTouseef Ikram
This presentation is about understanding Gamification. I presented this in 3rd Annual Digital Marketing conference DigiMark2014. It explains how games engage audience in doing repetitive tasks and take pleasure out of it. It also share some stats and example projects of giant companies using gamification. It also explains different concepts associated with gamification like extrinsic and intrinsic motivation, dopamine cycle, SAPS framework, Octaylsis framework.
BTW I also have left the slide notes intacts. Hope it helps you some way.
Gamification
What is it?
Is it right for your business?
Examples
Social & Casual Gaming in EU
Marketing tactics
Gamification right for business?
Ways to Gamify Your FB Marketing
Driving profitability of Google App Campaigns in scale. What is easy, what is...GameCamp
Strategic and operational approach. Learnings taken from Huuuge Games campaigns. Which best practices I saw especially important, which ones can be skipped? Presentation delivered by Itay Milstein, Head of Growth from Huuuge Games at 8th edition of GameCamp (www.GameCamp.io).
Our branded games allow companies to increase their reach, brand awareness and marketing efforts with fun experiences ready to publish with their own look and feel.
Get in touch with us to learn how you can license one of our games for your brand!
How We Made A Social Media Success Of A Gaming EventSaurabh Pandey
We had 10 days and zero advertising budget to promote the first of its kind Gaming event targeted at school students across 6 cities in India. The idea was to create awareness and engagement among school students about the event on social media
Atrivity - A powerful way to train and engage teamsCompettia
Trainers, sales managers, product marketers and others use games to share information in organizations.
WHAT is Atrivity?
Atrivity enables companies and trainers to create quiz games with custom content to increase corporate learning and customer engagement. Games are administered and success is measured in a web dashboard; players engage with a mobile app.
WHO uses Atrivity?
People and organizations who want to share knowledge and increase retention while tracking and improving results. Freelance and corporate trainers, marketing and sales managers, HR heads and others use Atrivity to improve sales, onboarding, and more.
WHY use Atrivity?
Games increase learning. Audiences learn faster and become more invested with gamification, and it's measurable. As an organization or trainer, analyze retention, identify knowledge gaps, monitor training results and learn how to better train your staff and engage your audiences with Atrivity.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
for beginners, providing thorough training in areas such as SEO, digital communication marketing, and PPC training in Noida. After finishing the program, students receive the certifications recognised by top different universitie, setting a strong foundation for a successful career in digital marketing.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
2. KAHOOT!
CONDENSED
Kahoot! is an education and
entertainment content
platform that makes learning
FUN and ENGAGING through
quiz games.
3. HIGHLIGHTS
[This] Norwegian
company has
taken the globe by
storm.
-EdSurge
42M
MAUs in
the U.S.
1.6B
Cumulative
players
20M
Mobile games
played in 5
months
17M
K! Studio
games played
in 5 months
10
Minutes per
game session
1M
Corporate
MAUs
GROWTH ACCELERATING: OVER 70M
UNIQUE MONTHLY ACTIVE USERS
75% YoY growth
3.3
Games
played per
second
206
Countries
active
51M
Kahoot
games on
platform
71M
2013 2014 2015 2016 2017
10M
20M
30M
40M
50M
60M
70M
40M
25M
10M
+31M
+15M
+15M
+10M
4. 25% OF THE FORTUNE 500 ARE KAHOOT!’ING
Top 10 Kahoot!’ing companies
based on number of active
accounts (400+ accounts)
Over 1M corporate employees use Kahoot! for training, presentations, events and team building.
What describes the
industry you work
in?
Based on feedback of 1,000
sales trainees at Getty
Images, a training session
with Kahoot! is now rated
4.75-4.8 out of 5.
-Greg McLaughlin, VP,
Global Sales Operations,
Getty Images
5. Internal updates &
workshops
Onboarding training
Product &
consulting
Entertainment/ events
Anything from team meetings
to communicating to
colleagues
To enhance presentations
Make audience remember
content
Make audience more engaged
in the content
New employees
Training in several areas:
how the company works, culture,
business goals/visions.
Also introductions to new
employees: who they are, getting
to know others etc.
Adding concrete knowledge
about specific areas in the
company:
● New products
● New features
● New services
● New markets
● Change management, on
site training, sales etc.
Ice breaker in Kick Off, brighten the
atmosphere, for fun at x-party,
seminars, welcome session or
general learning sessions
Fun and engaging to get energy up
or trigger the competitive feeling in
the room!
COMMON USE CASES
Training and work-development is key
6. 6 REASONS TO GET STARTED
with Kahoot! in your company
1
14. TOP COMPANIES UPGRADING TO
KAHOOT! FOR BUSINESSES
Sales training, meetings, events, team offsites – in all of these scenarios,
Kahoot! connects the audience and keeps everyone engaged.
-Leo Silva, LATAM Sales Training Partner, Facebook
15. CHOOSE A PREMIUM KAHOOT! PLAN
Kahoot! Plus
Power up internal training,
presentations, team building
Kahoot! Pro
Promote your products & services, gamify
events with partners & customers
16. KAHOOT! PLUS
powers up...
1 2 3
Internal in-class
training
Mobile
training
Presentations
and meetings
4
Employee
onboarding
5
Team building
activities
17. KAHOOT! PRO
unlocks superpowers when you...
1 2 3
Promote your
products &
services
Plan
customer
events
Present
outside your
company
4
Run external
training
5
Need support
with an event
19. Add BRANDING with your logo
Assign MOBILE TRAINING challenges
View advanced REPORTS
COLLABORATE with your team
Get a SHARED AREA for kahoots
Enjoy an AD-FREE experience
ONLY ON KAHOOT! PRO:
Play with customers & partners
KEY PREMIUM FEATURES
21. 1 2 3 4
GET
STARTED!
Organization
area
Brand games Advanced
reporting
22. GETTING YOUR ORGANIZATION
READY IN 1-2-3
Add your
organization’s logo
It’ll let you brand your
game, for example, the
game lobby and each
question screen.
Copy kahoots
Copy any kahoots
from your own
account to the shared
organization area.
Invite trainers
Add your colleagues to
collaborate on kahoots
in the private, secure
organization area.
21 3
23. COPY RELEVANT KAHOOTS!
Confirm and transfer them
to your organization’s area
Select private kahoots from
your account that you
would like to copy into the
organization area.
24. 1 2 3 4
Get started ORGANIZATIO
N AREA!
Brand games Advanced
reporting
25. YOUR ORGANIZATION AREA
Get inspired with a set of
editable kahoot templates.
All your company’s kahoots are
visible here. They can be played,
edited and shared with all
colleagues who join your
organization area.
2
3
Switch between private account
and your organization’s shared
area in Kahoot! for businesses
1
2
1
3
26. ASSIGN MOBILE TRAINING CHALLENGES
Open one of your kahoots.
Create a challenge by
clicking on the Challenge
button. Copy and share
the link or PIN, for
example, by email.
1
2
1
2
Players play the Challenge
on their mobile device.3
2
2
1
3
27. ORGANIZATION MANAGEMENT
The organization management
page allows you to manage your
team and adjust other settings.
Send new invites; both
individually or in batches.
Manage pending and
expired invites: resend or
cancel them. You can also
remove users from your
organization.
28. 1 2 3 4
Get started Organization
area
BRAND
GAMES!
Advanced
reporting
32. 1 2 3 4
Get started Organization
area
Brand games ADVANCED
REPORTING!
33. KAHOOT! PLUS ADVANCED
REPORTS
Each kahoot shows the name of
the host and the date when it
was played.
Dive into details for each game.
2
Go to Reports from your shared
org area.
3
1
1
2
3
34. DETAILS AND RESULTS OF A GAME
Check a short summary first:
how many players joined, did
someone get 100% answers, etc.
View the final leaderboard and
the players’ scores.
1
2
1
2
35. TRACK PLAYER PROGRESS AND VIEW
FEEDBACK
Feedback from players
of the kahoot received
after the game.
This is the final leaderboard with
players and their points.
Get insights into the game
progress. You can see who was
leading and how positions
changed, who snuck in last
minute, etc.
2
3
1
1
2
3
36. QUESTION ANALYSIS
See the percentage of correct
answers and how long it took
players to answer them
correctly.
Expand each question and dive
into details question by
question.
When did the players answer? Did
those who answered quickly get it
wrong? Or did people need more
time and ended up guessing?
2
3
1
2
3
1
37. WATCH OUR VIDEO TUTORIALS
Check the “Kahoot! for businesses” playlist on
our YouTube channel!