Netex Webinar | Gamification and Open Badges: The new currency for Profession...Netex Learning
Netex is a learning technology company with almost 100 professionals working across three continents. The presentation discusses gamification and open badges, including a user case study of how a company implemented a badge system to track employees' skills. The Netex learningCloud platform allows creating gamified activities and assigning badges when criteria are met. A demo shows the basic workflow of a learning activity triggering a badge to be assigned via the LRS and L2P systems.
Netex Webinar | Gamification, how to excite and engage your learners in 2016 ...Netex Learning
This document discusses gamification in learning and development. It provides an overview of gamification principles, the current landscape of L&D, and learningCloud's gamification solutions. learningCloud has over 18 years of experience and offers a strategic learning technology platform called learningPlay. learningPlay allows users to choose learning "channels" and contains features like learningStories, a gamified portal to create customized learning modules. The document also outlines learningCloud's gamification design approach and templates to integrate gamification principles into existing or new content.
Learning Stories is a learning platform that uses gamification, storytelling and content curation to create engaging learning experiences for learners. It harnesses the power of xAPI to track learning activity without requiring an LMS. Users can create interactive learning resources like videos, presentations and questionnaires using the built-in H5P editor. A gamification engine supports challenges, rewards and badges to motivate learners. Reports provide visual tracking of learner progress.
What is Microsoft Student Partner Program?Rishu Mehra
Microsoft Student Partner is a program for students which gives recognition among community to perform in a different manner for Microsoft technology with true passion and creativity.
This document discusses building, optimizing, and leading data-driven ecommerce experiences. It provides questions to assess one's approach to building an ecommerce site, optimizing the site through experimentation and data analysis, and leading the team. It contrasts effective approaches that are high-quality, data-driven, and prioritize progress and people against ineffective approaches that are low quality, lack insights and data use, and prioritize fear and individual opinions over facts. The document encourages taking a bold approach that focuses on wonder, uncompromised choices based on data, and monitoring qualitative progress.
What is a Product Managers Role by theSkimm Head of ProductProduct School
In this presentation, Dheerja Kaur, discusses how the role of product differs between companies and how to think about your career trajectory in that context. Dheerja laso talks about going from a big company to a startup and how to help define the role of product. She concludes with frameworks and methodology for building products for a loyal audience.
nterested in modernizing your Notes applications but fresh out of silver bullets and magic buttons? If so, join us for an action-packed fun-filled workshop in which we will explore together some of the key ideas and processes needed for a successful modernization project at your company. We will be making use of Design Thinking throughout the workshop, starting with a conversation about the importance of establishing a modernization strategy. We will then look at how tools such as Application insights and TeamWorkr Analytics can be used to build a distinct strategy for each application. Next we look at options for reducing the cost of the modernization using tools such as aveedo, Darwino, Red Pill DIG, Sapho, SWING Seascape, TeamWorkr, and Webinizer. The workshop will conclude with an important discussion about the things every company should already be doing to prepare for a modernization project before we give away a number of great prizes to attendees.
Conducted at Engage 2018
How to Deploy Digital Products by Cayan Dir. of Product Dev.Product School
Do you know how to build a product roadmap that everyone understands? Communication is key. Tcheilly walked the audience through a roadmap that can be used as a ‘conversational’ tool.
He talked about how to communicate the bigger picture and the ‘why’ behind your product/ feature decisions, product lifecycle, while translating your organization priorities into highly productive sprints, backlog trimming,.
Netex Webinar | Gamification and Open Badges: The new currency for Profession...Netex Learning
Netex is a learning technology company with almost 100 professionals working across three continents. The presentation discusses gamification and open badges, including a user case study of how a company implemented a badge system to track employees' skills. The Netex learningCloud platform allows creating gamified activities and assigning badges when criteria are met. A demo shows the basic workflow of a learning activity triggering a badge to be assigned via the LRS and L2P systems.
Netex Webinar | Gamification, how to excite and engage your learners in 2016 ...Netex Learning
This document discusses gamification in learning and development. It provides an overview of gamification principles, the current landscape of L&D, and learningCloud's gamification solutions. learningCloud has over 18 years of experience and offers a strategic learning technology platform called learningPlay. learningPlay allows users to choose learning "channels" and contains features like learningStories, a gamified portal to create customized learning modules. The document also outlines learningCloud's gamification design approach and templates to integrate gamification principles into existing or new content.
Learning Stories is a learning platform that uses gamification, storytelling and content curation to create engaging learning experiences for learners. It harnesses the power of xAPI to track learning activity without requiring an LMS. Users can create interactive learning resources like videos, presentations and questionnaires using the built-in H5P editor. A gamification engine supports challenges, rewards and badges to motivate learners. Reports provide visual tracking of learner progress.
What is Microsoft Student Partner Program?Rishu Mehra
Microsoft Student Partner is a program for students which gives recognition among community to perform in a different manner for Microsoft technology with true passion and creativity.
This document discusses building, optimizing, and leading data-driven ecommerce experiences. It provides questions to assess one's approach to building an ecommerce site, optimizing the site through experimentation and data analysis, and leading the team. It contrasts effective approaches that are high-quality, data-driven, and prioritize progress and people against ineffective approaches that are low quality, lack insights and data use, and prioritize fear and individual opinions over facts. The document encourages taking a bold approach that focuses on wonder, uncompromised choices based on data, and monitoring qualitative progress.
What is a Product Managers Role by theSkimm Head of ProductProduct School
In this presentation, Dheerja Kaur, discusses how the role of product differs between companies and how to think about your career trajectory in that context. Dheerja laso talks about going from a big company to a startup and how to help define the role of product. She concludes with frameworks and methodology for building products for a loyal audience.
nterested in modernizing your Notes applications but fresh out of silver bullets and magic buttons? If so, join us for an action-packed fun-filled workshop in which we will explore together some of the key ideas and processes needed for a successful modernization project at your company. We will be making use of Design Thinking throughout the workshop, starting with a conversation about the importance of establishing a modernization strategy. We will then look at how tools such as Application insights and TeamWorkr Analytics can be used to build a distinct strategy for each application. Next we look at options for reducing the cost of the modernization using tools such as aveedo, Darwino, Red Pill DIG, Sapho, SWING Seascape, TeamWorkr, and Webinizer. The workshop will conclude with an important discussion about the things every company should already be doing to prepare for a modernization project before we give away a number of great prizes to attendees.
Conducted at Engage 2018
How to Deploy Digital Products by Cayan Dir. of Product Dev.Product School
Do you know how to build a product roadmap that everyone understands? Communication is key. Tcheilly walked the audience through a roadmap that can be used as a ‘conversational’ tool.
He talked about how to communicate the bigger picture and the ‘why’ behind your product/ feature decisions, product lifecycle, while translating your organization priorities into highly productive sprints, backlog trimming,.
#OSCQR presentation at #opened16
http://openedconference.org/2016/
http://sched.co/7lpA
Open SUNY video - https://youtu.be/9Iok2gsLIK8
New OSCQR video - https://youtu.be/WW00zanU0yA
OSCQR links page: http://bit.ly/OSCQRlinks
Get the rubric for self-assessment: http://bit.ly/oscqrselfassess
.
OSCQR playlists: http://bit.ly/OSCQRvideos
All things COTE: https://docs.google.com/document/d/1dx1IUo58BL5h07aY5gG_ife-EW3DIq_es-hfEVdYEs8/edit
http://cotecommunity.open.suny.edu/group/oscqr
bit.ly/friendofsuny
http://commons.suny.edu/cote/community/
http://commons.suny.edu/cote/community-of-practice-across-suny/
http://commons.suny.edu/cotehub/
http://cotecommunity.open.suny.edu/
http://paper.li/OpenSUNYCOTE/1417457448
Credly/John Walber - Building a Digital Badge System for COTE (Workshop)Alexandra M. Pickett
Understand digital badges conceptually, but are just learning how to implement a system? Using the Open SUNY COTE program as a case study, participants will design and issue a sample digital badge while exploring critical issues.
Key Objectives:
Participants will discuss motivation, assessment and pedagogy in the context of digital badges and teaching.
Participants will deconstruct a badge to define achievement, criteria, ecosystem and issuer, graphics, expiration, and related metadata and concepts.
Participants will examine proposed Open SUNY COTE badge system.
Participants will contribute toOpen SUNY COTE badge system through group brainstorming.
Digital badges offer an alternative to traditional pedagogies and assessment methods. With a carefully constructed badge system, instructors and trainers can award “credit” for work based on assessment and authentic learning experiences. Badges can serve as a source of motivation or as indicators of progress toward one’s goals.
This workshop will walk participants through the proposed Open SUNY COTE badge system identifying where digital badges might fit in their own professional development.
Participants will be asked to work with teams to explore the potential for badges throughout the Open SUNY COTE system and will earn a badge for their participation https://credly.com/credit/12368793.
Asian Parliamentary Debate outlines the key components and characteristics of parliamentary debate. It discusses the purpose of debate as a venue for reasoned discussion between opposing sides to convince an audience. The key elements that must be present in a debate are identified as the topic, format, opposing teams, arguments, venue, and audience. Debate should be informative, well-reasoned, persuasive, and orderly. Motions can be open or closed and take various forms including positive, negative, abstract, direct, value judgments, and policy motions. Local and international issues are common topics.
This document provides an introduction to parliamentary debate. It outlines the basic formats, including the British and Asian styles. It describes the roles and speaking order of the prime minister, leader of opposition, and other speakers on both sides. It also defines key terms like definitions, rebuttals, and points of information. Motions can be open, semi-closed, or closed and abbreviations are used to indicate the stance. The roles, timing, and essential elements of an effective speech are explained.
This document outlines the rules and guidelines for a debate using the Oxford-Oregon format on the proposition of adopting a parliamentary form of government. It details the structure of the debate with three speakers on each side, the allotted time limits, judging criteria, and tips for constructive speeches, cross-examination, and rebuttals. The roles of the moderator and timer are also defined.
The document summarizes a presentation on incorporating debate into English language teaching. It discusses what debate is, the skills it helps develop, how to design a debate-focused syllabus, and tips for structuring classroom debates. Debate involves arguing for or against a resolution and helps improve students' critical thinking, research, public speaking and listening skills. The presentation provides examples of debate topics and structures for classroom debates, as well as suggestions for supporting arguments and developing counterarguments.
Academic debate teaches important skills such as critical thinking, organization, and effective communication. During a debate, teams explore arguments on both sides of a proposition. Debating allows students to develop skills like collecting and evaluating ideas, seeing logical connections, and adapting to new situations. Good debaters present information clearly without too many facts, show courtesy to opponents, and acknowledge other viewpoints. The document then outlines the structure of a sample classroom debate between two teams on whether juveniles should be tried as adults for adult crimes.
This document provides an overview of basic debating skills. It explains that a debate involves arguing for or against a topic using strict rules of conduct and sophisticated arguing techniques. A topic defines what will be debated, with an affirmative team arguing for the topic and a negative team arguing against it. Each debating team has three speakers with specified roles, such as defining the topic, presenting arguments, rebutting the opposing team's arguments, and summarizing their team's position. Speakers are evaluated on the substance of their arguments, how well they are organized and presented, and their public speaking mannerisms. The goal is to build a persuasive case using clear logic and examples while following proper debating protocols.
The document discusses different types of debates, including the Lincoln-Douglas debate, rebuttal debate, and Oregon-Oxford debate. It explains the typical structure and flow of an Oregon-Oxford debate, which involves three speakers from each side presenting arguments and rebuttals. The document also outlines important concepts in debating like issues, aspects to debate (necessity, beneficiality, practicability), speaker roles, and common fallacies to avoid in arguments.
Netex Seminar LT2016 | Gamification: How to excite and engage your learners i...Netex Learning
The document discusses gamification in learning and development (L&D). It provides statistics on gamification, discusses the current L&D landscape which lacks engagement and clear learning paths, and outlines design principles for gamification including understanding objectives, building around people, creating an environment where people "want to" engage, deploying and measuring. It then introduces learningPlay as a platform for learning content and videos, allowing users to choose channels and access from any device.
ChicagOhana TrailheaDX 2019 Global Gathering 6/25/19csupilowski
The document provides information about an event for the ChicagOhana TDXGG19 user group meeting on June 25th. It outlines an agenda that includes networking activities like bingo and raffles. Attendees can earn raffle tickets by checking in, completing a bingo card, and following certain Twitter accounts or communities. The document also shares information about donations to STEM nonprofit FIRST and encourages attendees to share about the event using designated hashtags.
Benefits of Using Gamification in eLearningSilvia Galessi
Gamification is able to support all learning stages of its employees or students, encourages and stimulates general involvement and redemption. Gamification is a strategic tool
to increase the engagement, learning skills and interaction of their students or employees during training projects.
Until recently, using xAPI meant custom programming, close work with your LRS provider, and custom reporting tools. It just wasn't scalable for enterprise-wide adoption. Today, xAPI is ready for wider adoption. We'll talk about the state of xAPI adoption and what you'll need to get started. Major courseware development tools have varying degrees of basic conformance with xAPI and can send statements to an LRS. Several LRSs are commercially available to choose from, and LMS providers are adding an LRS to their suites. Conformance specifications are evolving and more tools that previously never used SCORM are adopting xAPI.
The document summarizes an event for the Letterkenny, Ireland Developers Group. It provides an agenda for the event including introductions to the community and Salesforce, presentations on Dreamforce 2019 and Trailhead for learning Salesforce, and time for networking. Speakers include community leaders who will discuss getting started with Salesforce development and opportunities to continue learning.
xAPI Intro for Instructional Designers - DevLearn18TorranceLearning
xAPI is an experience API specification for recording statements about learning experiences. It allows for capturing a more complete picture of learning by tracking interactions beyond traditional LMS courses. The summary discusses authoring tools that can output xAPI data, learning record stores for receiving and storing the data, and ways to get started with a xAPI project by selecting one and sending and receiving the data. It recommends learning more through online resources and communities.
The document discusses various topics related to technology including motivation for technological development, future directions in screen and cloud computing technologies, and opportunities for student involvement in projects such as Google Summer of Code. It provides information on participating in Google Summer of Code, which pairs student developers with open source mentors for a 3 month coding project. Details are given on technical roles at Google and potential student project ideas involving honeypot networks, Android development, and Windows Phone development.
Pittsburgh, PA Salesforce Trailblazer Community Group Global Gathering DF2019Becky Willis
The document provides an agenda and summaries from Dreamforce 2019 events for Salesforce admins and developers. The admin highlights section summarizes that the keynote theme was about transforming companies, careers, and communities through championing productivity and innovation. It also encouraged admins to continue advancing their skills and careers. The developer section summarized that developers can deliver continuous innovation using the customer 360 platform, tools like the new mobile app and Lightning web components, and capabilities like IoT, blockchain, and Einstein AI.
The document provides an overview of a digital creative agency called Adlibsol. It summarizes their services which include digital, social, web, and mobile services. It also highlights some of their portfolio projects including apps and websites developed for clients in various industries. The document is intended to introduce potential clients to Adlibsol's capabilities and work.
The document provides information about a university teamwork platform called LeadTeam. It includes graphs and charts from customer validation research showing that university students currently use multiple platforms for teamwork and find the process time-consuming. The document outlines LeadTeam's minimum viable product, marketing plan, and revenue models. It also compares LeadTeam to competitors like Facebook, Google Drive, Dropbox, and Evernote on features and strengths/weaknesses.
#OSCQR presentation at #opened16
http://openedconference.org/2016/
http://sched.co/7lpA
Open SUNY video - https://youtu.be/9Iok2gsLIK8
New OSCQR video - https://youtu.be/WW00zanU0yA
OSCQR links page: http://bit.ly/OSCQRlinks
Get the rubric for self-assessment: http://bit.ly/oscqrselfassess
.
OSCQR playlists: http://bit.ly/OSCQRvideos
All things COTE: https://docs.google.com/document/d/1dx1IUo58BL5h07aY5gG_ife-EW3DIq_es-hfEVdYEs8/edit
http://cotecommunity.open.suny.edu/group/oscqr
bit.ly/friendofsuny
http://commons.suny.edu/cote/community/
http://commons.suny.edu/cote/community-of-practice-across-suny/
http://commons.suny.edu/cotehub/
http://cotecommunity.open.suny.edu/
http://paper.li/OpenSUNYCOTE/1417457448
Credly/John Walber - Building a Digital Badge System for COTE (Workshop)Alexandra M. Pickett
Understand digital badges conceptually, but are just learning how to implement a system? Using the Open SUNY COTE program as a case study, participants will design and issue a sample digital badge while exploring critical issues.
Key Objectives:
Participants will discuss motivation, assessment and pedagogy in the context of digital badges and teaching.
Participants will deconstruct a badge to define achievement, criteria, ecosystem and issuer, graphics, expiration, and related metadata and concepts.
Participants will examine proposed Open SUNY COTE badge system.
Participants will contribute toOpen SUNY COTE badge system through group brainstorming.
Digital badges offer an alternative to traditional pedagogies and assessment methods. With a carefully constructed badge system, instructors and trainers can award “credit” for work based on assessment and authentic learning experiences. Badges can serve as a source of motivation or as indicators of progress toward one’s goals.
This workshop will walk participants through the proposed Open SUNY COTE badge system identifying where digital badges might fit in their own professional development.
Participants will be asked to work with teams to explore the potential for badges throughout the Open SUNY COTE system and will earn a badge for their participation https://credly.com/credit/12368793.
Asian Parliamentary Debate outlines the key components and characteristics of parliamentary debate. It discusses the purpose of debate as a venue for reasoned discussion between opposing sides to convince an audience. The key elements that must be present in a debate are identified as the topic, format, opposing teams, arguments, venue, and audience. Debate should be informative, well-reasoned, persuasive, and orderly. Motions can be open or closed and take various forms including positive, negative, abstract, direct, value judgments, and policy motions. Local and international issues are common topics.
This document provides an introduction to parliamentary debate. It outlines the basic formats, including the British and Asian styles. It describes the roles and speaking order of the prime minister, leader of opposition, and other speakers on both sides. It also defines key terms like definitions, rebuttals, and points of information. Motions can be open, semi-closed, or closed and abbreviations are used to indicate the stance. The roles, timing, and essential elements of an effective speech are explained.
This document outlines the rules and guidelines for a debate using the Oxford-Oregon format on the proposition of adopting a parliamentary form of government. It details the structure of the debate with three speakers on each side, the allotted time limits, judging criteria, and tips for constructive speeches, cross-examination, and rebuttals. The roles of the moderator and timer are also defined.
The document summarizes a presentation on incorporating debate into English language teaching. It discusses what debate is, the skills it helps develop, how to design a debate-focused syllabus, and tips for structuring classroom debates. Debate involves arguing for or against a resolution and helps improve students' critical thinking, research, public speaking and listening skills. The presentation provides examples of debate topics and structures for classroom debates, as well as suggestions for supporting arguments and developing counterarguments.
Academic debate teaches important skills such as critical thinking, organization, and effective communication. During a debate, teams explore arguments on both sides of a proposition. Debating allows students to develop skills like collecting and evaluating ideas, seeing logical connections, and adapting to new situations. Good debaters present information clearly without too many facts, show courtesy to opponents, and acknowledge other viewpoints. The document then outlines the structure of a sample classroom debate between two teams on whether juveniles should be tried as adults for adult crimes.
This document provides an overview of basic debating skills. It explains that a debate involves arguing for or against a topic using strict rules of conduct and sophisticated arguing techniques. A topic defines what will be debated, with an affirmative team arguing for the topic and a negative team arguing against it. Each debating team has three speakers with specified roles, such as defining the topic, presenting arguments, rebutting the opposing team's arguments, and summarizing their team's position. Speakers are evaluated on the substance of their arguments, how well they are organized and presented, and their public speaking mannerisms. The goal is to build a persuasive case using clear logic and examples while following proper debating protocols.
The document discusses different types of debates, including the Lincoln-Douglas debate, rebuttal debate, and Oregon-Oxford debate. It explains the typical structure and flow of an Oregon-Oxford debate, which involves three speakers from each side presenting arguments and rebuttals. The document also outlines important concepts in debating like issues, aspects to debate (necessity, beneficiality, practicability), speaker roles, and common fallacies to avoid in arguments.
Netex Seminar LT2016 | Gamification: How to excite and engage your learners i...Netex Learning
The document discusses gamification in learning and development (L&D). It provides statistics on gamification, discusses the current L&D landscape which lacks engagement and clear learning paths, and outlines design principles for gamification including understanding objectives, building around people, creating an environment where people "want to" engage, deploying and measuring. It then introduces learningPlay as a platform for learning content and videos, allowing users to choose channels and access from any device.
ChicagOhana TrailheaDX 2019 Global Gathering 6/25/19csupilowski
The document provides information about an event for the ChicagOhana TDXGG19 user group meeting on June 25th. It outlines an agenda that includes networking activities like bingo and raffles. Attendees can earn raffle tickets by checking in, completing a bingo card, and following certain Twitter accounts or communities. The document also shares information about donations to STEM nonprofit FIRST and encourages attendees to share about the event using designated hashtags.
Benefits of Using Gamification in eLearningSilvia Galessi
Gamification is able to support all learning stages of its employees or students, encourages and stimulates general involvement and redemption. Gamification is a strategic tool
to increase the engagement, learning skills and interaction of their students or employees during training projects.
Until recently, using xAPI meant custom programming, close work with your LRS provider, and custom reporting tools. It just wasn't scalable for enterprise-wide adoption. Today, xAPI is ready for wider adoption. We'll talk about the state of xAPI adoption and what you'll need to get started. Major courseware development tools have varying degrees of basic conformance with xAPI and can send statements to an LRS. Several LRSs are commercially available to choose from, and LMS providers are adding an LRS to their suites. Conformance specifications are evolving and more tools that previously never used SCORM are adopting xAPI.
The document summarizes an event for the Letterkenny, Ireland Developers Group. It provides an agenda for the event including introductions to the community and Salesforce, presentations on Dreamforce 2019 and Trailhead for learning Salesforce, and time for networking. Speakers include community leaders who will discuss getting started with Salesforce development and opportunities to continue learning.
xAPI Intro for Instructional Designers - DevLearn18TorranceLearning
xAPI is an experience API specification for recording statements about learning experiences. It allows for capturing a more complete picture of learning by tracking interactions beyond traditional LMS courses. The summary discusses authoring tools that can output xAPI data, learning record stores for receiving and storing the data, and ways to get started with a xAPI project by selecting one and sending and receiving the data. It recommends learning more through online resources and communities.
The document discusses various topics related to technology including motivation for technological development, future directions in screen and cloud computing technologies, and opportunities for student involvement in projects such as Google Summer of Code. It provides information on participating in Google Summer of Code, which pairs student developers with open source mentors for a 3 month coding project. Details are given on technical roles at Google and potential student project ideas involving honeypot networks, Android development, and Windows Phone development.
Pittsburgh, PA Salesforce Trailblazer Community Group Global Gathering DF2019Becky Willis
The document provides an agenda and summaries from Dreamforce 2019 events for Salesforce admins and developers. The admin highlights section summarizes that the keynote theme was about transforming companies, careers, and communities through championing productivity and innovation. It also encouraged admins to continue advancing their skills and careers. The developer section summarized that developers can deliver continuous innovation using the customer 360 platform, tools like the new mobile app and Lightning web components, and capabilities like IoT, blockchain, and Einstein AI.
The document provides an overview of a digital creative agency called Adlibsol. It summarizes their services which include digital, social, web, and mobile services. It also highlights some of their portfolio projects including apps and websites developed for clients in various industries. The document is intended to introduce potential clients to Adlibsol's capabilities and work.
The document provides information about a university teamwork platform called LeadTeam. It includes graphs and charts from customer validation research showing that university students currently use multiple platforms for teamwork and find the process time-consuming. The document outlines LeadTeam's minimum viable product, marketing plan, and revenue models. It also compares LeadTeam to competitors like Facebook, Google Drive, Dropbox, and Evernote on features and strengths/weaknesses.
Microsoft Advertising Digital Challenge 2009 SlidesLDZ1985
This document outlines a marketing campaign for Microsoft to gain 5 million new student sign-ups for its online workspace product. It discusses the target student market of 11.8 million and conducting market research. The campaign will use multiple promotional channels including viral marketing, social media, search advertising and strategic partnerships. It sets out two budget flights totaling $3 million and includes plans to track click-through rates, sign-ups, usage rates and other metrics to measure the campaign's success.
ArtiE is an artificial intelligence platform that allows users to create voice-activated software applications without extensive coding knowledge. It provides a development platform to build applications that can be used across devices using only voice. ArtiE aims to be the leading platform for building enterprise voice applications and targets markets like consulting firms, cloud companies, and the growing Internet of Things sector totaling over $200 billion. It plans to generate recurring revenue through monthly subscriptions and professional services. Financial projections estimate $355 million in annual recurring revenue by year six with strong profit margins.
You may have heard of Microsoft Viva, two of the four Viva products have shipped, but many are still confused about how it fits in with Microsoft’s initiatives. Did you know Viva is entirely built on Teams?
Teams is the fastest-growing product in Microsoft history with over 150 million active daily users. The Microsoft Viva product lines are the killer apps for “Teams as a Platform”.
In this information webinar, we will help you understand the Teams platform investment as Microsoft’s modern workplace, digital transformation to cloud innovation, and show you how Microsoft is taking their own advice in building solutions to empower, and engage, employees.
With the collision of communication and collaboration, it’s time to catch up on how the World has changed and “Teams as a Platform”, with killer apps, has engaged the enterprise, business teams, and personal productivity.
In this informative webinar, you will learn the following:
Understand how Microsoft Viva fits into Teams as a Platform. See how Viva Connections provides the plumbing for next generation intranets, global navigation, and hubs.
Experience Modern Teamwork, enhanced by governance, and discovery, through the Valo Solutions Collaboration Stack and the Valo Productivity Stack.
See Viva in context, for clear examples, of employee engagement and employee experience systems.
Follow the latest Microsoft Directions and see the updated Microsoft 365 Roadmap.
See “Teams as a Platform” in action using the rich Valo Solutions to extend how you get to the places where you work and the people you work with.
01 #awesome admin tdx19 global gatherings highlights for admins finalszurley
This document provides a summary of highlights from the TrailheaDX '19 global event for Salesforce admins and developers. It outlines the agenda, which included an overview of the event, keynotes from speakers, and breakout session highlights. The keynotes focused on continuous innovation using the Salesforce platform and new features like Einstein services, Lightning Web Components, and MuleSoft integrations. Breakout sessions provided guidance on topics like creating a Salesforce vision, optimizing orgs, and using reporting to measure pipeline performance.
Make a Good Slide Show 1 - Methods of SlideCraftSiddhant Kumar
This is the first of a series of 3 presentations which I plan to release for the purpose of promoting design education. I plan to break down tactics for Effective Communication Design and quick prototyping techniques
You may have heard that Microsoft NextGen Portals are coming. And maybe you are already using tools like Delve that are the first generation of these NextGen Portals. But many questions around NextGen Portals have gone unanswered.
Get the answers you need to better understand and use Microsoft NextGen Portals.
In this webinar, Portal Solutions’ Daniel Cohen-Dumani and Josh Steiner discuss the most frequently asked questions about NextGen Portals.
- What are NextGen Portals anyway?
- Why are NextGen Portals important?
- When are NextGen Portals coming?
The Power of 2024 - WITforce Odyssey event agenda includes:
- Networking and introductions
- Graduation for Switch2Tech students
- A presentation on combining Omnistudio and custom code
- A session on staying up to date on Salesforce releases and interview preparation
- A talk on the Salesforce talent market in Spain
- More networking
The document also includes brief bios of some of the presenters and information about Salesforce market demand and skills in Spain. It provides tips for Switch2Tech graduates on getting their first Salesforce role, including leveraging English skills, experience working in diverse teams, and the ability to collaborate.
La solución profesional para la creación y gestión de contenidos digitales.
Crea colecciones de contenidos homogéneas y mantenlas siempre actualizadas, coordina toda tu red de proveedores y controla tiempos de producción y costes fácilmente.
Descubre la solución que te permitirá tener toda tu producción de contenidos bajo control.
learningCloud propone una interfaz basada en plataformas de consumo de ocio para que tus alumnos disfruten al máximo de la experiencia de aprender.
¡Descubre las ventajas de un LMS de nueva generación!
Your organisation is pure talent, make the most of it!
Define, assess and develop your team’s skills.
Detect reskilling and upskilling needs in your organisation and design a strategy based on the competencies required to achieve your objectives.
Professional creation and management of digital content in the cloud.
All your content production and management in one platform.
Create seamless collections of content and keep them updated.
Coordinate your internal content development or your entire network of suppliers, and control production times and costs easily and smoothly.
Netex talentCloud 2021 | Tu organización es puro talento [ES]Netex Learning
Define, evalúa y desarrolla las habilidades de tus equipos.
Detecta necesidades de reskilling o upskilling en tu organización y diseña una estrategia basada en las competencias necesarias para alcanzar tus objetivos.
Netex talentCloud 2021 | Your organisation is pure talent [EN]Netex Learning
Define, assess and develop your team’s skills.
Detect reskilling and upskilling needs in your organisation and design a strategy based on the competencies required to achieve your objectives.
This document describes a content management platform called contentCloud that allows users to create, manage, and collaborate on digital content. It offers tools for content production including templates, multimedia resources, and analytics. Content can be developed by internal teams or external suppliers according to predefined models. The platform provides project management features and allows monitoring of production status, storage usage, and team performance. It aims to help users control and accelerate their content production processes.
smartClassroom de Netex ofrece contenidos didácticos que cuentan con una capa de funcionalidades inteligentes diseñadas para revolucionar el modo en el que impartimos formación presencial.
Con smartClassroom, los docentes podemos:
- Realizar el control del aula.
- Obtener datos en tiempo real.
- Modificar el contenido editorial y crear contenidos propios.
- Acceder a analíticas relevantes para la evaluación.
WEBINAR | La escuela desde casa, es hora de reinventarse [ES]Netex Learning
En cuestión de dos semanas el instituto y la escuela han cambiado para nosotros, como docentes, y sin duda para nuestro alumnado. ¿Y ahora? Toca reinventarse.
Seguro que conoces ya diversas herramientas y aplicaciones que pueden ayudarte, pero ¿tienes claras las claves del éxito en la formación a distancia? ¿Cómo puedes conseguir mejores resultados?
Y es que la tecnología sin pedagogía, no es suficiente.
En este webinar analizamos las orientaciones esenciales que nos ayudarán a organizarnos, a comunicarnos y a buscar nuevas y creativas formas de afrontar esta situación.
También ofrecemos algunas claves sobre cómo hacer la transición a dar clases con estrategias online.
Temas clave:
- Metodologías y estrategias útiles para organizar la formación a distancia.
- Adaptación y/o creación de contenidos.
- Comunicación y tutoría online.
- Evaluación y seguimiento online.
WEBINAR | La universidad desde casa, estrategias para el cambio [ES]Netex Learning
Este documento ofrece recomendaciones para la docencia en línea durante la pandemia de COVID-19. Se discuten estrategias como planificar la asignatura, crear contenidos digitales, utilizar herramientas de comunicación y evaluación, y aplicar metodologías como el aula invertida y la evaluación por pares. El objetivo es brindar orientación práctica para que los profesores puedan enseñar de manera efectiva desde la distancia durante este periodo.
learningCloud propone una interfaz basada en plataformas de consumo de ocio para que tus alumnos disfruten al máximo de la experiencia de aprender.
¡Descubre las ventajas de un LMS de nueva generación!
contentCloud es una plataforma que permite crear, gestionar, colaborar y analizar contenidos de forma remota. Ofrece un entorno único para trabajar con proveedores externos, alta capacidad de producción y control total sobre toda la producción. Además, proporciona análiticas avanzadas y los contenidos más innovadores gracias a ser una obra de arte tecnológica, ya que la tecnología es su principal enfoque.
learningCloud enables you to unlock the knowledge within your organisation and empowers you to create efficiencies, growth pathways and innovations to improve your business, like never before.
learningCloud enables you to unlock the knowledge within your organisation and empowers you to create efficiencies, growth pathways and innovations to improve your business, like never before.
ContentCloud is a content development platform that allows users to create, manage, collaborate on, and analyze content. It provides an environment for internal and external content production with increased capacity and control over all content. The platform utilizes cutting-edge smart technology and standards compliance to deliver innovative content solutions to customers globally.
WEBINAR | Impulsando el rendimiento empresarial [ES]Netex Learning
José Martín presenta su experiencia de 18 años en e-learning y formación. Explica cómo las tecnologías disruptivas están cambiando a los empleados y los desafíos que enfrentan los departamentos de aprendizaje y desarrollo. Argumenta que la plataforma learningCloud puede ayudar a satisfacer las necesidades de aprendizaje de los empleados modernos mediante características como una experiencia centrada en el usuario, aprendizaje móvil y comunidades de aprendizaje.
WEBINAR | Driving business performance [EN]Netex Learning
This document discusses how disruptive technologies are changing the modern workforce and the role of learning and development platforms. It outlines challenges in developing a modern workforce given shrinking knowledge half-lives and changing business requirements. The document introduces the learningCloud platform as a next generation learning solution that can help drive business performance. It is designed to be learner-centric, interoperable, data-driven, and harness subject matter experts through agile workflows and social learning features like communities.
contentCloud es una plataforma que permite crear, gestionar, colaborar y analizar contenidos de forma remota. Ofrece un entorno único para trabajar con proveedores externos, alta capacidad de producción y control total sobre toda la producción. Además, proporciona análisis avanzados y los contenidos más innovadores gracias a su tecnología de vanguardia.
Unlocking WhatsApp Marketing with HubSpot: Integrating Messaging into Your Ma...Niswey
50 million companies worldwide leverage WhatsApp as a key marketing channel. You may have considered adding it to your marketing mix, or probably already driving impressive conversions with WhatsApp.
But wait. What happens when you fully integrate your WhatsApp campaigns with HubSpot?
That's exactly what we explored in this session.
We take a look at everything that you need to know in order to deploy effective WhatsApp marketing strategies, and integrate it with your buyer journey in HubSpot. From technical requirements to innovative campaign strategies, to advanced campaign reporting - we discuss all that and more, to leverage WhatsApp for maximum impact. Check out more details about the event here https://events.hubspot.com/events/details/hubspot-new-delhi-presents-unlocking-whatsapp-marketing-with-hubspot-integrating-messaging-into-your-marketing-strategy/
SATTA MATKA DPBOSS KALYAN MATKA RESULTS KALYAN CHART KALYAN MATKA MATKA RESULT KALYAN MATKA TIPS SATTA MATKA MATKA COM MATKA PANA JODI TODAY BATTA SATKA MATKA PATTI JODI NUMBER MATKA RESULTS MATKA CHART MATKA JODI SATTA COM INDIA SATTA MATKA MATKA TIPS MATKA WAPKA ALL MATKA RESULT LIVE ONLINE MATKA RESULT KALYAN MATKA RESULT DPBOSS MATKA 143 MAIN MATKA KALYAN MATKA RESULTS KALYAN CHART
NIMA2024 | De toegevoegde waarde van DEI en ESG in campagnes | Nathalie Lam |...BBPMedia1
Nathalie zal delen hoe DEI en ESG een fundamentele rol kunnen spelen in je merkstrategie en je de juiste aansluiting kan creëren met je doelgroep. Door middel van voorbeelden en simpele handvatten toont ze hoe dit in jouw organisatie toegepast kan worden.
The report *State of D2C in India: A Logistics Update* talks about the evolving dynamics of the d2C landscape with a particular focus on how brands navigate the complexities of logistics. Third Party Logistics enablers emerge indispensable partners in facilitating the growth journey of D2C brands, offering cost-effective solutions tailored to their specific needs. As D2C brands continue to expand, they encounter heightened operational complexities with logistics standing out as a significant challenge. Logistics not only represents a substantial cost component for the brands but also directly influences the customer experience. Establishing efficient logistics operations while keeping costs low is therefore a crucial objective for brands. The report highlights how 3PLs are meeting the rising demands of D2C brands, supporting their expansion both online and offline, and paving the way for sustainable, scalable growth in this fast-paced market.
SATTA MATKA DPBOSS KALYAN MATKA RESULTS KALYAN CHART KALYAN MATKA MATKA RESULT KALYAN MATKA TIPS SATTA MATKA MATKA COM MATKA PANA JODI TODAY BATTA SATKA MATKA PATTI JODI NUMBER MATKA RESULTS MATKA CHART MATKA JODI SATTA COM INDIA SATTA MATKA MATKA TIPS MATKA WAPKA ALL MATKA RESULT LIVE ONLINE MATKA RESULT KALYAN MATKA RESULT DPBOSS MATKA 143 MAIN MATKA KALYAN MATKA RESULTS KALYAN CHART
𝐔𝐧𝐯𝐞𝐢𝐥 𝐭𝐡𝐞 𝐅𝐮𝐭𝐮𝐫𝐞 𝐨𝐟 𝐄𝐧𝐞𝐫𝐠𝐲 𝐄𝐟𝐟𝐢𝐜𝐢𝐞𝐧𝐜𝐲 𝐰𝐢𝐭𝐡 𝐍𝐄𝐖𝐍𝐓𝐈𝐃𝐄’𝐬 𝐋𝐚𝐭𝐞𝐬𝐭 𝐎𝐟𝐟𝐞𝐫𝐢𝐧𝐠𝐬
Explore the details in our newly released product manual, which showcases NEWNTIDE's advanced heat pump technologies. Delve into our energy-efficient and eco-friendly solutions tailored for diverse global markets.
AI Transformation Playbook: Thinking AI-First for Your BusinessArijit Dutta
I dive into how businesses can stay competitive by integrating AI into their core processes. From identifying the right approach to building collaborative teams and recognizing common pitfalls, this guide has got you covered. AI transformation is a journey, and this playbook is here to help you navigate it successfully.
Best Competitive Marble Pricing in Dubai - ☎ 9928909666Stone Art Hub
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Learning Technologies 2015 | Gamification: Netex learningCloud and Open Badges, the new currency for Professional Development [EN]
1.
2. Agenda
1. Netex: Who we are
2. What is Gamification?
3. Open Badges in an organisation, a user-case
4. Gamification and Netex learningCloud
5. Live demo
4. We are
Almost 100 professionals
Working in three continents
A learning technology company offering innovative
solutions in the corporate and publishing field
for 18 years.
8. Some stats….
Transforming a subway
staircase into a set of piano
keys-each step producing a
musical note increased its
use 66 percent
26 % of people playing
games are over fifty, which
is an increase from a mere
9 % in 1999
When player reaches the
maximum prize level,
dopamine is released in the
same amount, regardless of
the nature of the prize
55 % of people would work
for a company that offered
games as a way to increase
productivity
56 % showed no difference
between games and
conventional instruction;
32 % favoured games;
5 % favoured conventional
9. “What do points mean?”
By incorporating gamification elements such as Badges,
Points, Leaderboard, we are providing incentives to our
learners to want to achieve and participate more!
10. Why Open Badges?
70:20:10!
FORMAL
Online course
INFORMAL
Social network champion
ON THE JOB!
Display a competency
Recognition of
knowledge
acquired informally
Clarifying the
objectives
Lifelong learning
21. Show Competencies
Showing competencies in some skills is easy:
SKILLS
Programming
Development
Standards
Visual design
SHOWN BY
Build a website
Simulation
Exam
Portfolio
24. • Up-to-date records on employees skills
• Single source of employee skills
• List of interventions to develop skills
• Easy to know how to recognise expertise
• Easier to track 70:20:10
• Easier to identify and promote talent
After Badges…
29. Multi-channel LMS
compatible with
eXperience API
With learningCentral you can launch all
online, onsite and blended courses and
obtain detailed tracking reports, all from
one application.
Reduce training costs
Quick and easy set up process
Customisable and scalable
Compatible with all e-learning courses
Interoperability
Key features
Planning
Activities
Communication
Reports
30. Authoring tool for creating
e-learning courses in HTML5
Creating engaging and responsive content is now simpler than ever
with learningMaker. Publish your courses in SCORM or xAPI format,
with no programming knowledge to create truly multi-device content
solutions.
Your own corporate content model
Keep your content up to date without incurring additional costs
Create content compatible with mobile devices
Just one click away from your LMS
Key features
Templates
Resources
Score
Project control
Versions
Collaboration
31. Social network for
knowledge management
It creates learning communities where
users can share all types of resources,
take part in debates, interact with other
users with the same interests, write
articles and much more.
Increase productivity within your
organization
Enhance knowledge management
Improve human capital management
Enrich communication
Reduce costs
Key features
Gamification
Communication
Recommendations
Customisation
Reports