The document discusses the innovation of command and control (C2) training by the Special Operations Command Joint Forces Command (SOCJFCOM) through the use of virtualization technologies, particularly the small group scenario trainer. This new approach allows for more frequent training events, enhancing C2 skills and maintaining staff performance while addressing the limitations of traditional face-to-face training events. It identifies three key drivers of change in C2 training: the preferences of Generation Y, exploratory learning methods, and the integration of social software technologies.