The document provides planning and guidance for a student assignment to create a package of channel identification graphics (idents). It includes concepts for 3 potential idents - one set in a gym showing a logo tattoo, one in a forest showing a logo scratched into a tree, and one in a train station showing graffiti logo. The student chooses the forest ident as their final project due to the ease of filming near their home location without permission required. Storyboards and technical plans are provided for motion graphics, compositing, sound design, and filming techniques to bring the forest ident concept to production.
The document provides planning details for an ident package called "Spin 2017" for the fictional channel "The Grid". It includes 3 concepts for individual idents that all feature the logo spinning in some way. The final ident chosen to produce will incorporate original footage of a person receiving a phone notification alongside animation of the logo spelling out and spinning. It will include 12 shots - 5 with original footage and 7 with animated logo elements. Sound effects and a consistent color scheme/font will be used across the idents to unite them as a package.
The student produced an ident for an arts and progressive television channel called "The Grid". The ident features live footage of a student working alone in a classroom intercut with motion graphics. Motion graphics include blocks of light spelling out the channel name by lighting up keys on a keyboard. The ident ends with an animated logo featuring a grid-like font with a continuously moving colored background. The student storyboarded, planned, and produced the ident using techniques like motion tracking, compositing, and frame-by-frame animation in software like Photoshop, After Effects, and GarageBand. Care was taken with equipment use, file management, and risk assessment during the production process.
The document outlines plans for creating 3 ident packages for a fictional TV channel called "The Grid" aimed at a punk demographic aged 16-34, including concept, logo designs, storyboards, and motion graphics and compositing techniques using software like Photoshop and After Effects. The ident packages are designed to have a consistent style while representing the channel's concept of being nuanced and open to exploring different genres. The document also includes production logs detailing the software and file management used in creating the ident packages.
The document outlines plans for creating 3 ident packages for a fictional TV channel called "The Grid" aimed at a punk demographic aged 16-34, including concept, logo designs, storyboards, and motion graphics and compositing techniques using software like Photoshop and After Effects. The ident packages are designed to have a consistent visual style while representing the channel's concept of being nuanced and open to exploring different genres. The document also includes production logs detailing the software and file management used in creating the ident packages.
The document provides guidance for stage 2 of a research and experimentation process. It instructs the reader to research potential production techniques for their video, looking at a minimum of 3 related products, and collecting samples. It also has the reader assess how they can utilize or disregard techniques. The reader is then asked to analyze 3 specific music videos, noting elements they may incorporate into their own video. conventions of music genres and artist styles are discussed. Finally, the document outlines 2 experiments the reader conducted - the first testing editing to the beat and adjusting contrast/saturation, the second experimenting with focus and blurring. Reflections note elements from each experiment that could be useful for the final product.
The document discusses the progression of skills from AS to A2 level media studies. It describes using more advanced editing techniques in A2 like muting audio, changing color/exposure, adding transitions, and editing to the beat of music. iMovie was used to edit footage and add effects, while PowerPoint, Photoshop, and online font tools were used for ancillary tasks like album artwork. Synchronizing lip movements to songs and removing unwanted audio from clips posed challenges. Research was done online to inform the style of an indie punk band's branding.
The document provides inspiration and ideas for creating a music video from analyzing existing music videos. It discusses using a split screen from Sejeong – FlowerWay to show the sibling relationship over time. Various camera angles from IU - Palette are discussed to convey emotions and carry out the narrative storyline. Incorporating old clips like in Ed Sheeran - Photograph could add nostalgia and vintage looks. Filming in a house setting like Sabrina Carpenter – Can’t blame a girl for trying could feel realistic and comfortable. Transitions and editing techniques from Bolbbalgan4 – We loved using split screens and overlays are praised for their originality and keeping audiences entertained.
The document discusses how a film trailer, magazine cover, and website for a dance film called "Breaking Pointe" both conforms to and challenges conventions of existing media products. The trailer generally conforms by using techniques like multiple songs and diegetic sounds. It challenges conventions by focusing on a single main character rather than a group. The magazine cover conforms to conventions like bold mastheads and film stills, but challenges conventions by using an LED background atypical for film magazines. The website conforms to conventions like story sections and galleries, but challenges conventions by having limited interactive features due to technology restrictions.
The document provides planning details for an ident package called "Spin 2017" for the fictional channel "The Grid". It includes 3 concepts for individual idents that all feature the logo spinning in some way. The final ident chosen to produce will incorporate original footage of a person receiving a phone notification alongside animation of the logo spelling out and spinning. It will include 12 shots - 5 with original footage and 7 with animated logo elements. Sound effects and a consistent color scheme/font will be used across the idents to unite them as a package.
The student produced an ident for an arts and progressive television channel called "The Grid". The ident features live footage of a student working alone in a classroom intercut with motion graphics. Motion graphics include blocks of light spelling out the channel name by lighting up keys on a keyboard. The ident ends with an animated logo featuring a grid-like font with a continuously moving colored background. The student storyboarded, planned, and produced the ident using techniques like motion tracking, compositing, and frame-by-frame animation in software like Photoshop, After Effects, and GarageBand. Care was taken with equipment use, file management, and risk assessment during the production process.
The document outlines plans for creating 3 ident packages for a fictional TV channel called "The Grid" aimed at a punk demographic aged 16-34, including concept, logo designs, storyboards, and motion graphics and compositing techniques using software like Photoshop and After Effects. The ident packages are designed to have a consistent style while representing the channel's concept of being nuanced and open to exploring different genres. The document also includes production logs detailing the software and file management used in creating the ident packages.
The document outlines plans for creating 3 ident packages for a fictional TV channel called "The Grid" aimed at a punk demographic aged 16-34, including concept, logo designs, storyboards, and motion graphics and compositing techniques using software like Photoshop and After Effects. The ident packages are designed to have a consistent visual style while representing the channel's concept of being nuanced and open to exploring different genres. The document also includes production logs detailing the software and file management used in creating the ident packages.
The document provides guidance for stage 2 of a research and experimentation process. It instructs the reader to research potential production techniques for their video, looking at a minimum of 3 related products, and collecting samples. It also has the reader assess how they can utilize or disregard techniques. The reader is then asked to analyze 3 specific music videos, noting elements they may incorporate into their own video. conventions of music genres and artist styles are discussed. Finally, the document outlines 2 experiments the reader conducted - the first testing editing to the beat and adjusting contrast/saturation, the second experimenting with focus and blurring. Reflections note elements from each experiment that could be useful for the final product.
The document discusses the progression of skills from AS to A2 level media studies. It describes using more advanced editing techniques in A2 like muting audio, changing color/exposure, adding transitions, and editing to the beat of music. iMovie was used to edit footage and add effects, while PowerPoint, Photoshop, and online font tools were used for ancillary tasks like album artwork. Synchronizing lip movements to songs and removing unwanted audio from clips posed challenges. Research was done online to inform the style of an indie punk band's branding.
The document provides inspiration and ideas for creating a music video from analyzing existing music videos. It discusses using a split screen from Sejeong – FlowerWay to show the sibling relationship over time. Various camera angles from IU - Palette are discussed to convey emotions and carry out the narrative storyline. Incorporating old clips like in Ed Sheeran - Photograph could add nostalgia and vintage looks. Filming in a house setting like Sabrina Carpenter – Can’t blame a girl for trying could feel realistic and comfortable. Transitions and editing techniques from Bolbbalgan4 – We loved using split screens and overlays are praised for their originality and keeping audiences entertained.
The document discusses how a film trailer, magazine cover, and website for a dance film called "Breaking Pointe" both conforms to and challenges conventions of existing media products. The trailer generally conforms by using techniques like multiple songs and diegetic sounds. It challenges conventions by focusing on a single main character rather than a group. The magazine cover conforms to conventions like bold mastheads and film stills, but challenges conventions by using an LED background atypical for film magazines. The website conforms to conventions like story sections and galleries, but challenges conventions by having limited interactive features due to technology restrictions.
This document outlines the plans for a music video, including visual elements, shots, and effects. It will be filmed in a studio with a plain white background. Various effects will be used, including masks, overlays, and color corrections, to make the video more interesting and match the "trippy" style. Shots will include close-ups, medium shots, and longer shots of the artist. The video will include scene transitions and changes in background using effects. Movement and lip syncing will be incorporated to match the music.
How effective is the combination of your main?MediaEdWright
The combination of the music video and ancillary texts (digipak and magazine advert) was very effective due to the high level of synergy created between the products. Key objects from the music video, such as the BMX bike and telephone box, were incorporated into the designs of the digipak and advert to link the texts. Color, fonts, framing, and stylistic elements like silhouettes were kept consistent across all three products to establish a unified identity and theme of "technicolor escapism." This coherence between the main video and supplementary materials strengthened the audience experience and messaging of the creative work.
In what ways does your media product use, develop or challenge forms and conv...DevonMcManus
Our documentary employed conventions of real media products such as documentaries. We used techniques like rule of thirds in interviews, a variety of camera shots including close-ups, and added a soundtrack and narration to add structure. We also included titles to introduce interviewees and added some effects like black and white to make it more artistic. However, we also challenged some conventions by placing one interviewee in the center and using handheld camera shots briefly to make it more dynamic. Overall, we strived to create a documentary that resembled real media products while also experimenting with conventions.
This document provides guidance for completing a case study assignment on music video production. It is divided into three tasks. Task 1 addresses the purposes of music videos and strategies employed by labels and artists. Task 2 covers styles, techniques and conventions of music video production. Task 3 involves analyzing a minimum of three music videos, drawing on Tasks 1 and 2. The document emphasizes including illustrative images and examples to support points. It also notes that additional pages can be added if needed to fully respond to the questions.
The document discusses the various technologies used during the production and editing of a music video. It describes using a Canon EOS 700D camera over the JVC camera provided by the college to improve video quality. Various camera techniques were used like mounting on a fig for movement shots and tripod for still shots. Photoshop was used to design the album cover and Final Cut Pro to edit shots and add effects like slow motion and time lapse. Planning and organization was aided by tools like Timetoast, Prezi, blogs, and ThingLink.
The document describes how new technologies were used at various stages of creating a music video project.
At the construction stage, a Canon EOS 650D camera was used to film shots for the music video. Final Cut Pro software was used for editing to add changing colored backgrounds. Pixlr software was used to design the digipak and magazine advert.
Planning involved creating a storyboard by hand and then an animatic using iMovie. Research utilized websites, PowerPoint, and Prezi for presenting findings.
Evaluation questions were answered using various formats like text, screenshots, iMovie videos, Prezi, and PowerPoint, which were all shared on a blog.
The document compares the filmmaking techniques used in a preliminary project and a subsequent thriller project. It notes that the thriller incorporated more advanced camerawork like handheld shots, more locations, costumes, props, actors with personalities, and editing effects. The thriller used sound effects and music to add intensity, while the preliminary only used diegetic dialogue. Different software was used for editing, and teamwork was improved for the thriller over the preliminary.
The document discusses the effectiveness of combining the main production, a music video, with two ancillary tasks, a website and digipak. It finds that the productions are consistent in their use of black and white color, inclusion of money as a theme, use of band shots taken at the same time, and matching title font. This consistency across the productions makes their combination an effective way to present the artist's work and brand.
The document describes the process of creating a trailer using iMovie. Key steps included:
1) Importing footage from a DSLR camera into iMovie.
2) Editing clips by cutting, adjusting audio levels, adding transitions and titles.
3) Overlapping audio from different clips to make the editing smoother.
4) Adding background music and adjusting its volume level.
5) Exporting the finished trailer to YouTube.
We used online resources like YouTube to research similar films and analyze techniques used in trailers and title sequences. We also used YouTube to identify the five stages of Todorov's structure and narrative elements for our own concept. Final Cut Express and GarageBand software allowed us to edit our digital footage and add titles, filters, transitions and audio effects to polish our low-budget film project.
We used online resources like YouTube to research similar films and analyze trailers, openings, and plot structures. We also used YouTube to identify the unique selling points of our film concept. We planned our project using a digital camera because it is affordable and allows quick playback and editing on software like Final Cut Express, which we used to add titles, filters, transitions and audio effects to polish our opening sequence.
What have you learnt about technologies from the process of constructing the ...Sheida Ay
The document discusses the various technologies used to create a media product, including cameras (Panasonic HX-DC1 and Canon 1100D), a digital camera (Sony Cyber Shot dsc-w690), a tripod, iMovie for editing, Garageband for sound editing, Keynote for titling, Photoshop for images and logos, and various websites. The creator learned that having multiple cameras, HD quality, and video editing software made the process easier, and that cameras can be used for sound recording in addition to filming.
The document discusses various theories and conventions of real music videos, websites, and digipaks that the student considered when creating their own media products. It examines how the student's music video follows conventions related to lyrics, genre, camerawork, editing, and exhibitionism. It also analyzes how the student's digipak and website compare to common conventions in terms of layout, colors, images, and navigation while striving to be unique. Overall, the student believes their products obey many conventions to appear professional while also challenging conventions to distinguish their "brand."
The document discusses the process of planning and producing a music video for an unsigned artist. Research was conducted online to find a suitable artist, focusing on genres and conventions. The group settled on the artist "Porcelain and the Tramps" and their song "Red Light District". Planning involved researching the genre, getting permission from the artist, and looking at case studies from other artists. Production used a handheld HD digital camera to film different shots and angles. Editing software was used to combine clips and add effects like color correction and blending images. Feedback was gathered to evaluate the final music video.
The ancillary projects for the artist's album used conventions of electronic dance music, including bright neon colors for text and imagery. The music video setting recreated a club environment with a stage and lighting. Camera shots focused on close-ups and mid-shots to give the impression of a larger crowd. The ancillary projects helped design consistency elements for the video, such as backdrops with the artist's name and logo, drawing from conventions used by other artists. Different media programs like Photoshop, Premiere, and Prezi were used at various stages of construction, planning, filming, and evaluation. Practice with test footage and sequences helped improve skills with camera settings, editing techniques, and program functions.
Sonal Mistry used various media technologies throughout the research, planning, and construction of their music video project. During the AS level, iMovie and GarageBand were used to create a horror opening, which provided foundational knowledge of editing techniques and conventions. For the A2 level project, iMovie was used to edit footage and sync it to the beat and lyrics of a song. Additional software like Photoshop, PowerPoint, and online font tools were used to design ancillary materials like album artwork, advertisements, and establish a brand identity. Sonal discusses editing techniques applied, such as muting audio, color adjustments, and precision editing of transitions. Difficulties with lip syncing and residual audio are also mentioned
This document discusses various forms and conventions used in music videos to convey meaning and build an artist's image. It analyzes the music video for "It's Tricky" by Run DMC as an example that uses zooms, close-ups, and artistic camera work to showcase the performer and demonstrate the hip-hop genre. The document also examines LL Cool J's "I Need Love" for its use of symbolic imagery and camera techniques to represent the era and artist's style. Finally, it considers the original "SHOOP" music video for its strategic lighting that enhances the atmosphere without drawing attention away from the content.
The document discusses the media production of Connor Barclay and Damien Johnson. It covers how they used conventions of horror/thriller genres in their poster and radio trailer. It also discusses how they developed conventions through their chase scene and challenged conventions through a lack of dialogue and diegetic sound. The document then covers their use of various media technologies in the research, construction, and evaluation stages of their project. This included using YouTube, Final Cut Express, GarageBand, and other tools. Finally, it summarizes the positive feedback received about the story, editing, soundtrack, camerawork and how it conveyed the psychological nature of the story.
The document discusses the media production of Connor Barclay and Damien Johnson. It covers how they used conventions of horror/thriller genres in their poster and radio trailer. It also discusses how they developed conventions through their chase scene and challenged conventions through a lack of dialogue and diegetic sound. The document then covers their use of various media technologies in the research, construction, and evaluation stages of their project. This included using YouTube, Final Cut Express, GarageBand, and other tools. Finally, it summarizes the positive feedback received about the story, editing, soundtrack, and camerawork while also noting feedback about improving lighting in some scenes.
The document provides planning details for a series of idents for a fictional arts and progressive channel. It includes concepts for 3 idents featuring a cat, dancer, and pianist interacting with animated graphics. Motion graphics and compositing techniques like tracking shapes to the subject and merging footage and animations are described. Ident 2, featuring a dancer, is selected for production due to its artistic theme fitting the channel and viability of filming techniques. Sound and pre-production planning like storyboards, timescales, and risk assessments are also outlined.
The document outlines plans for three television ident designs for a channel called "The Grid". The first ident features a superhero character receiving a call for help. The second shows a zombie attack interrupting a school talent show. The third depicts a student band playing at a local pub. For each ident, the document discusses storyboards, visual concepts, sound design, technical requirements, and budgets. The student will produce the superhero ident, feeling it best represents the intended branding of the channel as youthful and distinctive.
The document provides details for an ident package assignment. It discusses concepts for appealing to a young adult demographic through comedy, ambience and social media. It describes developing logo designs based on initial branding and narrowing choices. Sound design concepts include using royalty-free music and effects to fit themes. Motion graphic techniques discussed include animating a superhero beacon, text message popup and compositing zombie footage. Two ident concepts are presented - one featuring a superhero responding to an alert and the other a zombie invasion interrupting a talent show. Soundtracks and techniques for both are considered.
This document outlines the plans for a music video, including visual elements, shots, and effects. It will be filmed in a studio with a plain white background. Various effects will be used, including masks, overlays, and color corrections, to make the video more interesting and match the "trippy" style. Shots will include close-ups, medium shots, and longer shots of the artist. The video will include scene transitions and changes in background using effects. Movement and lip syncing will be incorporated to match the music.
How effective is the combination of your main?MediaEdWright
The combination of the music video and ancillary texts (digipak and magazine advert) was very effective due to the high level of synergy created between the products. Key objects from the music video, such as the BMX bike and telephone box, were incorporated into the designs of the digipak and advert to link the texts. Color, fonts, framing, and stylistic elements like silhouettes were kept consistent across all three products to establish a unified identity and theme of "technicolor escapism." This coherence between the main video and supplementary materials strengthened the audience experience and messaging of the creative work.
In what ways does your media product use, develop or challenge forms and conv...DevonMcManus
Our documentary employed conventions of real media products such as documentaries. We used techniques like rule of thirds in interviews, a variety of camera shots including close-ups, and added a soundtrack and narration to add structure. We also included titles to introduce interviewees and added some effects like black and white to make it more artistic. However, we also challenged some conventions by placing one interviewee in the center and using handheld camera shots briefly to make it more dynamic. Overall, we strived to create a documentary that resembled real media products while also experimenting with conventions.
This document provides guidance for completing a case study assignment on music video production. It is divided into three tasks. Task 1 addresses the purposes of music videos and strategies employed by labels and artists. Task 2 covers styles, techniques and conventions of music video production. Task 3 involves analyzing a minimum of three music videos, drawing on Tasks 1 and 2. The document emphasizes including illustrative images and examples to support points. It also notes that additional pages can be added if needed to fully respond to the questions.
The document discusses the various technologies used during the production and editing of a music video. It describes using a Canon EOS 700D camera over the JVC camera provided by the college to improve video quality. Various camera techniques were used like mounting on a fig for movement shots and tripod for still shots. Photoshop was used to design the album cover and Final Cut Pro to edit shots and add effects like slow motion and time lapse. Planning and organization was aided by tools like Timetoast, Prezi, blogs, and ThingLink.
The document describes how new technologies were used at various stages of creating a music video project.
At the construction stage, a Canon EOS 650D camera was used to film shots for the music video. Final Cut Pro software was used for editing to add changing colored backgrounds. Pixlr software was used to design the digipak and magazine advert.
Planning involved creating a storyboard by hand and then an animatic using iMovie. Research utilized websites, PowerPoint, and Prezi for presenting findings.
Evaluation questions were answered using various formats like text, screenshots, iMovie videos, Prezi, and PowerPoint, which were all shared on a blog.
The document compares the filmmaking techniques used in a preliminary project and a subsequent thriller project. It notes that the thriller incorporated more advanced camerawork like handheld shots, more locations, costumes, props, actors with personalities, and editing effects. The thriller used sound effects and music to add intensity, while the preliminary only used diegetic dialogue. Different software was used for editing, and teamwork was improved for the thriller over the preliminary.
The document discusses the effectiveness of combining the main production, a music video, with two ancillary tasks, a website and digipak. It finds that the productions are consistent in their use of black and white color, inclusion of money as a theme, use of band shots taken at the same time, and matching title font. This consistency across the productions makes their combination an effective way to present the artist's work and brand.
The document describes the process of creating a trailer using iMovie. Key steps included:
1) Importing footage from a DSLR camera into iMovie.
2) Editing clips by cutting, adjusting audio levels, adding transitions and titles.
3) Overlapping audio from different clips to make the editing smoother.
4) Adding background music and adjusting its volume level.
5) Exporting the finished trailer to YouTube.
We used online resources like YouTube to research similar films and analyze techniques used in trailers and title sequences. We also used YouTube to identify the five stages of Todorov's structure and narrative elements for our own concept. Final Cut Express and GarageBand software allowed us to edit our digital footage and add titles, filters, transitions and audio effects to polish our low-budget film project.
We used online resources like YouTube to research similar films and analyze trailers, openings, and plot structures. We also used YouTube to identify the unique selling points of our film concept. We planned our project using a digital camera because it is affordable and allows quick playback and editing on software like Final Cut Express, which we used to add titles, filters, transitions and audio effects to polish our opening sequence.
What have you learnt about technologies from the process of constructing the ...Sheida Ay
The document discusses the various technologies used to create a media product, including cameras (Panasonic HX-DC1 and Canon 1100D), a digital camera (Sony Cyber Shot dsc-w690), a tripod, iMovie for editing, Garageband for sound editing, Keynote for titling, Photoshop for images and logos, and various websites. The creator learned that having multiple cameras, HD quality, and video editing software made the process easier, and that cameras can be used for sound recording in addition to filming.
The document discusses various theories and conventions of real music videos, websites, and digipaks that the student considered when creating their own media products. It examines how the student's music video follows conventions related to lyrics, genre, camerawork, editing, and exhibitionism. It also analyzes how the student's digipak and website compare to common conventions in terms of layout, colors, images, and navigation while striving to be unique. Overall, the student believes their products obey many conventions to appear professional while also challenging conventions to distinguish their "brand."
The document discusses the process of planning and producing a music video for an unsigned artist. Research was conducted online to find a suitable artist, focusing on genres and conventions. The group settled on the artist "Porcelain and the Tramps" and their song "Red Light District". Planning involved researching the genre, getting permission from the artist, and looking at case studies from other artists. Production used a handheld HD digital camera to film different shots and angles. Editing software was used to combine clips and add effects like color correction and blending images. Feedback was gathered to evaluate the final music video.
The ancillary projects for the artist's album used conventions of electronic dance music, including bright neon colors for text and imagery. The music video setting recreated a club environment with a stage and lighting. Camera shots focused on close-ups and mid-shots to give the impression of a larger crowd. The ancillary projects helped design consistency elements for the video, such as backdrops with the artist's name and logo, drawing from conventions used by other artists. Different media programs like Photoshop, Premiere, and Prezi were used at various stages of construction, planning, filming, and evaluation. Practice with test footage and sequences helped improve skills with camera settings, editing techniques, and program functions.
Sonal Mistry used various media technologies throughout the research, planning, and construction of their music video project. During the AS level, iMovie and GarageBand were used to create a horror opening, which provided foundational knowledge of editing techniques and conventions. For the A2 level project, iMovie was used to edit footage and sync it to the beat and lyrics of a song. Additional software like Photoshop, PowerPoint, and online font tools were used to design ancillary materials like album artwork, advertisements, and establish a brand identity. Sonal discusses editing techniques applied, such as muting audio, color adjustments, and precision editing of transitions. Difficulties with lip syncing and residual audio are also mentioned
This document discusses various forms and conventions used in music videos to convey meaning and build an artist's image. It analyzes the music video for "It's Tricky" by Run DMC as an example that uses zooms, close-ups, and artistic camera work to showcase the performer and demonstrate the hip-hop genre. The document also examines LL Cool J's "I Need Love" for its use of symbolic imagery and camera techniques to represent the era and artist's style. Finally, it considers the original "SHOOP" music video for its strategic lighting that enhances the atmosphere without drawing attention away from the content.
The document discusses the media production of Connor Barclay and Damien Johnson. It covers how they used conventions of horror/thriller genres in their poster and radio trailer. It also discusses how they developed conventions through their chase scene and challenged conventions through a lack of dialogue and diegetic sound. The document then covers their use of various media technologies in the research, construction, and evaluation stages of their project. This included using YouTube, Final Cut Express, GarageBand, and other tools. Finally, it summarizes the positive feedback received about the story, editing, soundtrack, camerawork and how it conveyed the psychological nature of the story.
The document discusses the media production of Connor Barclay and Damien Johnson. It covers how they used conventions of horror/thriller genres in their poster and radio trailer. It also discusses how they developed conventions through their chase scene and challenged conventions through a lack of dialogue and diegetic sound. The document then covers their use of various media technologies in the research, construction, and evaluation stages of their project. This included using YouTube, Final Cut Express, GarageBand, and other tools. Finally, it summarizes the positive feedback received about the story, editing, soundtrack, and camerawork while also noting feedback about improving lighting in some scenes.
The document provides planning details for a series of idents for a fictional arts and progressive channel. It includes concepts for 3 idents featuring a cat, dancer, and pianist interacting with animated graphics. Motion graphics and compositing techniques like tracking shapes to the subject and merging footage and animations are described. Ident 2, featuring a dancer, is selected for production due to its artistic theme fitting the channel and viability of filming techniques. Sound and pre-production planning like storyboards, timescales, and risk assessments are also outlined.
The document outlines plans for three television ident designs for a channel called "The Grid". The first ident features a superhero character receiving a call for help. The second shows a zombie attack interrupting a school talent show. The third depicts a student band playing at a local pub. For each ident, the document discusses storyboards, visual concepts, sound design, technical requirements, and budgets. The student will produce the superhero ident, feeling it best represents the intended branding of the channel as youthful and distinctive.
The document provides details for an ident package assignment. It discusses concepts for appealing to a young adult demographic through comedy, ambience and social media. It describes developing logo designs based on initial branding and narrowing choices. Sound design concepts include using royalty-free music and effects to fit themes. Motion graphic techniques discussed include animating a superhero beacon, text message popup and compositing zombie footage. Two ident concepts are presented - one featuring a superhero responding to an alert and the other a zombie invasion interrupting a talent show. Soundtracks and techniques for both are considered.
Here are the key details you should include for your locations:
Primary location:
- Name/address of location
- Contact details for permissions
- Photos of location
Backup location:
- Name/address
- Contact details
- Photos
For each location, assess any issues or limitations and how you plan to manage them, such as:
- Access/parking
- Weather contingencies
- Noise restrictions
- Facilities available
- Health and safety considerations
Having backup options planned will help ensure you can still shoot if your primary location becomes unavailable. Be sure to get any necessary permissions sorted in advance.
Oliver Keppie outlines initial plans for an animation project focusing on the streetwear community. He intends to use After Effects to create an abstract, surreal animation set to electronic music. Key influences on the project's style include artists in the streetwear scene like Takashi Murakami. Keppie plans to develop illustrations in Illustrator and Photoshop and assemble the final animation in Premiere. The goal is to subtly promote streetwear shops in York while experimenting with trippy, colorful visuals inspired by influential streetwear designers.
The student proposes creating a concept/performance music video for a drum & bass track. Specifically, they plan to recreate one of the most iconic drum and bass music videos, "Aphrodite - Ganja Man," which currently exists as an edited compilation from the film "Human Traffic." While maintaining similarities to the original source material, the student intends to add their own scenes, editing techniques, and after effects to modernize the video and add their personal touch. Their target demographic is teenage males interested in the drum and bass scene. Production techniques will include filming with a DSLR camera, editing in Adobe Premiere, and adding effects in After Effects.
The document outlines three initial ideas for music videos for a selected song. Idea one proposes an animated cartoon music video telling a story through animation. Idea two suggests filming a single performer lip syncing to the song with various camera angles and shots in an urban setting. Idea three puts forth the idea of a performance-style video filming a dance routine with effects added in post-production. Strengths identified are the ideas' achievability, adaptability, application of genre conventions, and ability to work for one song. Weaknesses note the potential difficulty obtaining certain elements like animation software, performers, or equipment.
This PowerPoint presentation provides guidance and templates for students to plan their music video assignment. It includes sections for researching reference videos, developing initial ideas, assessing the viability of production plans, conducting visual and organizational planning, and creating a production schedule. Students are instructed to replace example text and media on slides with their own work. The document will be added to as students progress through the pre-production phase of planning their music video.
The student created a sports ident package for a fictional sports channel. They storyboarded three ident concepts and chose to produce ident two, which featured text integrated with sports footage. The student used green screen compositing in Adobe Premiere and added motion graphics in After Effects. They filmed footage at their college campus and managed their time and files effectively. The final ident was of high quality and compared well to professional sports channel idents.
The document discusses the evaluation of various ancillary tasks and a trailer created for a media production project on dance films. Specifically, it summarizes how the poster, magazine cover, and trailer for the project follow conventions of real media products in their genres. The poster includes images from the film, color schemes, and basic information used in other dance film posters. The magazine cover includes the publication name, issue details, consistent style, and film information like real magazines. The trailer uses establishing shots, title cards, approved rating, and production details at the start and end like other film trailers. Some ways the pieces challenge conventions are also noted, such as backgrounds.
Jack Dixon proposes to create a music video for his final major project. The music video will tell a narrative story of different characters reacting to a house music song as it is introduced to them. It will start slowly and increase in pace. The target audience is male and female teenagers who enjoy house music and clubs. The video will meet their needs by including branding and scenes relevant to that lifestyle. Dixon plans to film in various locations with different lighting and moods, and use editing software to add effects and layer footage.
The document proposes a music video for the song "When the Sun Goes Down" by Arctic Monkeys. It will tell the story of the song's lyrics by portraying them on screen in public places to look realistic. Eerie lighting and editing effects will convey the song's negative tone. Close shots will show who the lyrics reference. Research included watching music videos with similar tones and storytelling techniques, such as "Pompeii" by Bastille. Effects like color changes and a Kodak filter will make the video look cinematic. Handheld shots without lip syncing will seem real. A schedule outlines filming, editing, and evaluation over 5 weeks.
The document summarizes the various media technologies used to create a magazine, billboard, and trailer. For the magazine and billboard, the creator used Publisher, Photoshop, a DSLR camera, white screen, tripod, and internet influence. For the trailer, an HD camera, tripod, and iMovie on YouTube were used. iMovie was used to add effects like fast forwarding to make a car look like it was driving faster, detach and use audio over different footage, control audio levels between soundtracks and footage, crop footage to focus on characters, add transitions between storylines, loop and manipulate music, and erase backgrounds in Photoshop to place images on any background.
8 How Did You Use Media Technologies In Thelfunnell001
The document discusses how media technologies were used at various stages of a film project. It describes using a blog to plan and reflect on the project. Research was done online to find existing film materials. Planning was done using slideshare and searching for fonts. Filming equipment like cameras and tapes were used to construct the trailer. An applemac was used to edit footage, add effects, transitions, and audio. PowerPoint and Photoshop were used to design still frames, logos, posters, and magazine covers. Various Photoshop tools customized elements and added professional touches.
The document outlines initial plans for a music video project, including three ideas for the video. The first idea is an animated music video similar to an Xxxtentacion video. The second idea involves filming at a haunted location and using effects like colored smoke. The third idea is to film at night with lighting on the artist and include editing effects. Strengths and weaknesses of the ideas are discussed. The final idea chosen is to film at isolated locations using effects in editing to fit genre conventions. Research topics include locations, equipment, and editing techniques.
The document discusses pre-production plans for a final major project involving a YouTube logo and t-shirt design. It outlines font, image style, and color scheme inspirations taken from other creators to develop the logo and shirt designs. Specific fonts and colors are selected to match the sci-fi theme. Images, fonts, and colors will be simple yet eye-catching. Equipment like a capture card and editing software will be used to record gameplay footage and produce the final video project. A schedule is provided to complete tasks like recording, editing, and design work over several days.
This document summarizes the production log for an adventure film project. It describes the creation of the film logo, studio logo, film poster, billboard covers, magazine cover, game characters, menu screen, cut scene, demo level, and sound design. For each element, the document explains the design process and goals, including the use of tutorials, fonts, positioning of elements, and animation in Photoshop and Premiere Rush. Sound was designed in GarageBand to fit different moods within the game.
This proposal outlines a student's plans for creating a music video as a class project. The student aims to target a mature young adult audience aged 16-20 with their video. They plan to create a plotless video that allows viewers to create their own narrative by syncing edits to the beat of the song. Production techniques will include time lapses to depict the passage of time and steadycam panning shots. The student believes their editing skills are strongest and they will spend time ensuring the video looks professional. They intend to evaluate their work by comparing it to other music videos and identifying successes and areas for improvement.
This proposal outlines a student's plans for creating a music video as a class project. The student aims to target a mature young adult audience aged 16-20 with their video. They plan to create a plotless video that allows viewers to create their own narrative by syncing edits to the beat of the song. Production techniques will include time lapses to represent the passage of time and steadycam panning shots. The student believes their editing skills are strongest and they will spend time ensuring the video looks professional. They intend to evaluate their work by comparing it to other music videos and identifying strengths and weaknesses.
The document provides guidance for stage 2 of a research and experimentation process. It instructs the reader to research potential production techniques for their project by looking at a minimum of 3 related examples. It then shares 3 example products that demonstrate techniques for editing video, color grading, and shooting music videos. The document also prompts the reader to consider conventions and genre characteristics for their chosen artist and genre. Finally, it includes sections for the reader to document their camera, editing, and audio experiments as they develop their project.
This document provides a structural breakdown and storyboard for an 8-scene short film about a man dealing with loneliness in a world where everyone is distracted by their phones. The breakdown describes each scene in 1-2 sentences. Scene 1 shows the man's morning routine with shots of daily tasks edited together. Subsequent scenes show him interacting unsuccessfully with people at the bus stop who are on their phones. In the climax, a girl without a phone speaks to him and they connect. The film aims to illustrate the message of looking up from our devices and connecting with others.
This document provides questions for a student to evaluate their final film project. The student is asked to fully answer questions about their pre-production, production, post-production, and scheduling processes. For pre-production, the student describes their three stage planning process including research, proposal/pitch, and detailed storyboards. They note organization and planning could be improved. For production, the student discusses cast issues causing reshoots and outlines sound and equipment problems. They are happy with footage quality but note organization needs work. For post-production, the student enjoyed editing and found a non-copyrighted soundtrack, using Premiere Pro and After Effects. They wish they allocated more time. For scheduling, the student created schedules but had
The document provides details on production management for stage 1 of an idea generation and research project. It includes sections on initial ideas, explaining the chosen idea in more detail, conducting primary and secondary audience research, identifying the target audience, considering appropriate content for the target audience, and researching potential production techniques. The document gives guidance on structuring the response and provides examples to illustrate ideas.
This document provides a template for a production management proposal and pitch, outlining the necessary elements to include such as an outline, synopsis, market fit, characters, locations, resources, crew, cast, budget, and schedule. The template is meant to help structure the proposal and allow the user to summarize the research and information collected in stage 1 of the process. The proposal will form the basis of a video pitch/presentation.
The document outlines a student's idea for a short film exploring how technology and social media have impacted modern communication and relationships. The student chose this idea because they believe it comments on relevant issues in contemporary culture. They conducted primary research through surveys to better understand their target audience of 16-24 year olds. Secondary research on smartphone ownership demographics and a similar viral video helped define this target age group that is heavily engaged with smartphones. The student's film will have a PG rating and employ quick editing techniques to efficiently set scenes while avoiding inappropriate content. Resources for production will be obtained through equipment rental from their college.
Week 12 audiences interaction film studies Elliot Miller
This document discusses various theories related to how audiences consume and interpret media. It begins by defining passive and active consumption, then discusses several theories: the hypodermic needle model which suggests media immediately affects audiences; uses and gratifications theory which focuses on why audiences consume certain media; reception theory which proposes that meaning can be encoded differently; and spectatorship which notes personal experiences influence responses. It also covers frameworks for interpreting media differently based on attributes. Overall the document analyzes the complex relationship between audiences and media from several theoretical perspectives.
[Pro forma] corporate - live project evaluation-2Elliot Miller
This production log documents the process of creating a promotional video for a client. It describes various editing and production decisions made, including adding cinematic bars, color correcting footage for warmth, managing files, editing audio interviews to remove mistakes and pauses, and receiving feedback from tutors and clients. The client and tutors were pleased with the final product and provided positive feedback, suggesting it effectively portrayed the company. [/SUMMARY]
- Contractual briefs outline exactly what a client wants from a media company they are hiring. The company must follow the guidelines set out in the brief or it could result in legal action for breach of contract. While this provides clarity for the company, it also restricts their creativity.
- A formal brief gives basic information about what a client wants from a project but allows for discussion between the client and company. This allows both sides to negotiate terms but does not legally bind them to the project. However, it risks the company not receiving enough information.
- Informal briefs involve initial verbal discussions between a client and company about a project but do not finalize any contractual terms or requirements. This allows for early planning but
The document outlines plans for a promotional video for a tile showroom client, including initial ideas of interviews, exterior shots, and timelapses of the store. It discusses shooting schedules, roles for camera operators and editors, and a shot list. The goal is to showcase the store's products and services through creative shots and interviews to appeal to both trade and regular customers online.
The poster for Star Wars: The Last Jedi prominently features central images of key characters like Luke Skywalker to engage fans nostalgically. Characters are arranged by importance, and the dark vs. light side dynamic is symbolized. The red color scheme represents death and the dominance of the dark side. Font, composition, and character poses also reference previous films. Interviews on late night shows like Jimmy Kimmel target older fans, discussing the original films and experiences making The Last Jedi. Trailers build anticipation through glimpses of plot and action while leaving questions unanswered until the film's release.
The document provides details on the production of a channel ident, including planning, storyboarding, and techniques used. The ident focuses on portraying a typical British family's Christmas living room scene. Planning includes shot lists, sound design, and a production timeline. Risk assessment and contingency plans are also included. The final ident incorporates parallax sequencing at the beginning using Photoshop and After Effects compositing techniques. A motion graphic logo animation concludes the ident using After Effects animation tools.
The document provides information on codes, conventions, styles, techniques and purposes of corporate and promotional video production. It discusses typical elements found in such videos like transitions between shots, language and script used, different shooting techniques, potential use of voiceovers, inclusion of the company logo, use of on-screen titles, and emphasizing the unique selling point of the company or product. Examples are given of various corporate videos to illustrate different elements that may be included.
The document discusses television idents, which are short video segments shown between programs to represent the broadcasting channel. It addresses several questions about the design and purpose of idents. Regarding purpose, idents are used to brand and identify the channel, convey its personality, retain viewers, and inform them. Developments in broadcasting that led to modern idents include the rise of cable/satellite channels which increased competition, requiring channels to distinguish their brands. The document then analyzes examples of idents from BBC1, BBC2, ITV and Channel 4, describing how their designs reflect the identities and target audiences of each channel.
Motion graphics and visual effects have evolved significantly since their early uses in film. Motion graphics first appeared in title sequences during the silent film era to convey information about the film. By the 1950s, title sequences incorporated animation and sound to set the mood and portray the film's story. Pioneers like Saul Bass designed minimalist title sequences that effectively summarized the entire film for audiences. Visual effects techniques also advanced, starting with matte painting techniques used by directors like Georges Méliès to create fictional settings. As technology improved, matte painting transitioned to digital techniques and blue/green screen compositing, enabling more advanced CGI effects. Major breakthroughs included the first CGI in Westworld and realistic dinosaurs in Jurassic Park.
The document discusses motion graphics and compositing. It provides examples of effective title sequences from films like The Pink Panther and Catch Me If You Can that set the tone and establish key elements of the story in a concise visual way at the beginning. It also examines the evolution of visual effects techniques from matte painting to CGI, noting how techniques like blue/green screen compositing expanded what stories could be told on film by placing actors in fictional settings.
In the original story, a girl named Lily is given an impossible task by her cruel stepmother of filling a sieve with water from the Well of the World's End or else never return home; with the help of a frog who tells her how to line the sieve with moss and clay, Lily is able to complete the task but must now keep her promise to do whatever the frog asks for one day; the frog has Lily lift him onto her knee and make him supper, much to the delight of her scheming stepmother.
In the original story, a girl named Lily is given an impossible task by her cruel stepmother of filling a sieve with water from the Well of the World's End or else never return home; with the help of a frog who tells her how to line the sieve with moss and clay, Lily is able to complete the task but must now keep her promise to do whatever the frog asks for one day; the frog has Lily lift him onto her knee and make him supper, much to the delight of her scheming stepmother.
The document discusses the student's graphic narrative project evaluating various aspects of their final product such as how well it reflects their original intentions, how they constructed images, used text to anchor images, how suitable it is for the intended audience, and techniques used.
The student feels their final product generally reflects their original intentions as shown through their planning process including mind maps, mood boards, and storyboards. They constructed images using shape tools in Photoshop but note room for improvement. They acknowledge text could have been better anchored to images on some pages. The content is deemed suitable for the 4-6 year old target audience.
The student discusses likes and dislikes of the techniques used, including enjoying the warp tool but finding 2
The document discusses cultural competence in understanding media texts. It explains that cultural understanding is needed to interpret language, signs, and symbols used as visual shorthand. Different cultures attach meaning to signs and symbols in various forms. It provides examples of how a Christmas tree, leather jacket, sports car, and cross take on certain meanings based on shared cultural knowledge and interpretations. The document stresses that while visual representations may appear the same globally, the meanings attached can differ across cultures.
This document provides a planning booklet for a digital graphic narrative project. It includes considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. The production schedule outlines 10 sessions to complete the project, with tasks for each session like planning pages, creating artwork in Photoshop, and improving work based on feedback. Health and safety risks of computer work like eye strain and trip hazards are also addressed, with precautions like taking breaks and keeping work areas uncluttered.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
2. GUIDANCE
Remember, you can add as much as you like to this plan – I’d
say it’s pretty much a given!
Don’t forget to convey ideas through visuals as well as
through your written plans and documents.
Delete the tutor written prompts where necessary
Final sequence(s) saved must be in 1920x1080 25fps .MOV
Export for YouTube in 1080x720 25fps .MP4
4. 1. IDENT PACKAGE
• This section is where you will be planning your overall
ident ‘package’
• This should include all design docs for your idents (min. 3
for the package)
• You should ensure that your package has a consistency of
design, font, colour, tone, etc
• Consider giving you ident package a working title, try and
use a title that defines your concept
5. CONCEPT Summaries your concept in a single statement, how does it fit
the audience and best represent the channel type you are
working on? You could add in visual aids to fully express this.
I am going to be creating my range of idents for an arts and progressive channel
called The Grid, my content will be aimed at audience's similar to channel 4 and BBC
2, their audiences age range around 16 to 35 year olds and the content shown is
designed for audiences’ seeking informative and educative programming. The look
and style of my idents will match the age range I am targeting by keeping the content
interesting and stylish without featuring anything too abstract or unusual. My main
theme for my idents will be the representation of the channels logo, similar to what
channel 4’s idents show, I will make the logo the main theme of all the idents by
presenting it in different forms which match with the locations that they are set in. for
example, one of my ideas was to use footage of a man training at the gym and as the
camera comes closer the channels logo can be recognized as being tattooed on to
the bicep on the man. The choice of setting my idents in different locations across
Britain is to present the aspects of life that we experience living in Britain. Whether it
being natural landscapes such as beaches or forests or even for this instance inside a
gym, this is to represent the daily routines of our British lives so not only the gym but
also other sporting leisure's like football or dancing. I will also be using aspects of
busy city life, like for instance a busy crowded street way or a road at night showing
the headlights of cars driving past, I feel everyone can relate to these idents as we all
have to experience some of them all the time in daily life.
6. LOGO DESIGN
Show your plans for the logo, as a minimum:
• intended animations [you could show a test using frame animation
in Photoshop for example]
• how the logo looks in different colours
• Mock ups using still frames from TV programmes
8. LOGO DESIGN
The final idea of my logo takes inspiration from the well
know puzzle, the rubicks cube, the grid square sections of
the represent the coloured tiles of the cube. My logo takes
difference from the iconic puzzle toy as it only has five
squares per face and the colour scheme is different with its
singular red cube and the rest remaining squares. The idea
is simple I didn’t take me too long to create, I wanted to
create a logo that visually was simple to look at while still
keeping to a professional standard with its down to earth
colour scheme and professional looking font. The reason
why I chose this logo idea is because I feel that I could
most effectively create a good working logo animation with
this idea as it gave me a broad variety of different aspects
to consider while picturing the logo animation.
9. SOUND DESIGN
What are sound design plans? How do you intend to create these? Include
some tests.
For the most part my idents will feature diegetic sounds depending on the location
of the ident, I will blend my music to recreate the real sounds of the surroundings to
match with the footage. For example if I were to shoot in a train station I would
record my own sound or download an accurate sound from somewhere else, for
example train announcers and the actual sound of the trains. Music will also play
are part in my idents, subtle scores that don’t take up too much of the attention of
the audience while also making its self noticeable still, I plan to use score which
feature acoustic instruments such as the piano, a simple short melody will play
along side the footage of my ident, matching with the pace and flow of the shots.
Through testing of my own on Garage Band I found that the arpeggiator section
with the synth instruments work best for a channel ident. They are easy to use and
create good sounding melodies that match with the pace and style of the idents I
am planning to create.
Sound tracks
Ambient sounds
10. MOTION GRAPHICS AND
COMPOSITING TECHNIQUES
Explain the techniques you are using in your idents – you
MUST include a motion track, composite shots using at least
some original filmed footage and animated graphics [logo
and/or text]
For my idents the theme that will follow suit throughout is the
representation of my channels logo in different
environments, to do so I will need live footage that I will
shoot myself, once done I will upload on to aftereffects in
which I will add my logo into the scenes, for example the
Gym ident features the logo tattooed onto someone’s arm, I
will need to use motion graphics to create this and make it
look as realistic as possible seen as I cant actually tattoo
someone. In my final idea I will be using a motion graphics
sequence at the start of my ident, it will consist of a tilt up
angled long shot of the nights sky outside my house, I will be
using the editing software to incorporate a more full nights
sky with stars as I know I wont be able to pick them up so
well.
11. IDENT 1 – GYM IDENT
This ident will appeal to the fitness
enthusiasts of my target audience as I will
include footage of a gym as well as
someone working out, the main aspect of
this idea is the channel logo, which will be
presented at the end of the ident in the
form of a tattoo on a bodybuilders bicep. I
will be using a motion graphics sequence
to create this tattoo affect. I will be using
the diegetic sound of a gym atmosphere
along with a soundtrack over the top that I
made myself, a simple melody to match
with the pace and style of the ident.
13. IDENT 2 – FOREST IDENT
This ident will take place within a forest, the
ident will display more of nature then human
activities. Again with this ident the main focus
will be the motion graphic of the logo, this will
be displayed as being scratched into a tree and
the camera discovers it behind a rustling bush.
This ident will appeal to the more outdoorsy
side of my target audience, as well as dog
lovers and walkers. The sound will consist of
diegetic forest sounds, such as birds, wind and
rustling of leaves on ground. The motion
graphics will come into play when the camera
looks behind a rustling bush and see’s a
scratched tree with my channels logo engraved
into it.
15. IDENT 3 – TRAIN STATION
This ident will be set inside a train station, the
visuals will be simple mainly just displaying a
train moving across the screen, letting on and
off passengers. I feel that the use of public
transport in idents is effective for its appeal to
the audience as most people use these
services on a daily basis so they will be able
to relate with the content shown. The music
for this ident will be the main feature as there
will be next to no camera movement, so the
music will have to play a big part in engaging
the audience still so I will be using more up
beat seasonal sounds like bells and chimes,
as well as the ambient sounds surrounding
the train station such as the sound of trains,
blurred sounds of the train announcers and
muffled public talking. Again the main focus
of this ident will be the representation of my
channels logo, the logo will be presented as
graffiti on the train doors and will be visible to
the audience once the train comes to a
complete stop and the doors are level in the
middle of the cameras view, the logo will also
16. IDENT 4 – LIVING ROOM
This ident is going to focus on the
Christmas season and focus its
content towards portraying the
themes of this season with my ident.
The ident will begin with a shot
outside the house of the nights sky,
this will then cut to an inside shot of
the fireplace, a low angle and pans of
the Christmas tree, the family all cozy
lying on the sofa watching the TV. All
the footage within my ident will
feature a Christmas theme as I am
planning to recreate the happiness
and joy this season brings with it. The
location of this ident will be in my
own living room making production a
lot easier as I can conduct filming
17. FINAL IDENT TO
PRODUCE
Which ident are you going to move to production? Why have
you chosen this one? Consider viability, techniques, costs,
etc?
I have chosen to create the forest ident as my final ident, I
have chosen this ident because i feel that I can conduct this
idea most effectively with the areas that I live by and the
props that I already own to use within it. This idea out of the
three will be the easiest to conduct as I live very close to a
forest that I have used before to film within and already know
what it has to offer. Unlike the other 2 ideas I do not need to
ask permission to film within this forest whereas if I was
filming in a train station/gym I would need consent. The cost
for travel or other cost that are involved with filming in a far
off location will be nothing as I live very close to the location.
Added help will be easy to gain as my friends will be
available to help, if not my family can be used. The dog
featured in my ident will be my own so I don’t need to worry
about using someone else’s.
18. FINAL IDEA CHANGES
Originally my final idea was to create the forest ident
featuring a walker and their dogs, forest scenery and a
gratified tree with the channels logo on it. I am now changing
this idea due to the time of year, I wanted to shoot this ident
with day light however I am finding it difficult to find time to
conduct the shoot while there's still day light. My new ident
idea will consist of a Christmas themed living room on a cold
wintery night, the fire place will be roaring away, the
Christmas tree and decoration will be lighting up the room,
family members tucked up nicely asleep on the sofa with
dogs. The ident features all Christmas themed imagery to
appeal to the vast majority of those who celebrate the time of
year. This idea will work better for me as it means I don’t
need to worry about filming during day light and I can
conduct the shoot within my own home in one night alone. I
will ensure to continue to reincorporate the arts and
progressive genre types within my ident as I have researched
previous existing Christmas themed idents from channels
like BBC1 and Chanel 4 and they all keep to the same themes
that I am going to reflect in my product.
21. SHOT SEQUENCE
Shot type Description Shot duration
Tilted long shot Tilted long shot from garden looking
up at night sky, full of stars, possible
motion tracking shot
5 secs
Cut to close up Cut to inside shot of fire place will
slowly panning across
5 secs
Low angle shot Low angle shot looking up at tree 3 secs
Close up of tree Close up of Christmas tree with slow
track downward
5 secs
Blurred close
up
Blurred pan across Christmas cards 5 secs
Low angle
close up
Near floor pan across sofa showing
families legs and feet
5 secs
Blurred mid
shot
Blurred mid shot of living room with
family watching TV
5+ secs
22. SHOT SEQUENCE 2ND IDEA
Shot type Description Shot duration
mid
shot/straight up
Opening shot looking up through the tree line,
camera stationary.
5 secs
Establishing
shot
Camera slowly pans down to show forest area 5 secs
mid shot Dog walker and dog pass either side of the
camera and continue to walk off into the
background
5 secs
Close up Cut to close up of running water in the forest from
a small stream.
5 secs
Long shot cut to long shot of bush in the distance placed
center shot so in the audiences focus.
5 secs
Tracking shot camera slowly begins to track forward towards
bush as it starts to rustle
5 secs
mid shot camera passes through bush to show mid shot of
one distinctive tree that is missing bark and has
the channel logo spray painted onto it
5+ secs
animation Logo animation plays out 5 secs
23. SOUND PLANNING
The beginning of my ident will feature an extreme
long of the night sky from a garden, this shot will
feature no music and only diegetic sounds such as
the wind whistling past, an owl calling and even a off
distance echo of a dogs bark, a fast paced cut will
converge the outside with the inside as the idents
music will begin to play, simple Christmassy themed
sample using bells and chimes, the music will keep to
a calm slow tempo, reflecting the environment of the
ident. Other diegetic sounds will be played along side
the score, sounds such as the roaring fire place, the
sound of the wind from inside and the television on in
the background. The main focus of this ident is to
present a classic British family living room during the
Christmas period, portraying the stereotypes that
people love about Christmas and reflecting the
happiness and joy this season brings about.
24. TIMESCALE
Week 1 Week 2 Week 3
Monday - planning,
finishing off sound
design and storyboard
Monday – finishing
touches to planning
stage 2
Monday – begin
production, bring all
footage together in
timeline
Tuesday –-- Tuesday --- Tuesday ---
Wednesday –
planning, completing
storyboard and finalize
idea
Wednesday – hire out
equipment for filming
Wednesday –continue
ident production, along
side starting
production log
Thursday – finish shot
list
Thursday – carryout
filming after college
Thursday – finish
production log as well
as ident production
Friday - complete risk
assessment/contingen
cy plan
Friday - finish up
filming if not already
done/production
Friday – finish
everything
25. RISK ASSESSMENT & CONTINGENCY PLAN
hazard Who is at
risk
Controls risk
Electrical
shock
Me and
fellow
students
Make sure lids are always
on drinks and are away from
Macs
Water spillages could
lead to an electrical
shock when using Macs.
Fire hazard Me and
fellow
students
Ensure drinks are far from
electrical
Electrical fires are a
possibility that can be
caused by spillages as
well
Bad blood
circulation
Me Ensure to take breaks and
make sure to sit correctly
when working for long
spaces of time
Sitting incorrectly can
cause the blood to
circulate badly round the
body which in turn can
lead to blood clots and
other blockages in the
body.
Eye strain Me Ensuring that I rest my eyes
from computer screens often
Staring at a computer
screen for long periods of
time can cause damage
to the eye
Tripping me Ensuring that all wires or Electrical wires or
27. 3. PRODUCTION LOG
In this section track your production, the decisions made and
the process of your work
Each slide has a heading and specific area to cover
28. 3. PRODUCTION LOG
METHODS OF PRODUCTION
What methods of production have you used – e.g. motion tracking, green
screen, compositing, etc
Remember, you must include motion tracking, parallax/motion graphics,
composited shots in your sequence
29. 3. PRODUCTION LOG
SOFTWARE & FILE MANAGEMENT
Which software have you used and how have you managed
your files
List specific types of files formats chosen [mov, aac, etc] and
why – consider working docs and export docs
30. 3. PRODUCTION LOG
QUALITY CONTROL
How have you gone about maintaining a high quality product
through your process and production?
31. 3. PRODUCTION LOG
TIME MANAGEMENT
Explain your process and how you have managed your time
effectively
32. 3. PRODUCTION LOG
FITNESS FOR PURPOSE
How does your ident package match up to professional
productions? Compare/contrast against similar channels.
How does your work compare? What works/doesn’t
work/how could you improve it?
33. 3. PRODUCTION LOG
LEGAL & ETHICAL
What legal and ethical considerations have you had to
consider in your ident package? How have you worked with
these to maintain your product