LESSON PLAN
Description of Instructional Strategies
Subject:
Visual Arts
Students:
Secondary 1 Express/ NA/ NT
Term/ Week:
T1 Wk 7 & 8
Duration:
2 lessons (each 2 Periods x 45 Mins)
Location:
Art Room and Computer Lab
Assessment:
30% for CA
Lesson Topic: Self-Expression Using Comic Life
Lesson Goals:
- Students to create a comic based on themselves.
- Students to be creative and have fun.
Lesson Objectives:
- The Sec 1 student will be able to explore at least 2 comic ideas in his/ her sketch book.
- The Sec 1 student will be able to produce at least 1 comic page on Comic Life.
Time (Mins) Description of Activities Purpose of Activities Resources
Self-Expression Using Comic Life - Lesson 1
Subtopic: Comic Conceptualization
Pre-lesson
5 mins
Classroom Regulation
-Students to arrive in art room, settle bags down, greet teacher and
be seated. Students to take out sketchbooks and drawing materials
- nil N.A.
Introduction
10 mins
Lead-in Topic: Comics
-Ask students to name some of their favorite comics and list the
reasons why comics are popular with youths today
-Show students some visuals of comics taken from various resources
(caricature, Pop Art, Japanese manga, popular Marvel comics) and
elaborate briefly on their background
- To introduce students to background of
comics
- To motivate students’ interest by
showing popular comics
ICT: Online images/
visuals on PowerPoint
slides
Non-ICT: -
Development 1
15 mins
Elements of Comics
-Discuss with students the elements in designing a comic
-Present to students on Storyboarding (explain and elaborate on the
importance of planning)
-Inform students on assignment (outline of task, instructions and end-
product)
- To elicit from students the key aspects
of a comic from their perspective
- To guide students on the cognitive
process and preliminary workings before
producing a piece of comic
ICT: PowerPoint slides
Non-ICT: -
Development 2
55 mins
Storyboarding Activity:
-Instructs students to sketch out their ideas in their sketchbook, take
photos using their mobile phones or find images from free image
banks to use for their assignment (using the PCs in the Art Room).
-Supervise and give consultation on progress of students’ work where
necessary.
-Instructs students to bring images or other resources in their thumb
drive for next lesson
- To allow students to brainstorm, plan
their assignment and accumulate
resources for their activity
ICT: Online image
banks, mobile phone
cameras
Non-ICT: Students
sketchbooks
Post-lesson
5 mins
Classroom Regulation
Students to pack up, push in chairs, greet teacher and exit classroom. - nil N.A.
Self-Expression Using Comic Life - Lesson 2
Subtopic: Comic Execution
Pre-lesson
5 mins
Classroom Regulation
Students arrive in computer lab, settle down, greet teacher and be
seated. Students to turn on PC and login using their account.
- nil N.A.
Introduction
10 mins
Lead-in Topic: Cyberwellness
-Enforce the ground rules on healthy usage of cyber activities
-List and explain the Do’s and Don’ts when students go online
-Remind students the task that they are to complete.
- To restrict students from behaving
unacceptably
ICT: PowerPoint Slide
Non-ICT: -
Development 1
50 mins
Comic Designing Activity
-Demonstrate to students how to create comic on Comic Life
program, step by step.
-Instructs students to create an account for Comic Life and explore it
-Instructs students to select their chosen idea and produce a 1-page
comic.
-Comic must have at least 3 panels with a blurb per panel, a title,
artist name and story flow (introduction, body, ending)
-Inform students to upload their finished product on their Facebook
account and add their comics to the photo album created for this
assignment at their class group page on Facebook.
- To allow students to learn-by-doing
- To encourage students’ creativity and
critical thinking
- To allow students to express their ideas
- To test students time management
ICT: Comic Life,
photos, images,
Facebook
Non-ICT: sketches
Development 2
10 mins
Peer to Peer Reflection
-Instructs students to view classmates’ works on Facebook and to
leave comments on their classmates work. This can be done outside
class time as well.
- To engage students in self-evaluation
and peer evaluation
ICT: Students Comic
Life works, Facebook
Non-ICT: -
Conclusion
10 mins
Lesson Debrief
-Give praise and recognition to students works as well as give
suggestions on areas for improvements
-Inform students their works will be printed and turned into a comic
yearbook to be given to all of them as a remembrance
- To summarize on students learning ICT: -
Non-ICT: -
Post-lesson
5 mins
Classroom Regulation
Students to pack up, push in chairs, greet teacher and exit classroom. - nil N.A.

Ict tel demo lesson plan 2.3

  • 1.
    LESSON PLAN Description ofInstructional Strategies Subject: Visual Arts Students: Secondary 1 Express/ NA/ NT Term/ Week: T1 Wk 7 & 8 Duration: 2 lessons (each 2 Periods x 45 Mins) Location: Art Room and Computer Lab Assessment: 30% for CA Lesson Topic: Self-Expression Using Comic Life Lesson Goals: - Students to create a comic based on themselves. - Students to be creative and have fun. Lesson Objectives: - The Sec 1 student will be able to explore at least 2 comic ideas in his/ her sketch book. - The Sec 1 student will be able to produce at least 1 comic page on Comic Life. Time (Mins) Description of Activities Purpose of Activities Resources Self-Expression Using Comic Life - Lesson 1 Subtopic: Comic Conceptualization Pre-lesson 5 mins Classroom Regulation -Students to arrive in art room, settle bags down, greet teacher and be seated. Students to take out sketchbooks and drawing materials - nil N.A. Introduction 10 mins Lead-in Topic: Comics -Ask students to name some of their favorite comics and list the reasons why comics are popular with youths today -Show students some visuals of comics taken from various resources (caricature, Pop Art, Japanese manga, popular Marvel comics) and elaborate briefly on their background - To introduce students to background of comics - To motivate students’ interest by showing popular comics ICT: Online images/ visuals on PowerPoint slides Non-ICT: - Development 1 15 mins Elements of Comics -Discuss with students the elements in designing a comic -Present to students on Storyboarding (explain and elaborate on the importance of planning) -Inform students on assignment (outline of task, instructions and end- product) - To elicit from students the key aspects of a comic from their perspective - To guide students on the cognitive process and preliminary workings before producing a piece of comic ICT: PowerPoint slides Non-ICT: - Development 2 55 mins Storyboarding Activity: -Instructs students to sketch out their ideas in their sketchbook, take photos using their mobile phones or find images from free image banks to use for their assignment (using the PCs in the Art Room). -Supervise and give consultation on progress of students’ work where necessary. -Instructs students to bring images or other resources in their thumb drive for next lesson - To allow students to brainstorm, plan their assignment and accumulate resources for their activity ICT: Online image banks, mobile phone cameras Non-ICT: Students sketchbooks
  • 2.
    Post-lesson 5 mins Classroom Regulation Studentsto pack up, push in chairs, greet teacher and exit classroom. - nil N.A. Self-Expression Using Comic Life - Lesson 2 Subtopic: Comic Execution Pre-lesson 5 mins Classroom Regulation Students arrive in computer lab, settle down, greet teacher and be seated. Students to turn on PC and login using their account. - nil N.A. Introduction 10 mins Lead-in Topic: Cyberwellness -Enforce the ground rules on healthy usage of cyber activities -List and explain the Do’s and Don’ts when students go online -Remind students the task that they are to complete. - To restrict students from behaving unacceptably ICT: PowerPoint Slide Non-ICT: - Development 1 50 mins Comic Designing Activity -Demonstrate to students how to create comic on Comic Life program, step by step. -Instructs students to create an account for Comic Life and explore it -Instructs students to select their chosen idea and produce a 1-page comic. -Comic must have at least 3 panels with a blurb per panel, a title, artist name and story flow (introduction, body, ending) -Inform students to upload their finished product on their Facebook account and add their comics to the photo album created for this assignment at their class group page on Facebook. - To allow students to learn-by-doing - To encourage students’ creativity and critical thinking - To allow students to express their ideas - To test students time management ICT: Comic Life, photos, images, Facebook Non-ICT: sketches Development 2 10 mins Peer to Peer Reflection -Instructs students to view classmates’ works on Facebook and to leave comments on their classmates work. This can be done outside class time as well. - To engage students in self-evaluation and peer evaluation ICT: Students Comic Life works, Facebook Non-ICT: - Conclusion 10 mins Lesson Debrief -Give praise and recognition to students works as well as give suggestions on areas for improvements -Inform students their works will be printed and turned into a comic yearbook to be given to all of them as a remembrance - To summarize on students learning ICT: - Non-ICT: - Post-lesson 5 mins Classroom Regulation Students to pack up, push in chairs, greet teacher and exit classroom. - nil N.A.