IBM's use of virtual worlds Roo Reynolds Metaverse Evangelist rooreynolds.com
Web 2.0
Web 2.0
Web 2.0 attitude “  Web 2.0 is an attitude not a technology .  It’s about enabling and encouraging  participation  through  open applications and services .   By open I mean  technically open  with  appropriate APIs  but also, more importantly,  socially open , with rights granted to use the content in new and exciting contexts.”  Ian Davis   http://iandavis.com/blog/2005/07/talis-web-20-and-all-that
Virtual Worlds
Gogofrog
3B
Habbo Hotel
Cyworld
There.com
Active Worlds
Kaneva
Sony PlayStation Home
 
 
 
EVE Online
What’s IBM up to?
IBM Innovation Jam results: Funding for ‘3D Internet’
 
IBM 12 island innovation complex
 
Circuit City Sears & Circuit City
Australian Open Jan 2007
 
IBM Alumni event (http://greateribm.com)
 
 
 
 
 
More possibilities Marketing, brand promotion Retail Hardware / Storage  Media and entertainment Modelling (visualisation, simulation, …) Conferences Community events Education (rehearsal, e-learning, blended learning…) Research … Behind the firewall
Education and Training A highly compelling distance learning environment Connect with experts and teachers from around the world Train, rehearse, role play in  virtual world  Simulation of real world environments for “walk-throughs” or re-enactments 3-D models, immersive environments recreate real life and simplify the complex
Societal Applications University of California, Davis:   Peter Yellowlees, professor of psychiatry at UCD using Second Life to simulate and experience Schizophrenia Centers for Disease Control:  Created virtual clinics to train emergency workers who might be  called to rapidly set up medical  facilities in a national crisis
Societal Applications Medical or other training using virtual worlds  Rehearsal and role playing Simulations and response 3-D models, immersive environments recreate real life and simplify the complex
More possibilities Marketing, brand promotion Retail Hardware / Storage  Media and entertainment Modelling (visualisation, simulation, …) Conferences Community events Education (rehearsal, e-learning, blended learning, …) Research … Behind the firewall
 
What’s next? rooreynolds.com eightbar.co.uk Further reading

IBM's use of virtual worlds - Roo Reynolds' presentation at Eduserv Foundation Symposium 2007

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    IBM's use ofvirtual worlds Roo Reynolds Metaverse Evangelist rooreynolds.com
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    Web 2.0 attitude“ Web 2.0 is an attitude not a technology . It’s about enabling and encouraging participation through open applications and services . By open I mean technically open with appropriate APIs but also, more importantly, socially open , with rights granted to use the content in new and exciting contexts.” Ian Davis http://iandavis.com/blog/2005/07/talis-web-20-and-all-that
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    IBM Innovation Jamresults: Funding for ‘3D Internet’
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    IBM 12 islandinnovation complex
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    Circuit City Sears& Circuit City
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    IBM Alumni event(http://greateribm.com)
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    More possibilities Marketing,brand promotion Retail Hardware / Storage Media and entertainment Modelling (visualisation, simulation, …) Conferences Community events Education (rehearsal, e-learning, blended learning…) Research … Behind the firewall
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    Education and TrainingA highly compelling distance learning environment Connect with experts and teachers from around the world Train, rehearse, role play in virtual world Simulation of real world environments for “walk-throughs” or re-enactments 3-D models, immersive environments recreate real life and simplify the complex
  • 34.
    Societal Applications Universityof California, Davis: Peter Yellowlees, professor of psychiatry at UCD using Second Life to simulate and experience Schizophrenia Centers for Disease Control: Created virtual clinics to train emergency workers who might be called to rapidly set up medical facilities in a national crisis
  • 35.
    Societal Applications Medicalor other training using virtual worlds Rehearsal and role playing Simulations and response 3-D models, immersive environments recreate real life and simplify the complex
  • 36.
    More possibilities Marketing,brand promotion Retail Hardware / Storage Media and entertainment Modelling (visualisation, simulation, …) Conferences Community events Education (rehearsal, e-learning, blended learning, …) Research … Behind the firewall
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    What’s next? rooreynolds.comeightbar.co.uk Further reading

Editor's Notes

  • #2 Overview of Web 2.0 and introduction to Virtual Worlds