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Universiteit Hasselt - Expertise Centrum voor Digitale Media
Provinciaal Gallo-Romeins Museum – Provincie Limburg
iDiscover
              Mobile interactive museum guide




Hasselt University - - Expertise Centrum voor Digitale
Universiteit Hasselt Expertise Centre for Digital MediaMedia
Gallo-Roman Museum – Province of Limburg
Provinciaal Gallo-Romeins Museum – Provincie Limburg
Mobile ICT to enhance the visitor
experience
Research projects

- EFRD projects:
  - ARCHIE: enhance vistor experience through
    mobile ICT (2005 – 2008)
  - RITCHIE: expertise centre and demolab
    iDiscover for (mobile) ICT in culture and
    heritage (2008 – 2010)
Case : ARCHIE project
ARCHIE museum game

Target group: youngsters,
during school visits
- Interested in multimedia,
  games, hands-on activities,
  experience and explore
- Social interaction
ARCHIE museum game

- stimulates interaction between youngsters
- encourages interaction with the museum
- tailors the presentation to the students’ needs
ARCHIE museum game

- stimulates interaction between youngsters
- encourages interaction with the museum
- tailors the presentation to the students’ needs
ARCHIE museum game

- stimulates interaction between youngsters
- encourages interaction with the museum
- tailors the presentation to the students’ needs
ARCHIE museum « game »

-   Learn by playing
-   Training skills, built-in learning curve
-   Rich graphical design
-   Relive specific episodes from local history
Evaluation and results

- Extensive user tests, in various phases of the
  design process
- Observations, logging of user interactions,
  questionnaires
- Evaluation of :
   - Usability and playability
   - Training of social skills (social interaction)
   - Training of cognitive skills (interaction with
     museum environment, interpretation and
     observation, …)
   - Learning key messages
Evaluation and results

- Museum game does stimulate social
  interaction and exploration
  - Humour as a trigger!
  - Mix of free exploration and (very) focused
    searching for answers in the museum
- Museum game is able to support the learning
  of key messages
  - Unaware of their learning
  - In search for a stimulating challenge for every
    target group
Evaluation and results

- Youngsters very enthusiastic about medium PDA
  (more fun, cool, clear, modern, less boring, easy,…)
- After a one hour museum visit, they still want
  ‘more’
- They like in specific:
   - Game actions (shooting their prey, dodge the
     Romans, building the farm,…)
   - Searching for objects in the museum
   - Playing together, in small teams
Evaluation and results

- Handheld museum games as a way to increase
  attractiveness of museum visits for youngsters
- Museum game launched (Fall 2010) as part of
  the educational programme of the Gallo-
  Roman Museum of Tongeren
iDiscover: expertise centre

- Share know-how and experience acquired
  through ARCHIE and other projects

- Meet the need for independent advice
  - Information regarding diverse, (inter)national
    examples of mobile ICT applications
  - Dealing with questions about design and
    development of mobile applications in other
    museums, and refer to other parties if necessary
iDiscover : services


                Inform


                Support



                Experience
Services : support

- Information sessions
- Brainstorms, focusing on the start of an ICT
  project
- Technical guidance
- Consultancy regarding budgets
Services : experience

- Experience demo’s in Gallo-Roman Museum,
  Middelheim museum,…
- Experience various technological possibilities
  of mobile ICT in demo- and testlab
contact
- Hasselt University - EDM :   Jolien Schroyen
                               jolien.schroyen@uhasselt.be
iDiscover - Mobile Interactive Museum Guide

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iDiscover - Mobile Interactive Museum Guide

  • 1. Universiteit Hasselt - Expertise Centrum voor Digitale Media Provinciaal Gallo-Romeins Museum – Provincie Limburg
  • 2. iDiscover Mobile interactive museum guide Hasselt University - - Expertise Centrum voor Digitale Universiteit Hasselt Expertise Centre for Digital MediaMedia Gallo-Roman Museum – Province of Limburg Provinciaal Gallo-Romeins Museum – Provincie Limburg
  • 3. Mobile ICT to enhance the visitor experience
  • 4. Research projects - EFRD projects: - ARCHIE: enhance vistor experience through mobile ICT (2005 – 2008) - RITCHIE: expertise centre and demolab iDiscover for (mobile) ICT in culture and heritage (2008 – 2010)
  • 5.
  • 6. Case : ARCHIE project
  • 7. ARCHIE museum game Target group: youngsters, during school visits - Interested in multimedia, games, hands-on activities, experience and explore - Social interaction
  • 8. ARCHIE museum game - stimulates interaction between youngsters - encourages interaction with the museum - tailors the presentation to the students’ needs
  • 9. ARCHIE museum game - stimulates interaction between youngsters - encourages interaction with the museum - tailors the presentation to the students’ needs
  • 10. ARCHIE museum game - stimulates interaction between youngsters - encourages interaction with the museum - tailors the presentation to the students’ needs
  • 11. ARCHIE museum « game » - Learn by playing - Training skills, built-in learning curve - Rich graphical design - Relive specific episodes from local history
  • 12. Evaluation and results - Extensive user tests, in various phases of the design process - Observations, logging of user interactions, questionnaires - Evaluation of : - Usability and playability - Training of social skills (social interaction) - Training of cognitive skills (interaction with museum environment, interpretation and observation, …) - Learning key messages
  • 13. Evaluation and results - Museum game does stimulate social interaction and exploration - Humour as a trigger! - Mix of free exploration and (very) focused searching for answers in the museum - Museum game is able to support the learning of key messages - Unaware of their learning - In search for a stimulating challenge for every target group
  • 14. Evaluation and results - Youngsters very enthusiastic about medium PDA (more fun, cool, clear, modern, less boring, easy,…) - After a one hour museum visit, they still want ‘more’ - They like in specific: - Game actions (shooting their prey, dodge the Romans, building the farm,…) - Searching for objects in the museum - Playing together, in small teams
  • 15. Evaluation and results - Handheld museum games as a way to increase attractiveness of museum visits for youngsters - Museum game launched (Fall 2010) as part of the educational programme of the Gallo- Roman Museum of Tongeren
  • 16. iDiscover: expertise centre - Share know-how and experience acquired through ARCHIE and other projects - Meet the need for independent advice - Information regarding diverse, (inter)national examples of mobile ICT applications - Dealing with questions about design and development of mobile applications in other museums, and refer to other parties if necessary
  • 17. iDiscover : services Inform Support Experience
  • 18. Services : support - Information sessions - Brainstorms, focusing on the start of an ICT project - Technical guidance - Consultancy regarding budgets
  • 19. Services : experience - Experience demo’s in Gallo-Roman Museum, Middelheim museum,… - Experience various technological possibilities of mobile ICT in demo- and testlab
  • 20. contact - Hasselt University - EDM : Jolien Schroyen jolien.schroyen@uhasselt.be