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The online version of this article can be found at:
DOI: 10.1177/1527476413491015
published online 31 July 2013Television New Media
Michael Serazio
Bias of a Consumer Generation
Selling (Digital) Millennials: The Social Construction and
Technological
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Television & New Media
XX(X) 1 –17
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DOI: 10.1177/1527476413491015
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Article
Selling (Digital) Millennials:
The Social Construction
and Technological Bias of a
Consumer Generation
Michael Serazio1
Abstract
This article investigates marketers’ new media strategies
targeting the millennial
generation. Drawing upon in-depth interviews with industry
professionals and an
assortment of business discourses, I find that this consumer
demographic is routinely
conceptualized as “digital natives” who exhibit a “networked
hypersociality” and a
“participatory exhibitionism.” A variety of innovative
promotional tactics are being
used to solicit self-expression and cultivate community within
branded spaces and flows
online. This development could reshape the advertising industry
as commercialization
further blurs with social and cultural content, obfuscating
branding’s persuasive
purpose from audiences. It also raises concerns about
commercialization hijacking
the political potential of an often-cited “empowering” new
media environment as
well as diminishing opportunity for youth identity to exist
autonomous from the
consumer marketplace at a time of escalating personal debt.
Keywords
youth, marketing, new media, social media, millennials, digital
natives
“You can no longer talk about youth movements and technology
movements as though
they’re separate things.”
––Youth marketing webinar panelist
Young people have not simply adopted the Internet, they have
internalized it.”
––Montgomery 2007, 8, italics in original
1Fairfield University, CT, USA
Corresponding Author:
Michael Serazio, Fairfield University, 1073 N. Benson Road,
Fairfield, CT 06824-5195, USA.
Email: [email protected]
491015TVNXXX10.1177/1527476413491015<italic>Television
& New Media</italic>Serazio
research-article2013
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2 Television & New Media XX(X)
Among demographic concepts, the “generation” remains
precariously situated: a
product of subjective, collective memory as much as empirical,
identifiable history.
This article investigates how the advertising and media
industries are conceptualizing
and strategizing the “millennial” generation (also popularly
known as “Generation Y,”
those U.S. teens and young adults born in the 1980s and 1990s)
through a perceived
technological intimacy. The research illuminates how
millennials are “sold” in a dou-
ble sense: both the online promotional tactics used to target a
cohort so often decried
as unreachable through traditional channels as well as the
stereotypes spun about this
generation’s values and behaviors that, cyclically, legitimate the
commercial work
that is produced for them. I argue that marketers put forth a
narrative about “digital
natives” that recalls Gumpert and Cathcart’s (1985) theory that
the worldviews and
relationships of every generation are influenced by the media
ecology of their youth
years.
From this “common sense” perspective emerging about
millennials—that is, of a
demographic “hyperconnected” and “empower[ed]” through
technology—a variety of
corporate strategies are emerging (Goodstein 2007, 177, 178).
These strategies attempt
to address the developmental needs long native to adolescents
(i.e., identity, commu-
nity, etc.) with the latest opportunities provided by user-
generated content, online
social networks, and spreadable media. By designing branded
online spaces and flows
for expression and interaction—and effectively monetizing the
social Web—the mental-
ity and output of the advertising industry is being transformed.
This points to a more
flexible, collaborative media ecosystem than that of twentieth
century mass broadcasting—
an environment touted by marketers as more “democratic,” yet,
at the same time, one
that erodes clear borders between commerce and sociocultural
life and obscures the
conspicuousness of the ad message from the audiences it courts
(Serazio 2013).
While marketers accumulate abundant information on
Generation Y’s connection
to digital technologies, scholarly research on those efforts
remains lacking; this proj-
ect represents an exploratory effort to begin to fill that gap
(Montgomery 2007, 26).
Given that millennials retain an estimated $200 billion in annual
spending power (and
$10 trillion over their lifetime), their interest to advertisers can
hardly be overstated
(Yarrow and O’Donnell 2009, xvii). An inquiry into how these
commercial interests
construct and address this consumer generation through new
media thus arrives at a
timely moment—particularly given the increasingly
unsustainable amounts of per-
sonal debt that young people are amassing (Draut 2007).
Moreover, this article raises
concerns about the political potential of empowering
technologies being hijacked for
mere profit-making ends and whether youth identity and
communities will be limited
to consumerist avenues in that developing digital space.
Literature Review
Generational Sociology
Some contend that the entirety of American history can be
divvied up into successive
generational cycles (Strauss and Howe 1991). Edmunds and
Turner (2002, 7) define a
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Serazio 3
generation as “an age cohort that comes to have social
significance by virtue of consti-
tuting itself as cultural identity”; similarly, Bourdieu (1993)
argues that generations
are more socially than biologically constructed. According to
Mannheim (1952), this
social solidarity and collective consciousness derives from
experiencing historical
events from a common chronological vantage point. Today,
however, thanks to the
fragmentation of “mass society” into niche market segments,
advertising and media
seem increasingly responsible for cohort-wide coherence
(Edmunds and Turner 2002, 4).
Alanen (2001) usefully develops the social constructionist view
of “generationing” as
a way to appreciate how the very act of identifying generations
is a fluid, negotiated
process. This project thus seeks to understand how millennials
are “generationed” by
commercial interests through a prism of technological bias.
Moreover, it explores how
that purported “peer personality”—a cohort’s “caricature of its
prototypical member”—
contributes to advertisers exploiting new media formats and
opportunities for brand
intimacy (Strauss and Howe 1991, 63). Whereas earlier
American generations may
have forged their connections and identities through trauma and
political upheaval—
perhaps producing a more durable self-consciousness from
World War II or the 1960s
unrest—commercial interests may well circumscribe millennials
in the online worlds
they inhabit, limiting any collective sense of self to the
consumer marketplace.
Youth Culture, Youth Markets
Although youth marketing traces a long history, less scholarly
attention has focused
upon its growth (Schor 2004). Osgerby (2004, 20) notes that
youth emerged as com-
mercially central in the postwar years when a demographic baby
boom promised
lucrative opportunities as teenage culture was targeted by those
eager to cater to “what
they saw as a new breed of affluent, young consumer[s].” Just
as in the 1950s, market-
ers today still tend to use the most privileged youth as the
representatives of their
entire generation, ignoring the reality (and dismissing the
utility) of those less well off.
This again points to the need to treat generational myths as
precisely that; for as
Hollander and Germain (1992, 3) contend, segment creation (of
youth, for example)
is “an active effort to foster in consumers . . . an image of what
they ought to be.”
Similarly, as Buckingham (2006, 8) notes, “These categories
[e.g., generation] . . . are
very quickly taken up by [marketers] as a means of describing
and hoping to control
what they perceive as a volatile and unpredictable market.”
From the 1950s until
today, countless agencies—several representatives of which
were interviewed for
this project—have sprung up to assist with that project of
power: summoning into
being the consumer subject’s sense of self so as to activate
commercial activity from
him or her.
These efforts have ranged from George Gilbert’s Youth
Research Company pio-
neering the use of teens to poll friends on spending habits in the
1950s through to
MTV and Nickelodeon using ethnographic approaches in the
1980s and 1990s—
thumbing through suburban closets and tagging along for mall
visits (Montgomery
2007; Osgerby 2004). The commercial discourse surrounding
“Generation X,” the
cohort preceding millennials, reflected a more pessimistic tone,
with that demographic
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4 Television & New Media XX(X)
seen as elusive and cynical (Noble et al. 2009, 626). However,
in the past two decades,
increasing birthrates coupled with (prerecession) roaring
economies revived hype
around youth consumers and cued opportunistic commercial
scheming. Yet, despite
the fact that this “Digital Generation has become the most
heavily researched demo-
graphic in the history of marketing,” proclamations of panic
abound from media and
advertising leaders about their manageability (Montgomery
2007, 13). Rupert
Murdoch, CEO of News Corporation, offered an emblematic
summation of the logic
involved in trying to win them over: “We may never become
true digital natives but
we can and must begin to assimilate to their culture and way of
thinking” (Watkins
2009, ix).
These aspirations might usefully be contextualized within wider
strands of an
ongoing consumer culture debate—for they suggest just how
outdated the “mass cul-
ture” laments of old are when it comes to commercial
engagement (Horkheimer and
Adorno 1977). Engagement, after all, is a term that, in and of
itself, suggests a more
“participatory culture” era as compared with conceptualizations
of the consumer as a
mindless and passive receptacle. Those who celebrate the
democratic, creative proper-
ties of new media are not wrong in diagnosing that optimism
(Bruns 2008; Jenkins
2006; Shirky 2008). Yet, as this research shows, scholars might
also take note of the
ways that marketers are aligning themselves with that premise
and co-opting that
participation.
Digital Natives
Gumpert and Cathcart (1985, 23) propose, “Different world
perspectives and human
relationships are as much a matter of media gaps as they are
generation gaps.” In other
words, each generation is supposedly equipped with certain
media grammars and lit-
eracies in its youth; these are influenced by that era’s media
ecology and reflected in
the values and habits—and ways of thinking, more broadly—of
a given cohort. They
contrast, for example, those born in the 1920s and 1930s—“who
have learned to pro-
cess reality in terms of a logically ordered, continuous and
linear world produced by
primarily a print orientation”—versus those “whose electronic
orientation is to visual/
auditory, discontinuous reality” (Gumpert and Cathcart 1985,
24, italics added).
Similarly, they suggest, those millennials born into the digital
world will inherently
grasp that logic and behave accordingly. Gumpert and Cathcart
liken this to the bias of
language an individual first acquires as the sustaining lens
through which she interacts
with the social world: “Those born into the age of radio
perceive the world differently
than those born into the age of television” (Gumpert and
Cathcart 1985, 29). It is not
my intention here to litigate for or against such technological
determinism; rather,
I will show how marketers subscribe to such a thesis in
characterizing their millennial
targets as digital natives (the inherently empowered human
“products” of an interac-
tive media environment).
Such “cyberkid” mythology—wherein youth is “the epicenter of
the information
revolution, ground zero of the digital world”—can be traced
back to 1990s Web cover-
age in techno-utopian venues like Wired (Katz 1996). Rushkoff
(2006, 2) furnishes an
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Serazio 5
early version of this basic narrative: “Kids are natives in a
highly mediated culture
where adults are still immigrants.” Prensky (2001) also
advances the digital natives
thesis, arguing that technological change is remapping the very
circuitry of how mil-
lennials think: that they now require rapid interactivity and
graphical interface, abhor
top-down exposition in favor of inductive discovery, and are
equipped to multitask in
a nonlinear, networked fashion. Yet, perhaps the most
influential figure in populariz-
ing the notion of a generation of young people growing up
digital—that is, fast-mov-
ing, empowered, and collaborative—has been Tapscott (2008),
who argues for a series
of behavioral contrasts differentiating baby boomers (the
“products” of network TV)
from their uniquely tech-savvy children (the “products” of the
Internet).
Buckingham’s (2008b) edited volume examines the implications
for character for-
mation, socialization, and politics as young people come of age
with digital technolo-
gies woven into the fabric of everyday life and how “prosumer”-
driven, bottom–up
media are affecting their relationships. Stern’s (2008)
contribution to this collection—
exploring how user-generated content offers youth a valuable
platform for self-real-
ization at an uncertain moment of life-transition—is a lesson I
find that advertisers are
keen to capitalize upon in their Web 2.0 designs. We ought to
question the conse-
quences of identity being channeled through digital branding
schemes at such a critical
developmental stage: If the nascent self is based upon mere
marketed meanings, what
happens when a young person can no longer “afford” them?
Herring (2008, 74, 75),
deconstructing the rhetoric about online youth, notes how “self-
reliant and ‘in charge’”
they are cast by media producers—a theme echoed by the
marketers I interviewed who
similarly “exoticize [the digital native] . . . emphasizing its
novelty, radical difference
from what came before, and transformative potential.”
In the commercial discourse examined here, technology is,
indeed, regarded as a
liberating force for youth, though, as will be shown, it is
liberation from an old regime
of marketer power (that saw subjects more passively) and into a
new, more interactive
(read: “democratic”) version wherein youth have the “means . . .
to reach past the
constraining influence of their elders to create new autonomous
forms of communica-
tion and community”—within a branded space, of course
(Buckingham 2008a, 13).
The fact that marketers draw upon the language of “liberation”
and “democracy” sug-
gests that the political potential of digital technologies might be
usurped for mere
consumerist ends.
Other recent scholarship on the emergence of digital natives has
taken more of an
ethnographic, functionalist approach to millennials’
socialization, play, and learning
(Ito 2010; Mesch and Talmud 2010); that youth might derive
pleasure from the
“opportunities to publicize and distribute their work to online
audiences and to gain
new forms of visibility and reputation” now enters into marketer
plans when courting
this demographic (Ito 2008, 1). Part of the challenge, however,
for contemporary
advertisers is to figure out how to navigate these “networked
publics,” as boyd (2008)
calls them, in ways different from the broadcast and outdoor
promotional spaces
afforded throughout the twentieth century. Moreover, as online
profiles become the
cornerstone of identity, digital natives appear increasingly lax
about giving away per-
sonal data online and how it might be used by commercial
interests (Turow 2006):
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6 Television & New Media XX(X)
The digital age has brought about new incentive to reveal
information about yourself . . . At
no time in human history has information about a young person
. . . been more freely and
publically accessible to so many others. (Palfrey and Gasser
2010, 54)
Some social critics charge that youth are being debased by all
these technological
changes (Bauerlein 2008). Whether empirically true or simply
“generationing,” this
work is meant to show the ways in which these narratives
circulate in the advertising
industry, what impact they might have on the digital campaigns
being developed there
and in the media industries more broadly, and how this may, in
turn, affect the politi-
cal, social, and cultural potential of millennials.
Method
As a study of the industrial construction of audiences (namely,
“digital” millennials),
this paper contributes to a tradition of media studies scholarship
on cultural production
(Hesmondhalgh 2007; Peterson and Anand 2004). It is an effort,
not unlike Sender’s
(2004) work on the gay market or Davila’s (2001) work on the
Hispanic market, to
draw out the thinking that circulates about millennials and how
those digital native
stereotypes inform the campaigns staged—an effort to see this
cohort through the eyes
of those tasked with “selling” them, as a concept and in
practice.
Advertising scholarship has less rarely gone behind-the-scenes
like this—more often
offering insightful readings of the final product (Williamson
1978), while failing to
account for the assumptions of the producer of that commercial
content. This has resulted
in a tendency to focus on the advertising text itself rather than
the “authors” of it, which
I rectify here by shining the spotlight on the digital marketing
creators of youth com-
mercial culture (Soar 2000, 419). Much like Deuze (2007), I’ve
sought to chart the
“media logic” about millennials: This refers to the ways that
cultural producers create
their work in light of changing expectations about the roles of
audiences. In keeping with
the critical media industry studies research agenda that Havens,
Lotz, and Tinic (2009,
273) propose, I examine “how knowledge about texts,
audiences, and the industry form,
circulate, and change; and how they influence textual and
industrial practices.”
The research has been exploratory, qualitative, and inductive—a
first step toward
opening a new front (advertisers’ expectations and strategies) in
an ongoing scholarly
conversation about the relationship between millennials and
technology. I attempted
to contact, by e-mail, thirty-two individuals or companies that
specialize in this par-
ticular consumer segment in the United States as identified in
journalistic coverage or
industry prominence. These contacts included agency CEOs,
digital and integrated
strategy directors, and research department heads involved with
institutions as diverse
as advertising shops and consulting firms; broadcasting
networks, film studios, and
music labels; social media and software companies; and apparel,
automotive, and bev-
erage brands—in short, any professional or employer with a
vested stake in the millen-
nial market who might be willing to speak with me. From this
open inquiry, I secured
largely one-on-one, semistructured, in-depth interviews with
fifteen (anonymized)
participants during phone calls that lasted, on average, forty
minutes each; these
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Serazio 7
interviewees ranged from long-term veterans of youth marketing
to millennials them-
selves hired for their “native” insights.
Complementing this, I drew upon an assortment of business
reports, company web-
sites, webinars, books, and dozens of magazine and newspaper
articles in the popular
and trade press oriented to this nexus of millennials, marketing,
and new media. (This
included all relevant coverage in Advertising Age in 2010 and
2011, which I read and
annotate weekly for stories relating to this subject.) More
broadly, I was informed by
research conducted for a book-length project on nontraditional
advertising that included
hundreds more articles and dozens more interviews (Serazio
2013). These textual mate-
rials helped me understand that common sense emerging in the
marketing industry
about youth and young adults today. The central research
questions included, “How are
advertisers conceptualizing millennials as digital natives?”
“How are those construc-
tions playing into new media strategies and tactics?” “And how
might this inform the
outlook of the marketing industry toward a more flexible and
collaborative output?”
Analysis
The Selling of the Digital Millennial
Millennials are inherently aligned with technology. Intimacy
with the digital world is one of
the greatest strengths of their generation. Never having known a
world without digital
technology, Millennials are the first “digital natives” and
experience the world in a completely
different way than previous generations. They recognize the
power and importance of social
networks and utilize the Internet as a trusted source and a
platform for self-expression. In the
eyes of the Millennials, personal online networks hold as much
importance and authority as
any conventional media channel. (Marketing to Millennials
2010)
The above passage, drawn from a report titled, “Millennials:
Marketing to a
Different Mindset,” embodies much of the narrative circulating
about young people
today—chiefly, that this consumer demographic has been
“rewired” in accordance
with new media technologies. Examples like this abound: An
“Unmasking Millennials”
global webinar claimed that the single biggest factor that
defines this generation and
marks them as different from predecessor cohorts is their
technological savviness.
Influential market research studies have included a report
announcing the arrival of
“Digital Kids” (Schor 2004, 102) and another report that dubs
millennials the
“Technology Everywhere Generation,” because they “have
innate ability to use tech-
nology, are comfortable multitasking while using a diverse
range of digital media, and
literally demand interactivity as they construct knowledge”
(Bauerlein 2008, 73, 82).
One president of a brand consulting firm explicitly echoes
Gumpert and Cathcart’s
(1985) generational theory in a post on her “Millennial
Marketing” blog:
Above all . . . Gen Y is unique . . . The thing that makes them
unique, perhaps in all history,
is access to platforms to broadly communicate and share their
ideas. This ability alone may
make the gap between Gen Y and earlier generations more
striking than any previous gap, or
possibly any to come . . . “The digital revolution has not only
given this generation of young
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8 Television & New Media XX(X)
people access to knowledge and information on an
unprecedented scale, but it has also given
them massive influence.” Mobilizing that influence requires
making it easy to access and
share information with peers. Facebook, YouTube, Twitter,
topic-specific blogs, and opinion
sites like Yelp are all ways to encourage Millennials to talk to
each other about your brand.
(italics in original)
Note the language of political liberation here and note, too, how
it’s framed less for its
democratic potential and more for commercial exploitation. Just
as this consultant
maintains that the Internet represents the most important
“shaper” of the millennial
mind-set, another trade report fittingly heralds a new consumer
altogether: “Consumer
2.0.” Others carry forward the evolutionary metaphor:
“Technology . . . is reshaping
the marketplace because it is reshaping consumers from the
inside out,” writes Johnson
(2006, 5, italics added) in a book on Generation Y marketing.
Likewise, a report titled, “The Truth About Youth,”
unknowingly evokes McLuhan’s
(1994) “media as extensions” notion:
Technology, of course, is the great global unifier; it is the glue
that binds this generation
together . . . Compared in the past to an extra limb for young
people, we believe technology
has become even more fundamental . . . We all know how
important technology is to young
people, but a willingness to sacrifice one of their human senses
to keep it shows just how
intrinsic it has become . . . For young people, technology is
more than a useful tool or an
enabler. It truly is their fifth sense . . . Technology enables
young people to sense the world
and make sense of the world.
A cable network’s report on youth happiness invokes this even
more simply, quoting a
20-year-old emblematically: “I exist through my cell phone.” In
an interview, one
marketing agency research director adds:
This technology is prevalent in their lives in a way that has just
not been seen before in our
existence. So it’s key, you know, and there’s been studies that
say the smartphone is closest
to the bed—it’s the last thing they look at when they go to bed
and it’s the first thing they
pick up in the morning.
Similarly, a consultant on youth branding points out in an
interview:
[Millennials] basically look at technology as a toy, whereas I
think adults . . . are little more
wary . . . Just their perception of how empowering and how
much fun technology is, I think,
very different then it would have been for their parents . . .
Technology [like that] is no
different to them than turning on the electricity sort of. That
really is just a matter of
familiarity and you see it with babies who—literally like under
one year old—who love to
play with their parents cell phones, so of course when
somebody, if you started at that age
and you sort of innately figure out what certain buttons do and
you don’t have any fear about
it, it’s going to sort of change your whole perspective.
She adds that, at industry conferences and trade shows,
conversations and program-
ming about millennials routinely evolve into conversations and
programming about
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Serazio 9
social media. For more than a decade now, it seems, the
received wisdom has been
that, “The Internet is the place to be if you want to reach kids,”
as one promotions
director told Advertising Age (Rosenberg 2000). Yet this can be
an increasingly vexing
proposition: “As marketers we’re trained to develop and deliver
a message but
Millennials create their own messages and talk on their own
channels . . . They com-
municate on a network nobody owns,” claims the author of one
generational study.
The anxiety about millennials’ independence from traditionally
proprietary com-
munication networks dovetails with discourse that regularly
declares them unreach-
able through traditional media channels. Interviewees describe
millennials as extremely
savvy and skeptical (with multiple references to their keen
“bullshit detector[s]”),
“like gazelles, ping-ponging all over the landscape, eluding
conventional and clumsy
methods,” and “incredibly adept at ignoring advertisements or
fast-forwarding them or
just not paying attention.” Tapscott (2008, 186, 187) predicts
that because millennials
abhor one-way advertising, having been weaned on two-way
communication interac-
tivity since childhood, marketers will have to “rewrite the
rules” as illuminated here.1
Broadly speaking, then, there seem to be two ways that
marketing discourse con-
structs the millennial as technologically intimate: through
networked hypersociality
and participatory exhibitionism. For example, the marketing
head for a youth agency
volunteered this telling insight in an interview:
In terms of self-expression, for the millennials, they’ve grown
up and are now in this
generation when they believe that anyone and everyone can be a
star. You know, “I am a
celebrity for my five minutes or I can be an Internet sensation.”
So that plays right into the
self-expression—they feel very entitled to self-expression and
making sure their voice is
heard in a public setting, most often online in a social network.
A digital research director for a cable network echoed this in an
interview: “If you’re
fourteen years old and you sign up for Facebook, you’re asked
to write a paragraph
that’s essentially your brand positioning statement: your
identity.” Managing favor-
ites, photos, and friends in that space, she says, “all adds up to,
you know, a sense of a
brand or doing my own publicity, if you will, as a millennial.”
In some ways, this networked hypersociality and participatory
exhibitionism are
perhaps just the latest manifestations of more enduring
phenomena of youth when it
comes to needs related to community and identity. Yet the
interactivity endemic to
digital media use maps usefully (for brands) onto these same
critical developmental
needs. I will now illuminate more concretely how marketers
who “continue to probe
the psychological links between technology and adolescent
development” are seeking
to embed themselves in that “communication structure” —and
trying to buy their way
into that “network that nobody owns.” (Montgomery 2007, 26,
108, 125)
The Selling to the Digital Millennial
When marketers render millennials as technologically exotic—a
cohort whose very
mind-set has apparently been “rewired” by the digital
landscape—it lends itself to a
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10 Television & New Media XX(X)
different set of practices as had been the norm in an era of mass
broadcasting. The cable
network digital research director describes this: “We embrace
the transition that . . .
millennials are leading and we try to create products and
experiences that reflect their
cultural reality, which now includes a blurred line between
digital and quote-unquote
real life.” Brands are scrambling to ascertain how to maintain
and leverage those youth
relationships (and, more so, loyalties) through social media.
Marketers seek, through
new media platforms, to weave brand messages into the
“cultural dialogue” of youth,
as one teen marketing firm announces on its website; or, as an
MTV vice president says
of their aim, “Social media is the telephone and we’re the
conversation.” One report on
youth shopping thus emphasizes, “It [is] imperative for retailers
to take advantage of a
new generation of Web technologies and speak the same
language as the online wired
youth do to generate brand affinity with them as young as
possible.” They court digital
natives in two main ways that simultaneously exploit those
developmental necessities
and technological capabilities: soliciting self-expression and
cultivating community.
Campaigns and platforms that draw upon user-generated content
submissions are
the industry’s attempt at embedding commerce in that fabric of
identity exploration
that takes place online: “building communication
‘environments’ around particular
brands, encouraging individuals to use them as a way of
defining who they are to their
friends and acquaintances” (Montgomery and Chester 2009,
S20). According to the
marketing head for a youth agency,
As marketers, what we’re just trying to do is make sure that our
programs allow our
consumers to participate, whether it’s user-generated content or
whether it’s a chance for a
shot at fame, even in a small respect. Even if it’s just—to make
one up on the fly—here’s a
brand, we’re creating a theme song, you could win a chance to
be the one to sing it in our
commercial . . . I think everyone feels that like they genuinely
have a chance to have their
five minutes in the sun.
Soliciting such self-expression can take a number of digital
forms, which are funda-
mentally an effort at intertwining an emergent sense of self
(and, for youth, this is still
at an embryonic, unstable stage) with a branded identity. This
is, of course, problem-
atic because it delimits the avenues for selfhood—otherwise
rich in social potential
given the capacity of new media technologies —to an overriding
commercial set of
alternatives (as opposed to other sources of identity). Another
interviewee, a market-
ing agency research director, details these possibilities:
Make us a video, send us your best photos of you in product x,
write about this and taking
that content and using it in a campaign or in a contest . . . It’s
definitely interconnected: that
need for self-expression and the need to put information out
there is definitely well received
by brands.
Examples abound of marketers capitalizing on the presumed
exhibitionism of digi-
tal natives. These include networks integrating viewer tweets
into on-air program-
ming; digital firms designing the opportunity for uniquely
personalized avatars in
branded online games; and Facebook brand management
agencies recommending
questions and trivia status updates as social bait. Thus, they
suggest:
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Serazio 11
What’s the best way to start a dialogue with your brand
advocates? Ask a question, of course!
Prompting users to share personal feelings and opinions
engenders a feeling of trust—and
lets your fans know you are always listening . . . Don’t forget to
give the fans their props by
including a call-out to their name or a comment on their
activity.
Strategies such as these are not only seeking mere trust, they’re
aiming to secure one’s
identity as a product of the brand—an identity that, for young
people, is still develop-
mentally in flux and can be lucratively exploited when routed
through commercial
corridors online. More than ever, digital platforms are providing
this opportunity and
advertisers are seizing it, as one white paper urges: “Campaigns
need to invite
Millennials into the [ad] process and allow them to get involved
with the brand on a
deeper level. User-generated ads, Facebook brand pages,
Twitter, and a host of new
technologies have opened up the doors [to do that].”
To that end, marketers are equally evaluating new media
opportunities for their
potential to carve out community within a branded space—a
way of getting that hyper-
sociality assumed of digital natives to work for, rather than
against, commercial
imperatives. Edelman, in a white paper on millennials and
branding, terms this “rever-
beration”—the constantly connected viral space of youth and
the potential “impact
that Millennials can have on brands by communicating with
their extended peer groups
in real time.” Such a “reverberation” logic enticed Ford to
mount the “Fiesta
Movement,” a millennial-targeted ad contest in which the
automaker gave 100 young,
Web-savvy winners 6 months free behind the wheel of their new
subcompact in
exchange for regular content posted about their impressions to
YouTube, Flickr,
MySpace, Facebook, blogs, and so on (Serazio 2013, 138-140).
According to one brand communication manager for Ford, the
automaker opted
against mass media buys in favor of scheming socialization
through digital flows
thought to be more “authentic”: “We realize it’s not what we’re
saying about Ford, it’s
about what other people are saying about us” and that “the
reason we turned to [the
100 participants] is because they have a valid voice in their
community, and people
trust what they say and what they think” (Slutsky 2010, 8). In
an interview, he adds
that applicants for the program were scored for their “social
vibrancy”—the calculated
value, in other words, of that networked hypersociality:
We were thinking if we did this well and we got these hundred
influencers out there talking
about it and sharing content that it would eventually become a
movement. That we would get
consumers all across the country seeing, hearing, and talking
about this vehicle and doing it
all without any traditional media support. This was essentially a
grassroots effort—it was an
orchestrated grassroots effort, but it was grassroots nonetheless
. . . These are all movements
that use word-of-mouth to really get other people interested and
talking about what you’re
trying to convey.
The “holy grail” for advertisers, according to the marketing
director at an agency
that specializes in branded video distribution (particularly to
18–34 year olds), is just
that: commercials being widely shared (presumably,
organically) online. Yet in pursu-
ing that viral space, he says in an interview, advertisers need to
tread cautiously, for
reasons going back to issues of identity:
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People are increasingly defining themselves—defining their
identity by what they share
online . . . It’s harder for someone to share a piece of content
that’s very heavily branded
because you’re clearly then, like, this mechanism for the brand
versus a mechanism for a
piece of content. So I think the more it feels like content and
less like a very straightforward
brand placement, it’s less cognitive dissonance for people to
share . . . If you make it easy for
people to show how this piece of content identifies who you are
versus just kind of like being
the amplification for an advertiser, that’s where it sort of makes
sense.
Videos that tend to be more heavily branded, he says, have a
lower pass-along rate
compared with those that feature “a lighter shade of branding.”
Thus, the unstated
goal: blending in with “authentic” communal flows in the
digital space, a term that
several interviewees utilized (and no doubt betraying the reality
that advertising is,
ultimately, an ongoing challenge of overcoming an endemic
inauthenticity). Yet this
also points toward the possibility that the persuasive message
will recede from view
and occupy a space less identifiable as advertising to a young—
and, thus, potentially
more vulnerable—consumer. Similarly, another digital firm
develops programs to
embed brands within social applications, games, events, and
communities—integrating
advertising into “a stream of social activity” (what it calls,
unsentimentally, “untapped
inventory” available to client buyers) and “leverag[i ng]
naturally occurring activity”
like online conversations where people might be more receptive
to branding schemes.
A marketing coordinator there explains,
For us, it’s more about figuring out, well, what kind of audience
are you trying to reach—is
it young girls? Is it young guys? And, then, what are those
people doing in these different
environments? . . . There’s so many types of social activities
even beyond personal gaming—
sponsored communities that people are engaging in; people are
taking polls; people are
doing photo contests; they’re sharing outfits—things like that.
Any of these things . . . are
opportunities for brands to get involved . . . We’re able to
piggyback off of sort of social and
viral things that are already going on online. Instead of having
to go out and find your own
audience, there are tens of millions of people already doing
these activities and because the
games and environments are so dynamic because they’re digital,
we can put the brand into
that almost seamlessly as it’s happening.
Yet, by seamlessly piggybacking on digital natives in this way,
marketers are also
simultaneously guiding Millennials into commercially
circumscribed identities and
interactions and making it more and more difficult to imagine
cultural spaces for youth
online that exist for something more than the accumulation of
consumer debt.
“Empowered” Consumers, “Flexible” Producers
I picture, like, my grandparents sitting there [at home], reading
a newspaper; my parents
watching TV and reading a newspaper; and my kids watching
TV, using the Internet, texting
on their cell phone, and creating content as they consume
content. And that kind of evolution
of media kind of plays into, like, how you market to them—if
millennials are creators of
content and not just consumers of content, earned media takes
on a totally different definition
for a brand . . . Now earned media is like: How do we get
people to ‘like’ [on Facebook]?
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Serazio 13
How do we get people to share? How do we get people to sell
their friends? And Millennials
are probably our best bet to make that happen.
The characterizations of and promotional innovations aimed at
Millennials portend
the possibility of profound change in the advertising industry.
This article has demon-
strated how marketers seem to subscribe to a theory that the
media ecology of youth
shapes the values, thinking, and interactions (or, as McLuhan
put it, “sense ratios”) of
their generation (Gumpert and Cathcart 1985). By buying into
that digital natives
social construction, advertisers are, in turn, developing new
strategies to sell through
a presumed technology intimacy, as evidenced by the quote
above from the CEO of a
social media marketing firm.
One of the buzzword assumptions underlying these ideas and
tactics is that of
advertisers facing a newly “empowered” consumer these days.
In commercial dis-
course, a series of binary contrasts round out this mythology:
that marketers need to
talk “with,” not “at,” consumers; that consumers, not
corporations, “own the brand”;
and that the two-way interactive dialogue “pulled” by “active”
audiences—as opposed
one-way, “interruptive” mass broadcasting “pushed” at
“passive” audiences—will
best facilitate this exchange. A global marketing executive at
Levi-Strauss claims,
With millennials, we have to let go a lot. As a brand, I think we
were a company, among
others, who probably felt that tight control of the brand and
saying what our voice is was
crucial up until probably a couple of years ago. We’re
essentially a brand now that is
based on co-creation, self-expression, and originality. Our
millennial customers are a big
part of that.
Such a posture toward the millennial demographic redefines and
increasingly demate-
rializes the nature of the new media output for advertisers. They
feel compelled to
create more “snack” or “bite-size” (as Wired put it), platform-
agnostic, decentralized
digital content that is accessible on multiple screens (even
simultaneously, as seen
with check-in apps, analogous to location-based social
networking, for millennial-
targeted TV programming) (Miller 2007). This work seems
“influenced by video-clip
culture that is a staple in the online experiences of many young
people” and that “rep-
resents a new cultural ethos and a profound shift in how we
consume media—in
smaller and steadier portions and on smaller and more mobile
screens” (Watkins 2009,
159, 161). If during the 1990s, marketers sought to drive traffic
back to a corporate
homepage, today, this branded content is expected to be more
diffuse: “As more chan-
nels open up in terms of communicating . . . there has to be
more ‘arms,’ I guess, of
the brand reaching out and able to touch Millennials,” says a
marketing agency
research director.
Ford’s approach embodies this, according to the brand
communication manager
there: “[We need] to make every single piece of content that we
produce . . . embed-
dable, spreadable, shareable. We need to make our content live
on”—in spaces not
their own, on that network endemic to millennials that “nobody
owns.” This, he
explains, is redefining Ford’s role in culture:
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14 Television & New Media XX(X)
It’s about providing people with really interesting stuff to
comment on, to like, to share with
their friends—and we view ourselves as a media company
essentially. Yeah, we produce
cars, but we also produce content . . . With social media . . .
think about all the channels . . .
Facebook, Twitter, YouTube, Flickr, etc.—those are all things
that we have to manage now.
So like a New York Times or an NBC, we are, again, cranking
out content to a variety of
platforms . . . This becomes more and more complex and more
difficult to manage, the more
platforms and technologies we see come into play, but the
bottom line is that we have to
basically be there in just about every fashion.
Such an assignment heralds the further breakdown of content
and commerce: a digital
landscape, trained on millennials, in which the advertising is
made to be seamless and
indistinguishable from those nascent institutions that carry it to
audiences (user-gener-
ated content, social networks, and spreadable media)—a blurry
world taking shape
online that’s analogous to the spread of product placement
throughout broadcast media
(Lehu 2007). Much as the “infomercialization” of all TV
programming has been pre-
dicted because of that trend (Montgomery 2007, 238), the
increasing “infomercializa-
tion” of interaction and expression amid online networks might
be anticipated as well.
“People don’t share ads,” a digital workshop at Cannes
declared. “People share con-
tent.” Thus, ads must be self-effacing in nature—a lesson that
Facebook’s head of
marketing knows well: “We are putting advertising back in the
hands of the people, so
ads are less like ads and more like content and information.”
Conclusion
This paper has provided an initial foray into an underdeveloped
research area: the digi-
tal marketing aimed at a generation of millennial consumers.
Yet it would seem impor-
tant to note that many of these online efforts also work in
concert with other guerrilla
marketing innovations being explored offline (Serazio 2013).
These include, among
others, event stunts like a T-Mobile flash mob staged in a
London train station, various
“graffadi” and corporate street art projects, and the increasing
prominence of word-of-
mouth advertising agencies like BzzAgent. Marketers seem to
find value in social
media and viral content for its ability to augment the buzz
produced from those other
“nondigital” programs. Going forward, it would be useful for
scholars to ascertain
how millennials themselves perceive these digital efforts—and,
more particularly,
how they decode the narrative of “empowerment” that tends to
envelop this approach.
Although the interviews conducted here have excavated the
logic of commercial strat-
egy in producing this advertising content and coordinating
networked practices, future
research might similarly undertake interviews with the “digital
native” targets about
such programs.
Such marketing raises several key concerns for the
repercussions for young people
and society at large. First, policymakers will need to evaluate
regulating this trend
toward blending commercial efforts indistinguishably into
sociocultural life online;
for a demographic target already burdened with massive
amounts of personal debt,
“ads that are less like ads” might impair sober, prudent
consumer decision making in
that marketplace. Second, critics should monitor the political
consequences, conceived
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Serazio 15
broadly, of this monetization of the social Web. On one hand,
we have heard through-
out the pretense of a democratic affect assigned to “liberating”
new media technolo-
gies in the hands of young people; yet marketers, ultimately,
seek not civic engagement
but rather consumer activation through them. The advertising
industry is right to be
fearful of a generation that communicates on a “network that
nobody owns,” for such
a network might serve public rather than private needs—that is,
depending on the
degree to which it is colonized by commercial interests seeking
mere profit-making
ends. Finally, questions ought to be raised about how, as
marketers adapt digitally,
young people can still explore their identity independent of the
branded spaces and
flows that are being erected there; with Millennials at a critical
developmental junc-
ture, the fact that their socialization online is now targeted as ad
“untapped inventory”
could circumscribe that self-discovery to purely commercial
avenues. For as this
cohort is “generationed” as digital natives, marketers will
continue to follow them
down those new media channels, trumpeting consumer
“empowerment” while rede-
fining what (and where) we know of advertising.
Declaration of Conflicting Interests
The author declared no potential conflicts of interest with
respect to the research, authorship,
and/or publication of this article.
Funding
The author received no financial support for the research,
authorship, and/or publication of this
article.
Note
1. It is important to remember, however, that conceptualizing
digital youth as resistant to mass
broadcasting solicitations is strategically useful for many of the
sources consulted here,
given that they seek to sell ad inventory in digital—not
broadcasting—spaces. Moreover,
as evidenced by labels like the “enigma generation” and claims
that “almost everything
written about millennials is wrong” and “whatever we know
[about them now] is likely to
change tomorrow” (comments made at a webinar), there is
further strategic value in mys-
tifying Millennials if part of the services a firm offers is
demographic demystification of
that target segment. As Osgerby (2004, 53) deciphers of this
history of youth marketing,
“Advertisers and market analysts had a vested interest in
depicting the youth market as
treacherous waters—as a sea of capricious consumers, where
businesses would flounder
without employing the navigational skills of accomplished
specialists.” All of this serves
as another reminder to treat such contemporary proclamations
about youth (in this case,
as digital natives) as functional constructions, as I have sought,
not objective truths—for
“the discourse of the ‘digital generation’” illuminated here from
marketers “is precisely an
attempt to construct the object of which it purports to speak”
(Buckingham 2008a, 15).
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Author Biography
Michael Serazio is an assistant professor of communication at
Fairfield University who writes
about popular culture, advertising, and new media. His
scholarly work has appeared in journals
like Critical Studies in Media Communication and
Communication Culture & Critique and his
first book is, Your Ad Here: The Cool Sell of Guerrilla
Marketing (NYU Press, 2013), will be
released next year. He holds a PhD from the University of
Pennsylvania.
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  • 1. http://tvn.sagepub.com/ Television & New Media http://tvn.sagepub.com/content/early/2013/06/04/152747641349 1015 The online version of this article can be found at: DOI: 10.1177/1527476413491015 published online 31 July 2013Television New Media Michael Serazio Bias of a Consumer Generation Selling (Digital) Millennials: The Social Construction and Technological Published by: http://www.sagepublications.com can be found at:Television & New MediaAdditional services and information for http://tvn.sagepub.com/cgi/alertsEmail Alerts:
  • 2. http://tvn.sagepub.com/subscriptionsSubscriptions: http://www.sagepub.com/journalsReprints.navReprints: http://www.sagepub.com/journalsPermissions.navPermissions: What is This? - Jul 31, 2013OnlineFirst Version of Record >> at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/ http://tvn.sagepub.com/content/early/2013/06/04/152747641349 1015 http://tvn.sagepub.com/content/early/2013/06/04/152747641349 1015 http://www.sagepublications.com http://www.sagepublications.com http://tvn.sagepub.com/cgi/alerts http://tvn.sagepub.com/cgi/alerts http://tvn.sagepub.com/subscriptions http://tvn.sagepub.com/subscriptions http://www.sagepub.com/journalsReprints.nav http://www.sagepub.com/journalsReprints.nav http://www.sagepub.com/journalsPermissions.nav http://www.sagepub.com/journalsPermissions.nav http://tvn.sagepub.com/content/early/2013/06/04/152747641349 1015.full.pdf
  • 3. http://tvn.sagepub.com/content/early/2013/06/04/152747641349 1015.full.pdf http://online.sagepub.com/site/sphelp/vorhelp.xhtml http://online.sagepub.com/site/sphelp/vorhelp.xhtml http://tvn.sagepub.com/ http://tvn.sagepub.com/ http://tvn.sagepub.com/ http://tvn.sagepub.com/ Television & New Media XX(X) 1 –17 © The Author(s) 2013 Reprints and permissions: sagepub.com/journalsPermissions.nav DOI: 10.1177/1527476413491015 tvnm.sagepub.com Article Selling (Digital) Millennials: The Social Construction and Technological Bias of a Consumer Generation Michael Serazio1 Abstract This article investigates marketers’ new media strategies targeting the millennial generation. Drawing upon in-depth interviews with industry professionals and an assortment of business discourses, I find that this consumer
  • 4. demographic is routinely conceptualized as “digital natives” who exhibit a “networked hypersociality” and a “participatory exhibitionism.” A variety of innovative promotional tactics are being used to solicit self-expression and cultivate community within branded spaces and flows online. This development could reshape the advertising industry as commercialization further blurs with social and cultural content, obfuscating branding’s persuasive purpose from audiences. It also raises concerns about commercialization hijacking the political potential of an often-cited “empowering” new media environment as well as diminishing opportunity for youth identity to exist autonomous from the consumer marketplace at a time of escalating personal debt. Keywords youth, marketing, new media, social media, millennials, digital natives “You can no longer talk about youth movements and technology movements as though they’re separate things.” ––Youth marketing webinar panelist Young people have not simply adopted the Internet, they have internalized it.” ––Montgomery 2007, 8, italics in original 1Fairfield University, CT, USA
  • 5. Corresponding Author: Michael Serazio, Fairfield University, 1073 N. Benson Road, Fairfield, CT 06824-5195, USA. Email: [email protected] 491015TVNXXX10.1177/1527476413491015<italic>Television & New Media</italic>Serazio research-article2013 at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/ 2 Television & New Media XX(X) Among demographic concepts, the “generation” remains precariously situated: a product of subjective, collective memory as much as empirical, identifiable history. This article investigates how the advertising and media industries are conceptualizing and strategizing the “millennial” generation (also popularly known as “Generation Y,” those U.S. teens and young adults born in the 1980s and 1990s) through a perceived technological intimacy. The research illuminates how millennials are “sold” in a dou- ble sense: both the online promotional tactics used to target a cohort so often decried as unreachable through traditional channels as well as the stereotypes spun about this generation’s values and behaviors that, cyclically, legitimate the commercial work that is produced for them. I argue that marketers put forth a
  • 6. narrative about “digital natives” that recalls Gumpert and Cathcart’s (1985) theory that the worldviews and relationships of every generation are influenced by the media ecology of their youth years. From this “common sense” perspective emerging about millennials—that is, of a demographic “hyperconnected” and “empower[ed]” through technology—a variety of corporate strategies are emerging (Goodstein 2007, 177, 178). These strategies attempt to address the developmental needs long native to adolescents (i.e., identity, commu- nity, etc.) with the latest opportunities provided by user- generated content, online social networks, and spreadable media. By designing branded online spaces and flows for expression and interaction—and effectively monetizing the social Web—the mental- ity and output of the advertising industry is being transformed. This points to a more flexible, collaborative media ecosystem than that of twentieth century mass broadcasting— an environment touted by marketers as more “democratic,” yet, at the same time, one that erodes clear borders between commerce and sociocultural life and obscures the conspicuousness of the ad message from the audiences it courts (Serazio 2013). While marketers accumulate abundant information on Generation Y’s connection to digital technologies, scholarly research on those efforts remains lacking; this proj-
  • 7. ect represents an exploratory effort to begin to fill that gap (Montgomery 2007, 26). Given that millennials retain an estimated $200 billion in annual spending power (and $10 trillion over their lifetime), their interest to advertisers can hardly be overstated (Yarrow and O’Donnell 2009, xvii). An inquiry into how these commercial interests construct and address this consumer generation through new media thus arrives at a timely moment—particularly given the increasingly unsustainable amounts of per- sonal debt that young people are amassing (Draut 2007). Moreover, this article raises concerns about the political potential of empowering technologies being hijacked for mere profit-making ends and whether youth identity and communities will be limited to consumerist avenues in that developing digital space. Literature Review Generational Sociology Some contend that the entirety of American history can be divvied up into successive generational cycles (Strauss and Howe 1991). Edmunds and Turner (2002, 7) define a at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/
  • 8. Serazio 3 generation as “an age cohort that comes to have social significance by virtue of consti- tuting itself as cultural identity”; similarly, Bourdieu (1993) argues that generations are more socially than biologically constructed. According to Mannheim (1952), this social solidarity and collective consciousness derives from experiencing historical events from a common chronological vantage point. Today, however, thanks to the fragmentation of “mass society” into niche market segments, advertising and media seem increasingly responsible for cohort-wide coherence (Edmunds and Turner 2002, 4). Alanen (2001) usefully develops the social constructionist view of “generationing” as a way to appreciate how the very act of identifying generations is a fluid, negotiated process. This project thus seeks to understand how millennials are “generationed” by commercial interests through a prism of technological bias. Moreover, it explores how that purported “peer personality”—a cohort’s “caricature of its prototypical member”— contributes to advertisers exploiting new media formats and opportunities for brand intimacy (Strauss and Howe 1991, 63). Whereas earlier American generations may have forged their connections and identities through trauma and political upheaval— perhaps producing a more durable self-consciousness from World War II or the 1960s unrest—commercial interests may well circumscribe millennials in the online worlds
  • 9. they inhabit, limiting any collective sense of self to the consumer marketplace. Youth Culture, Youth Markets Although youth marketing traces a long history, less scholarly attention has focused upon its growth (Schor 2004). Osgerby (2004, 20) notes that youth emerged as com- mercially central in the postwar years when a demographic baby boom promised lucrative opportunities as teenage culture was targeted by those eager to cater to “what they saw as a new breed of affluent, young consumer[s].” Just as in the 1950s, market- ers today still tend to use the most privileged youth as the representatives of their entire generation, ignoring the reality (and dismissing the utility) of those less well off. This again points to the need to treat generational myths as precisely that; for as Hollander and Germain (1992, 3) contend, segment creation (of youth, for example) is “an active effort to foster in consumers . . . an image of what they ought to be.” Similarly, as Buckingham (2006, 8) notes, “These categories [e.g., generation] . . . are very quickly taken up by [marketers] as a means of describing and hoping to control what they perceive as a volatile and unpredictable market.” From the 1950s until today, countless agencies—several representatives of which were interviewed for this project—have sprung up to assist with that project of power: summoning into
  • 10. being the consumer subject’s sense of self so as to activate commercial activity from him or her. These efforts have ranged from George Gilbert’s Youth Research Company pio- neering the use of teens to poll friends on spending habits in the 1950s through to MTV and Nickelodeon using ethnographic approaches in the 1980s and 1990s— thumbing through suburban closets and tagging along for mall visits (Montgomery 2007; Osgerby 2004). The commercial discourse surrounding “Generation X,” the cohort preceding millennials, reflected a more pessimistic tone, with that demographic at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/ 4 Television & New Media XX(X) seen as elusive and cynical (Noble et al. 2009, 626). However, in the past two decades, increasing birthrates coupled with (prerecession) roaring economies revived hype around youth consumers and cued opportunistic commercial scheming. Yet, despite the fact that this “Digital Generation has become the most heavily researched demo- graphic in the history of marketing,” proclamations of panic abound from media and
  • 11. advertising leaders about their manageability (Montgomery 2007, 13). Rupert Murdoch, CEO of News Corporation, offered an emblematic summation of the logic involved in trying to win them over: “We may never become true digital natives but we can and must begin to assimilate to their culture and way of thinking” (Watkins 2009, ix). These aspirations might usefully be contextualized within wider strands of an ongoing consumer culture debate—for they suggest just how outdated the “mass cul- ture” laments of old are when it comes to commercial engagement (Horkheimer and Adorno 1977). Engagement, after all, is a term that, in and of itself, suggests a more “participatory culture” era as compared with conceptualizations of the consumer as a mindless and passive receptacle. Those who celebrate the democratic, creative proper- ties of new media are not wrong in diagnosing that optimism (Bruns 2008; Jenkins 2006; Shirky 2008). Yet, as this research shows, scholars might also take note of the ways that marketers are aligning themselves with that premise and co-opting that participation. Digital Natives Gumpert and Cathcart (1985, 23) propose, “Different world perspectives and human relationships are as much a matter of media gaps as they are generation gaps.” In other
  • 12. words, each generation is supposedly equipped with certain media grammars and lit- eracies in its youth; these are influenced by that era’s media ecology and reflected in the values and habits—and ways of thinking, more broadly—of a given cohort. They contrast, for example, those born in the 1920s and 1930s—“who have learned to pro- cess reality in terms of a logically ordered, continuous and linear world produced by primarily a print orientation”—versus those “whose electronic orientation is to visual/ auditory, discontinuous reality” (Gumpert and Cathcart 1985, 24, italics added). Similarly, they suggest, those millennials born into the digital world will inherently grasp that logic and behave accordingly. Gumpert and Cathcart liken this to the bias of language an individual first acquires as the sustaining lens through which she interacts with the social world: “Those born into the age of radio perceive the world differently than those born into the age of television” (Gumpert and Cathcart 1985, 29). It is not my intention here to litigate for or against such technological determinism; rather, I will show how marketers subscribe to such a thesis in characterizing their millennial targets as digital natives (the inherently empowered human “products” of an interac- tive media environment). Such “cyberkid” mythology—wherein youth is “the epicenter of the information revolution, ground zero of the digital world”—can be traced back to 1990s Web cover-
  • 13. age in techno-utopian venues like Wired (Katz 1996). Rushkoff (2006, 2) furnishes an at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/ Serazio 5 early version of this basic narrative: “Kids are natives in a highly mediated culture where adults are still immigrants.” Prensky (2001) also advances the digital natives thesis, arguing that technological change is remapping the very circuitry of how mil- lennials think: that they now require rapid interactivity and graphical interface, abhor top-down exposition in favor of inductive discovery, and are equipped to multitask in a nonlinear, networked fashion. Yet, perhaps the most influential figure in populariz- ing the notion of a generation of young people growing up digital—that is, fast-mov- ing, empowered, and collaborative—has been Tapscott (2008), who argues for a series of behavioral contrasts differentiating baby boomers (the “products” of network TV) from their uniquely tech-savvy children (the “products” of the Internet). Buckingham’s (2008b) edited volume examines the implications for character for- mation, socialization, and politics as young people come of age
  • 14. with digital technolo- gies woven into the fabric of everyday life and how “prosumer”- driven, bottom–up media are affecting their relationships. Stern’s (2008) contribution to this collection— exploring how user-generated content offers youth a valuable platform for self-real- ization at an uncertain moment of life-transition—is a lesson I find that advertisers are keen to capitalize upon in their Web 2.0 designs. We ought to question the conse- quences of identity being channeled through digital branding schemes at such a critical developmental stage: If the nascent self is based upon mere marketed meanings, what happens when a young person can no longer “afford” them? Herring (2008, 74, 75), deconstructing the rhetoric about online youth, notes how “self- reliant and ‘in charge’” they are cast by media producers—a theme echoed by the marketers I interviewed who similarly “exoticize [the digital native] . . . emphasizing its novelty, radical difference from what came before, and transformative potential.” In the commercial discourse examined here, technology is, indeed, regarded as a liberating force for youth, though, as will be shown, it is liberation from an old regime of marketer power (that saw subjects more passively) and into a new, more interactive (read: “democratic”) version wherein youth have the “means . . . to reach past the constraining influence of their elders to create new autonomous forms of communica- tion and community”—within a branded space, of course
  • 15. (Buckingham 2008a, 13). The fact that marketers draw upon the language of “liberation” and “democracy” sug- gests that the political potential of digital technologies might be usurped for mere consumerist ends. Other recent scholarship on the emergence of digital natives has taken more of an ethnographic, functionalist approach to millennials’ socialization, play, and learning (Ito 2010; Mesch and Talmud 2010); that youth might derive pleasure from the “opportunities to publicize and distribute their work to online audiences and to gain new forms of visibility and reputation” now enters into marketer plans when courting this demographic (Ito 2008, 1). Part of the challenge, however, for contemporary advertisers is to figure out how to navigate these “networked publics,” as boyd (2008) calls them, in ways different from the broadcast and outdoor promotional spaces afforded throughout the twentieth century. Moreover, as online profiles become the cornerstone of identity, digital natives appear increasingly lax about giving away per- sonal data online and how it might be used by commercial interests (Turow 2006): at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/
  • 16. 6 Television & New Media XX(X) The digital age has brought about new incentive to reveal information about yourself . . . At no time in human history has information about a young person . . . been more freely and publically accessible to so many others. (Palfrey and Gasser 2010, 54) Some social critics charge that youth are being debased by all these technological changes (Bauerlein 2008). Whether empirically true or simply “generationing,” this work is meant to show the ways in which these narratives circulate in the advertising industry, what impact they might have on the digital campaigns being developed there and in the media industries more broadly, and how this may, in turn, affect the politi- cal, social, and cultural potential of millennials. Method As a study of the industrial construction of audiences (namely, “digital” millennials), this paper contributes to a tradition of media studies scholarship on cultural production (Hesmondhalgh 2007; Peterson and Anand 2004). It is an effort, not unlike Sender’s (2004) work on the gay market or Davila’s (2001) work on the Hispanic market, to draw out the thinking that circulates about millennials and how those digital native stereotypes inform the campaigns staged—an effort to see this cohort through the eyes
  • 17. of those tasked with “selling” them, as a concept and in practice. Advertising scholarship has less rarely gone behind-the-scenes like this—more often offering insightful readings of the final product (Williamson 1978), while failing to account for the assumptions of the producer of that commercial content. This has resulted in a tendency to focus on the advertising text itself rather than the “authors” of it, which I rectify here by shining the spotlight on the digital marketing creators of youth com- mercial culture (Soar 2000, 419). Much like Deuze (2007), I’ve sought to chart the “media logic” about millennials: This refers to the ways that cultural producers create their work in light of changing expectations about the roles of audiences. In keeping with the critical media industry studies research agenda that Havens, Lotz, and Tinic (2009, 273) propose, I examine “how knowledge about texts, audiences, and the industry form, circulate, and change; and how they influence textual and industrial practices.” The research has been exploratory, qualitative, and inductive—a first step toward opening a new front (advertisers’ expectations and strategies) in an ongoing scholarly conversation about the relationship between millennials and technology. I attempted to contact, by e-mail, thirty-two individuals or companies that specialize in this par- ticular consumer segment in the United States as identified in journalistic coverage or
  • 18. industry prominence. These contacts included agency CEOs, digital and integrated strategy directors, and research department heads involved with institutions as diverse as advertising shops and consulting firms; broadcasting networks, film studios, and music labels; social media and software companies; and apparel, automotive, and bev- erage brands—in short, any professional or employer with a vested stake in the millen- nial market who might be willing to speak with me. From this open inquiry, I secured largely one-on-one, semistructured, in-depth interviews with fifteen (anonymized) participants during phone calls that lasted, on average, forty minutes each; these at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/ Serazio 7 interviewees ranged from long-term veterans of youth marketing to millennials them- selves hired for their “native” insights. Complementing this, I drew upon an assortment of business reports, company web- sites, webinars, books, and dozens of magazine and newspaper articles in the popular and trade press oriented to this nexus of millennials, marketing, and new media. (This
  • 19. included all relevant coverage in Advertising Age in 2010 and 2011, which I read and annotate weekly for stories relating to this subject.) More broadly, I was informed by research conducted for a book-length project on nontraditional advertising that included hundreds more articles and dozens more interviews (Serazio 2013). These textual mate- rials helped me understand that common sense emerging in the marketing industry about youth and young adults today. The central research questions included, “How are advertisers conceptualizing millennials as digital natives?” “How are those construc- tions playing into new media strategies and tactics?” “And how might this inform the outlook of the marketing industry toward a more flexible and collaborative output?” Analysis The Selling of the Digital Millennial Millennials are inherently aligned with technology. Intimacy with the digital world is one of the greatest strengths of their generation. Never having known a world without digital technology, Millennials are the first “digital natives” and experience the world in a completely different way than previous generations. They recognize the power and importance of social networks and utilize the Internet as a trusted source and a platform for self-expression. In the eyes of the Millennials, personal online networks hold as much importance and authority as any conventional media channel. (Marketing to Millennials 2010)
  • 20. The above passage, drawn from a report titled, “Millennials: Marketing to a Different Mindset,” embodies much of the narrative circulating about young people today—chiefly, that this consumer demographic has been “rewired” in accordance with new media technologies. Examples like this abound: An “Unmasking Millennials” global webinar claimed that the single biggest factor that defines this generation and marks them as different from predecessor cohorts is their technological savviness. Influential market research studies have included a report announcing the arrival of “Digital Kids” (Schor 2004, 102) and another report that dubs millennials the “Technology Everywhere Generation,” because they “have innate ability to use tech- nology, are comfortable multitasking while using a diverse range of digital media, and literally demand interactivity as they construct knowledge” (Bauerlein 2008, 73, 82). One president of a brand consulting firm explicitly echoes Gumpert and Cathcart’s (1985) generational theory in a post on her “Millennial Marketing” blog: Above all . . . Gen Y is unique . . . The thing that makes them unique, perhaps in all history, is access to platforms to broadly communicate and share their ideas. This ability alone may make the gap between Gen Y and earlier generations more striking than any previous gap, or possibly any to come . . . “The digital revolution has not only given this generation of young
  • 21. at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/ 8 Television & New Media XX(X) people access to knowledge and information on an unprecedented scale, but it has also given them massive influence.” Mobilizing that influence requires making it easy to access and share information with peers. Facebook, YouTube, Twitter, topic-specific blogs, and opinion sites like Yelp are all ways to encourage Millennials to talk to each other about your brand. (italics in original) Note the language of political liberation here and note, too, how it’s framed less for its democratic potential and more for commercial exploitation. Just as this consultant maintains that the Internet represents the most important “shaper” of the millennial mind-set, another trade report fittingly heralds a new consumer altogether: “Consumer 2.0.” Others carry forward the evolutionary metaphor: “Technology . . . is reshaping the marketplace because it is reshaping consumers from the inside out,” writes Johnson (2006, 5, italics added) in a book on Generation Y marketing. Likewise, a report titled, “The Truth About Youth,” unknowingly evokes McLuhan’s (1994) “media as extensions” notion:
  • 22. Technology, of course, is the great global unifier; it is the glue that binds this generation together . . . Compared in the past to an extra limb for young people, we believe technology has become even more fundamental . . . We all know how important technology is to young people, but a willingness to sacrifice one of their human senses to keep it shows just how intrinsic it has become . . . For young people, technology is more than a useful tool or an enabler. It truly is their fifth sense . . . Technology enables young people to sense the world and make sense of the world. A cable network’s report on youth happiness invokes this even more simply, quoting a 20-year-old emblematically: “I exist through my cell phone.” In an interview, one marketing agency research director adds: This technology is prevalent in their lives in a way that has just not been seen before in our existence. So it’s key, you know, and there’s been studies that say the smartphone is closest to the bed—it’s the last thing they look at when they go to bed and it’s the first thing they pick up in the morning. Similarly, a consultant on youth branding points out in an interview: [Millennials] basically look at technology as a toy, whereas I think adults . . . are little more wary . . . Just their perception of how empowering and how much fun technology is, I think,
  • 23. very different then it would have been for their parents . . . Technology [like that] is no different to them than turning on the electricity sort of. That really is just a matter of familiarity and you see it with babies who—literally like under one year old—who love to play with their parents cell phones, so of course when somebody, if you started at that age and you sort of innately figure out what certain buttons do and you don’t have any fear about it, it’s going to sort of change your whole perspective. She adds that, at industry conferences and trade shows, conversations and program- ming about millennials routinely evolve into conversations and programming about at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/ Serazio 9 social media. For more than a decade now, it seems, the received wisdom has been that, “The Internet is the place to be if you want to reach kids,” as one promotions director told Advertising Age (Rosenberg 2000). Yet this can be an increasingly vexing proposition: “As marketers we’re trained to develop and deliver a message but Millennials create their own messages and talk on their own channels . . . They com-
  • 24. municate on a network nobody owns,” claims the author of one generational study. The anxiety about millennials’ independence from traditionally proprietary com- munication networks dovetails with discourse that regularly declares them unreach- able through traditional media channels. Interviewees describe millennials as extremely savvy and skeptical (with multiple references to their keen “bullshit detector[s]”), “like gazelles, ping-ponging all over the landscape, eluding conventional and clumsy methods,” and “incredibly adept at ignoring advertisements or fast-forwarding them or just not paying attention.” Tapscott (2008, 186, 187) predicts that because millennials abhor one-way advertising, having been weaned on two-way communication interac- tivity since childhood, marketers will have to “rewrite the rules” as illuminated here.1 Broadly speaking, then, there seem to be two ways that marketing discourse con- structs the millennial as technologically intimate: through networked hypersociality and participatory exhibitionism. For example, the marketing head for a youth agency volunteered this telling insight in an interview: In terms of self-expression, for the millennials, they’ve grown up and are now in this generation when they believe that anyone and everyone can be a star. You know, “I am a celebrity for my five minutes or I can be an Internet sensation.” So that plays right into the
  • 25. self-expression—they feel very entitled to self-expression and making sure their voice is heard in a public setting, most often online in a social network. A digital research director for a cable network echoed this in an interview: “If you’re fourteen years old and you sign up for Facebook, you’re asked to write a paragraph that’s essentially your brand positioning statement: your identity.” Managing favor- ites, photos, and friends in that space, she says, “all adds up to, you know, a sense of a brand or doing my own publicity, if you will, as a millennial.” In some ways, this networked hypersociality and participatory exhibitionism are perhaps just the latest manifestations of more enduring phenomena of youth when it comes to needs related to community and identity. Yet the interactivity endemic to digital media use maps usefully (for brands) onto these same critical developmental needs. I will now illuminate more concretely how marketers who “continue to probe the psychological links between technology and adolescent development” are seeking to embed themselves in that “communication structure” —and trying to buy their way into that “network that nobody owns.” (Montgomery 2007, 26, 108, 125) The Selling to the Digital Millennial When marketers render millennials as technologically exotic—a cohort whose very mind-set has apparently been “rewired” by the digital
  • 26. landscape—it lends itself to a at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/ 10 Television & New Media XX(X) different set of practices as had been the norm in an era of mass broadcasting. The cable network digital research director describes this: “We embrace the transition that . . . millennials are leading and we try to create products and experiences that reflect their cultural reality, which now includes a blurred line between digital and quote-unquote real life.” Brands are scrambling to ascertain how to maintain and leverage those youth relationships (and, more so, loyalties) through social media. Marketers seek, through new media platforms, to weave brand messages into the “cultural dialogue” of youth, as one teen marketing firm announces on its website; or, as an MTV vice president says of their aim, “Social media is the telephone and we’re the conversation.” One report on youth shopping thus emphasizes, “It [is] imperative for retailers to take advantage of a new generation of Web technologies and speak the same language as the online wired youth do to generate brand affinity with them as young as possible.” They court digital natives in two main ways that simultaneously exploit those
  • 27. developmental necessities and technological capabilities: soliciting self-expression and cultivating community. Campaigns and platforms that draw upon user-generated content submissions are the industry’s attempt at embedding commerce in that fabric of identity exploration that takes place online: “building communication ‘environments’ around particular brands, encouraging individuals to use them as a way of defining who they are to their friends and acquaintances” (Montgomery and Chester 2009, S20). According to the marketing head for a youth agency, As marketers, what we’re just trying to do is make sure that our programs allow our consumers to participate, whether it’s user-generated content or whether it’s a chance for a shot at fame, even in a small respect. Even if it’s just—to make one up on the fly—here’s a brand, we’re creating a theme song, you could win a chance to be the one to sing it in our commercial . . . I think everyone feels that like they genuinely have a chance to have their five minutes in the sun. Soliciting such self-expression can take a number of digital forms, which are funda- mentally an effort at intertwining an emergent sense of self (and, for youth, this is still at an embryonic, unstable stage) with a branded identity. This is, of course, problem- atic because it delimits the avenues for selfhood—otherwise rich in social potential
  • 28. given the capacity of new media technologies —to an overriding commercial set of alternatives (as opposed to other sources of identity). Another interviewee, a market- ing agency research director, details these possibilities: Make us a video, send us your best photos of you in product x, write about this and taking that content and using it in a campaign or in a contest . . . It’s definitely interconnected: that need for self-expression and the need to put information out there is definitely well received by brands. Examples abound of marketers capitalizing on the presumed exhibitionism of digi- tal natives. These include networks integrating viewer tweets into on-air program- ming; digital firms designing the opportunity for uniquely personalized avatars in branded online games; and Facebook brand management agencies recommending questions and trivia status updates as social bait. Thus, they suggest: at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/ Serazio 11 What’s the best way to start a dialogue with your brand advocates? Ask a question, of course!
  • 29. Prompting users to share personal feelings and opinions engenders a feeling of trust—and lets your fans know you are always listening . . . Don’t forget to give the fans their props by including a call-out to their name or a comment on their activity. Strategies such as these are not only seeking mere trust, they’re aiming to secure one’s identity as a product of the brand—an identity that, for young people, is still develop- mentally in flux and can be lucratively exploited when routed through commercial corridors online. More than ever, digital platforms are providing this opportunity and advertisers are seizing it, as one white paper urges: “Campaigns need to invite Millennials into the [ad] process and allow them to get involved with the brand on a deeper level. User-generated ads, Facebook brand pages, Twitter, and a host of new technologies have opened up the doors [to do that].” To that end, marketers are equally evaluating new media opportunities for their potential to carve out community within a branded space—a way of getting that hyper- sociality assumed of digital natives to work for, rather than against, commercial imperatives. Edelman, in a white paper on millennials and branding, terms this “rever- beration”—the constantly connected viral space of youth and the potential “impact that Millennials can have on brands by communicating with their extended peer groups in real time.” Such a “reverberation” logic enticed Ford to
  • 30. mount the “Fiesta Movement,” a millennial-targeted ad contest in which the automaker gave 100 young, Web-savvy winners 6 months free behind the wheel of their new subcompact in exchange for regular content posted about their impressions to YouTube, Flickr, MySpace, Facebook, blogs, and so on (Serazio 2013, 138-140). According to one brand communication manager for Ford, the automaker opted against mass media buys in favor of scheming socialization through digital flows thought to be more “authentic”: “We realize it’s not what we’re saying about Ford, it’s about what other people are saying about us” and that “the reason we turned to [the 100 participants] is because they have a valid voice in their community, and people trust what they say and what they think” (Slutsky 2010, 8). In an interview, he adds that applicants for the program were scored for their “social vibrancy”—the calculated value, in other words, of that networked hypersociality: We were thinking if we did this well and we got these hundred influencers out there talking about it and sharing content that it would eventually become a movement. That we would get consumers all across the country seeing, hearing, and talking about this vehicle and doing it all without any traditional media support. This was essentially a grassroots effort—it was an orchestrated grassroots effort, but it was grassroots nonetheless . . . These are all movements that use word-of-mouth to really get other people interested and
  • 31. talking about what you’re trying to convey. The “holy grail” for advertisers, according to the marketing director at an agency that specializes in branded video distribution (particularly to 18–34 year olds), is just that: commercials being widely shared (presumably, organically) online. Yet in pursu- ing that viral space, he says in an interview, advertisers need to tread cautiously, for reasons going back to issues of identity: at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/ 12 Television & New Media XX(X) People are increasingly defining themselves—defining their identity by what they share online . . . It’s harder for someone to share a piece of content that’s very heavily branded because you’re clearly then, like, this mechanism for the brand versus a mechanism for a piece of content. So I think the more it feels like content and less like a very straightforward brand placement, it’s less cognitive dissonance for people to share . . . If you make it easy for people to show how this piece of content identifies who you are versus just kind of like being the amplification for an advertiser, that’s where it sort of makes sense.
  • 32. Videos that tend to be more heavily branded, he says, have a lower pass-along rate compared with those that feature “a lighter shade of branding.” Thus, the unstated goal: blending in with “authentic” communal flows in the digital space, a term that several interviewees utilized (and no doubt betraying the reality that advertising is, ultimately, an ongoing challenge of overcoming an endemic inauthenticity). Yet this also points toward the possibility that the persuasive message will recede from view and occupy a space less identifiable as advertising to a young— and, thus, potentially more vulnerable—consumer. Similarly, another digital firm develops programs to embed brands within social applications, games, events, and communities—integrating advertising into “a stream of social activity” (what it calls, unsentimentally, “untapped inventory” available to client buyers) and “leverag[i ng] naturally occurring activity” like online conversations where people might be more receptive to branding schemes. A marketing coordinator there explains, For us, it’s more about figuring out, well, what kind of audience are you trying to reach—is it young girls? Is it young guys? And, then, what are those people doing in these different environments? . . . There’s so many types of social activities even beyond personal gaming— sponsored communities that people are engaging in; people are taking polls; people are
  • 33. doing photo contests; they’re sharing outfits—things like that. Any of these things . . . are opportunities for brands to get involved . . . We’re able to piggyback off of sort of social and viral things that are already going on online. Instead of having to go out and find your own audience, there are tens of millions of people already doing these activities and because the games and environments are so dynamic because they’re digital, we can put the brand into that almost seamlessly as it’s happening. Yet, by seamlessly piggybacking on digital natives in this way, marketers are also simultaneously guiding Millennials into commercially circumscribed identities and interactions and making it more and more difficult to imagine cultural spaces for youth online that exist for something more than the accumulation of consumer debt. “Empowered” Consumers, “Flexible” Producers I picture, like, my grandparents sitting there [at home], reading a newspaper; my parents watching TV and reading a newspaper; and my kids watching TV, using the Internet, texting on their cell phone, and creating content as they consume content. And that kind of evolution of media kind of plays into, like, how you market to them—if millennials are creators of content and not just consumers of content, earned media takes on a totally different definition for a brand . . . Now earned media is like: How do we get people to ‘like’ [on Facebook]? at University of Denver on March 23,
  • 34. 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/ Serazio 13 How do we get people to share? How do we get people to sell their friends? And Millennials are probably our best bet to make that happen. The characterizations of and promotional innovations aimed at Millennials portend the possibility of profound change in the advertising industry. This article has demon- strated how marketers seem to subscribe to a theory that the media ecology of youth shapes the values, thinking, and interactions (or, as McLuhan put it, “sense ratios”) of their generation (Gumpert and Cathcart 1985). By buying into that digital natives social construction, advertisers are, in turn, developing new strategies to sell through a presumed technology intimacy, as evidenced by the quote above from the CEO of a social media marketing firm. One of the buzzword assumptions underlying these ideas and tactics is that of advertisers facing a newly “empowered” consumer these days. In commercial dis- course, a series of binary contrasts round out this mythology: that marketers need to talk “with,” not “at,” consumers; that consumers, not corporations, “own the brand”;
  • 35. and that the two-way interactive dialogue “pulled” by “active” audiences—as opposed one-way, “interruptive” mass broadcasting “pushed” at “passive” audiences—will best facilitate this exchange. A global marketing executive at Levi-Strauss claims, With millennials, we have to let go a lot. As a brand, I think we were a company, among others, who probably felt that tight control of the brand and saying what our voice is was crucial up until probably a couple of years ago. We’re essentially a brand now that is based on co-creation, self-expression, and originality. Our millennial customers are a big part of that. Such a posture toward the millennial demographic redefines and increasingly demate- rializes the nature of the new media output for advertisers. They feel compelled to create more “snack” or “bite-size” (as Wired put it), platform- agnostic, decentralized digital content that is accessible on multiple screens (even simultaneously, as seen with check-in apps, analogous to location-based social networking, for millennial- targeted TV programming) (Miller 2007). This work seems “influenced by video-clip culture that is a staple in the online experiences of many young people” and that “rep- resents a new cultural ethos and a profound shift in how we consume media—in smaller and steadier portions and on smaller and more mobile screens” (Watkins 2009, 159, 161). If during the 1990s, marketers sought to drive traffic
  • 36. back to a corporate homepage, today, this branded content is expected to be more diffuse: “As more chan- nels open up in terms of communicating . . . there has to be more ‘arms,’ I guess, of the brand reaching out and able to touch Millennials,” says a marketing agency research director. Ford’s approach embodies this, according to the brand communication manager there: “[We need] to make every single piece of content that we produce . . . embed- dable, spreadable, shareable. We need to make our content live on”—in spaces not their own, on that network endemic to millennials that “nobody owns.” This, he explains, is redefining Ford’s role in culture: at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/ 14 Television & New Media XX(X) It’s about providing people with really interesting stuff to comment on, to like, to share with their friends—and we view ourselves as a media company essentially. Yeah, we produce cars, but we also produce content . . . With social media . . . think about all the channels . . . Facebook, Twitter, YouTube, Flickr, etc.—those are all things that we have to manage now.
  • 37. So like a New York Times or an NBC, we are, again, cranking out content to a variety of platforms . . . This becomes more and more complex and more difficult to manage, the more platforms and technologies we see come into play, but the bottom line is that we have to basically be there in just about every fashion. Such an assignment heralds the further breakdown of content and commerce: a digital landscape, trained on millennials, in which the advertising is made to be seamless and indistinguishable from those nascent institutions that carry it to audiences (user-gener- ated content, social networks, and spreadable media)—a blurry world taking shape online that’s analogous to the spread of product placement throughout broadcast media (Lehu 2007). Much as the “infomercialization” of all TV programming has been pre- dicted because of that trend (Montgomery 2007, 238), the increasing “infomercializa- tion” of interaction and expression amid online networks might be anticipated as well. “People don’t share ads,” a digital workshop at Cannes declared. “People share con- tent.” Thus, ads must be self-effacing in nature—a lesson that Facebook’s head of marketing knows well: “We are putting advertising back in the hands of the people, so ads are less like ads and more like content and information.” Conclusion This paper has provided an initial foray into an underdeveloped research area: the digi-
  • 38. tal marketing aimed at a generation of millennial consumers. Yet it would seem impor- tant to note that many of these online efforts also work in concert with other guerrilla marketing innovations being explored offline (Serazio 2013). These include, among others, event stunts like a T-Mobile flash mob staged in a London train station, various “graffadi” and corporate street art projects, and the increasing prominence of word-of- mouth advertising agencies like BzzAgent. Marketers seem to find value in social media and viral content for its ability to augment the buzz produced from those other “nondigital” programs. Going forward, it would be useful for scholars to ascertain how millennials themselves perceive these digital efforts—and, more particularly, how they decode the narrative of “empowerment” that tends to envelop this approach. Although the interviews conducted here have excavated the logic of commercial strat- egy in producing this advertising content and coordinating networked practices, future research might similarly undertake interviews with the “digital native” targets about such programs. Such marketing raises several key concerns for the repercussions for young people and society at large. First, policymakers will need to evaluate regulating this trend toward blending commercial efforts indistinguishably into sociocultural life online; for a demographic target already burdened with massive amounts of personal debt,
  • 39. “ads that are less like ads” might impair sober, prudent consumer decision making in that marketplace. Second, critics should monitor the political consequences, conceived at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/ Serazio 15 broadly, of this monetization of the social Web. On one hand, we have heard through- out the pretense of a democratic affect assigned to “liberating” new media technolo- gies in the hands of young people; yet marketers, ultimately, seek not civic engagement but rather consumer activation through them. The advertising industry is right to be fearful of a generation that communicates on a “network that nobody owns,” for such a network might serve public rather than private needs—that is, depending on the degree to which it is colonized by commercial interests seeking mere profit-making ends. Finally, questions ought to be raised about how, as marketers adapt digitally, young people can still explore their identity independent of the branded spaces and flows that are being erected there; with Millennials at a critical developmental junc- ture, the fact that their socialization online is now targeted as ad “untapped inventory”
  • 40. could circumscribe that self-discovery to purely commercial avenues. For as this cohort is “generationed” as digital natives, marketers will continue to follow them down those new media channels, trumpeting consumer “empowerment” while rede- fining what (and where) we know of advertising. Declaration of Conflicting Interests The author declared no potential conflicts of interest with respect to the research, authorship, and/or publication of this article. Funding The author received no financial support for the research, authorship, and/or publication of this article. Note 1. It is important to remember, however, that conceptualizing digital youth as resistant to mass broadcasting solicitations is strategically useful for many of the sources consulted here, given that they seek to sell ad inventory in digital—not broadcasting—spaces. Moreover, as evidenced by labels like the “enigma generation” and claims that “almost everything written about millennials is wrong” and “whatever we know [about them now] is likely to change tomorrow” (comments made at a webinar), there is further strategic value in mys- tifying Millennials if part of the services a firm offers is demographic demystification of
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  • 46. Organizing without Organizations. New York: Penguin Press. Slutsky, I. 2010. “Meet YouTube’s Most In-Demand Brand Stars.” Advertising Age 81 (32): 8. Soar, M. 2000. “Encoding Advertisements: Ideology and Meaning in Advertising Production.” Mass Communication and Society 3 (4): 415–37. Stern, S. 2008. “Producing Sites, Exploring Identities: Youth Online Authorship.” In Youth, Identity, and Digital Media, edited by D. Buckingham, 95–118. Cambridge, MA: MIT Press. Strauss, W., and N. Howe. 1991. Generations. New York: William Morrow. Tapscott, D. 2008. Grown Up Digital. New York: McGraw-Hill. Turow, J. 2006. Niche Envy. Cambridge, MA: MIT Press. Watkins, S. C. 2009. The Young & the Digital. Boston, MA: Beacon Press. Williamson, J. 1978. Decoding Advertisements. London: Marion Boyars. Yarrow, K., and J. O’Donnell. 2009. Gen Buy. San Francisco: Jossey-Bass. Author Biography Michael Serazio is an assistant professor of communication at Fairfield University who writes about popular culture, advertising, and new media. His scholarly work has appeared in journals like Critical Studies in Media Communication and Communication Culture & Critique and his first book is, Your Ad Here: The Cool Sell of Guerrilla
  • 47. Marketing (NYU Press, 2013), will be released next year. He holds a PhD from the University of Pennsylvania. at University of Denver on March 23, 2014tvn.sagepub.comDownloaded from http://tvn.sagepub.com/ http://tvn.sagepub.com/