The document discusses avoiding connection pool deadlocks in a multithreaded server environment. It provides three rules: 1) the connection pool should respect the maxTotal limit and not create new connections when this limit is reached, 2) nested getConnection() calls should be avoided as this can cause a thread to block itself, and 3) the application should only use one connection at a time to avoid potential deadlocks. Following these rules can help ensure the connection pool does not experience deadlocks.