This document provides a summary of the GOALshare newsletter from Universiti Sains Islam Malaysia (USIM).
[1] The newsletter highlights include re-designing online curriculum and establishing the new GOAL-ITQAN resource.
[2] Statistics on GOAL traffic from February to March 2016 show a 331.57% increase in visits compared to the previous period. The majority of visits were from Nilai, Malaysia and the United States via Facebook.
[3] An article proposes a resource architecture for organizing digital learning resources to allow searching based on parameters like subject, topic, and pedagogy. This would help learners and instructors find specific resources more easily.
This article discusses 4 free mobile apps that are useful for students and faculty at Universiti Sains Islam Malaysia (USIM):
1) Moodle Mobile allows access to USIM's GOALS e-learning system on mobile devices offline or online.
2) Dictionary.com provides definitions and pronunciations of words on mobile.
3) Dropbox allows storing and sharing of documents, photos and files across devices with 2GB of free storage.
4) Evernote allows saving of notes, files, photos and syncing across devices. It also discusses iTunes U, which provides free educational content from institutions worldwide and how USIM is listed on it. The article encourages USIM academics to contribute educational content to promote the
Open Educational Resources in Malaysian Higher Learning InstitutionsMohamed Amin Embi
The document provides an overview of Open Educational Resources (OER). It defines OER as teaching, learning and research materials that are freely available online for anyone to use and adapt. Some key types of OER discussed include Open Courseware, massive open online courses, open textbooks and learning objects. Benefits of OER include lower costs, wider access, and opportunities for collaboration. Challenges include varying quality, technical requirements and lack of incentives for teachers. Several international OER initiatives are also described such as OER Commons, Curriki and Open Courseware Consortium.
The document discusses a newsletter published by the Global Open Access Learning Centre of Universiti Sains Islam Malaysia. It provides information on GOAL statistics, guest articles on topics like online feedback and MOOCs, news from the GOAL Centre, and announcements of upcoming programs. The newsletter aims to share knowledge and resources related to e-learning among the GOAL Centre community.
This newsletter provides information on the GOAL Centre at Universiti Sains Islam Malaysia (USIM). It includes sections on statistics showing usage of the GOALS e-learning system, guest columns on using computers for writing and comparing c-learning vs e-learning, a short communication on using online forums to discuss gender issues, and announcements about upcoming programs. The goal of the newsletter is to promote development and innovation in technology-enhanced teaching and learning.
This document provides guidance for USIM lecturers on developing a self-instructional module template called SIMPLE to create blended learning courses. SIMPLE includes a folder structure and template for the USIM learning management system called GOALS. It has four main categories - information, content, activities, and assessments - aligned with Malaysia's Ministry of Education blended learning guidelines. The guidance explains how to organize teaching materials and questions into the SIMPLE folder structure and import them into GOALS course topics, quizzes, assignments, and forums. Lecturers are encouraged to test completed courses with students and incorporate their feedback.
This document discusses using social media for teaching and learning. It defines social media as online communication channels for sharing and collaborating on information. The author discusses how social media can be used in educational settings to engage students and facilitate learning through collaboration, knowledge sharing, and developing skills. Educators can use social media to motivate innovation, coordinate group work, and assess students' contributions and learning outcomes. While social media enhances technology-enabled learning, educators must also address issues like maintaining integrity and clarifying misunderstandings.
This newsletter from the Global Open Access Learning Centre at Universiti Sains Islam Malaysia provides information on upcoming events and articles. The main articles discuss GOAL Centre website traffic statistics which showed a decrease in visits from January to February 2016, and an editorial reminiscing about the origins and evolution of open and distance learning. It notes that distance education practices from the 1980s, such as using postal mail, are now seen as innovative by traditional universities adopting online learning approaches.
Authors: Roni (Aharon) Aviram, Yael Ronen, Smadar Somekh, Amir Winer, Ariel Sarid.
This article reviews the development process of the pedagogical vision and model of iClass, a self-regulated personalized learning project (SRPL) aimed at developing an innovative system adapted to the needs of individuals. The conceptual methodology that guided this process is unique in its attempt to structure the development for attaining coherent pedagogical results.
This article discusses 4 free mobile apps that are useful for students and faculty at Universiti Sains Islam Malaysia (USIM):
1) Moodle Mobile allows access to USIM's GOALS e-learning system on mobile devices offline or online.
2) Dictionary.com provides definitions and pronunciations of words on mobile.
3) Dropbox allows storing and sharing of documents, photos and files across devices with 2GB of free storage.
4) Evernote allows saving of notes, files, photos and syncing across devices. It also discusses iTunes U, which provides free educational content from institutions worldwide and how USIM is listed on it. The article encourages USIM academics to contribute educational content to promote the
Open Educational Resources in Malaysian Higher Learning InstitutionsMohamed Amin Embi
The document provides an overview of Open Educational Resources (OER). It defines OER as teaching, learning and research materials that are freely available online for anyone to use and adapt. Some key types of OER discussed include Open Courseware, massive open online courses, open textbooks and learning objects. Benefits of OER include lower costs, wider access, and opportunities for collaboration. Challenges include varying quality, technical requirements and lack of incentives for teachers. Several international OER initiatives are also described such as OER Commons, Curriki and Open Courseware Consortium.
The document discusses a newsletter published by the Global Open Access Learning Centre of Universiti Sains Islam Malaysia. It provides information on GOAL statistics, guest articles on topics like online feedback and MOOCs, news from the GOAL Centre, and announcements of upcoming programs. The newsletter aims to share knowledge and resources related to e-learning among the GOAL Centre community.
This newsletter provides information on the GOAL Centre at Universiti Sains Islam Malaysia (USIM). It includes sections on statistics showing usage of the GOALS e-learning system, guest columns on using computers for writing and comparing c-learning vs e-learning, a short communication on using online forums to discuss gender issues, and announcements about upcoming programs. The goal of the newsletter is to promote development and innovation in technology-enhanced teaching and learning.
This document provides guidance for USIM lecturers on developing a self-instructional module template called SIMPLE to create blended learning courses. SIMPLE includes a folder structure and template for the USIM learning management system called GOALS. It has four main categories - information, content, activities, and assessments - aligned with Malaysia's Ministry of Education blended learning guidelines. The guidance explains how to organize teaching materials and questions into the SIMPLE folder structure and import them into GOALS course topics, quizzes, assignments, and forums. Lecturers are encouraged to test completed courses with students and incorporate their feedback.
This document discusses using social media for teaching and learning. It defines social media as online communication channels for sharing and collaborating on information. The author discusses how social media can be used in educational settings to engage students and facilitate learning through collaboration, knowledge sharing, and developing skills. Educators can use social media to motivate innovation, coordinate group work, and assess students' contributions and learning outcomes. While social media enhances technology-enabled learning, educators must also address issues like maintaining integrity and clarifying misunderstandings.
This newsletter from the Global Open Access Learning Centre at Universiti Sains Islam Malaysia provides information on upcoming events and articles. The main articles discuss GOAL Centre website traffic statistics which showed a decrease in visits from January to February 2016, and an editorial reminiscing about the origins and evolution of open and distance learning. It notes that distance education practices from the 1980s, such as using postal mail, are now seen as innovative by traditional universities adopting online learning approaches.
Authors: Roni (Aharon) Aviram, Yael Ronen, Smadar Somekh, Amir Winer, Ariel Sarid.
This article reviews the development process of the pedagogical vision and model of iClass, a self-regulated personalized learning project (SRPL) aimed at developing an innovative system adapted to the needs of individuals. The conceptual methodology that guided this process is unique in its attempt to structure the development for attaining coherent pedagogical results.
Toward a New Framework of Recommender Memory Based System for MOOCs IJECEIAES
Moocs is the new wave of remote learning that has revolutionized it since its apparition, offering the possibility to teach a very big group of student, at the same time, in the same course, within all disciplines and without even gathering them in the same geographic location, or at the same time; Allowing the sharing of all type of media and document and providing tools to assessing student performance. To benefit from all this advantages, big universities are investing in Moocs platforms to valorize their approach, which makes MOOC available in a multitude of languages and variety of disciplines. Elite universities have open their doors to student around the world without requesting tuition or claiming a college degree, however even with the major effort reaching to maximize students visits and hooking visitors to the platform, using recommending systems propose content likely to please learners, the dropout rate still very high and the number of users completing a course remains very low compared to those who have quit. In this paper we propose an architecture aiming to maximize users visits by exploiting users big data and combining it with data available from social networks.
Authors: Sandra Schaffert, Guntram Geser.
In the last few years, Open Educational Resources (OER) have gained much attention. From January 2006 to December 2007 the Open e-Learning Content Observatory Services (OLCOS), a project co-funded by the European Commission under the eLearning Programme, explored how OER can make a difference in teaching and learning.
This document provides an overview of project-based learning (PBL). It defines PBL as a student-centered pedagogical approach that utilizes real-world projects to help students gain knowledge and skills. It explains that PBL promotes 21st century skills like collaboration, problem-solving, and lifelong learning. The document also outlines how PBL aligns with Malaysia's national curriculum goals and can help prepare students for the modern workforce. It advocates for the implementation of PBL in Malaysian schools according to four design principles: defining deep learning goals, providing scaffolds for students, incorporating self and peer assessment, and promoting teacher learning and collaboration.
The document discusses the evolution of e-learning from its early stages to the development of the effective e-learning (e2L) model in 2003. It provides background on the growth of e-learning in both corporate and academic settings. It then summarizes the original e2L model and discusses ongoing research to update the model to reflect current best practices in online learning.
The document describes a case study of an approach called Team Enhanced Creativity (TEC) for designing reusable learning objects (RLOs). TEC involves an iterative process where teaching staff, multimedia developers, and students collaborate in the design, development, and evaluation of RLOs. It outlines the background issues at London Metropolitan University that led to developing this approach, including a diverse student body with many mature, part-time learners. It then describes the 6 stages of TEC and provides an example of RLOs developed on study skills that were well-received by students and staff. The approach aims to better engage non-traditional students by integrating multimedia learning objects into the curriculum.
OPEN EDUCATIONAL RESOURCES FOR ONLINE LANGUAGE TEACHER TRAINING: CONCEPTUAL F...IJITE
This paper discusses a conceptual framework for the design of Open Educational Resources (OERs) for
online language teacher training including an example of practical implementation. The authors identify in
the principles of micro- and macro- learning, cognitive load theory and Threshold Concepts (TCs), the key
elements that lead to the creation of effective OERs designed for the Lilac Project which aims to support
language teachers in managing online learning environments. Data from questionnaires and focus groups
were utilised to establish a set of TCs connected to online language teaching. These were then crossreferenced with existing TCs, and utilised to create micro learning content that does not negatively impact
the cognitive load, but, at the same time, is positioned within a larger macro structure that allows for the
development of deeper knowledge and competences. The structure of Lilac OERs will be presented as a
practical example of how the potential of technologies to support learning can be embedded in online
contexts.
Although of the semantic web technologies utilization in the learning development field is a new research area, some authors have already proposed their idea of how an effective that operate. Specifically, from analysis of the literature in the field, we have identified three different types of existing applications that actually employ these technologies to support learning. These applications aim at: Enhancing the learning objects reusability by linking them to an ontological description of the domain, or, more generally, describe relevant dimension of the learning process in an ontology, then; providing a comprehensive authoring system to retrieve and organize web material into a learning course, and constructing advanced strategies to present annotated resources to the user, in the form of browsing facilities, narrative generation and final rendering of a course. On difference with the approaches cited above, here we propose an approach that is modeled on narrative studies and on their transposition in the digital world. In the rest of the paper, we present the theoretical basis that inspires this approach, and show some examples that are guiding our implementation and testing of these ideas within e-learning. By emerging the idea of the ontologies are recognized as the most important component in achieving semantic interoperability of e-learning resources. The benefits of their use have already been recognized in the learning technology community. In order to better define different aspects of ontology applications in e-learning, researchers have given several classifications of ontologies. We refer to a general one given in that differentiates between three dimensions ontologies can describe: content, context, and structure. Most of the present research has been dedicated to the first group of ontologies. A well-known example of such an ontology is based on the ACM Computer Classification System (ACM CCS) and defined by Resource Description Framework Schema (RDFS). It’s used in the MOODLE to classify learning objects with a goal to improve searching. The chapter will cover the terms of the semantic web and e-learning systems design and management in e-learning (MOODLE) and some of studies depend on e-learning and semantic web, thus the tools will be used in this paper, and lastly we shall discuss the expected contribution. The special attention will be putted on the above topics.
The e-learning contained many educational resources are generally used in learning systems like Moodle, It’s free open source software packages designed and flexible platform to create Learning Objects (LOs) and users’ accounts. The author demonstrates how to use semantic web technologies to improve online learning environments and bridge the gap between learners and LOs. The ontological construction presented here helps formalize LOs context as a complex interplay of different learning-related elements and shows how we can use semantic annotation to interrelate diverse between learner and LOs. On top of this construction, the author implemented several feedback channels for educators to improve the delivery of future Web-based learning. The particular aim of this paper was to provide a solution based in the Moodle Platform. The main idea behind the approach presented here is that ontology which can not only be useful as a learning instrument but it can also be employed to assess students’ skills. For it, each student is prompted to express his/her beliefs by building own discipline-related ontology through an application displayed in the interface of Moodle. This paper presents the ontology for an e-Learning System, which arranges metadata, and defines the relationships of metadata, which are about learning objects; belong to academic courses and user profiles. This ontology has been incorporated as a critical part of the proposed architecture. By this ontology, effective retrieval of learning content, customizing Learning Management System (LMS) is expected. Metadata used in this paper are based on current metadata standards. This ontology specified in human and machine-readable formats. In implementing it, several APIs were defined to manage the ontology. They were introduced into a typical LMS such as Moodle. Proposed ontology maps user preferences with learning content to satisfy learner requirements. These learning objects are presented to the learner based on ontological relationships. Hence it increases the usability and customizes the LMS. In conclusion, ontologies have a range of potential benefits and applications in further and higher education, including the sharing of information across e-learning systems, providing frameworks for learning object reuse, and enabling information between learner and system parts.
The document discusses using ontologies and semantic web technologies to improve matching between learning objects and user preferences in e-learning systems like Moodle. It proposes building an ontology to semantically annotate learning objects and user profiles, then using that ontology to more effectively retrieve and customize learning content for each user. The author implemented this approach in Moodle to automatically manage course registration based on various student factors represented in the ontology. The goal is to make the learning process more personalized and improve tracking of student progress.
How Moodle Facilitates E-learning? A Case Study in Vocational EducationIJSRED
This document summarizes a study that investigated how the Moodle learning platform facilitates e-learning in vocational education. Forty students in computer science courses at a vocational training institute used Moodle over four weeks. A questionnaire assessed student attitudes towards e-learning and Moodle. Results showed Moodle can be useful for both teachers and learners to improve educational outcomes. Students also felt it strengthened self-efficacy and independent learning. The study implemented and tested Moodle's features like online course content, communication tools, and tracking student progress.
This document discusses applying semantic web technologies to enhance the services of e-learning systems. It proposes developing a semantic learning management system (S-LMS) based on technologies like XML, RDF, OWL and SPARQL to automate and accurately search for information on e-learning systems like Moodle. The S-LMS would add semantic capabilities to allow students to search for learning resources based on semantics and provide personalized, customized content tailored to individual needs. It presents applying ontologies and metadata to Moodle in order to define domains and describe learning content in a way that improves search, interoperability and reusability of educational resources.
OER refers to open educational resources which include full courses, course materials, and other learning content that can be freely accessed and used online. MIT's OpenCourseWare initiative is an example of an institutional OER program that makes course materials from over 1,900 courses freely available on the web. Educators use OER in a variety of ways like reusing content, adapting course syllabi, and combining OER materials with other resources. There are benefits to creating OER like lowering costs for students and fostering pedagogical innovation through customizable learning materials.
Higher education institutions in Kenya face increasing competition. The researcher examines whether social media could be integrated into eLearning.
The study collected data from faculty and students at Multimedia University of Kenya on their social media usage, eLearning experience, and readiness for social media integration. Faculty responses were too few for analysis but showed high social media usage.
Student responses indicated they see benefits of sharing ideas with peers and prefer eLearning for its flexibility, though opinions were diverse on replacing traditional classes. The results provide insight but not conclusions on integrating social media due to the small faculty sample size.
This document provides an introduction to project-based learning (PBL). It defines PBL as a student-centered pedagogical approach that utilizes real-world projects to help students gain deeper knowledge. It emphasizes that PBL involves sustained inquiry over extended periods of time and authentic assessment. The document also outlines why PBL is important for developing 21st century skills and preparing students for a knowledge-based society. It notes PBL promotes skills like collaboration, problem-solving, and self-directed learning.
The document describes the ISTEAM program, which stands for Innovation, Science, Technology, Engineering, Art, and Mathematics. The program aims to encourage multidisciplinary learning and innovation through project-based learning. It adds an "I" for innovation to the traditional STEAM model. Over 600 students in Israel are participating in the pilot program, which emphasizes skills like collaboration, problem-solving, and the use of technology. Teachers received extensive training to implement the new curriculum, which focuses on complex, real-world projects cutting across multiple disciplines. Initial evaluations have been positive and the program aims to expand multidisciplinary, innovation-driven education.
Product Design & 3D Printing : Integrating New Technologies into The Curricul...IJITE
The document describes a case study on integrating new technologies like 3D printing into educational curricula. It discusses:
- Implementing a new "Design and 3D Printing" course for 7th grade students focused on project-based learning and using 3D printing as a tool for experimentation.
- The course aims to help students develop skills like problem solving, collaboration, and digital abilities, while meeting curriculum goals.
- It uses a pedagogical approach through educational materials and a playful approach where students experiment through hands-on projects like designing a dinosaur.
بيداغوجية اللغة العربية خلال فترة نفوذ تقييد التحركات في ماليزياNurkhamimi Zainuddin
إن العناية بتعليم اللغة في القرن الحادي والعشرين لم تعد مقيدة بالأنظمة والقوانين والمحفوظات والتقاليد الروتينية، بل أصبحت تميل إلى الاستخدام الفعلي للغة ومحتواها الثقافي بوصفها وسيلة للتواصل والاتصال وتبادل المعلومات مع الآخرين حول العالم. ومع وجود التقنيات العلمية في وسط الحلبة فقد تـمّ إلغاء الحدود الجغرافية والحواجز الفزيائية، فأعضاء هيئة التدريس والطلبة قد تعلموا كيف يـمتدون ويصلون إلى العالم حولهم باستخدام اللغة التي أتقنوها وبرعوا فيها. وهذا السيناريو يحدث كذلك تماما لدى أنصار اللغة العربية وآدابها. إن استخدام اللغة للتواصل، يعني القدرة على استخدام الثروة اللغوية ومواردها، لتبادل المعلومات. والمعرفة بالثقافة تعد شيئًا أساسيًا لتكوين المقدرة على التواصل الناجح، وتأسيس أرضية موحدة للتفاهم، حيث إن المتحدث يستطيع من خلالها أن يطرح المعاني المشتركة، والمفاهيم المتبادلة، ورؤية العالم من زوايا مختلفة. إن تداعيات نشر اللغة العربية في البلدان العربية وغير العربية، تعكس منطلقات ووجهات نظر متباينة، فمنها تواصلية وثقافية ولغوية وبعضها معرفية وحضارية ودينية. إن إجادة اللغة تعزز كفاءة الدارسين في التواصل، وتوطيد العلاقات مع الآخرين، كما أن اللغة تتيح للدارسين فرصة الاندماج مع الآخرين، من ذوي المهاد الثقافي المتنوع، مع احترام الرأي الآخر وقبول الاختلاف. إن محور المعرفة باللغة تنمي الفهم عن كيفية تطبيق العناصر الهيكلية والوظيفية لخلق المعنى، واللغة كذلك توسّع من قدرة الشخص على التفكير، واستخدام المعرفة بطريقة تفاعلية أثناء التواصل مع الآخرين.
Newspaper articles require a different style of writing from what is used when writing a research paper, as news articles present information in a specific way. Thousands of possible stories disappear each day because they fail to make it through this first stage of the production process, let's try to make sure that yours don't. If you decide that there is a story, you then need to think through which part or parts of it are of potential interest.
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Toward a New Framework of Recommender Memory Based System for MOOCs IJECEIAES
Moocs is the new wave of remote learning that has revolutionized it since its apparition, offering the possibility to teach a very big group of student, at the same time, in the same course, within all disciplines and without even gathering them in the same geographic location, or at the same time; Allowing the sharing of all type of media and document and providing tools to assessing student performance. To benefit from all this advantages, big universities are investing in Moocs platforms to valorize their approach, which makes MOOC available in a multitude of languages and variety of disciplines. Elite universities have open their doors to student around the world without requesting tuition or claiming a college degree, however even with the major effort reaching to maximize students visits and hooking visitors to the platform, using recommending systems propose content likely to please learners, the dropout rate still very high and the number of users completing a course remains very low compared to those who have quit. In this paper we propose an architecture aiming to maximize users visits by exploiting users big data and combining it with data available from social networks.
Authors: Sandra Schaffert, Guntram Geser.
In the last few years, Open Educational Resources (OER) have gained much attention. From January 2006 to December 2007 the Open e-Learning Content Observatory Services (OLCOS), a project co-funded by the European Commission under the eLearning Programme, explored how OER can make a difference in teaching and learning.
This document provides an overview of project-based learning (PBL). It defines PBL as a student-centered pedagogical approach that utilizes real-world projects to help students gain knowledge and skills. It explains that PBL promotes 21st century skills like collaboration, problem-solving, and lifelong learning. The document also outlines how PBL aligns with Malaysia's national curriculum goals and can help prepare students for the modern workforce. It advocates for the implementation of PBL in Malaysian schools according to four design principles: defining deep learning goals, providing scaffolds for students, incorporating self and peer assessment, and promoting teacher learning and collaboration.
The document discusses the evolution of e-learning from its early stages to the development of the effective e-learning (e2L) model in 2003. It provides background on the growth of e-learning in both corporate and academic settings. It then summarizes the original e2L model and discusses ongoing research to update the model to reflect current best practices in online learning.
The document describes a case study of an approach called Team Enhanced Creativity (TEC) for designing reusable learning objects (RLOs). TEC involves an iterative process where teaching staff, multimedia developers, and students collaborate in the design, development, and evaluation of RLOs. It outlines the background issues at London Metropolitan University that led to developing this approach, including a diverse student body with many mature, part-time learners. It then describes the 6 stages of TEC and provides an example of RLOs developed on study skills that were well-received by students and staff. The approach aims to better engage non-traditional students by integrating multimedia learning objects into the curriculum.
OPEN EDUCATIONAL RESOURCES FOR ONLINE LANGUAGE TEACHER TRAINING: CONCEPTUAL F...IJITE
This paper discusses a conceptual framework for the design of Open Educational Resources (OERs) for
online language teacher training including an example of practical implementation. The authors identify in
the principles of micro- and macro- learning, cognitive load theory and Threshold Concepts (TCs), the key
elements that lead to the creation of effective OERs designed for the Lilac Project which aims to support
language teachers in managing online learning environments. Data from questionnaires and focus groups
were utilised to establish a set of TCs connected to online language teaching. These were then crossreferenced with existing TCs, and utilised to create micro learning content that does not negatively impact
the cognitive load, but, at the same time, is positioned within a larger macro structure that allows for the
development of deeper knowledge and competences. The structure of Lilac OERs will be presented as a
practical example of how the potential of technologies to support learning can be embedded in online
contexts.
Although of the semantic web technologies utilization in the learning development field is a new research area, some authors have already proposed their idea of how an effective that operate. Specifically, from analysis of the literature in the field, we have identified three different types of existing applications that actually employ these technologies to support learning. These applications aim at: Enhancing the learning objects reusability by linking them to an ontological description of the domain, or, more generally, describe relevant dimension of the learning process in an ontology, then; providing a comprehensive authoring system to retrieve and organize web material into a learning course, and constructing advanced strategies to present annotated resources to the user, in the form of browsing facilities, narrative generation and final rendering of a course. On difference with the approaches cited above, here we propose an approach that is modeled on narrative studies and on their transposition in the digital world. In the rest of the paper, we present the theoretical basis that inspires this approach, and show some examples that are guiding our implementation and testing of these ideas within e-learning. By emerging the idea of the ontologies are recognized as the most important component in achieving semantic interoperability of e-learning resources. The benefits of their use have already been recognized in the learning technology community. In order to better define different aspects of ontology applications in e-learning, researchers have given several classifications of ontologies. We refer to a general one given in that differentiates between three dimensions ontologies can describe: content, context, and structure. Most of the present research has been dedicated to the first group of ontologies. A well-known example of such an ontology is based on the ACM Computer Classification System (ACM CCS) and defined by Resource Description Framework Schema (RDFS). It’s used in the MOODLE to classify learning objects with a goal to improve searching. The chapter will cover the terms of the semantic web and e-learning systems design and management in e-learning (MOODLE) and some of studies depend on e-learning and semantic web, thus the tools will be used in this paper, and lastly we shall discuss the expected contribution. The special attention will be putted on the above topics.
The e-learning contained many educational resources are generally used in learning systems like Moodle, It’s free open source software packages designed and flexible platform to create Learning Objects (LOs) and users’ accounts. The author demonstrates how to use semantic web technologies to improve online learning environments and bridge the gap between learners and LOs. The ontological construction presented here helps formalize LOs context as a complex interplay of different learning-related elements and shows how we can use semantic annotation to interrelate diverse between learner and LOs. On top of this construction, the author implemented several feedback channels for educators to improve the delivery of future Web-based learning. The particular aim of this paper was to provide a solution based in the Moodle Platform. The main idea behind the approach presented here is that ontology which can not only be useful as a learning instrument but it can also be employed to assess students’ skills. For it, each student is prompted to express his/her beliefs by building own discipline-related ontology through an application displayed in the interface of Moodle. This paper presents the ontology for an e-Learning System, which arranges metadata, and defines the relationships of metadata, which are about learning objects; belong to academic courses and user profiles. This ontology has been incorporated as a critical part of the proposed architecture. By this ontology, effective retrieval of learning content, customizing Learning Management System (LMS) is expected. Metadata used in this paper are based on current metadata standards. This ontology specified in human and machine-readable formats. In implementing it, several APIs were defined to manage the ontology. They were introduced into a typical LMS such as Moodle. Proposed ontology maps user preferences with learning content to satisfy learner requirements. These learning objects are presented to the learner based on ontological relationships. Hence it increases the usability and customizes the LMS. In conclusion, ontologies have a range of potential benefits and applications in further and higher education, including the sharing of information across e-learning systems, providing frameworks for learning object reuse, and enabling information between learner and system parts.
The document discusses using ontologies and semantic web technologies to improve matching between learning objects and user preferences in e-learning systems like Moodle. It proposes building an ontology to semantically annotate learning objects and user profiles, then using that ontology to more effectively retrieve and customize learning content for each user. The author implemented this approach in Moodle to automatically manage course registration based on various student factors represented in the ontology. The goal is to make the learning process more personalized and improve tracking of student progress.
How Moodle Facilitates E-learning? A Case Study in Vocational EducationIJSRED
This document summarizes a study that investigated how the Moodle learning platform facilitates e-learning in vocational education. Forty students in computer science courses at a vocational training institute used Moodle over four weeks. A questionnaire assessed student attitudes towards e-learning and Moodle. Results showed Moodle can be useful for both teachers and learners to improve educational outcomes. Students also felt it strengthened self-efficacy and independent learning. The study implemented and tested Moodle's features like online course content, communication tools, and tracking student progress.
This document discusses applying semantic web technologies to enhance the services of e-learning systems. It proposes developing a semantic learning management system (S-LMS) based on technologies like XML, RDF, OWL and SPARQL to automate and accurately search for information on e-learning systems like Moodle. The S-LMS would add semantic capabilities to allow students to search for learning resources based on semantics and provide personalized, customized content tailored to individual needs. It presents applying ontologies and metadata to Moodle in order to define domains and describe learning content in a way that improves search, interoperability and reusability of educational resources.
OER refers to open educational resources which include full courses, course materials, and other learning content that can be freely accessed and used online. MIT's OpenCourseWare initiative is an example of an institutional OER program that makes course materials from over 1,900 courses freely available on the web. Educators use OER in a variety of ways like reusing content, adapting course syllabi, and combining OER materials with other resources. There are benefits to creating OER like lowering costs for students and fostering pedagogical innovation through customizable learning materials.
Higher education institutions in Kenya face increasing competition. The researcher examines whether social media could be integrated into eLearning.
The study collected data from faculty and students at Multimedia University of Kenya on their social media usage, eLearning experience, and readiness for social media integration. Faculty responses were too few for analysis but showed high social media usage.
Student responses indicated they see benefits of sharing ideas with peers and prefer eLearning for its flexibility, though opinions were diverse on replacing traditional classes. The results provide insight but not conclusions on integrating social media due to the small faculty sample size.
This document provides an introduction to project-based learning (PBL). It defines PBL as a student-centered pedagogical approach that utilizes real-world projects to help students gain deeper knowledge. It emphasizes that PBL involves sustained inquiry over extended periods of time and authentic assessment. The document also outlines why PBL is important for developing 21st century skills and preparing students for a knowledge-based society. It notes PBL promotes skills like collaboration, problem-solving, and self-directed learning.
The document describes the ISTEAM program, which stands for Innovation, Science, Technology, Engineering, Art, and Mathematics. The program aims to encourage multidisciplinary learning and innovation through project-based learning. It adds an "I" for innovation to the traditional STEAM model. Over 600 students in Israel are participating in the pilot program, which emphasizes skills like collaboration, problem-solving, and the use of technology. Teachers received extensive training to implement the new curriculum, which focuses on complex, real-world projects cutting across multiple disciplines. Initial evaluations have been positive and the program aims to expand multidisciplinary, innovation-driven education.
Product Design & 3D Printing : Integrating New Technologies into The Curricul...IJITE
The document describes a case study on integrating new technologies like 3D printing into educational curricula. It discusses:
- Implementing a new "Design and 3D Printing" course for 7th grade students focused on project-based learning and using 3D printing as a tool for experimentation.
- The course aims to help students develop skills like problem solving, collaboration, and digital abilities, while meeting curriculum goals.
- It uses a pedagogical approach through educational materials and a playful approach where students experiment through hands-on projects like designing a dinosaur.
Similar to Goal Centre e-bulletin March-April 2016 (20)
بيداغوجية اللغة العربية خلال فترة نفوذ تقييد التحركات في ماليزياNurkhamimi Zainuddin
إن العناية بتعليم اللغة في القرن الحادي والعشرين لم تعد مقيدة بالأنظمة والقوانين والمحفوظات والتقاليد الروتينية، بل أصبحت تميل إلى الاستخدام الفعلي للغة ومحتواها الثقافي بوصفها وسيلة للتواصل والاتصال وتبادل المعلومات مع الآخرين حول العالم. ومع وجود التقنيات العلمية في وسط الحلبة فقد تـمّ إلغاء الحدود الجغرافية والحواجز الفزيائية، فأعضاء هيئة التدريس والطلبة قد تعلموا كيف يـمتدون ويصلون إلى العالم حولهم باستخدام اللغة التي أتقنوها وبرعوا فيها. وهذا السيناريو يحدث كذلك تماما لدى أنصار اللغة العربية وآدابها. إن استخدام اللغة للتواصل، يعني القدرة على استخدام الثروة اللغوية ومواردها، لتبادل المعلومات. والمعرفة بالثقافة تعد شيئًا أساسيًا لتكوين المقدرة على التواصل الناجح، وتأسيس أرضية موحدة للتفاهم، حيث إن المتحدث يستطيع من خلالها أن يطرح المعاني المشتركة، والمفاهيم المتبادلة، ورؤية العالم من زوايا مختلفة. إن تداعيات نشر اللغة العربية في البلدان العربية وغير العربية، تعكس منطلقات ووجهات نظر متباينة، فمنها تواصلية وثقافية ولغوية وبعضها معرفية وحضارية ودينية. إن إجادة اللغة تعزز كفاءة الدارسين في التواصل، وتوطيد العلاقات مع الآخرين، كما أن اللغة تتيح للدارسين فرصة الاندماج مع الآخرين، من ذوي المهاد الثقافي المتنوع، مع احترام الرأي الآخر وقبول الاختلاف. إن محور المعرفة باللغة تنمي الفهم عن كيفية تطبيق العناصر الهيكلية والوظيفية لخلق المعنى، واللغة كذلك توسّع من قدرة الشخص على التفكير، واستخدام المعرفة بطريقة تفاعلية أثناء التواصل مع الآخرين.
Newspaper articles require a different style of writing from what is used when writing a research paper, as news articles present information in a specific way. Thousands of possible stories disappear each day because they fail to make it through this first stage of the production process, let's try to make sure that yours don't. If you decide that there is a story, you then need to think through which part or parts of it are of potential interest.
Flexible Learning is an excellent method of reaching all types of learners. It is truly a medium that helps to democratize education to all. Today, we are currently experiencing a time of constant evolution in the field of education in which students require more resources and tools to obtain the information and construction of knowledge. One such resource is the use of open and distance learning environment, where the lecturer assigns additional activities for the understanding of the concepts seen before. But there are times when the student does not understand the content because of the form it represents, making it necessary to have more options to facilitate the understanding of content through different ways that may be more attractive to the students, achieving more active participation in the subject and an affinity that leads to a better learning experience. This is the goal of the study, which proposes a model called “Learning Buffet Model” for designing Flexible Learning content adaptable to the student´s learning style. This learning buffet model can be used as a fundamental model and applied in any area or discipline of education as it forces the consideration of four components (leaning style, content, pedagogy and technology) in the design of the lesson plan and subsequently enrich the learning environment with more specific learning objects the subjects taught.
Converting the entire PhD thesis into a book requires that your thesis covers a topic of interest to a large enough audience of scholars. Whereas a thesis starts with a question, a book begins with an answer and communicates its importance in the wider research landscape, tracing its evolution and impact. Meanwhile, using parts of a PhD thesis in a book requires that ongoing and/or collaborative research is being conducted. A book (perhaps co-authored) should be greater than the sum of its constituent parts.
Since 2016, Malaysia's transport system has been warmed to the presence of Uber service that serves as an intermediary between "Rider" and "Driver", to go to any destination. For riders, Uber is a convenient, inexpensive and safe taxi service. Hire a private driver to pick you up & take you to your destination with the tap of a button on any smartphone device. A nearby driver often arrives to pick you up within minutes. Not only is this an on-demand car service, but you can even watch as your driver is en-route to come pick you up. For drivers, Uber provides exceptional pay, allows you to be your own boss, and even receive tips. Take on fares whenever you wish (work as much or as little as you desire) while meeting new people in your city from all walks of life.
Dokumen tersebut membahas tentang reka bentuk sistem pembelajaran, termasuk 3 aspek utama yaitu teori pembelajaran, model reka bentuk, dan strategi pengajaran. Dokumen tersebut juga menjelaskan beberapa model reka bentuk sistem pengajaran seperti model ADDIE dan model ASSURE beserta tahapan-tahapannya.
Innovations that do everything from create efficiencies for existing programs to cultivate new sources of revenue in new programs are in high demand. As innovation becomes a major part of colleges and universities’ strategies, creating processes to manage it is vital. university must mitigate the risks that can come with innovation while maximizing the upside for their specific institutional mission.
Hence, i share a few secret on how i nurture the spirit of innovation in USIM, leaders in Aqli and Naqli integration.
Pembentangan ini membincangkan amalan komunikasi dan interaksi Bahasa Arab yang berkesan dalam dan luar bilik darjah. Ini merangkumi tajuk-tajuk seperti konsep komunikasi, model-model komunikasi, kepentingan, gangguan dan halangan komunikasi serta cara-cara komunikasi yang berkesan dalam bilik darjah. Bab ini turut menghuraikan tajuk- tajuk seperti konsep interaksi, pola interaksi, kepentingan dan halangan dalam interaksi serta cara-cara mewujudkan interaksi yang berkesan dalam bilik darjah.
Foreign language (FL) lecturers often complain about the fact that they are expected to cover everything in the textbook, which severely limits the amount of time they can spend on communicative tasks. Furthermore some of their larger FL courses frequently had more than 200 students in the classroom. They wanted new teaching strategies that would help students to understand course material and remain engaged in class. I consider that pronounced changes are needed in FL, including a substantial reduction in the number of traditional lectures, so as it is unreasonable waste of class time. The main disadvantage of traditional lectures is their inability to promote active engagement of students. Due to this FL lectures can be boring and of low efficiency. Thus I propose a new name which is “FLOOC”.
إن العناية بتعليم اللغة في القرن الحادي والعشرين لم تعد مقيدة بالأنظمة والقوانين والمحفوظات والتقاليد الروتينية، بل أصبحت تميل إلى الاستخدام الفعلي للغة ومحتواها الثقافي بوصفها وسيلة للتواصل والاتصال وتبادل المعلومات مع الآخرين حول العالم. ومع وجود التقنيات العلمية في وسط الحلبة فقد تـمّ إلغاء الحدود الجغرافية والحواجز الفزيائية، فأعضاء هيئة التدريس والطلبة قد تعلموا كيف يـمتدون ويصلون إلى العالم حولهم باستخدام اللغة التي أتقنوها وبرعوا فيها. وهذا السيناريو يحدث كذلك تماما لدى أنصار اللغة العربية وآدابها. إن استخدام اللغة للتواصل، يعني القدرة على استخدام الثروة اللغوية ومواردها، لتبادل المعلومات. والمعرفة بالثقافة تعد شيئًا أساسيًا لتكوين المقدرة على التواصل الناجح، وتأسيس أرضية موحدة للتفاهم، حيث إن المتحدث يستطيع من خلالها أن يطرح المعاني المشتركة، والمفاهيم المتبادلة، ورؤية العالم من زوايا مختلفة. إن تداعيات نشر اللغة العربية في البلدان العربية وغير العربية، تعكس منطلقات ووجهات نظر متباينة، فمنها تواصلية وثقافية ولغوية وبعضها معرفية وحضارية ودينية. إن إجادة اللغة تعزز كفاءة الدارسين في التواصل، وتوطيد العلاقات مع الآخرين، كما أن اللغة تتيح للدارسين فرصة الاندماج مع الآخرين، من ذوي المهاد الثقافي المتنوع، مع احترام الرأي الآخر وقبول الاختلاف. إن محور المعرفة باللغة تنمي الفهم عن كيفية تطبيق العناصر الهيكلية والوظيفية لخلق المعنى، واللغة كذلك توسّع من قدرة الشخص على التفكير، واستخدام المعرفة بطريقة تفاعلية أثناء التواصل مع الآخرين.
Educators 4.0 are currently attempting to integrate technology into the classroom, in order to humanise their use. The strategies that have been adopted, however, are primarily logistical and ignore the philosophy and values that underpins this technology. It is argued in this presentation that educational technology will not be humanized until it is understood to be sustained by a philosophy other than technological rationality, and thus is provided with a human base. In this presentation, Nurkhamimi describes how the education ecosystem has become ineffective by not adapting the students' preferences, learning styles, perspectives and background. He believes that the future education will be dominated by the values and cosmopolitan thought and everyone in every field, including education, is required to have 4C, namely Concept, Competence, Connection, and Confidence. Thus the Education 4.0 should not been tailored based on the mastery of advanced science and technology alone, but also the understanding and mastery of basic and solid moral values, which is called technohumanistic approach.
The higher education ministry of Malaysia has set forth new initiatives as part of its effort to cultivate holistic, entrepreneurial and balanced graduates to be globally competitive and meet the needs of Industry 4.0. Minister Datuk Seri Idris Jusoh said that the ministry has introduced a range of initiatives such as the integrated cumulative grade point average (iCGPA), in addition to its existing academic-driven CGPA system, the 2u2i Programme and CEO@Faculty Programme, to address the challenges and critical needs of Industry 4.0.
Foreign language (FL) lecturers often complain about the fact that they are expected to cover everything in the textbook, which severely limits the amount of time they can spend on communicative tasks. Furthermore some of their larger FL courses frequently had more than 200 students in the classroom. They wanted new teaching strategies that would help students to understand course material and remain engaged in class. I consider that pronounced changes are needed in FL, including a substantial reduction in the number of traditional lectures, so as it is unreasonable waste of class time. The main disadvantage of traditional lectures is their inability to promote active engagement of students. Due to this FL lectures can be boring and of low efficiency. Thus I propose a new name which is “FLOOC”.
Uber University: New Learning Paradigms In Open & Flexible LearningNurkhamimi Zainuddin
Since 2016, Malaysia's transport system has been warmed to the presence of Uber service that serves as an intermediary between "Rider" and "Driver", to go to any destination. For riders, Uber is a convenient, inexpensive and safe taxi service. Hire a private driver to pick you up & take you to your destination with the tap of a button on any smartphone device. A nearby driver often arrives to pick you up within minutes. Not only is this an on-demand car service, but you can even watch as your driver is en-route to come pick you up. For drivers, Uber provides exceptional pay, allows you to be your own boss, and even receive tips. Take on fares whenever you wish (work as much or as little as you desire) while meeting new people in your city from all walks of life.
Themed “Higher Education 4.0: Knowledge, Industry and Humanity”, the 2018 mandate from Higher Education Minister Datuk Seri Idris Jusoh is centred on embracing the Fourth Industrial Revolution (Industry 4.0) as part of the call to revamp the Malaysian higher education system. Idris stressed to realise this, first, the process of teaching and learning has to be changed. Under Learning and Teaching 4.0, there are four aspects which should be put into paramount. The learning spaces should be redesigned. (eg : lecturer halls with multi-tiered collaborative tables and the use of smart board). Too, different kinds of pedagogies are needed, which are heutagogy (self-determined learning), paragogy (peer-oriented learning) and cybergogy (virtual-based learning).
Development of Tutorial Platform for Arabic Language Lifelong Learning Using ...Nurkhamimi Zainuddin
This study examined the use of WhatsApp mobile application as a tutorial platform for Arabic language lifelong learning (A3L) at the Universiti Sains Islam Malaysia (USIM). An exploratory research design was adopted and the purposive sampling technique was used in selecting participants for the study. Specifically, the study comprises 40 USIM A3L learners. The WhatsApp mobile application was used as a tutorial delivery tool for the learners. Two research questions were raised and analyzed qualitatively. The result of the analysis indicated that WhatsApp mobile application could be used as tutorial delivery tool for A3L following the prescribed steps and procedures. Twelve Arabic lessons were learned which include contents for learners, quizzes, feedbacks and learner supports. Based on the findings, it was recommended that researchers need to extensively respond to the growing need of a body of research in this area, especially building models and strategies that work for the use of social media for the improvement of A3L delivery. Additionally, the A3L facilitators should be equipped with the skills of using mobile technologies, particularly the social media for A3L enhancement.
As technology becomes pervasive, the teaching and learning landscape is now capable of presenting an interoperable and seamless learning architecture to connect, integrate, and share three major dimensions of learning resources: learning facilitators, learning contents, and educational technology. Although we have a plethora of learning resources, searching for specific content is not easy and takes time to view and identify the content being searched. As such a tagging metadata mechanism is envisaged that will facilitate for content search. The tagging of these learning objects will lead to an intelligent virtual content selection environment. Further the concept of technogogy is applied in the tagging process; defined as the interplay of the learners, content, pedagogy and technology that depicts the convergence on a joint coordinate system of the design of a learning transaction.
Teachers are all the time looking for different ways of increasing the quality of their teaching. At present the use of computers and new technologies has become an important aspect of foreign language learning. They have enabled the language teaching community to redefine some of the strategies and concepts of teaching and learning.
As an instructional technology advocate and teaching Arabic as a second language (ASL) lecturer, I became hooked on flipped learning the minute I first heard about it. After all, it made all the sense in the world to embrace this approach to teaching and learning within the context of teaching Arabic as a second language.
This document discusses technology enhanced active learning. It provides links to resources on blended learning, flipped classrooms, and different learning styles. Active learning is said to shift the focus from passive learning to actively involving students in reading, speaking, listening and thinking. Blended learning combines different modes of delivery and teaching styles. It allows content to be tailored to different learners and provides 24/7 availability and real assessment. The document encourages figuring out individual learning styles and provides examples of using web tools like Padlet and Tes for formative assessment in a flipped classroom model.
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
What is Digital Literacy? A guest blog from Andy McLaughlin, University of Ab...
Goal Centre e-bulletin March-April 2016
1. Newsletter of The Global Open Access Learning Centre Vol. 11, Issue Mac & Apr 2016Universiti sains Islam Malaysia
GOALshare
ChiefEditor Dr.NajwaHayaatiMohdAlwi
Editor
Designer
Publisher
AhmadFaridMohdJamal
AhmadFaridMohdJamal
MuhammadZarinMislan
BahagianPenerbitan,
UniversitiSainsIslamMalaysia
GOALShareispublishedbyPenerbitUSIM forGOALCentreofUniversitiSainsIslamMalaysia
This bulletin is published once in every two months
MAR&APR2016
HIGHLIGHT
Re-Designing
Online Curriculum
Page 5
Page 7
Resource
Architecture
in Digital Learning
Page 2
NEW!!! GOAL-ITQAN
ESTABLISHMENT
2. Dear Sir / Madam,
OFFICIAL INVITATION TO WRITE AN ARTICLE / PAPER FOR UNIVERSITI
SAINS ISLAM MALAYSIA (USIM) E-LEARNING BULETTIN; GOALSHARE
With due respect, the above mentioned matter is referred.
Global Open Access Learning (GOAL) Centre of Universiti Sains
Islam Malaysia (USIM) has prepared a series of free online
e-learning bulletin named GOALshare (eISSN number 2289-8727)
with the objective to nurture informed citizens, visionary leaders
and life-long learners who are masters of today’s information,
educational tools and technologies, and also to disseminate
related e-learning programs throughout the globe.
With respect, you are cordially invited to submit an article to the
Short Communication Column without fee or honorarium. An
article should compromise of maximum 700 words (not including
reference) on a topic related to educational technology /
educational updates. Longer texts will also be considered if they fit
the theme. Font used should be Calibri size 10 with 1.0 spacing with
no space before and after paragraph.
Herewith is the url for our previous publications at http://goalcen-
tre.usim.edu.my/oer-video/buletin-bulanan-goal-centre for your
kind reference. The deadline for the submission of articles is on the
twentieth (20th) of each month to the e-mail address of goal-
care@usim.edu.my or ahmadfarid@usim.edu.my.
I sincerely hope to hear from you again and would like to make
this publication a global reference, and hopefully will inspire more
individual and institution to enrich our free bulletin for the benefits
of humanity.
Thank you.
KNOWLEDGEABLE • DISCIPLINED • DEVOUT
Sincerely,
(PROF. DR. ROZHAN M. IDRUS)
Director
“Anarticleshouldcompromiseofmaximum700words(notincludingreference)
onatopicrelatedtoeducationaltechnology/educationalupdates.
FontusedshouldbeCalibrisize10with1.0spacing
withnospacebeforeandafterparagraph”
LETSWRITE
format
Global Open Learning Access Centre @
Global Open Access Learning (GOAL) Centre
Level 1, Library Building
Universiti Sains Islam Malaysia (USIM)
71800, Bandar Baru Nilai
Negeri Sembilan
MALAYSIA
Tel: +6 06 798 6270
Fax: +6 06 798 6250
http://goalcentre.usim.edu.my
First issue
January, 2015
Global Open Learning Access Centres, USIM
GOAL Share is published by Penerbit USIM
for GOAL Centre of Universiti Sains Islam Malaysia
CENTRE@ Universiti Sains Islam Malaysia
3. 01
How do we define ICT? As the new
technology rapidly thrusting into
the future, the answer is infinite.
USIM are now trying to pluck the
essence of ICT by laying out a new
perspective of the acronym;
Immersive Collaborative
Technology.
How can we relate ICT (Immersive
Collaborative Technology) in
education? It is honestly a common
thing in the 21st century learning
pedagogies. Not only industrial
players, varsity communities are
also tightly involved in the
advancement of this technology.
Immersive environments are seen
in meetings, medical procedures,
mechanicals, and even outdoor
virtual reality exploration.
Students are now able to safely
explore volcanic eruption, depth of
the seas, repairing a burst-off
engine, flying the new 787
Dreamliner, and even practicing
coronary artery bypass surgery.
Engaging student to the real
environment virtually wills not
only making them understand
better, it will also allow for
multiple tries in a control
environment, and definitely will
lower the external risk factors.
Some may argue that the real feels
of holding a living being, as well as
the smells of bloods can never be
imitate. But surely, a firm hand of
thoroughly trained physician is
way more assuring.
Dr. Najwa Hayaati Mohd Alwi
EDITORIAL
COLUMN
GOALS Traffic Record – Data of 23
February 2016 to 22 March 2016
Nur Syakira Binti Redzuan
Global Open Access Learning, Immersive
Technology & Quality Assurance
Record shows the increased in traffic
by 331.57% for the period of 23
February 2016 to 22 March 2016
compared with the period from 23
January 2016 to 22 February 2016
(93,167 compared to 21,588 visits)
(Refer to figure 1). This trend also
complimented by the increased rate of
new visitors by 11.6% (55.8% versus
44.2%) over the same period (Figure
2). On the other hand, the rate of
returning visitors decreased by 49.2%
(74.6% versus 25.4%) for the same
period.
Figure 1: Records of GOALS visit for
the period 23 Feb to 22 March 2016
Figure 3 and 4 shows the resources
(region and country) of GOALS visits
in the period of 23 February 2016 to
22 March 2016 compared with the
period of 23 January 2016 to 22
February 2016. The highest visit is
63.09% and 63.58% from Nilai and
Malaysia respectively. This rate is due
to the high placement of USIM student
in Nilai, Malaysia.
Figure 3: The source of visitors
(domestic) for the period 23 February
2016 to 22 March 2016 compared with
the period from 23 January 2016 to 22
February 2016
Figure 4: The source of visitors
(international) for the same period
Besides Malaysia, GOALS was also
being reached from the United States,
Arab Emirates, United Kingdom and
Indonesia.
Facebook still had the largest traffic
that cited GOALS with 97.14%. Record
of visits from internal network
decreased by 0.4%, while visit using
other internet providers such as
personal broadband, internet cafes
and others increased by 1.3% in the
period 23 February 2016 to 22 March
2016 compared with the period from
23 January 2016 to 22 February 2016.
GOALS USER
STATISTIC
Figure 2:
Record of new
visitor and
returning
visitors of
GOALS for the
period 23 Feb
to 22 March
2016
4. 02
by Prof. Dr. Rozhan M. Idrus
Preamble
The electronic platform is now a
common-place for searching for
information and learning resources.
As technology becomes pervasive, the
teaching and learning landscape is
now capable of presenting an
interoperable and seamless learning
architecture to connect, integrate, and
share three major dimensions of
learning resources: learning
facilitators, learning contents, and
educational technology. Although we
have a plethora of content and
multimedia resources, searching for a
specific item may not as easy as it
looks. Why is this so?
For example, a quick glance at the
Directory of Open Resources of the
Commonwealth of Learning (Figure 1)
only revealed resources tagged as
audio, undergraduate, lecture and
video. Any academic or learner
searching for content related to the
types of learner and the pedagogy of
the content will need to actually view
the content to ascertain the nature of
the content.
“What information consumes is rather obvious: it consumes the attention of its
recipients. Hence a wealth of information creates a poverty of attention...”
- Polymath Economist Herbert A. Simon
GUEST
COLUMN
The content design has to be
pedagogically articulated and by
virtue of the concept of technogogy
where the subject matter expert
(SME) has to take into account the
elements of Learner, Content,
Pedagogy and Technology (LCPT). For
the purpose of documentation and
henceforth, a search parameter, the
components in the design could be
expanded to include the subject and
topic, duration (length of video or
audio file) language (customisable),
location, institution, author and
copyright (creative commons).
For this purpose a checklist known as
the Resource Architecture Metadata
Input (RAMI) was prepared as a
guiding framework for subject matter
expert and the course team. This will
not only aid in the structure of the
content and the design of the learning
experience but also capture the details
of the design and contains the search
parameters mentioned earlier.
Resource Architecture in the
Virtual Digital Learning
Landscape (RAVD)
Another attempt to locate a resource
searched under “physics animation
pendulum” in the Open Course Library
was not successful. Further, scrutiny
of the OER Commons digital library
and network revealed that the
contents were only searchable from
the elements of subject, education
level and standards. Critical elements
such as the learner characteristics and
pedagogy or learning activities were
not listed as a search parameter. As
such we are missing out on the details
of the content and learning design, to
put it in a simplistic tune.
Resource Architecture
In view of the current scenario of the
lack of specific search mechanism for
content, the author is proposing a
mechanism to capture the pertinant
details in content and learning design
via a Resource Architecture for the
Virtual Digital Learning Landscape,
commencing from the design of
learning itself. To highlight this, the
concept of technogogy is adopted.
Figure 1: Resource Directory of COL
Figure 2:
Design via
Technogogy
5. 03
Basically, the content developed has been tagged
with the stipulated parameters. Subsequently the
resource constructed and labeled will be stored via
the definition of metadata material based on item
type which will be channeled to a repository and
stored in the database.
Finally, when a learner goes through the process of
content search, the resource designed specifically
can now be made available to the learner based the
tagging parameters.
Figure 3: Metadata materials and repository
Figure 4: The content directory
The resource architecture observe a simple protocol in
its design, viz,
Creates metadata content (Pre-defined Learning
Design)
Defines metadata material based on item type
Applies metadata (item type & index tree) in
Repository and will be store in database
Use of index tree and item management
for search based
A framework of the resource architecture presented will
facilitate for the construction of pedagogically articulated
content based on the concept of technogogy and the
tagging parameters that will subsequently be applied in
metadata into a repository will then be accessed by the
searcher from the database. The complete resource
architecture framework is shown in Figure 5.
The Resource Architecture for the Virtual Digital Learning
Landscape will now make content from any database
searchable based on the tagged parameters. Further, this
give rise to an opportunity for customisation of the
resource in terms of activities and different languages as
well the re-modification or re-purpose and re-use of
content that will lead to the enrichment of the repository.
The author acknowledges and thanks Mr. Mohamad Faiz
Taip, the Information Technology Officer at the Global Open
Access Learning (GOAL) Centre in the Universiti Sains Islam
Malaysia (USIM) for assistance in the discussion and layout
of the resource architecture. An Invention Discloser Form
(IDF) for the Resource Architecture for the Virtual Digital
Learning Landscape was submitted and approved by the
Centre for Innovation, Industrial and Society Networking of
the Universiti Sains Islam Malaysia (USIM).
Rozhan M. Idrus is the professor of online distance learning,
and the Director of GOAL-ITQAN at the Universiti Sains
Islam Malaysia. He can be contacted at
rozhan@usim.edu.my
Figure 5: The resource architecture framework
6. 04
SHORT
COMMUNICATION
SHORT
COMMUNICATION
by Siti Salmiah Muhammad
Preamble
24/7 access to people and information
through technology is transforming us
all into digital natives. Using
communication and education tools,
we now “blend” online, onsite
information and experience to
optimize learning. Experts believe
Blended learning can have positive
impacts on efficiency, convenience
and learning outcomes if used
strategically. While we grapple with
numerous new tools in pedagogy,
Blendspace could be something of
choice.
What is Blendspace?
Blendspace is a free web tool to help
instructors gather resources in one
place and provide interactive lessons
for learners or even share with
colleagues. It can provide an easy,
engaging and interactive way to
blended learning. Using Blendspace
lesson, we can easily pull in videos
from YouTube, or from our personal
video collections, Powerpoint slides,
links and images from Google or our
own files. We can also import sources
from Gooru, OpenEd, Dropbox, or
Google Drive.
Blendspace also offers the ability to
assess learners as we can add in
multiple choice quizzes into our
lessons. Though the quiz feature of
Blendspace is limited only to a
multiple choice, we can pull quizzes
from Google Drive and thus, create a
Google Form with more open-ended
questions of different formats for our
lessons.
How Do I Use Blendspace?
I use Blendspace to organize links,
files, curate videos from Youtube and
upload class videos in English for
Professionals class. I embed
Blendspace into GOALS, share and
interact with students via it. As
learners watch, they use Blendspace
as a discussion board.
Parts of the communication activities
and assessments in English for
Professionals class require learners to
attend job interview, conduct meeting
and present proposal. Using
Blendspace, I organize learners’ video
recordings and get learners to view
what they have done. Learners are
given an evaluation rubric, and asked
to identify their strengths, weaknesses
and give constructive feedbacks to
each other. They evaluate their own
progress and pen down their
comments, which can be viewed by
their peers. They are also required to
reflect on reading resources in
Blendspace canvases and relate that to
their actual performances in those
oral communication activities.
What is My Take?
Blendspace is free and user friendly to
both learners and instructors. Not
only it is great for blended learning,
we can even go one step further doing
flipped classroom with Blendspace. It
supports flipped classroom as
learners can easily view different
types of contents organized on a
single platform prior to face-to-face
class. If we prepare a wide range of
contents and skills to focus on,
Blendspace helps us sequence our
presentation of the whole contents
without confusing learners.
Depending on the creativity of
instructor, Blendspace also allows us
to incorporate contents and skills to
fulfill learning objectives, and also
support learner autonomy,
personalized learning as well as
promote multi-sensory experiences.
For instructors monitoring purposes,
Blendspace sends daily summary
report updating us on the number of
viewers and comment through email
too. However, the number of traffic is
not detected by Moodle (GOALS).
In addition, Blendspace lessons can be
shared through social media
(Facebook and Twitter), email,
website embed code and also QR code.
Though I am still experimenting,
overall, I find using Blendspace
rewarding. Class survey also yields
positive feedbacks from learners.
Conclusion
If any instructor is looking for a web
tool which can neatly house contents,
allow communication beyond
classroom, and share resources with
learners or global online communities
with almost zero technical skill and no
financial cost at all, Blendspace is
worth considering.
Siti SalmiahMuhammad is the
Language Teacher of The Faculty of
Major Language at the Universiti
Sains Islam Malaysia. She can be
contacted at msalmiah@usim.edu.my.
Blending with Blendspace
7. 05
by : Dr. Ahmed Aboulez
Career of the future?
Future careers for 21st Century jobs
need specific higher levels of
educational experiences in school,
college, and beyond, from cradle to
career, to build knowledge and skills
for success in a globally and digitally
interconnected world. Society will
need college graduates with mental
agility and adaptability. There are
indications there is a significant gap
between what undergraduate
students are taught and assessed and
what the skills of 21st Century jobs are
required. So it is important to prepare
our students to 21st Century jobs we
have to re-design online curriculum to
provide them with multi-disciplinary
skills instead of static content.
The keys questions are: (i) What are
the skills of 21st Century jobs?, (ii)
What does the future of online
learning look like?, and (iii) How can
we re-designing online curriculum to
prepare students for 21st Century
jobs?
The main skills of 21st Century jobs for
the current globalizing economic
world are:
1. Creativity and Innovation: The
ability to create a new way of
thinking and be able to find
solutions to new problems.
2. Critical Thinking and Problem
Solving: The ability to apply
higher-order thinking (HOTs) to
new problems and issues
appropriate reasoning to analyze
the problems and be able to
make appropriate decisions to
solve the non-routine problems.
3. Communication: The ability to
communicate effectively in a
wide variety of forms and context
using multimodal
communications and
technologies.
4. Collaboration and Teamwork:
The ability to work in teams
effectively to generate share, and
original ideas.
5. Information Literacy: The
ability to access, evaluates,
synthesize, and share the
information from multi-
disciplinary and interdisciplinary
sources.
6. Technology Application: The
ability to identify appropriate
technology tools and use the
efficient, ethically, and
effectively.
7. Career and Life Skills: the
ability to become self-directed
and independent learners who
can adapt to change, manage
project, take responsibility to
their work, lead other and
achieve results.
8. Personal and Social
Responsibilities: The ability to
develop culture competence in
working with others by
recognizing and respecting
culture differences while
working with diverse cultural
and social background.
Looking to the future always contains
two main parts, (i) Dreaming, (ii).
Dreading, and between them is (iii)
Designing. For the designers, the
future is not far off place. It is the
place where they work every day.
Design is a form of activism. Designers
see the world as kit of parts, they re-
shape and re-simple the best pieces
from what out there to build and
create something new and better, as a
combination of,
(i). Project-based,
(ii). Gasification,
(iii). Inspire,
(iv). Social media, and
(v). Digital media learning.
It is important to plan a new vision of
the future by re-designing the online
curriculum to according to the up-date
skills of 21st Century jobs. The new
vision of the online curriculum is not
just static content. It is more far than
that. It has to learn student skills for
the life through mapping the online
curriculum including the relevant
objective learning, open-ended
courses, innovative pedagogy,
interactive infographic, top authoring
tools, and creative personalized
assessments. Designers and
Developers online curriculum to
prepare students for 21st century jobs
have to answers all these six questions
of learning processes: (i) What
students learn?, (ii) How they learn?,
(iii) How we know they are learning?,
(iv) Where is learning happened?, (v)
When is learning happened?, and (vi)
Who is involved? .What we need is
learning integrated by design. The
future of online Curriculum model
must be:
1. Personalized: to fit each learner.
2. Learner-Driven: to let learner
own their learning.
3. Applied: to let learner learn by
doing.
4. Cost-Effective: to be feasible at
scale.
5. Tech-Enabled: to leverage
technologies that work.
Ahmed Aboulez is the Assistant
Professor of e-Learning at the Islamic
University Al-Madeenah Al-
Monawarah. He can be contacted at
aaboulez1@gmail.com.
Re-Designing Online
Curriculum to Prepare Students
for 21st Century Jobs
SHORT
COMMUNICATION
8. 06
1.جيبتوفراتصالبنيالطلبةوشبكة
اإلنرتنت.
2.جيبتوفرسعةموجةكبريةمتكن
الطلبةمناالتصالبشبكةاإلنرتنت
بسرعةعالية.
3.قديتطلباألمرتوفرأجهزةإضافية
مثلجهازـلاVideo Server.
الجهاتالمستفيدةالتعليم خدمة من
عنبعد
1.اجلامعات
2.ادلستشفيات
3.قاعاتاترمتؤادل
4.يونزالتلف
5.ادلنظماتاذليئاتوالدبلوماسية
6.كاتالشرادلؤسساتو
Nurkhamimi Zainuddin is the
Deputy Director of GOAL-ITQAN at
the Universiti Sains Islam
Malaysia. He can be contacted at
khamimi@usim.edu.my.
SHORT
COMMUNICATION
ويلتقي أخرى وسيلة أي أو الكمبيوتر ،الفيديو
.الحق وقت يف ادوادل على يتحصل أو
فوائدالتعليمعنبعد
1.ادلالئمةحيثتوفرادلالئمةبنياحملاضر
الطالبو.
2.ادلرونةتتيحللدارسخيارادلكةشارحسب
الرغبة.
3.التأثريالفاعليةوأثبتتالبحوثاليت
أيترجعلىنظامالتعليمعنبعدأنو
ازىويأويفوقيفالتأثريالفاعليةونظام
التعليمالتقليديوذلكعندماتستخدم
ىذهالتقنياتبكفاءة.
4.ادلقدرةالكثريمنأشكالالتعليمعنبعد
التكلفالكثريمنادلال.
5.اإلحساسادلتعددىناكالعديدمن
اتراخليايفطرقتوصيلادلادة،اسيةرالد
منهاادلادةاسيةرالدادلتلفزةالتفاعلومن
امجربالكمبيوترادلادةواسيةرالدادلسجلة
يفأشرطةكاسيت.
متطلباتالتعليمعنعدُب
1..وجودحاسوبخادمserver
ذيسعةوسرعةكافيتني
2.جيبالسماحللمربرلنيبالدخولإىل
مساحةمعينةيفاحلاسوبكزيادلر.
3.جيبتوفرامجربلعملصفحات
اإلنرتنتوصيانتهامثلامجربيررحت
الصفحات.
الدين زين بن نورحميمي .د :بقلم
بعد عن بالتعليم يقصدتكنولوجيا استخدام
الكببيوتر وتقنيات االتصال.التعليم عملية يف
التعليموعنبعدىونقلالعلممناكزرم
جتمعويفاصموعالدولإىلمدهناالبعيدةاليت
التتوفرفيهاوسائلوسائطادلعرفةالضخمة
ادلتخصصةو.
ويكوناالتصالبنيالطالبادلتلقياحملاضرو
متفاعلويتيحنظامالتعليمعنبعدإمكانية
تلقىاتراحملاضمنمصدربعيدعنمكان
احملاضرةبنفسالسرعةويفنفسزمنالتنفيذ
real time applicationميكنوىذاالنظام
منبثاتراحملاضاحليةادلسجلةوبكفاءة
،عاليةحيثميكنالطالبأوادلستمعمن
حضورزلاضرةداخلأوجخارحدودالبالد.
وينقسمالتعليمعنبعدمنحيثإىل النقل
:نوعني
1.االتصال يكون حيث امنزمت نقل
التفاعلويفب احلقيقي الوقتاحملاضر ني
.الطالبو
2.يقوم احملاضر أن حيث امنزالالمت النقل
اسيةرالد ادلادة توفري أو وتوصيل بنقل
اسطةوب
بعد عن التعليمDistance Learning
9. 07
An Evening with
GOAL-ITQAN
Management
08 April 2016 (Friday)
Senate Hall, USIM Chancellery
This first meeting gave special focus to
inform the following:
JKPU approval and related actions
The breakdown of the different
sections of GOAL-ITQAN
Proposed organization chart
The focus and direction of the
department
The proposed Office layout
Paradigm shift that must be observed
by all members
All members took note of the speech
and briefing by the Director, Deputy
Director, Head of Division, and
Assistant Registrar of GOAL-ITQAN.
Some of the views expressed are as
follows:
Office partition to be provided in
the comfort of staff.
Providing a nursery room to place
kids during school holidays.
Request for extra employee to be
placed in Pandan Indah campus to
uptake the task of maintaining ICT
facilities in Pandan Indah.
The session ended with a closing
speech by the Director of GOAL-
ITQAN.
NEWS
BULLETIN
The Establishment of Global Open Access
Learning Centre, Immersive Technology &
Quality Assurance (GOAL-ITQAN)
GOAL-ITQAN was established from the merging of the Centre of e-Learning
(GOAL Centre), the Centre for Teaching & Learning Innovation (PIPP) and the
Centre for Information Technology (PTM). The establishment of the new centre
was officially announced during the Vice Chancellor’s New Year Message
(2016) on 23 February 2016. Based on this announcement, preliminary
discussions with the Management of the University have been held regularly to
ensure the smooth running of the merging process.
GOAL-ITQAN will be headed as Prof. Dr. Rozhan M. Idrus (Director), Dr. Mohd
Zalisham Jali (Deputy for ICT), Dr. Najwa Hayaati Mohd Alwi (Deputy for
teaching & learning), and Dr. Nurkhamimi Zainuddin (Deputy for Accreditation
& Quality Assurance).
In general, the functions of the department will be divided into three (3) main
parts (excluding the director's office) as follows:
1) Director's Office
Strategic planning
Administration & Financial Management
Human Resource & Talent Management
2) ICT Development & Advancement
System, Portals & Apps Development
Networking, Access and Data Security
Academic Support & Customer Service (ICT)
ICT Infrastructure & Info-structure
3) Innovation of Teaching & Learning
Innovation of Teaching & Learning
Training and Acculturation (T&L tools, apps & system)
Copyright and Content Publications
Computer Lab management and Teaching Aids facilities
4) Accreditation & Quality Assurance
Accreditation & Recognition
Quality Control & Curriculum (Academic)
Quality Control (ICT facilities)
Programme Promotion & Management (ODL, LLL & Enterprise)
There will be 14 focus of this centre with 19 programmes (KPIs) for the year
2016 alone, based on previous commitment of the original centre. GOAL-ITQAN
operates in the existing office space of GOAL Centre (Library Building), as well
as PTM Building. Slight changes will be done in stages in coordinating staffs’
positions to conform to their new function accordingly.
For more info, please visit our official sites at goal-itqan.usim.edu.my
10. 08
ODL Structural Workshop
Ahmad Farid Mohd Jamal
Global Open Access Learning Centre
14 March 2016 (Monday)
Library Seminar Room
A total of 20 participants attended the workshop with the
objective of providing space for faculty members to give their
input in the development of USIM ODL structure. This workshop
are expected to produce a complete skeleton that will be the
reference document for USIM in developing new ODL program or
course in the future.
In general, faculty representatives understand the ODL concept
introduced by GOAL Centre and requested that the results of the
workshop will be formally extended to the Dean. Faculty
representatives also agreed that some of the courses that are
suitable and potential will be proposed to be developed as ODL
Program. The executive summary of the workshop will be
proposed to the Senate Members / University Management for
official approval.
ODL Briefing Session
for the Semester of
February 2016
04 March 2016 (Friday)
GOAL-ITQAN Library Building
Web 2.0 Presentation
Tube Training
18 April 2016 (Monday)
Training Room, GOAL-ITQAN
Demo Adobe Connect
Product by Statworks
22 April 2016 (Friday)
Meeting Room, GOAL-ITQAN
Visit from Varna University of
Management, Bulgaria
Ahmad Farid Mohd Jamal
Global Open Access Learning Centre
15 March 2016 (Tuesday)
GOAL Centre
A working visit from the Director of International
Cooperation and Marketing Manager at Varna
University of Management, Bulgaria, accompanied by
the officers of USIM 'Alamiyyah. This visit aims to
obtain information on USIM e-learning structure,
GOALS platform, as well as the processes and
methods of online learning development in USIM.
The delegates were also interested to know more
about the development process of GOALS and the
best practices of e-content development in USIM.
NEWS
BULLETIN
11. 09
BLENDSPACE
Intan Ros Safina Binti Safri
GOAL-ITQAN
Blendspace is a free web app that
enables you to create digital lesson in
5 minutes.
With Blendspace lecturer can easily
share a bunch of your online
resources with student. They can also
monitor and test student
understanding with assessment,
quizzes and discussion.
This app makes better understanding
for those who are weak in
comprehension.
With Blendspace student can join the
class by entering the class code given
by lecturer.
Official site: https://www.tes.com/
ZAPTION
Intan Ros Safina Safri
GOAL-ITQAN
Zaption is a web application that
makes your presentation interactive
with questions and quizzes inside of
your presentation.
With Zaption, you can quickly add any
text, images and questions to online
videos. Instead, you can just use your
ready-made lessons.
This app let you share your video
lesson in two ways, present live and
watch together among student or
student can watch on their own.
Lecturer just need to copy the link of
their video lesson and tell the student
about it.
Lecturer can also monitor on how
their student’s responded based on
the lesson analytics. They can also
save and download all the responses
in format of excel.
It can be used in any device such as
Windows Phone, iPad and Androd.
Official site:
https://www.zaption.com
ADOBE CONNECT
Intan Ros Safina Binti Safri
GOAL-ITQAN
Adobe Connect is a web conferencing
software service that offers immersive
online meeting for collaboration of
experiences, virtual classrooms and
also a large scale webinars.
Adobe Connect can serve an
organization’s web meeting needs,
presentations, online training
materials, learning modules, user
desktop sharing and also the ability to
record session and view them at any
time. It is also offer the option to
extend their services to include
webinar and event management, and
also features that encourage social
learning.
In addition, all meeting rooms or
presentations are organized into
'pods'; with each pod performing a
specific role (i.e. chat, whiteboard,
note, etc.).
Official site:
http://www.adobe.com/products/ad
obeconnect.html
Intan Ros Safina Binti Safri is the
IT Assistant Officer of GOAL-ITQAN at
the Universiti Sains Islam Malaysia
(USIM) She can be contacted at
intanrossafri[at]usim[dot]edu[dot]my
E-LEARNING
BUZZ
12. 010
STRATASYS Objet500
Connex3
(3D PRINTER)
Intan Ros Safina Safri
Global Open Access Learning Centre
The Stratasys holds more than half
the global market with 600 over
patents and has also sold over
100,000 printers. Stratasys growth is
built on the growth of 3D printers
with leading technologies like FDM
and PolyJet which is widely used
today from prototyping to
manufacturing of end-use parts.
3D printing also known as additive
manufacturing is a process of making
three dimensional (3D) solid objects
from a digital file.
The creation of a 3D printed object is
achieved using additive processes. In
an additive process an object is
created by laying down successive
layers of material until the entire
object is created. Each of these layers
can be seen as a thinly sliced
horizontal cross-section of the
eventual object.
The Stratasys, one of the largest 3D
printer manufacturers in the world,
just went Technicolor. The company
has announced the Object500
Connex3 first 3D printer capable of
printing both in full color and multiple
materials.
With this, 3D printing will lower
production costs, rapid the process of
prototyping, lower cost on improving
the quality of products.
TECHNOLOGY
SNIPPET
BUZZ
Picture 1: Object500 Connex3
Lecturer can bring this 3D printing
into the classroom exposes learners to
the same cutting-edge technologies
they encounter in their studies.
Picture 2: Dental Material
For researchers, Stratasys 3D Printing
breaks barriers with unmatched
material capabilities, including
impressive detail, precision and
durability.
Stratasys Object500 Connex3 reveals
a full color, multi material
professional 3D printer. It is
borrowing a technique from 2D inkjet
printers: it blends cyan, magenta and
yellow to create a broad range of
colors.
Picture 3: Full in color
The Connex3 is the first printer that
actually blends colors to create a
whole spectrum. It also just
revealed mild-range color printers
that print in plastic and sugar.
Picture 4: Image with Rubber-like
Connex3 blend up to three materials,
to yield every colors, translucencies
and durometers.
Official site:
http://www.stratasys.com/
Intan Ros Safina Binti Safri is the
IT Assistant Officer of GOAL-ITQAN at
the Universiti Sains Islam Malaysia
(USIM) She can be contacted at
intanrossafri[at]usim[dot]edu[dot]my
13. 011
2016 The 4th
International
Conference on
Information
Technology and
Science (ICITS 2016)-
Scopus and Ei
17th – 19th June 2016
Tokyo, Japan
Website : http://icits.org/
Deadline for paper submission:
5th March 2016
2016 3rd
International
Conference on
Teaching and
Education Sciences
(ICTES 2016)
22nd – 24th June 2016
Singapore
Website: http://www.ictes.org/
Deadline for paper submission:
20th February 2016
FORTHCOMING
PROGRAM
USIM 2nd e-Learning
Colloquium
1st June 2016
Universiti Sains Islam Malaysia
(USIM)
Website: http://conference-
goalcentre.usim.edu.my
Deadline for paper submission:
1st April 2016
Scope of conference:
Gamification
MOOC
Web 2.0 technologies and
classroom
e-Learning to support
communities and individuals
Knowledge management
Adaptive e-Learning and
intelligent apps & tools
Life long e-Learning
Fee Structure:
Free Admission
Keynote:
Prof. Dr. Rozhan M. Idrus (USIM)
AP. Dr. Supyan Hussin (UKM)
Dr. Noraida Hj. Ali (UMT)
Mr. Vincent Stocker (Pukunui (M)
ICMIP 2016 the first
International
Conference on
Multimedia and Image
Processing--EI
Compendex
1st – 3rd June 2016
Bandar Seri Begawan, Brunei
Darusslam
Website: http://www.icmip.org/
Deadline for paper submission:
10th March 2015
2016 International
Conference on
Computer
Communication and
Management (ICCCM
2016)
6th – 7th June 2016
Hong Kong
Website:
http://academicfora.com/bessh-
hongkong-6-7-june-2016/
Deadline for paper submission:
31st May 2015