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Gamification should be an intentional strategy to increase engagement by appealing to intrinsic motivations like relatedness, autonomy, mastery and purpose. It uses game design elements like rewards given by the system, awards from other players, and incentives to earn rewards rather than direct bribes. Gamification borrows concepts from games, play, and serious games to create engaging experiences, but it is not about trivializing important work - it is about empowering people with information and responsibility.






