This document provides descriptions of 10 group games that can be played with pupils. The games include variations of hide and seek, tag, relay races, and drawing games. The goal is to provide fun cooperative activities that encourage social skills like teamwork and communication through play. Decorating the clips for one game like Facebook buttons could make the game more appealing by relating it to something familiar to children.
1. “CREATING THE BASIS FOR COEXISTENCE, RESPECT AND COOPERATION”
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GROUP GAMES WITH PUPILS
1. A different version of hiding place
In this game, one player hides while the others count. Then everyone goes looking for the only
one hiding. When one of the seekers finds the hiding place, he joins it. The last one to find the
place where everyone is hidden loses this game.
2. To beat, to beat
In the center of the circle, formed by 10-12 children, stands the leader with a small rubber or
tennis ball in his hand.
Children are counted in order of numbers.
The presenter shouts "Beats, beats ... number 5!" and leaves the ball on the ground.
Everyone runs away as far away as possible. The child, who is number 5, runs to the ball and,
after picking it up, shouts, "Stay!"
Runners are required to stop at the spot where the team found them.
By tossing the ball, it seeks to hit one of them, with a successful change of role.
3. Avoiding bags
The children are arranged in two columns. Each team has one sack and a starting line. 50 meters
from the start line, there are rope balloons.
The goal of each team is for each participant to go to the other end
with a shoe bag on their feet and bring a balloon. This team, which
has collected the most balloons, wins.
2. “CREATING THE BASIS FOR COEXISTENCE, RESPECT AND COOPERATION”
2018-1-RO01- KA229-049097_5
4. Kick the box
This old game is a variant of the hide and seek, with an unusual addition - you need a bucket or
box.
Rules:
One person is selected to kick the pot first. He blindfolds and counts to one hundred. If he still
can't, say some of his favorite poems or sing a song.
The goal is to give the others a chance to hide.
At the end of the count, he says, "Ready or not, I'm coming!"
When he finds someone, the seeker must know the name of the intention, then they run to the
bucket and whoever kicks it first has the right to hide again.
5. Turn the blanket over
There was a blanket on the ground and a group of participants stood on it. Their task is to turn
the blanket on while everyone is on it. If one touches bare earth, the group starts over.
6. The most smart game
Chairs are placed in a circle smaller than the players. While the music is playing, the children
are walking around the chairs when the music is over, the children should quickly sit in the
chair. Who's not enough chair is eliminated from the game. In the next round, one chair is
removed and the children continue to flee. This is repeated until two participants and one chair
remain. Win the one who will first have time to sit down after the music has stopped.
7. Bat and butterflies
The game is played with
as many participants as
possible. Everyone is in a
circle. One participant is
selected to play the role of
the bat and several
butterflies. The eyes of the
bat bind. He strives to
catch the butterflies by
focusing on the sounds
they make / bats / the bat
constantly emits the “bat”
sound. Butterflies rotate
around the bat, and when they make a “BEEP-BEEP” sound, they direct the bat. When a bat
catches a butterfly, they change places. All other participants in the circle do not allow the
butterflies to fly out of the circle.
3. “CREATING THE BASIS FOR COEXISTENCE, RESPECT AND COOPERATION”
2018-1-RO01- KA229-049097_5
8. Deer hunting
Materials needed: two scarves to use as eye dressings
Rules: It is played in pairs - "hunter" and "deer". Both are blindfolded. They must be standing
on either side of a large table. The aim is for the "hunter" to catch the "deer". They both have
no right to separate their hands from the table, and the "hunter" has to hit them on it as he walks.
It is played for a certain period of time, in which, if they touch, the "hunter" must grasp the
"deer" while he tries to get out. If the "hunter" manages to catch the "deer" for the set time, he
becomes a winner or loses if he fails.
CLOSE GAMES
9. Creating Game
All children sit in a circle. Each sheet of paper and pencil or marker. At the signal, everyone
begins to draw. As soon as the music stops, everyone finishes drawing and goes round in their
drawing. At the next signal, the children should continue to draw what everyone receives until
the next signal sounds. So you can continue until the sheets come back to their masters. Now
let's see what happened? It is better to play this game on the music - while the music is playing,
the children draw how it stops, the children carry the drawings.
10. Pinch game
At the start of the game, each child should have a secured garment clip on the back of their
blouse. After the signal is given, the children start chasing themselves, trying to take away the
rest of the pegs, but without losing theirs. It wins the child who has a pinch on his back and has
the most pinches.
To make this game a lot more appealing to children, we have
one idea for you: decorate your clips so that they look like the
Facebook buttons. If there is any way to "peel off" the kids
from the social network, maybe it's him. Then, by the rules of
the game, the winner is the child who has collected the largest
number of likes. This will be especially fun for the kids -
guaranteed! �
BG Team