EMPLOYER PRESENTATION:
September 2018
• Challenges
• The New Approach
• The FUSION Program
• Employer Engagement Opportunities
AGENDA
2
CHALLENGES
Our current approach is coming up short
3
• Between 2010 and 2020, employment growth and
retirements will require more than 9,000 NEW
application and web developers in Minnesota.
(Source: DEED Occupational Projections through 2020)
•
In September 2018 there are nearly 35,000 open
applicaiton or web develop position in Minnesota
(source: indeed.com)
•
37% of employers report difficulty hiring new grads,
due to skill mismatches and lack of candidates.
(source: DEED 2013 survey of employers)
TALENT SHORTAGE EXAMPLE:
4
• Technology skills used to produce
actual products and solutions
• The capacity to work effectively with
others and be part of a team
• The ability to appreciate business
goals and customer requirements
THE EXPERIENCE GAP
Students are often lacking
real-world work experience:
• Limited capacity to provide “real-world”
applied experience in college
• University curriculum tends to be
discipline rather than competency based
•
THE EDUCATION CHALLENGE
Educators struggle to keep pace
with changing market demands
and technologies:
6
Technology is changing so fast that it is hard
for colleges to keep up with the new
techonlogy systems in the classroom.
FUSION Definition:
“The binding of two or more things, tangible or
intangible, into something new that possesses
properties of both.”
EDUCATORS
+ EMPLOYERS
Experienced students,
highly employable and
prepared for the
demands of the market.
FUSION: A New Approach
7
EMPLOYER ENGAGED EDUCATION
Employers working with educators to create a new generation of
graduates experienced in their field prior to graduation.
• Employers may engage by:
– Helping to shape and evolve
curriculum based on business needs
– Leading educational sessions and
mentoring students
– Providing feedback to educators as
market and technology demands
change
– Helping students prepare for the
workplace
• Employers will benefit by:
– Students graduating with a practical
blend of professional, technical and
hands-on experience
– Gaining privileged access to a
continuous pipeline of talent
– Talent acquisition process that matches
skills with business needs through a
unique, IT residency program
8
FUSION PROGRAM
Innovative program blending employer and educator perspectives
9
• FUSION curriculum is developed in
conjunction with employers
• Junior and Senior year of a bachelor’s
degree program offered at Metropolitan
State University or Minnesota State
University-Mankato
• Typical pathway into program is from 2-
year institutions with students already
competent in entry level technical skills
• IT residency program provides credit for
graduation (8 credits of FUSION total)
• Employer partners evaluate and select
student residents
FUSION PROGRAM SPECIFICS
10
• Self-management; skills that underlie
personal and professional success;
• Working effectively with others; skills
and attributes that enable individuals to
work productively and enjoyably with
others, including people with diverse
backgrounds or perspectives;
• Contextual awareness of and
responsiveness; understanding the
industry, business and customer
perspective
• Thinking and process skills; the
framework and techniques needed for
analysis, decision making and
innovation.
FUSION WORKPLACE OUTCOMES
11
• Proficiency with current programming
languages and platforms (e.g. Java, Java
Script, HTML 5, .net)
• The ability to apply software
development methodologies and
standards to product development
• Design and implement a computer-
based system, process, component, or
program to meet desired needs
• The capacity to analyze existing
systems and add features or enhance
solutions within that environment
• Awareness of the need and options to
maintain skills through continuous
professional development
FUSION TECHNICAL OUTCOMES
Example for Computer App Development
12
FUSION PROGRAM AMBITIONS
Mission
Provide a rewarding career opportunity for students and produce
the quality I.T. talent needed by Minnesota employers
Vision
Create a community of learners, educators and employers that help
fuel innovation and entrepreneurship in Minnesota’s I.T.
Community
13
EMPLOYER ENGAGEMENT OPPORTUNITIES
Pathways to secure the talent you need
14
ENGAGEMENT OPPORTUNITIES
Employer engagement is centered around the IT Residency program, but there are
many other opportunities to be involved as well.
Program Development
• Program continuous improvement
• Scholarship funding
• Advocacy initiatives
Employer Led Learning
• Guest speaking
• Adjunct faculty role
• Project sponsorship
• Cooperative research
• Competitions/Challenges
Career Guidance
• Informational interviews
• Business showcase visits
• Mentoring
Employer
Program
Development
Employer
Career
Guidance
Employer
Led
Learning
IT
Residency
15
EMPLOYER SUPPORTERS
Join these forward-thinking employers who have helped shape
the Fusion program to date:
• Blue Earth Interactive
• Digineer
• Maverick Software Consulting
• Minnesota Headhunter, LLC
• MOJO Minnesota
• The Nerdery
• Project Skyway
• Yugma
17
NEXT STEPS
• Employer I.T. residency students are available – contact us for
more information
• Job description is required along with designated supervisor
• Contact FUSION Coordinator at Minnesota State IT Center of Excellence
Contact:
Janice.aanenson@metrostate.edu
or
visit http://fusion-education.org/
for more information.
18
THANK YOU!
19

Fusion 2018 presentation

  • 1.
  • 2.
    • Challenges • TheNew Approach • The FUSION Program • Employer Engagement Opportunities AGENDA 2
  • 3.
    CHALLENGES Our current approachis coming up short 3
  • 4.
    • Between 2010and 2020, employment growth and retirements will require more than 9,000 NEW application and web developers in Minnesota. (Source: DEED Occupational Projections through 2020) • In September 2018 there are nearly 35,000 open applicaiton or web develop position in Minnesota (source: indeed.com) • 37% of employers report difficulty hiring new grads, due to skill mismatches and lack of candidates. (source: DEED 2013 survey of employers) TALENT SHORTAGE EXAMPLE: 4
  • 5.
    • Technology skillsused to produce actual products and solutions • The capacity to work effectively with others and be part of a team • The ability to appreciate business goals and customer requirements THE EXPERIENCE GAP Students are often lacking real-world work experience:
  • 6.
    • Limited capacityto provide “real-world” applied experience in college • University curriculum tends to be discipline rather than competency based • THE EDUCATION CHALLENGE Educators struggle to keep pace with changing market demands and technologies: 6 Technology is changing so fast that it is hard for colleges to keep up with the new techonlogy systems in the classroom.
  • 7.
    FUSION Definition: “The bindingof two or more things, tangible or intangible, into something new that possesses properties of both.” EDUCATORS + EMPLOYERS Experienced students, highly employable and prepared for the demands of the market. FUSION: A New Approach 7
  • 8.
    EMPLOYER ENGAGED EDUCATION Employersworking with educators to create a new generation of graduates experienced in their field prior to graduation. • Employers may engage by: – Helping to shape and evolve curriculum based on business needs – Leading educational sessions and mentoring students – Providing feedback to educators as market and technology demands change – Helping students prepare for the workplace • Employers will benefit by: – Students graduating with a practical blend of professional, technical and hands-on experience – Gaining privileged access to a continuous pipeline of talent – Talent acquisition process that matches skills with business needs through a unique, IT residency program 8
  • 9.
    FUSION PROGRAM Innovative programblending employer and educator perspectives 9
  • 10.
    • FUSION curriculumis developed in conjunction with employers • Junior and Senior year of a bachelor’s degree program offered at Metropolitan State University or Minnesota State University-Mankato • Typical pathway into program is from 2- year institutions with students already competent in entry level technical skills • IT residency program provides credit for graduation (8 credits of FUSION total) • Employer partners evaluate and select student residents FUSION PROGRAM SPECIFICS 10
  • 11.
    • Self-management; skillsthat underlie personal and professional success; • Working effectively with others; skills and attributes that enable individuals to work productively and enjoyably with others, including people with diverse backgrounds or perspectives; • Contextual awareness of and responsiveness; understanding the industry, business and customer perspective • Thinking and process skills; the framework and techniques needed for analysis, decision making and innovation. FUSION WORKPLACE OUTCOMES 11
  • 12.
    • Proficiency withcurrent programming languages and platforms (e.g. Java, Java Script, HTML 5, .net) • The ability to apply software development methodologies and standards to product development • Design and implement a computer- based system, process, component, or program to meet desired needs • The capacity to analyze existing systems and add features or enhance solutions within that environment • Awareness of the need and options to maintain skills through continuous professional development FUSION TECHNICAL OUTCOMES Example for Computer App Development 12
  • 13.
    FUSION PROGRAM AMBITIONS Mission Providea rewarding career opportunity for students and produce the quality I.T. talent needed by Minnesota employers Vision Create a community of learners, educators and employers that help fuel innovation and entrepreneurship in Minnesota’s I.T. Community 13
  • 14.
    EMPLOYER ENGAGEMENT OPPORTUNITIES Pathwaysto secure the talent you need 14
  • 15.
    ENGAGEMENT OPPORTUNITIES Employer engagementis centered around the IT Residency program, but there are many other opportunities to be involved as well. Program Development • Program continuous improvement • Scholarship funding • Advocacy initiatives Employer Led Learning • Guest speaking • Adjunct faculty role • Project sponsorship • Cooperative research • Competitions/Challenges Career Guidance • Informational interviews • Business showcase visits • Mentoring Employer Program Development Employer Career Guidance Employer Led Learning IT Residency 15
  • 16.
    EMPLOYER SUPPORTERS Join theseforward-thinking employers who have helped shape the Fusion program to date: • Blue Earth Interactive • Digineer • Maverick Software Consulting • Minnesota Headhunter, LLC • MOJO Minnesota • The Nerdery • Project Skyway • Yugma 17
  • 17.
    NEXT STEPS • EmployerI.T. residency students are available – contact us for more information • Job description is required along with designated supervisor • Contact FUSION Coordinator at Minnesota State IT Center of Excellence Contact: Janice.aanenson@metrostate.edu or visit http://fusion-education.org/ for more information. 18
  • 18.