This document discusses using a finite state machine (FSM) approach to manage the different states of a user interface for editing and saving a name. It notes some issues with using boolean flags alone to track editing, saving, and error states. It then introduces FSM as a better solution, where the UI has a single state at a time and transitions between states are defined by events. It provides examples of FSM libraries like XState that can be used to implement this approach for a web front-end.