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     Frogs,	
  hippos	
  and	
  weddings:
                                        	
  
    Learnings	
  from	
  building	
  wooga	
  
                         	
  
    Jens	
  Begemann	
  (Founder	
  &	
  CEO)
                                            	
  
Remember	
  Jamba‘s	
  Crazy	
  Frog	
  




§    2001-­‐2008:	
  valuable	
  entrepreneurial	
  learnings	
  made	
  
      @Jamba	
  (startup	
  in	
  Berlin)	
  
§    Best	
  preparaBon	
  for	
  starBng	
  wooga	
  
wooga	
  –	
  world	
  of	
  gaming	
  

About	
  wooga	
  
                                                                              Jens	
  Begemann	
  
Founded	
  January	
  2009	
                                                    -­‐Founder	
  &	
  CEO-­‐	
  
Funding	
  of	
  $32m	
  
InternaBonal	
  team	
  of	
  110	
  
from	
  over	
  20	
  countries	
  in	
  Berlin	
  

                                                      Key	
  stats	
  
                                                      6	
  games	
  on	
  Facebook	
  
                                                      40	
  million	
  acBve	
  users	
  
                                                      70%	
  of	
  users	
  are	
  female	
  (age	
  20-­‐60)	
  




                                                                                                                    3	
  
Agenda	
  

 I.  Founding	
  team	
  
 II.  How	
  to	
  get	
  started	
  
 III.  Product	
  development	
  
 IV.  Culture	
  
 V.  RecruiBng	
  
 VI.  Investors	
  


                                        4	
  
Trust,	
  clear	
  responsibiliBes	
  &	
  strenghts	
  




             Philipp	
  Moeser	
          Jens	
  Begemann	
  
           Co-­‐founder	
  &	
  CTO	
     Founder	
  &	
  CEO	
     5	
  
FOCUS	
  




                vs.	
                      vs.	
  



    Sales	
               Technology	
               Product	
  


                                                                   6	
  
FOCUS	
  
PRODUCT	
  




              §  NO	
  Biz	
  Dev	
  

              §  NO	
  Sales	
  




                                         7	
  
Agenda	
  

 I.  Founding	
  team	
  
 II.  How	
  to	
  get	
  started	
  
 III.  Product	
  development	
  
 IV.  Culture	
  
 V.  RecruiBng	
  
 VI.  Investors	
  


                                        8	
  
Business	
  Plan	
  


                       9	
  
Slide
                                                                                              	
  fro10
                                                                                                     m	
  
Product	
  Plan:	
                             Financial	
  Plan:	
                  Nov	
  
                                                                                             2008
                                                                                                      	
  

                             Casual	
  
        Social	
             Games	
  
       Networks	
  


                       Brain	
  
                      training	
  




           Brain	
  Sport	
  

 Vision:	
  
 Become	
  a	
  major	
  consumer	
  brand	
  &	
  desBnaBon	
  
 for	
  social	
  casual	
  games	
  on	
  the	
  web	
  &	
  mobile	
  phones	
  
Business	
  Plan	
  


                       11	
  
Have	
  a	
  vision!	
  



       „Games	
  for	
  everyone“	
  

                                        12	
  
Important:	
  Product	
  -­‐	
  prototype	
  




                                                13	
  
How	
  do	
  you	
  grow	
  customers?	
  -­‐	
  Brain	
  Buddies	
  
4	
  month	
  ader	
  launch	
  we	
  ran	
  out	
  of	
  wall	
  




                                                                     15	
  
Maybe:	
  How	
  do	
  you	
  moneBze?	
  




                                             16	
  
Agenda	
  

 I.  Founding	
  team	
  
 II.  How	
  to	
  get	
  started	
  
 III.  Product	
  development	
  
 IV.  Culture	
  
 V.  RecruiBng	
  
 VI.  Investors	
  


                                        17	
  
DON‘T	
  follow	
  the	
  HIPPO*	
  
        *Highest	
  paid	
  person’s	
  opinion	
  




Source	
  (Hippo):	
  hep://www.am.dodea.edu/bragg/murray/Images/hippo.png	
     18	
  
A/B	
  tesBng	
  


                    111%	
  




                    100%	
  




                    104%	
  



                               19	
  
User	
  tesBng	
  




                     20	
  
Throw	
  stuff	
  away	
  



    Success	
  comes	
  
    by	
  what	
  you	
  
    don‘t	
  do!	
  




                            21	
  
Agenda	
  

 I.  Founding	
  team	
  
 II.  How	
  to	
  get	
  started	
  
 III.  Product	
  development	
  
 IV.  Culture	
  
 V.  RecruiBng	
  
 VI.  Investors	
  


                                        22	
  
1	
  
	
  	
  	
  	
  	
  	
  One	
  office,	
  one	
  team,	
  one	
  language	
  




                                                                              23	
  
2	
  
	
  	
  	
  	
  	
  	
  OPENNESS	
  




    Share	
  key	
  informa`on	
  internally	
     24	
  
3	
  




          Geang	
  
             things	
  
                      done!	
  
        ✔	
  
                                  25	
  
4	
  
          10	
  year	
  vision	
  


          6	
  month	
  plan	
  


        Weekly	
  itera`ons	
  
                                     26	
  
5	
  
           Your	
  behavior	
  	
  
                    =	
  	
  
        your	
  company	
  culture	
  



                     vs.	
  


                                         27	
  
Agenda	
  

 I.  Founding	
  team	
  
 II.  How	
  to	
  get	
  started	
  
 III.  Product	
  development	
  
 IV.  Culture	
  
 V.  Recrui`ng	
  
 VI.  Investors	
  


                                        28	
  
RecruiBng	
  


                2h/day	
  
                for	
  everyone	
  in	
  
                senior	
  team	
  




                                            29	
  
NO	
  compromise	
  


Rather	
  leave	
  a	
  job	
  posiBon	
  open	
  than	
  
employ	
  someone	
  who	
  doesn’t	
  fully	
  fit	
  
                                                             30	
  
Onboarding	
                                  Equally	
  
                                             important	
  


 Leaving	
  employees	
  
               Happy people talk to 10 people
      !	
     Unhappy people talk to 100 people          31	
  
Agenda	
  

 I.  Founding	
  team	
  
 II.  How	
  to	
  get	
  started	
  
 III.  Product	
  development	
  
 IV.  Culture	
  
 V.  RecruiBng	
  
 VI.  Investors	
  


                                        32	
  
Raise	
  
2x	
  what	
  you	
  need	
     &	
     Before	
  you	
  need	
  it	
  




                                                                          33	
  
Valua`on	
  not	
  most	
  important	
  
            Difficulty	
  to	
  raise	
  next	
  round	
  
    !	
     Don‘t	
  forget	
  other	
  contract	
  terms	
  



               Be	
  long-­‐term	
  	
  
                     greedy	
  

                                                                34	
  
Investor	
  =	
  geong	
  married	
  

                  Investors	
  	
  
                      =	
  	
           	
  




                                               35	
  
Select	
  your	
  partner	
  
                            Bad	
  partners	
  
                            §  Don‘t understand your business
                            §  Cost you time instead of helping
                            §  Throw you out


                            Good	
  partners	
  
                            §  Have been in your shoes before
                            §  Support you as an entrepreneur
                            §  Are fun to work with



 Make reference calls with CEOs of their investments
                                                                   36	
  
Board	
  meeBng	
  checklist	
  
Send	
  before	
  the	
  mee`ng:	
  
 ¨ Latest	
  financials	
  incl.	
  re-­‐forecast	
  
 ¨ „Update	
  on	
  the	
  business“	
  memo	
  	
  
    (highly	
  structured	
  email)	
  
 ¨ Clear	
  agenda	
  
 ¨ Theme	
  of	
  the	
  board	
  meeBng	
  
 	
  




Mee`ng	
  every	
  2	
  months:	
  
 ¨ No	
  slides	
  
 ¨ Have	
  a	
  Bme	
  keeper	
  
 ¨ 3	
  hour	
  meeBng:	
  	
  
        ¨ 2	
  hours	
  on	
  theme	
  of	
  the	
  board	
  meeBng	
  
        ¨ 1	
  hour	
  on	
  „other“/open	
  discussion	
  
 	
  



                                                                           37	
  
I.	
  Founders	
                          II.	
  How	
  to	
  get	
  started	
     III.	
  Product	
  development	
  




  Trust,	
  responsibiliBes	
  
                                                 Product	
  Prototype	
  
  &	
  strengths	
  

IV.	
  Culture	
                          V.	
  Recrui`ng	
                        VI.	
  Investors	
  




               Your	
  behavior	
  	
  
                        =	
  	
  
               your	
  company	
  
                  culture	
  
                                                          2h/day	
  
One	
  more	
  thing...	
  


                              39	
  
Get	
  experience	
  @wooga:	
  




                 wooga.com/jobs	
     40	
  
Thank	
  you!	
  
             	
  
   Jens	
  Begemann	
  
Founder	
  &	
  CEO	
  wooga	
  
             	
  
Twiker:	
  @begemann	
  
             	
  
  wooga.com/jobs	
  




                                   41	
  

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Frogs, hippos and weddings: Learnings from building wooga

  • 1. + Frogs,  hippos  and  weddings:   Learnings  from  building  wooga     Jens  Begemann  (Founder  &  CEO)  
  • 2. Remember  Jamba‘s  Crazy  Frog   §  2001-­‐2008:  valuable  entrepreneurial  learnings  made   @Jamba  (startup  in  Berlin)   §  Best  preparaBon  for  starBng  wooga  
  • 3. wooga  –  world  of  gaming   About  wooga   Jens  Begemann   Founded  January  2009   -­‐Founder  &  CEO-­‐   Funding  of  $32m   InternaBonal  team  of  110   from  over  20  countries  in  Berlin   Key  stats   6  games  on  Facebook   40  million  acBve  users   70%  of  users  are  female  (age  20-­‐60)   3  
  • 4. Agenda   I.  Founding  team   II.  How  to  get  started   III.  Product  development   IV.  Culture   V.  RecruiBng   VI.  Investors   4  
  • 5. Trust,  clear  responsibiliBes  &  strenghts   Philipp  Moeser   Jens  Begemann   Co-­‐founder  &  CTO   Founder  &  CEO   5  
  • 6. FOCUS   vs.   vs.   Sales   Technology   Product   6  
  • 7. FOCUS   PRODUCT   §  NO  Biz  Dev   §  NO  Sales   7  
  • 8. Agenda   I.  Founding  team   II.  How  to  get  started   III.  Product  development   IV.  Culture   V.  RecruiBng   VI.  Investors   8  
  • 10. Slide  fro10 m   Product  Plan:   Financial  Plan:   Nov   2008   Casual   Social   Games   Networks   Brain   training   Brain  Sport   Vision:   Become  a  major  consumer  brand  &  desBnaBon   for  social  casual  games  on  the  web  &  mobile  phones  
  • 12. Have  a  vision!   „Games  for  everyone“   12  
  • 13. Important:  Product  -­‐  prototype   13  
  • 14. How  do  you  grow  customers?  -­‐  Brain  Buddies  
  • 15. 4  month  ader  launch  we  ran  out  of  wall   15  
  • 16. Maybe:  How  do  you  moneBze?   16  
  • 17. Agenda   I.  Founding  team   II.  How  to  get  started   III.  Product  development   IV.  Culture   V.  RecruiBng   VI.  Investors   17  
  • 18. DON‘T  follow  the  HIPPO*   *Highest  paid  person’s  opinion   Source  (Hippo):  hep://www.am.dodea.edu/bragg/murray/Images/hippo.png   18  
  • 19. A/B  tesBng   111%   100%   104%   19  
  • 21. Throw  stuff  away   Success  comes   by  what  you   don‘t  do!   21  
  • 22. Agenda   I.  Founding  team   II.  How  to  get  started   III.  Product  development   IV.  Culture   V.  RecruiBng   VI.  Investors   22  
  • 23. 1              One  office,  one  team,  one  language   23  
  • 24. 2              OPENNESS   Share  key  informa`on  internally   24  
  • 25. 3   Geang   things   done!   ✔   25  
  • 26. 4   10  year  vision   6  month  plan   Weekly  itera`ons   26  
  • 27. 5   Your  behavior     =     your  company  culture   vs.   27  
  • 28. Agenda   I.  Founding  team   II.  How  to  get  started   III.  Product  development   IV.  Culture   V.  Recrui`ng   VI.  Investors   28  
  • 29. RecruiBng   2h/day   for  everyone  in   senior  team   29  
  • 30. NO  compromise   Rather  leave  a  job  posiBon  open  than   employ  someone  who  doesn’t  fully  fit   30  
  • 31. Onboarding   Equally   important   Leaving  employees   Happy people talk to 10 people !   Unhappy people talk to 100 people 31  
  • 32. Agenda   I.  Founding  team   II.  How  to  get  started   III.  Product  development   IV.  Culture   V.  RecruiBng   VI.  Investors   32  
  • 33. Raise   2x  what  you  need   &   Before  you  need  it   33  
  • 34. Valua`on  not  most  important   Difficulty  to  raise  next  round   !   Don‘t  forget  other  contract  terms   Be  long-­‐term     greedy   34  
  • 35. Investor  =  geong  married   Investors     =       35  
  • 36. Select  your  partner   Bad  partners   §  Don‘t understand your business §  Cost you time instead of helping §  Throw you out Good  partners   §  Have been in your shoes before §  Support you as an entrepreneur §  Are fun to work with Make reference calls with CEOs of their investments 36  
  • 37. Board  meeBng  checklist   Send  before  the  mee`ng:   ¨ Latest  financials  incl.  re-­‐forecast   ¨ „Update  on  the  business“  memo     (highly  structured  email)   ¨ Clear  agenda   ¨ Theme  of  the  board  meeBng     Mee`ng  every  2  months:   ¨ No  slides   ¨ Have  a  Bme  keeper   ¨ 3  hour  meeBng:     ¨ 2  hours  on  theme  of  the  board  meeBng   ¨ 1  hour  on  „other“/open  discussion     37  
  • 38. I.  Founders   II.  How  to  get  started   III.  Product  development   Trust,  responsibiliBes   Product  Prototype   &  strengths   IV.  Culture   V.  Recrui`ng   VI.  Investors   Your  behavior     =     your  company   culture   2h/day  
  • 40. Get  experience  @wooga:   wooga.com/jobs   40  
  • 41. Thank  you!     Jens  Begemann   Founder  &  CEO  wooga     Twiker:  @begemann     wooga.com/jobs   41