2. Second Life
More than a virtual world
Explore
Work
Learn
Interact
3. Learning in Second Life
Numerous high education organizations to explore.
Benefit from interacting with other learners.
4. Interactions in Second Life
Users can work with others in a virtual world.
What does this mean?
How does it help?
Why does this apply to the world of education?
5. Polling and Survey Technologies
Poll Anywhere Survey Monkey
Gather responses from Gather responses from
students and teachers. students and teachers.
Uses technology to gather Use technology to gather
data and other beneficial data and other beneficial
information. information.
http://www.polleverywhe http://www.surveymonke
re.com/ y.com/
6. Poll Anywhere
Benefits to students and teachers.
Limitations in the educational setting.
Displaying of data.
Other uses.
7. Survey Monkey
Benefits to students and teachers.
Limitations in the educational setting.
Displaying of data.
Other uses.
8. Links to Technologies
http://secondlife.com/
http://www.polleverywhere.com/
http://www.surveymonkey.com/