The document is an evaluation of a student's magazine project. The student uses conventions from real magazines in their masthead design but also challenges conventions by keeping it simple. Their contents page follows conventions like including an editorial and subscription but challenges norms by including two images instead of one. The double page spread has a clear layout but different colors, making it stand out. Through the project, the student learned photography, editing skills in Photoshop, and page layout in InDesign. They improved at importing and manipulating images between programs.
The document describes a music magazine created by the author for a class project. It evaluates how the magazine uses and develops conventions from real music magazines. It discusses conventions used, such as featuring an artist prominently on the cover and including a contents page listing articles. It also discusses some conventions that were challenged, such as using two different colors for text in the same article. The document reflects on what was learned about targeting audiences and using photo editing software in the process of constructing the magazine.
The document describes a music magazine created for 14-16 year old girls. It discusses how the magazine follows conventions of real music magazines through elements like catchy titles, celebrity photos, and informal writing. The magazine's unique selling point is promoting pop stars' fashion styles. The magazine represents teenage pop stars and their fashionable, feminine styles. IPC Media would be a suitable publisher as they produce popular magazines for this demographic. The target audience is young teenage girls who are fans of pop music and fashion.
This document analyzes a magazine cover created by the author for a music magazine called "Dynamic." It discusses design elements like the tagline, kicker, masthead, and color scheme. It also compares the author's magazine cover design to real magazines like "Billboard" and "Q" to show how it follows conventions of the genre but also challenges some conventions. The document discusses how the magazine represents its target audience of teenage and young adult girls who love music and fashion. It aims to distribute through a major publisher to reach a wide global audience.
The document discusses Daniel McNab's music magazine project on the genre of hip hop. It provides details on existing hip hop magazines like The Source and XXL that were used as references. Market research was conducted to inform the design of the magazine, targeting a young adult audience interested in hip hop music and culture. Lessons were learned about using design software in the process of constructing the magazine cover and contents page.
The document discusses the development of a music magazine by the author. It describes how the magazine uses conventions of real music magazines through its layout and focus on a single artist on the cover. While the magazine initially conformed to popular conventions, the author later made changes to distinguish it through using multiple images on the contents page. Feedback led to further changes to connect the different elements through consistent colors and a focus representing women in music.
The document discusses how the media product uses and develops conventions of real media. It examines how conventions from magazines like Rolling Stone and Billboard influenced the design of the magazine, such as placing the masthead behind the cover image. While initial plans were influenced by other magazines, the final product developed as new ideas emerged during the process. For example, color schemes were altered to complement the cover model's outfit. The document also discusses how conventions like a three-column contents page were incorporated but the skyline text was developed to promote magazine features rather than sales claims. Overall, the media product challenges conventions of "busy" pop magazines by having a simpler, mature design.
The document provides an evaluation of a music magazine created by Shelby Hincal for an AS Media Studies course. Some key points:
- The magazine, called "INDiEPENDENT", targets 16-24 year olds and focuses on the independent music genre through its name, images, and content.
- Research was conducted into conventions of real music magazines and the target demographic in order to authentically reflect the genre.
- Black and white photos with selective color were used on the cover and interior to add visual interest while expressing the magazine's themes of individuality.
- Potential distributors like Bauer Media were considered due to their large audience reach and lack of a dedicated indie magazine.
This magazine cover targets a rock and indie music audience aged 16-29. The large red title stands out against the black background. The main image shows a band that could be featured in the main article. Additional images and text provide information on bands and articles inside the issue, including a free poster. While there is some empty space, key elements like the price and issue date are included.
The document describes a music magazine created by the author for a class project. It evaluates how the magazine uses and develops conventions from real music magazines. It discusses conventions used, such as featuring an artist prominently on the cover and including a contents page listing articles. It also discusses some conventions that were challenged, such as using two different colors for text in the same article. The document reflects on what was learned about targeting audiences and using photo editing software in the process of constructing the magazine.
The document describes a music magazine created for 14-16 year old girls. It discusses how the magazine follows conventions of real music magazines through elements like catchy titles, celebrity photos, and informal writing. The magazine's unique selling point is promoting pop stars' fashion styles. The magazine represents teenage pop stars and their fashionable, feminine styles. IPC Media would be a suitable publisher as they produce popular magazines for this demographic. The target audience is young teenage girls who are fans of pop music and fashion.
This document analyzes a magazine cover created by the author for a music magazine called "Dynamic." It discusses design elements like the tagline, kicker, masthead, and color scheme. It also compares the author's magazine cover design to real magazines like "Billboard" and "Q" to show how it follows conventions of the genre but also challenges some conventions. The document discusses how the magazine represents its target audience of teenage and young adult girls who love music and fashion. It aims to distribute through a major publisher to reach a wide global audience.
The document discusses Daniel McNab's music magazine project on the genre of hip hop. It provides details on existing hip hop magazines like The Source and XXL that were used as references. Market research was conducted to inform the design of the magazine, targeting a young adult audience interested in hip hop music and culture. Lessons were learned about using design software in the process of constructing the magazine cover and contents page.
The document discusses the development of a music magazine by the author. It describes how the magazine uses conventions of real music magazines through its layout and focus on a single artist on the cover. While the magazine initially conformed to popular conventions, the author later made changes to distinguish it through using multiple images on the contents page. Feedback led to further changes to connect the different elements through consistent colors and a focus representing women in music.
The document discusses how the media product uses and develops conventions of real media. It examines how conventions from magazines like Rolling Stone and Billboard influenced the design of the magazine, such as placing the masthead behind the cover image. While initial plans were influenced by other magazines, the final product developed as new ideas emerged during the process. For example, color schemes were altered to complement the cover model's outfit. The document also discusses how conventions like a three-column contents page were incorporated but the skyline text was developed to promote magazine features rather than sales claims. Overall, the media product challenges conventions of "busy" pop magazines by having a simpler, mature design.
The document provides an evaluation of a music magazine created by Shelby Hincal for an AS Media Studies course. Some key points:
- The magazine, called "INDiEPENDENT", targets 16-24 year olds and focuses on the independent music genre through its name, images, and content.
- Research was conducted into conventions of real music magazines and the target demographic in order to authentically reflect the genre.
- Black and white photos with selective color were used on the cover and interior to add visual interest while expressing the magazine's themes of individuality.
- Potential distributors like Bauer Media were considered due to their large audience reach and lack of a dedicated indie magazine.
This magazine cover targets a rock and indie music audience aged 16-29. The large red title stands out against the black background. The main image shows a band that could be featured in the main article. Additional images and text provide information on bands and articles inside the issue, including a free poster. While there is some empty space, key elements like the price and issue date are included.
This document discusses Katie Hurley's media product, a music magazine called TUNEZ. It summarizes how Katie researched conventions from real magazines like VIBE and Billboard to develop the layout, design and content of TUNEZ. Key elements of TUNEZ that are influenced by other magazines include the masthead, cover lines, contents page, double page spread, target audience, and color scheme. The document also discusses the technologies Katie used like Microsoft Word, Publisher, and Paint.net and what she learned about their strengths and weaknesses.
This document discusses how the author's media product, a music magazine called TUNEZ, uses and develops conventions from real music magazines.
The author analyzed codes and conventions from magazines like Billboard and Vibe to inform the layout and design of TUNEZ. Key elements like the masthead, date, price, and cover lines on the front page follow conventions. The contents page and double page spread also take influences from Vibe's style.
The target audience for TUNEZ is identified as young adults aged 16-21, based on a survey the author conducted. A company like InterMedia Partners that distributes magazines like Vibe would be suitable to also distribute TUNEZ. The mast
This document discusses Katie Hurley's media product, a music magazine called TUNEZ. It summarizes how Katie researched conventions from real magazines like VIBE and Billboard to develop forms and layouts for her magazine. She applied elements like mastheads, cover lines, and color schemes. The target audience is described as ages 16-21, to represent teenagers interested in pop and R&B music. Major distribution companies like InterMedia Partners are identified as the kind of institution that could distribute the magazine.
The document summarizes the development of a student's music magazine project from the preliminary design to the final product. Key changes included adding borders, changing fonts and colors to be more professionally aligned with the genre of music, including more detailed contents information, and rearranging elements like subtitles and photos based on conventions seen in research of other music magazines. The student learned new skills in researching publications, using design software, and developing a more polished final product.
My magazine uses forms and conventions from other successful R&B magazines such as focusing solely on the cover model and using subheadings to advertise features. However, it also challenges conventions by including multiple images on the contents page rather than just one to make it unique. Feedback indicated the different elements across drafts did not fully connect to represent the magazine. The final draft addressed this by connecting the color scheme and portraying a collective idea of honoring women in the music industry.
The magazine front cover features a large, bold masthead at the top to clearly display the magazine title. The cover image takes up most of the page to grab readers' attention, showing Chuck Mann dressed in a fresh, original style. Sell lines on the side advertise the variety of gossip inside to entice readers to purchase.
The document provides an evaluation of the student's media coursework in which they created a music magazine called "RHYTHM." The summary discusses how the student used conventions from real music magazines in their design, such as still images, color schemes, and continuity of fonts. It also discusses how the student developed these conventions through image manipulation programs and challenged conventions by targeting a younger student audience. The student represented new and upcoming musicians and learned new technologies like Photoshop through the process of constructing their media product.
This document provides an evaluation of the front cover of a music magazine called "Playback". It summarizes the ways the front cover uses conventions of real music magazines, such as its color scheme and logo that are associated with indie music. It represents social groups like teenagers through images of a girl at a house party. The target audiences are identified as those interested in indie/alternative music and students aged 16-19.
This document provides an evaluation of the front cover of a music magazine called "Playback". It summarizes the ways the front cover uses conventions of real music magazines, such as its color scheme and logo that are associated with indie music. It represents social groups like teenagers through images of a girl at a house party. The target audiences are identified as those interested in indie/alternative music and students aged 16-19.
The document discusses a media studies coursework assignment evaluating a student's mock magazine. It provides details on the magazine's design elements, conventions used, target audience, and how it represents and attracts that audience. Specifically, it summarizes that the magazine draws inspiration from Kerrang magazine's style and targets young adult rock music fans, using formal language, fashion photography, and references to bands like Florence and the Machine to appeal to and represent that social group.
This document outlines the production process for a print-based media product. It includes annotations and deconstructions of magazine covers and spreads from Vibe and Q magazines. The target audience for these magazines is identified as males aged 18-34, as the magazines focus on hip hop and R&B music genres. The document also provides information on the publisher of Vibe magazine and notes that an email was not received in response to an inquiry about the production process.
The document describes a media magazine product targeting middle class teenagers interested in hip hop music. Key points:
- The magazine targets middle class teenagers ages 14-20 by setting an affordable price and using colloquial language.
- It would be distributed by institutions like Forbes that have expanded beyond business to hip hop magazines.
- The creator learned photo editing skills in Photoshop like the healing and cloning tools in making the magazine.
This document summarizes the key things the author learned from creating a preliminary school magazine to developing a full music magazine product. The author gained skills in InDesign and improved their photography technique. Their initial images lacked quality but they later conducted a planned photoshoot. The author also broadened their style to be more varied and professional. Overall, the author maintained some consistent elements like free offers and catchy headlines between the magazines, while improving technological skills and magazine design quality.
The document discusses the evaluation of a mock music magazine called "Rewind Magazine" that was created. It summarizes the key aspects of the magazine, including how it used and challenged conventions of real music magazines, represented social groups through its content and style, would be distributed, and who the target audience is. The document also discusses how feedback was gathered from the target audience to improve the magazine.
The document provides details for the planning and production of two hip hop music magazines called Tune and RW Magazine.
It includes sections on the mood boards, target audiences, branding, production schedules, and comparisons to similar magazines like XXL.
The target audience for both magazines is 15-35 year olds. They will have a consistent brand identity with bold colors and logos appearing on every page. The production plan outlines weekly deadlines to hire staff, conduct interviews, take photos, design pages, and distribute the first issue by early July.
The document summarizes a student's media studies project where they created a print music magazine. The magazine follows conventions of real music magazines, targeting 12-16 year old females. It includes a front cover, contents page, and feature article on a fictional pop girl group. The student conducted research showing pop was the most popular genre. Their magazine combines elements of lifestyle and music magazines, representing their target audience and popular music stars/celebrities. The student believes IPC Media would be a good media institution to produce and distribute the magazine due to their large reach.
AS MEDIA STUDIES PRODUCTION LOG: UNIT G321nbakoakela
This document discusses Nora Bakoa-Kela's preliminary task for their OCR Media Studies coursework. It describes the steps taken to create the front cover and contents page of a sample music magazine focused on their school. For the front cover, Nora found a model, added headlines using current school events, and filled space with cover lines, shapes, and social media/website details. The contents page included sections for stories, page numbers, an editorial, and a competition to engage readers. Research on music magazine genres and Billboard magazine informed Nora's design choices to create a cohesive product targeting a wide audience.
The document provides details about the construction and design choices for a media product - a country music magazine called CMB. It discusses the target audience as teenagers and young adults aged 14-25, and how various design elements were chosen to appeal to this audience. These include the choice of fonts, colors, clothing styles of the cover model, and inclusion of smaller images showing a natural countryside setting. The document also discusses the potential distributor as Bauer Media and how revenue goals were set to sell at least 9,000 issues in the first year. Overall, the document reflects on how research informed the design of CMB to attract its intended target readership.
This document summarizes the coursework evaluation of a media studies student, Amanpreet Kaur, on her magazine project. The summary discusses how the student used conventions from real music magazines like Billboard in her magazine layout. It also describes design elements like the masthead, genre, cover lines, and colors used. The target audience is identified as teenagers interested in R&B music. The student learned about magazine design, technologies like photo editing software, and the importance of an engaging layout.
The document outlines an evaluation containing 7 questions about a media product. It then provides detailed responses to the first two questions. For question 1, the response discusses how the music magazine uses conventions of existing magazines in its front cover, contents page, and double page spread layouts while also challenging some conventions through new designs and color choices. For question 2, it represents the indie/alternative genre through the images, colors, and topics chosen that appeal to that social group.
George Loftus' documentary follows conventions of real documentaries by using a serious tone in the opening 5 minutes to set the scene. It draws from Bill Nichols' documentary modes, particularly the expositional mode which includes voiceover narration and factual information. Key techniques like interviews, establishing shots, and cutaways are used similarly to documentaries like Supersize Me and Airline. Research, both primary and secondary, backs up points to educate viewers. The radio trail and TV listings article employ familiar conventions of their respective mediums to promote the documentary.
The student used various media technologies throughout the construction, research, planning and evaluation stages of their coursework:
1) They researched online using websites like The Guardian, BBC and YouTube to inform their topic selection and production techniques.
2) They created blog posts on Blogger.com to document their progress.
3) They filmed interviews and footage using a Canon camera, microphone, and editing software like Final Cut Express.
4) Final Cut Express was used to edit the documentary, add effects, transitions, and produce the radio trailer and TV listing.
5) Evaluation was presented on Slideshare.
This document discusses Katie Hurley's media product, a music magazine called TUNEZ. It summarizes how Katie researched conventions from real magazines like VIBE and Billboard to develop the layout, design and content of TUNEZ. Key elements of TUNEZ that are influenced by other magazines include the masthead, cover lines, contents page, double page spread, target audience, and color scheme. The document also discusses the technologies Katie used like Microsoft Word, Publisher, and Paint.net and what she learned about their strengths and weaknesses.
This document discusses how the author's media product, a music magazine called TUNEZ, uses and develops conventions from real music magazines.
The author analyzed codes and conventions from magazines like Billboard and Vibe to inform the layout and design of TUNEZ. Key elements like the masthead, date, price, and cover lines on the front page follow conventions. The contents page and double page spread also take influences from Vibe's style.
The target audience for TUNEZ is identified as young adults aged 16-21, based on a survey the author conducted. A company like InterMedia Partners that distributes magazines like Vibe would be suitable to also distribute TUNEZ. The mast
This document discusses Katie Hurley's media product, a music magazine called TUNEZ. It summarizes how Katie researched conventions from real magazines like VIBE and Billboard to develop forms and layouts for her magazine. She applied elements like mastheads, cover lines, and color schemes. The target audience is described as ages 16-21, to represent teenagers interested in pop and R&B music. Major distribution companies like InterMedia Partners are identified as the kind of institution that could distribute the magazine.
The document summarizes the development of a student's music magazine project from the preliminary design to the final product. Key changes included adding borders, changing fonts and colors to be more professionally aligned with the genre of music, including more detailed contents information, and rearranging elements like subtitles and photos based on conventions seen in research of other music magazines. The student learned new skills in researching publications, using design software, and developing a more polished final product.
My magazine uses forms and conventions from other successful R&B magazines such as focusing solely on the cover model and using subheadings to advertise features. However, it also challenges conventions by including multiple images on the contents page rather than just one to make it unique. Feedback indicated the different elements across drafts did not fully connect to represent the magazine. The final draft addressed this by connecting the color scheme and portraying a collective idea of honoring women in the music industry.
The magazine front cover features a large, bold masthead at the top to clearly display the magazine title. The cover image takes up most of the page to grab readers' attention, showing Chuck Mann dressed in a fresh, original style. Sell lines on the side advertise the variety of gossip inside to entice readers to purchase.
The document provides an evaluation of the student's media coursework in which they created a music magazine called "RHYTHM." The summary discusses how the student used conventions from real music magazines in their design, such as still images, color schemes, and continuity of fonts. It also discusses how the student developed these conventions through image manipulation programs and challenged conventions by targeting a younger student audience. The student represented new and upcoming musicians and learned new technologies like Photoshop through the process of constructing their media product.
This document provides an evaluation of the front cover of a music magazine called "Playback". It summarizes the ways the front cover uses conventions of real music magazines, such as its color scheme and logo that are associated with indie music. It represents social groups like teenagers through images of a girl at a house party. The target audiences are identified as those interested in indie/alternative music and students aged 16-19.
This document provides an evaluation of the front cover of a music magazine called "Playback". It summarizes the ways the front cover uses conventions of real music magazines, such as its color scheme and logo that are associated with indie music. It represents social groups like teenagers through images of a girl at a house party. The target audiences are identified as those interested in indie/alternative music and students aged 16-19.
The document discusses a media studies coursework assignment evaluating a student's mock magazine. It provides details on the magazine's design elements, conventions used, target audience, and how it represents and attracts that audience. Specifically, it summarizes that the magazine draws inspiration from Kerrang magazine's style and targets young adult rock music fans, using formal language, fashion photography, and references to bands like Florence and the Machine to appeal to and represent that social group.
This document outlines the production process for a print-based media product. It includes annotations and deconstructions of magazine covers and spreads from Vibe and Q magazines. The target audience for these magazines is identified as males aged 18-34, as the magazines focus on hip hop and R&B music genres. The document also provides information on the publisher of Vibe magazine and notes that an email was not received in response to an inquiry about the production process.
The document describes a media magazine product targeting middle class teenagers interested in hip hop music. Key points:
- The magazine targets middle class teenagers ages 14-20 by setting an affordable price and using colloquial language.
- It would be distributed by institutions like Forbes that have expanded beyond business to hip hop magazines.
- The creator learned photo editing skills in Photoshop like the healing and cloning tools in making the magazine.
This document summarizes the key things the author learned from creating a preliminary school magazine to developing a full music magazine product. The author gained skills in InDesign and improved their photography technique. Their initial images lacked quality but they later conducted a planned photoshoot. The author also broadened their style to be more varied and professional. Overall, the author maintained some consistent elements like free offers and catchy headlines between the magazines, while improving technological skills and magazine design quality.
The document discusses the evaluation of a mock music magazine called "Rewind Magazine" that was created. It summarizes the key aspects of the magazine, including how it used and challenged conventions of real music magazines, represented social groups through its content and style, would be distributed, and who the target audience is. The document also discusses how feedback was gathered from the target audience to improve the magazine.
The document provides details for the planning and production of two hip hop music magazines called Tune and RW Magazine.
It includes sections on the mood boards, target audiences, branding, production schedules, and comparisons to similar magazines like XXL.
The target audience for both magazines is 15-35 year olds. They will have a consistent brand identity with bold colors and logos appearing on every page. The production plan outlines weekly deadlines to hire staff, conduct interviews, take photos, design pages, and distribute the first issue by early July.
The document summarizes a student's media studies project where they created a print music magazine. The magazine follows conventions of real music magazines, targeting 12-16 year old females. It includes a front cover, contents page, and feature article on a fictional pop girl group. The student conducted research showing pop was the most popular genre. Their magazine combines elements of lifestyle and music magazines, representing their target audience and popular music stars/celebrities. The student believes IPC Media would be a good media institution to produce and distribute the magazine due to their large reach.
AS MEDIA STUDIES PRODUCTION LOG: UNIT G321nbakoakela
This document discusses Nora Bakoa-Kela's preliminary task for their OCR Media Studies coursework. It describes the steps taken to create the front cover and contents page of a sample music magazine focused on their school. For the front cover, Nora found a model, added headlines using current school events, and filled space with cover lines, shapes, and social media/website details. The contents page included sections for stories, page numbers, an editorial, and a competition to engage readers. Research on music magazine genres and Billboard magazine informed Nora's design choices to create a cohesive product targeting a wide audience.
The document provides details about the construction and design choices for a media product - a country music magazine called CMB. It discusses the target audience as teenagers and young adults aged 14-25, and how various design elements were chosen to appeal to this audience. These include the choice of fonts, colors, clothing styles of the cover model, and inclusion of smaller images showing a natural countryside setting. The document also discusses the potential distributor as Bauer Media and how revenue goals were set to sell at least 9,000 issues in the first year. Overall, the document reflects on how research informed the design of CMB to attract its intended target readership.
This document summarizes the coursework evaluation of a media studies student, Amanpreet Kaur, on her magazine project. The summary discusses how the student used conventions from real music magazines like Billboard in her magazine layout. It also describes design elements like the masthead, genre, cover lines, and colors used. The target audience is identified as teenagers interested in R&B music. The student learned about magazine design, technologies like photo editing software, and the importance of an engaging layout.
The document outlines an evaluation containing 7 questions about a media product. It then provides detailed responses to the first two questions. For question 1, the response discusses how the music magazine uses conventions of existing magazines in its front cover, contents page, and double page spread layouts while also challenging some conventions through new designs and color choices. For question 2, it represents the indie/alternative genre through the images, colors, and topics chosen that appeal to that social group.
George Loftus' documentary follows conventions of real documentaries by using a serious tone in the opening 5 minutes to set the scene. It draws from Bill Nichols' documentary modes, particularly the expositional mode which includes voiceover narration and factual information. Key techniques like interviews, establishing shots, and cutaways are used similarly to documentaries like Supersize Me and Airline. Research, both primary and secondary, backs up points to educate viewers. The radio trail and TV listings article employ familiar conventions of their respective mediums to promote the documentary.
The student used various media technologies throughout the construction, research, planning and evaluation stages of their coursework:
1) They researched online using websites like The Guardian, BBC and YouTube to inform their topic selection and production techniques.
2) They created blog posts on Blogger.com to document their progress.
3) They filmed interviews and footage using a Canon camera, microphone, and editing software like Final Cut Express.
4) Final Cut Express was used to edit the documentary, add effects, transitions, and produce the radio trailer and TV listing.
5) Evaluation was presented on Slideshare.
The combination of the documentary and ancillary texts (radio trail and magazine article) was effective due to establishing a consistent house style and clear links between the pieces. A mysterious, dark tone was used across all pieces to match the documentary's subject of youth culture and smoking. The radio trail was broadcast on BBC Radio 1, fitting the target audience of 16-21 year olds. While the magazine piece had a broader audience, it maintained the simple layout and focus on facts from the documentary to still effectively advertise and tie back to the target subject.
This document analyzes the layout, design elements, and content of two TV listings double page spreads. For the first listing about the program "Class Warrior", the summary describes the title relating to the main character, the introductory subtitle, and placement of the program title, time and channel at the top. It also notes the recognizable main image and simple black and white color scheme. For the second listing about "A Diary of Courage", it summarizes the title linking to the story, the definitional subtitle, and again the clear placement of program details at the top. It also describes the main character image and how the content explains the show's dairy extract style.
This document analyzes the layout, design elements, and content of two TV listings double page spreads. It discusses the titles, subtitles, images, colors, and layouts used and how they help introduce and summarize the programs being featured. Specific elements like the main images showing recognizable faces, the use of simple black and white colors, and 3 column layouts are examined. The goal is to understand how the double page spreads entice readers and convey what the programs will be about in a casual, easy to understand style.
The document asks what has been learned from audience feedback. It poses "Question Three" which inquires about lessons learned from receiving feedback from an audience. The question is open-ended and seeks to understand what insights or knowledge was gained based on input received from others.
- The document discusses the results of a questionnaire and focus group conducted to inform the design of a new music magazine targeted at 16-25 year olds.
- The questionnaire found that indie music and album reviews were most popular, with a preference for a monthly magazine priced between £2-3.
- However, the focus group provided differing opinions, suggesting a greater focus on images and using pastel colors rather than just primary colors to suit the indie genre.
- Based on this feedback, the magazine creator plans to include a variety of features and use both primary and pastel colors in the magazine design.
The media product uses many of the forms and conventions of real documentaries. It follows a serious and pessimistic tone in the opening to set the scene, includes interviews and facts to educate the audience, and uses techniques like voiceover narration, camera shots, editing cuts and music to keep the documentary engaging. Primary and secondary research was conducted to back up points made. The documentary aims to match the realistic and authoritative style of exemplar documentaries like Supersize Me through its use of established documentary codes and conventions.
This document asks the reader if they have tried cigarettes before and what their reason was for doing so. It then asks if the reader is aware of any health dangers caused by smoking and asks their opinion on whether youth smoking is getting out of control.
The document provides an analysis of various music magazine covers and contents. It examines similarities and differences between magazine covers in terms of mastheads, images, colors and styles. It also analyzes layout, images and text on magazine contents pages. Double page spreads are looked at for title placement, images, colors and layout. Overall conventions and techniques are discussed for effectively presenting information to music magazine audiences.
This article discusses new guidelines from the U.S. Preventive Services Task Force recommending that doctors counsel school-aged children and teens about the dangers of smoking and ways to avoid peer pressure to start smoking. The guidelines are based on evidence that brief counseling can reduce youth smoking rates, with 19% fewer youth starting smoking after receiving various prevention programs. While counseling showed no benefit for youth already smoking, the guidelines recommend referring youth smokers to specialized cessation programs. The guidelines emphasize the importance of doctors raising smoking prevention during routine healthcare visits for children and teens. Combining counseling with community and school anti-smoking initiatives provides the best chance to prevent youth from starting smoking.
The document discusses plans for a new music magazine focused on the indie/rock genre. It analyzes the reader profile of an existing magazine, considers possible names, genres and article ideas for the new magazine. The author selects indie/rock as the genre to feature since they are familiar with the music, artists and conventions of magazines in that style. They list some well-known indie/rock artists and provide a brief history of the genre's origins and evolution. The document evaluates whether an existing publisher would be suitable given their similar existing magazine.
Improve Your Regression with CART and RandomForestsSalford Systems
Why You Should Watch: Learn the fundamentals of tree-based machine learning algorithms and how to easily fine tune and improve your Random Forest regression models.
Abstract: In this webinar we'll introduce you to two tree-based machine learning algorithms, CART® decision trees and RandomForests®. We will discuss the advantages of tree based techniques including their ability to automatically handle variable selection, variable interactions, nonlinear relationships, outliers, and missing values. We'll explore the CART algorithm, bootstrap sampling, and the Random Forest algorithm (all with animations) and compare their predictive performance using a real world dataset.
The magazine aims to represent 16-25 year olds interested in indie and rock music. It uses conventions from real magazines like NME, such as featuring artists on the cover, but also challenges conventions by using original photography. The target audience would enjoy reading about music festivals, fashion, and new artists. The magazine would be distributed by IPC Media and sold in stores like WHSmith, HMV, and corner shops to be convenient for its target audience.
The document provides an evaluation of the student's magazine project. It discusses how the magazine compares to real music magazines in its use of conventions and forms. It covers the magazine's target audience of teenagers interested in dance music. Photos were taken professionally to look polished. While similarities exist to magazines like MixMag and Q, some aspects differ such subtle color schemes or using a medium close-up on the cover. Feedback was incorporated from a survey to best represent the target readership.
This document provides an evaluation of a magazine created by the author for a class project. It summarizes the key ways the magazine uses and challenges conventions of real music magazines. It includes a two-shot photo on the cover instead of just one artist, and offers freebies like posters to attract younger readers. Layout and design conventions like large central photos and text wrapped around are followed. The target audience is described as mainly teenagers interested in dance music, represented through bright colors, popular artists featured, and an emphasis on social media interaction. A dance music publisher like MixMag's would be a suitable company to distribute the magazine commercially.
The document provides an evaluation of a media production project creating a music magazine. It summarizes the key ways the media product uses conventions from real magazines, represents particular social groups through language, design and content choices, and would likely be distributed by a major publisher given its wide appeal across music genres. The evaluation also reflects on the technical skills and understandings developed through constructing the media product compared to an earlier preliminary task. Feedback indicated the magazine was generally well-received by its target 16-25 year old audience for its originality and representation of varied music genres, though some disliked the dark background color.
The document discusses the creation of a new music magazine targeting females aged 15-25. The magazine focuses on indie music to attract this target audience as well as some male readers. Photos were taken and edited in Photoshop for layout in InDesign. Through the process, the author learned photography and design skills but also encountered technical challenges.
The magazine, called Purple Duncan, aims to attract 16-25 year olds interested in indie rock music. It focuses on this genre because mainstream rock magazines provide little indie rock coverage. The magazine offers exclusive interviews, concert promotions and competitions to engage its target audience. Feedback noted the colorful font and engaging double-page spread but criticized the rushed contents page. The creator learned skills in design software and how to better meet audience and brief expectations.
The magazine, called Purple Duncan, aims to attract 16-25 year olds interested in indie rock music. It focuses on this genre because mainstream rock magazines provide little indie rock coverage. The magazine offers exclusive interviews, concert promotions and competitions to engage its target audience. Feedback noted the colorful font and engaging double-page spread but criticized the rushed contents page as unprofessional. The creator learned skills in design software and how to better meet audience and brief expectations.
This document contains information about a media studies student's media product portfolio for a magazine aimed at teenagers aged 14-20 who enjoy pop music and fashion. It includes details about the target audience, how the magazine represents particular social groups through its cover star and features, and why the magazine would be distributed by Prometheus Global Media publishing company. The student explains how their magazine uses conventions from real magazines like Billboard, We <3 Pop, and Top of the Pops in its design, including bright colors, posed cover stars, and column text layouts.
The document summarizes the progression and development of a student's media magazine project from preliminary tasks to the final product. It reflects on how researching similar magazines helped the student understand conventions to make the magazine look professional. The student aimed to attract a teenage audience and represents the hip hop genre. Feedback on the final product is positive, noting it successfully uses conventions like mastheads and cover lines to fit the brief of creating a realistic magazine.
The document outlines 7 questions that must be addressed in an evaluation of a media product. It then provides responses to each question from the perspective of a magazine the author has created. The responses discuss how the magazine uses conventions from other magazines, represents a middle-aged, middle-class audience, and would be distributed by TimeInc due to their experience with similar magazines. The responses also discuss how the author attracted their target audience and what technologies they learned in creating the magazine.
Yelim Chung analyzed various music magazines to understand generic conventions like placement of cover lines and mastheads. This informed the design of their own music magazine featuring fictional artists across genres like hip hop, pop and R&B. Feedback from a target audience of 16-30 year olds was also gathered. While some conventions like multiple colors were omitted, the simplistic style drew inspiration from Billboard magazine to effectively engage the intended youth audience.
The document discusses Courtney Elliott's media magazine evaluation. It describes how the magazine uses conventions from real media products like social media logos and a color palette inspired by music magazines. It represents younger audiences and working class social groups. The intended audience is identified through a survey as young males interested in indie/rock music. Lessons learned include using Photoshop tools effectively, choosing impactful photos, and how color choice shapes audience perception. The magazine would be published and distributed by a company like IPC Media to appeal to the target demographic.
The document is an evaluation of a music magazine created by Monique Jones. The magazine uses conventions from other successful music magazines, such as focusing solely on a singer or band on the cover. It also uses tactics like free gifts and subscriptions to attract readers. The magazine represents the R&B/hip-pop social group aged 15-25 through language, fashion, and topics covered in articles. The intended audience would be young people interested in R&B music.
This document summarizes a student's media studies foundation portfolio for their music magazine called "Going Underground". The student chose the print option for their coursework and had to create a front page, contents page, and feature article. They wanted the magazine to feel like an authentic indie/rock magazine aimed at teenagers. They drew inspiration from both Q Magazine and Top of the Pops magazine in their design. Audience feedback indicated the magazine's target audience was perceived to be 12-18 year olds interested in indie/rock music.
My magazine challenges conventions of other music magazines by using bright colors in the masthead and cover lines instead of advertisements. It represents teenagers aged 16-19 by featuring artists that appeal to this audience and portray them in a positive light. The magazine would be distributed by Rewind Creative Media as they promote similar UK artists and have successfully targeted the same audience in the past.
This document summarizes Sophie Davies' media studies evaluation of a magazine she created called "Pop Mix". The summary discusses the key points made about how the magazine uses conventions from real music magazines, represents a teenage audience interested in R&B and pop music, and would be distributed by a major music publisher like IPC to attract this target demographic. Sophie also reflects on what she learned about magazine layout, design, and technology from constructing the project.
The document discusses how the author's media products use conventions of real music magazines in their design. Specifically, the front cover uses conventions like featuring a solo artist and including a "puff" to draw attention. Interior pages also follow conventions, like using a plain background and long shots of the artist on the contents page. The double-page spread includes a large embedded quote from an interview, as is typical. Overall, the author's media products emulate many visual and structural conventions of real music magazines to make their designs look professional and appeal to target audiences.
The document discusses a magazine project created by the author to challenge conventions of real media products. It summarizes how the magazine uses appropriate magazine forms and layout to look realistic. The target audience is described as teenagers and young adults interested in R&B music. Images and language are tailored to this group. The author also learned new skills in photography, design and using software like Photoshop to construct the magazine product.
The document discusses a magazine project created by the author to challenge conventions of real media products. It summarizes how the magazine uses appropriate magazine forms and layout to look realistic. The target audience is described as teenagers and young adults interested in R&B music. Images and language are tailored to this group. The author also learned new skills in photography, design and using software like Photoshop to construct the magazine product.
The document discusses opinions on a college campus becoming smoke-free and whether it has helped reduce student smoking and improved learning. While one student said it made them want to smoke more, the interviewee is asked their personal views on youth smoking and if it is becoming a problem.
The document summarizes research on youth smoking in the UK. It finds that nearly 90% of regular smokers start before age 21, and there are over 3 million youth smokers in the UK. Despite laws raising the minimum purchase age to 18, children still obtain cigarettes from shops and vending machines. The document discusses a study conducted at a non-smoking college campus, where students were surveyed about their smoking behaviors and influences. It was found that 2 in 3 students smoke daily, though 55% of those who tried cigarettes did not enjoy them. Experts interviewed expressed concerns that youth smoking is a growing problem and can lead to use of other substances.
This document provides an analysis of a radio trail for BBC 5 Live's weekend sports schedule. The target audience includes sports fans, football fans, and regular BBC 5 Live listeners. The tone of voice sounds like a live discussion with a calm presenter inviting public input. Background music and slight ambient noise are used to give the trail an upbeat feel and fill any blank space, while the sound levels remain consistent throughout the 30-35 second trail.
The radio trail targets sports and motor sport fans with an exciting tone of voice in the first half narrated by a man, changing to a scripted woman's voice in the second half. It uses Formula One-associated music and motor car ambient sounds in the background to relate to its subject matter about Formula One. The trail utilizes three different audio tracks - the music, Formula One noises, and commentator - and varies the sound levels from loud at the start when the commentator speaks to a fade when the music rises for the voiceover. It is 35-40 seconds in length.
The students share media lessons at the same time each day, which provided an initial four hours per week for filming their documentary. However, they found this wasn't enough time, so they planned additional filming sessions during breaks and free periods they had together, as indicated by the blue circles on their timetables. In total, the additional filming sessions provided over 7 hours of filming per week, which helped them produce a high quality documentary.
Before filming their documentary, the students had to plan when they could film beyond their shared media lessons. They saw from their schedules that they shared media lessons daily, which provided some filming time, but determined four hours a week wouldn't be enough. By also using their shared breaks, they scheduled additional filming times on Mondays, Wednesdays, and Thursdays, totaling over 7 hours of filming per week which they felt helped them produce a good documentary.
This document discusses an attempt to arrange an interview with a college coach that was unavailable, so the writer interviewed Neil and Julie instead who were both available.
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The Unbelievable Tale of Dwayne Johnson Kidnapping: A Riveting Sagagreendigital
Introduction
The notion of Dwayne Johnson kidnapping seems straight out of a Hollywood thriller. Dwayne "The Rock" Johnson, known for his larger-than-life persona, immense popularity. and action-packed filmography, is the last person anyone would envision being a victim of kidnapping. Yet, the bizarre and riveting tale of such an incident, filled with twists and turns. has captured the imagination of many. In this article, we delve into the intricate details of this astonishing event. exploring every aspect, from the dramatic rescue operation to the aftermath and the lessons learned.
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The Origins of the Dwayne Johnson Kidnapping Saga
Dwayne Johnson: A Brief Background
Before discussing the specifics of the kidnapping. it is crucial to understand who Dwayne Johnson is and why his kidnapping would be so significant. Born May 2, 1972, Dwayne Douglas Johnson is an American actor, producer, businessman. and former professional wrestler. Known by his ring name, "The Rock," he gained fame in the World Wrestling Federation (WWF, now WWE) before transitioning to a successful career in Hollywood.
Johnson's filmography includes blockbuster hits such as "The Fast and the Furious" series, "Jumanji," "Moana," and "San Andreas." His charismatic personality, impressive physique. and action-star status have made him a beloved figure worldwide. Thus, the news of his kidnapping would send shockwaves across the globe.
Setting the Scene: The Day of the Kidnapping
The incident of Dwayne Johnson's kidnapping began on an ordinary day. Johnson was filming his latest high-octane action film set to break box office records. The location was a remote yet scenic area. chosen for its rugged terrain and breathtaking vistas. perfect for the film's climactic scenes.
But, beneath the veneer of normalcy, a sinister plot was unfolding. Unbeknownst to Johnson and his team, a group of criminals had planned his abduction. hoping to leverage his celebrity status for a hefty ransom. The stage was set for an event that would soon dominate worldwide headlines and social media feeds.
The Abduction: Unfolding the Dwayne Johnson Kidnapping
The Moment of Capture
On the day of the kidnapping, everything seemed to be proceeding as usual on set. Johnson and his co-stars and crew were engrossed in shooting a particularly demanding scene. As the day wore on, the production team took a short break. providing the kidnappers with the perfect opportunity to strike.
The abduction was executed with military precision. A group of masked men, armed and organized, infiltrated the set. They created chaos, taking advantage of the confusion to isolate Johnson. Johnson was outnumbered and caught off guard despite his formidable strength and fighting skills. The kidnappers overpowered him, bundled him into a waiting vehicle. and sped away, leaving everyone on set in a state of shock and disbelief.
The Immediate Aftermath
The immediate aftermath of the Dwayne Johnson kidnappin
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Introduction
In the realm of entertainment, few names resonate as Orpah Winfrey Dwayne Johnson. Both figures have carved unique paths in the industry. achieving unparalleled success and becoming iconic symbols of perseverance, resilience, and inspiration. This article delves into the lives, careers. and enduring legacies of Orpah Winfrey Dwayne Johnson. exploring how their journeys intersect and what we can learn from their remarkable stories.
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Early Life and Backgrounds
Orpah Winfrey: From Humble Beginnings to Media Mogul
Orpah Winfrey, often known as Oprah due to a misspelling on her birth certificate. was born on January 29, 1954, in Kosciusko, Mississippi. Raised in poverty by her grandmother, Winfrey's early life was marked by hardship and adversity. Despite these challenges. she demonstrated a keen intellect and an early talent for public speaking.
Winfrey's journey to success began with a scholarship to Tennessee State University. where she studied communication. Her first job in media was as a co-anchor for the local evening news in Nashville. This role paved the way for her eventual transition to talk show hosting. where she found her true calling.
Dwayne Johnson: From Wrestling Royalty to Hollywood Superstar
Dwayne Johnson, also known by his ring name "The Rock," was born on May 2, 1972, in Hayward, California. He comes from a family of professional wrestlers, with both his father, Rocky Johnson. and his grandfather, Peter Maivia, being notable figures in the wrestling world. Johnson's early life was spent moving between New Zealand and the United States. experiencing a variety of cultural influences.
Before entering the world of professional wrestling. Johnson had aspirations of becoming a professional football player. He played college football at the University of Miami. where he was part of a national championship team. But, injuries curtailed his football career, leading him to follow in his family's footsteps and enter the wrestling ring.
Career Milestones
Orpah Winfrey: The Queen of All Media
Winfrey's career breakthrough came in 1986 when she launched "The Oprah Winfrey Show." The show became a cultural phenomenon. drawing millions of viewers daily and earning many awards. Winfrey's empathetic and candid interviewing style resonated with audiences. helping her tackle diverse and often challenging topics.
Beyond her talk show, Winfrey expanded her empire to include the creation of Harpo Productions. a multimedia production company. She also launched "O, The Oprah Magazine" and OWN: Oprah Winfrey Network, further solidifying her status as a media mogul.
Dwayne Johnson: From The Ring to The Big Screen
Dwayne Johnson's wrestling career took off in the late 1990s. when he became one of the most charismatic and popular figures in WWE. His larger-than-life persona and catchphrases endeared him to fans. making him a household name. But, Johnson had ambitions beyond the wrestling ring.
In the early 20
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6. 2.How Does Your Media Product Represent Particular Social Groups? My Media Product represents the particular social group of 16 – 25 year olds , this group consists of people who enjoy music, visit festivals and have a strong independent side: Pic of the band The age of the band is key to the audience representation as they are only 17 years of age which automatically links with the age bracket of the target audience of the band. In the Photo on the left the band are wearing clothing such as T – shirts, Jeans and other festival/ Indie type clothing. This is a key interpretation for the audience as festivals are predominately full of the targeted audience so thee clothes they are wearing are showing the representation of the particular social group.
7. 2.How Does Your Media Product Represent Particular Social Groups? As you can see from the two images that they are similar just one is from Q magazine and the other is from my own Diverse magazine. The similarities are key to the target audience as the shots of both the photos are done outside and not in a studio creating a different style for the mise-en-scene attracting the Indie feel between both images.
8. 2.How Does Your Media Product Represent Particular Social Groups? Another representation between the two images is that the lead of both the bands has the same stance to show his confidence and leadership. This helps connect with the social group that I am aiming at as it shows the confidence of a teenager of the age of 16 – 25. The background is key as they are going for a Urban look to the photo with the brick wall suggesting that they have had a hard background or bringing up also showing independence which Indie music brings forward.
9. 2.How Does Your Media Product Represent Particular Social Groups? The only differences of the images are that the Band I have featured are younger than the band from Q magazine, however the target audience of Q magazine is an older audience than my own with them aiming at a more middle aged audience as for me I am aiming at a more youthful age.
10. 3.What kind of Media institution might distribute your media product and Why? As I said from my Planning and Researching I have chosen a new publisher called Dennis Publishing, the have had mush success with their most famous magazine Men’s Fitness which has reached a sale of over 200,000 magazines per month showing a key desire to sell magazines. Also Dennis Publishing has never published a music magazine before so would put all their efforts into making it a unique and very big magazine. However there is a downside to Dennis Publishing as this would be there first music magazine so they do not have much experience in the category but it is a risk you have to take.
11. I firstly considered to take on Bauer Media as they have had great success with magazines in this category such as ‘Q’ magazine and have a readership of over 19 million people for all of there magazines. However they already distribute a very similar magazine with ‘Q’ so I think that they would not publish a competing magazine with ‘Diverse’ magazine.therefore the likes of Dennis Publishing are good as they do not have a music magazine at this moment in time. 3.What kind of Media institution might distribute your media product and Why?
12. 4. Who would the audience be for your media product? I decided that my target audience for my magazine is teenagers of the age of 16 – 25, these people are mostly aspirers as they want status through clothes, technology and other things, I believe that my magazine offers such things for these aspirers and also mostly people under the age of 23 are aspirers as they are still deciding what they want to do. This is because I have represented my magazine on the particular theme of Indie/ Rock which many people of this age range follow.
13. 4. Who would the audience be for your media product? Another type of person that would be the audience for my magazine is people in the group of C1, C2, D and E. The NRS social status is low for this magazine because the target audience is young not many people are over the age of 21 when the NRS social status starts, in addition many people between 21 to 25 will be either students or just starting out at work so therefore could not afford an expensive magazine. Meaning I have a higher C2DE readership.
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16. 5. How did you attract/address your audience? Critics Profile Ellie Ellie 16 year old girl youngest of the critics give us an idea of how it attracted the younger female audience. James James aged 19 with him studying at Gloucester university Geography and middle of my target aged group he gives an opinion and how it attracted a student.
17. 5. How did you attract/address your audience? Critics Profile Jess Jess aged 21 and also a student at Leeds university gives us opinions on how I attracted a female student. Sebastian Sebastian aged 24 is the oldest critic out of the four however he is an architect and gives us his attraction to the magazine from a working mans perspective.
18. 5. How did you attract/address your audience? What do you think of the front cover of Diverse Magazine? Ellie : I think that the photograph is very affective due to the half a face on page making it stand out from the other magazines. Very appealing, eye catching and I especially like the use of the Masthead. James : Also I agree that the photo is an effective tool on the front cover, However the reason that I wanted to buy the magazine is because I really like the band that is featured in the magazine.
19. 5. How did you attract/address your audience? What do you think of the front cover of Diverse Magazine? Jess : I am attracted to the front cover the most by the text that is used, its simple and uses bright colours which I think is important for a magazine to consist. However the colours are bright but fit well in to the scheme of the magazine.. Sebastian : I think that its really eye catching with the use of a single persons half a face on the front and also the use of an affective footer which fits in well with the colour scheme of the magazine.
20. 5. How did you attract/address your audience? What do you think of the Contents page? Ellie: Again you have kept the same colours throughout the contents page which shows continuity between the front and Contents page. It has got every thing a contents page needs; clearly laid out, nice clear headings directing to each page simply. James: The pictures fit in well with what’s on the front cover and the headings on the contents page. Fits in well with the colour scheme. And that also the scheme is kept throughout the magazine.
21. 5. How did you attract/address your audience? Jess : the photos are very good again with the keeping to the theme of an indie magazine with the use of a guitar in the photo. It offers a variety of boys and a girl on the front which opens more doors to attract indie people. And also I like the way that the picture of the front cover is on the contents page to corroborate with other magazines. What do you think of the Contents page? Sebastian : a key feature which attracted me on the contents page was the editorial which is common amongst music magazines but shows a more professional approach towards the contents page.
22. 5. How did you attract/address your audience? What do you think of the Double page spread? Ellie: The double page spread is very nicely presented with the use of a big main image to control the double page. It makes it have a more professional look and it attracted me to the magazine. The image is good as they are posing for the camera which makes me think they have put effort into the magazine. James : It has got a very clear layout which makes the page seem more professional. It makes it different because the layout is not all the same to others attracting audiences.
23. 5. How did you attract/address your audience? What do you think of the Double page spread? Jess : it makes it interesting that the layout and colour scheme is different to the rest of the magazine giving it a unique look. It makes my think that there is something more important about the band due to the change in colours. Sebastian : I like the use of the puff tat the top because it makes it look effective and special to the band in feature. An attracting part is the opacity of the text box as it is faded it makes a professional look.
24. 5. How did you attract/address your audience? Improvements… Ellie : On the front cover I think that you could have used up a bit more space to make it look like there is more in the magazine. James: I think that the double page spread could be altered through the colours used as they have used the main colours red, green and black but it is dominated by green which doesn’t seem to fit in with the original colour scheme which is predominantly dominated by red.
25. Jess : I would improve the contents page in the ay that I would change the photo of ‘Isabella Lopez’ because it looks rushed and not professional. I think with a bit more time to alter the image it would look 100% professional. 5. How did you attract/address your audience? Improvements… Sebastian : although I like the double page spread I think that there is too many pictures on the page.
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27. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) I transferred my original images to the computer using the USB port. Using Photoshop to create my Cover page to the best it can be and using the resources to manipulate the image. Using Adobe Indesign to create my Contents page and double page spread. It helped me to use the features to create a professional style pages that I could can get.
28. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) One thing that I have enabled myself to do is to take quality pictures with the camera so I can get good raw images straight away. This means that I do not need to alter my images as much in Photoshop. Some of my Raw images… Raw Images
29. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) Photoshop I have used Photoshop for my Front cover because it consists mostly of my main image. Even though there is text it is predominantly the image and Photoshop deals with the images the best.
30. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) Firstly I used Photoshop… I have used Photoshop to my advantage by using for my Front cover it meant that I could manipulate my images to get a more professional look about them. This was done by using auto levels on the image adjustment tool.
31. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) I have attempted to smooth the edges of where I have cropped the image and it is still rugged, so I have selected the eraser tool to smooth unwanted edges and corners.
32. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) One key thing that I have learnt on Photoshop is the use of the history tool to undo aspects which I do not like on the front cover on the magazine, these include image levels, change of colour and others.
33. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) InDesign I have chosen to use Indesign for my Contents and Double page spread pages. This is because it helps me the best with the text, where to put things, what size and other specifics. It is key with boxes and templates to help design the page effectively.
34. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) Here I have used the stretch tool to get my text in a ‘impact’ sort of text but with the font scheme that I have originally chosen which is Britannic Bold. Here it shows that I have used an effective tool to copy my front cover image. Secondly I have used InDesign…
35. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) On Indesign I have used effects to make my images stand out from the text. I have decided to use Indesign rather than Photoshop to alter the image because it was a simple effect which Indesign was able to do with little effort, however it makes the image more stronger and bolder.
36. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) I had to place my front cover into Indesign because after I had completed my other pages I would have to export them. By importing my Front cover it meant that I have used key skills with Photoshop and Indesign to place my image into the software.
37. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) This is my first design of my double page spread and it shows the use of a different colour scheme to implement the page.
38. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) Inserting a shape from Photoshop to Indesign. This shows that I can work well between the two with the shapes that I had to create on Photoshop to importing it onto Indesign.
39. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) Allowing my pages to shuffle lets me move things about which it never let me on my preliminary task this shows that I have advanced since making my preliminary.
40. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) I have created a blog account using “Blogger” to post all of my research and planning activities as well as my final magazine and evaluation.
41. 6. What have you learnt about technologies from the process of constructing this product? (Screenshots will help to illustrate this) I have used programmes such as Slide share and Microsoft PowerPoint to advance my research and evaluation. Before making my magazine I never used features such as ‘Slide Share’ and Blogger. And now I feel confident that I can use these in the future.
42. 7. Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product? Front Cover
43. 7. Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?
44. 7. Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product? Similarities between My Preliminary Task’s front Cover and My Music Magazine Front Cover I believe that my preliminary task front cover had a good structure towards the layout of the page. This meant that it helped me towards the design of my Main task magazine helping me get to the quality that I wanted it at. The use of only one person on the front cover I believe made the magazine stand out on my preliminary task as it attracted the target audience straight away. This allowed me to use one person again on my main task but I developed the persons design and made it look more unique. I have used common codes and conventions on my preliminary and main task such as the masthead in top right corner, a footer used, slogan and the date issue no. and price.
45. 7. Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product? Differences between Preliminary and Main task – Front Cover A difference between my preliminary task and my Main task is the background for the photo as I went for a studio approach for the Main task as I associated the new fame of a Band To be taken in a studio rather than against a rural background showing that they have progressed to real stardom. I have learnt how to download interesting fonts from the internet to make my font selection much better but still keeping to the font style I selected. This means that I am increasing the visual appearance of my magazine.
46. 7. Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product? I am attracting a difference audience for my main task compared to my preliminary so I have chosen a man on the front instead of a women having a more physical approach to the music magazine I have increased the complexity of the my layout by the use of Photoshop and knowledge I have gained through the programme. Differences…
47. 7. Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product? Something that I have done similar to my preliminary task is that I have carried out the colour scheme from my front throughout both of them showing a consistency in the magazine. The images are all anchored with text so that they can be found easily through the contents page. As you can see from my preliminary task I have used the rule of thirds to structure my contents. Therefore with the good structure I have used it as affective in my main task. I have used a colour scheme in both of my contents to match the front cover page. Contents Similarities…
48. 7. Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product? The differences between the two is very obvious as you can tell my attempt on the preliminary task is very weak with lots of empty space… I have tried to use all the space in the main task contents to make the page look more professional. This has been done by the use of a editors comment which helps the ‘Music’ magazine look professional. In my main task I have used one main image instead of a two equally proportional images as in the preliminary task. This helps the page more effective towards the feature band. I added a subscription to my magazine. This makes the costumer more entitled to buy the magazine in the future. Contents Differences…
49. 7. Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product? Double page spread… AS you can see from my preliminary task I did not create a double page spread so it shows that I have progressed a lot since my preliminary with the use of a double page spread. The use of having to put two pages together and having to export the spreads together was a task as I have learnt to do that now. I have used a different colour scheme for my double page spread so that it stands out to the contents and front cover.