This document outlines the timeline and objectives of the "Joyful Reading" project from October 2013 to June 2015. The project involved 4 schools and 48 students from multiple Nordic and Baltic countries working together to develop an educational tablet game based on the book "Journey to the Centre of the Earth" by Jules Verne. Over the course of the project, students met in person 4 times to choose the book, develop game characters and scenarios, illustrate game platforms, test the game, and improve it based on feedback. The final goals were to integrate the completed game into the national curriculum and distribute it widely.
An educational program run by volunteers introduces students to famous artists' works through prints hung around the school. The objective is to acquaint students with different artistic styles, mediums, and gain an appreciation for art. Learning extends to other subjects like science, math, and literature. Volunteers give presentations on prints to classes to further student understanding.
The document presents a comparative study of libraries from different countries that was conducted as part of a Comenius meeting. Each country section outlines activities currently carried out in their school libraries and suggestions for improvements. Some common activities mentioned include author visits, reading contests, and literary workshops. Countries provided ideas they thought could benefit other school libraries, such as dedicating more time and space to reading, creating digital archives, and improving collections.
Presentation for the ACE 2008 Conference at the end of the ARCHIE project (EFRD project), conducted by the Expertise Centre for Digital Media (Hasselt University) and the Gallo-Roman Museum (Province of Limburg).
The document provides information about the European Day of Languages (EDL), which is celebrated annually on September 26th. The EDL was initiated by the Council of Europe to encourage language learning and promote linguistic diversity across Europe. It highlights the large number of languages spoken worldwide and in Europe specifically. The document outlines ways for individuals, schools, and organizations to get involved by organizing events, activities, games and competitions to celebrate multilingualism and cultural exchange on the EDL. Key coordination is provided by the Council of Europe and national relay persons seek to promote the Day in over 40 countries.
The document outlines a project called "La Route des Fables" or "The Route of Tales" which aims to have groups of children from different countries exchange traditional tales from their cultures. The project organizers will travel the world visiting schools and having the children of each country perform a tale received from the previous country visited. In this way, the tales will complete a "world tour" as they are passed from children in one nation to the next. The project seeks to develop cultural understanding and children's creative skills through September 2012 to April 2013.
The Art Awareness program introduces students to famous artists through prints hung around the school. Volunteers give presentations on the prints to help students learn about different art styles, mediums, and gain an appreciation for art. The program aims to enhance learning in other subjects like science, social studies, math, music, and literature. It provides resources like printed materials, supplies, and books to support the program.
This document outlines the timeline and objectives of the "Joyful Reading" project from October 2013 to June 2015. The project involved 4 schools and 48 students from multiple Nordic and Baltic countries working together to develop an educational tablet game based on the book "Journey to the Centre of the Earth" by Jules Verne. Over the course of the project, students met in person 4 times to choose the book, develop game characters and scenarios, illustrate game platforms, test the game, and improve it based on feedback. The final goals were to integrate the completed game into the national curriculum and distribute it widely.
An educational program run by volunteers introduces students to famous artists' works through prints hung around the school. The objective is to acquaint students with different artistic styles, mediums, and gain an appreciation for art. Learning extends to other subjects like science, math, and literature. Volunteers give presentations on prints to classes to further student understanding.
The document presents a comparative study of libraries from different countries that was conducted as part of a Comenius meeting. Each country section outlines activities currently carried out in their school libraries and suggestions for improvements. Some common activities mentioned include author visits, reading contests, and literary workshops. Countries provided ideas they thought could benefit other school libraries, such as dedicating more time and space to reading, creating digital archives, and improving collections.
Presentation for the ACE 2008 Conference at the end of the ARCHIE project (EFRD project), conducted by the Expertise Centre for Digital Media (Hasselt University) and the Gallo-Roman Museum (Province of Limburg).
The document provides information about the European Day of Languages (EDL), which is celebrated annually on September 26th. The EDL was initiated by the Council of Europe to encourage language learning and promote linguistic diversity across Europe. It highlights the large number of languages spoken worldwide and in Europe specifically. The document outlines ways for individuals, schools, and organizations to get involved by organizing events, activities, games and competitions to celebrate multilingualism and cultural exchange on the EDL. Key coordination is provided by the Council of Europe and national relay persons seek to promote the Day in over 40 countries.
The document outlines a project called "La Route des Fables" or "The Route of Tales" which aims to have groups of children from different countries exchange traditional tales from their cultures. The project organizers will travel the world visiting schools and having the children of each country perform a tale received from the previous country visited. In this way, the tales will complete a "world tour" as they are passed from children in one nation to the next. The project seeks to develop cultural understanding and children's creative skills through September 2012 to April 2013.
The Art Awareness program introduces students to famous artists through prints hung around the school. Volunteers give presentations on the prints to help students learn about different art styles, mediums, and gain an appreciation for art. The program aims to enhance learning in other subjects like science, social studies, math, music, and literature. It provides resources like printed materials, supplies, and books to support the program.
Collaboration in eTwinning Brussels_2015etiamlekim
This document discusses collaboration in eTwinning projects, outlining three types of collaboration: between teachers, between countries, and between students. It provides examples of collaborative activities students can do such as creating comics and stories together in international groups using tools like Voicethread, Padlet, and Titanpad. The document encourages setting up videoconferences between classes in different countries and having students from both countries work together on a final product or presentation.
This document discusses location-based mobile learning games. It describes a summer school program that teaches students how to create and play these games. Students learn principles of collaborative learning and learning by doing. The games use the urban environment as inspiration and context. Students make games using a platform that allows creating narratives, gameplay, and placing tasks and media on a map. Students then play the games on location, interacting with places on a map. Gameplay is archived for later reflection. The program aims to integrate these games into classrooms across subjects.
This document summarizes an eTwinning project called "Following Enigma" carried out by a school in Zabor, Poland. It involved partnerships with schools in Slovakia, Turkey, and France. Students learned about codes, ciphers and programming through activities like using Scratch and coding websites. The project was well received by students, who asked about doing more coding activities and looked forward to future projects. Key aspects of its success included online tools and a Facebook page used to collaborate with partner schools.
This document outlines the objectives and activities of "The Book Traveler" project, which aims to engage students in literature from different cultures through collaborative online activities. The project will have students: 1) introduce themselves as book characters, 2) vote on a representative character, 3) answer trivia to "open doors" to new stories, and 4) interactively rewrite and illustrate stories. All student work will be compiled into an online collaborative book and made freely available to spark continued intercultural exchange.
This document provides an overview of a storytelling workshop that discusses what stories are, why we tell them, and the critical elements of an effective story. It then outlines the key steps for crafting a stewardship story, which includes telling a friend your story, writing it down, storyboarding, assembling a team, gathering materials, adding elements like sound, getting feedback, and sharing the story more widely. Resources for digital storytelling are also provided. The workshop aims to help participants connect personal stories to universal themes and preserve culture through the sharing of stories.
Athens Augmented: Design and Evaluation of Mobile Learning for the Parthenon ...Shelley Mannion
This document summarizes projects using mobile learning and augmented reality to engage children with the Parthenon sculptures at the British Museum. Over 18 months and with input from over 250 children, two projects were developed: a worksheet ported to mobile devices and a game using augmented reality. Key learnings included that technology was exciting but problematic, children didn't like broken sculptures, augmented reality recognition was difficult, and testing helped refine wayfinding, instructions, and collaborative use. The goal was to celebrate Athens and deliver interactive content about the Pediment and Frieze sculptures in an engaging way for children.
This document discusses digital storytelling and its effectiveness as a tool for English language teachers and learners. Some key points:
- Digital storytelling combines the art of oral storytelling with multimedia like graphics, audio, video, and web publishing. It engages learners and appeals to different learning styles.
- When used in the English language classroom, digital storytelling can help develop language skills, enhance comprehension, and make content more memorable. It fosters collaboration and a supportive learning environment.
- The process of creating digital stories involves integrating listening, speaking, reading, and writing skills. It can develop enhanced communication and storytelling abilities in learners.
- A variety of technologies and webtools like
The document describes an interactive animated storybook mobile application that aims to help parents teach their children important values and skills through reading together. The application introduces children's books, makes them more engaging through animation and interactivity, and tracks children's progress. It can be accessed on multiple devices and provides personalized feedback to parents. The creators developed it to improve childhood education.
This document outlines sponsorship levels and benefits for the IFMA NYC Chapter ranging from Titanium at $15,000 to Bronze at $1,500. Higher tiers receive more event access and marketing benefits like logo placement. Benefits include access to the annual golf outing, awards banquet, and monthly programs. Sponsors gain exposure through newsletter placement, website links, and event signage. Registration forms are provided to sign up along with requirements to confirm the sponsorship like submitting logo files and contacts. Prior year sponsors are also recognized.
Outstanding social media campaigns in sri lankaAjantha Asoka
The document analyzes the social media strategies of three major telecommunications companies in Sri Lanka - Dialog Axiata, Etisalat, and Mobitel. It finds that Mobitel has the most social media followers and engages most actively across platforms like Facebook, Twitter, and YouTube. Mobitel focuses on promoting new products, sharing knowledge, and providing quick customer support. In comparison, Dialog Axiata focuses more on celebrity endorsements and sponsoring national activities. Etisalat has fewer followers and engages less frequently than the other two companies.
WeiHong Paper & Printing Co., Ltd
1.Established in 1989,located in Dongguan city ,Guangdong,China
2.27 years experience in this field.
3.Professional designers and staff
4.High quality products and favorable price
5.Customized products for clients
6.What you need is what we actually can provide!
7.Welcome your inquiry!!!
1) O documento descreve a evolução da rede municipal de ensino em Itapetininga entre 2005-2012, período em que a educação foi priorizada, expandindo a rede desde a educação infantil até o ensino superior.
2) Novas escolas e creches foram construídas para atender a demanda, e projetos de saúde, alimentação, leitura e inclusão foram implementados.
3) O Plano Municipal de Educação de Itapetininga também foi desenvolvido para qualificar o ensino oferecido.
The document discusses various properties that can be used to simplify expressions involving exponents, including:
- Writing the base and subtracting the exponents
- Writing the base and adding the exponents
- Writing the base and multiplying the exponents
- Writing the base(s) and multiplying the exponents for different variables
- Multiplying coefficients
- Dividing coefficients
- Exponentiating coefficients
It emphasizes the proper order of operations, such as exponentiating before multiplying the same bases.
The document discusses the importance of localizing marketing communication strategies to be effective in different regions and cultures. It provides examples of how directly translating marketing slogans from one language to another can lead to unintended and sometimes humorous meanings. The document advocates for creating marketing ideas and integrating media based on understanding local consumer insights and traditions in order to have the desired impact.
Agreement on a 20 year ‘Movement for Growth’ plan by The West Midlands Integrated Transport Authority (I.T.A.) also gives the green light to Yellow Cars’ future travel pledges for the region.
Este documento propone el uso de redes de salud inteligentes e innovación tecnológica para mejorar la atención médica. Plantea implementar sistemas de telemedicina y salud virtual para mejorar el acceso a especialistas, reducir tiempos de espera y brindar atención más eficiente y oportuna a pacientes, especialmente en zonas remotas. También propone usar datos e historias clínicas digitales para mejorar la coordinación entre médicos y el manejo integral de problemas de salud.
This resume is for A.M. Sabarinathan, an electrical engineer seeking a position in a challenging and creative environment. He has over 10 years of experience, including 3 years as an Assistant Engineer at Fujitec India pvt ltd where he designs electrical systems, prepares drawings and documentation, and interacts with overseas teams. He has a Diploma in Electrical and Electronics Engineering with honors and additional training and certifications in electrical CAD software and courses. His personal details and declaration are also included at the end.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
O documento resume a obra "Os Maias" de Eça de Queirós. Conta a história de três gerações da família Maia ao longo do século XIX em Lisboa, incluindo o casamento infeliz de Pedro da Maia, o suicídio subsequente e a educação do filho Carlos. Mais tarde, Carlos inicia um caso incestuoso com sua irmã Maria Eduarda, levando ao colapso final da família.
The Conservation and Use of Crop Genetic Resources for Food SecurityColin Khoury
Presentation of PhD thesis, Wageningen University, Wageningen, The Netherlands, for the Hugo de Vries award by the Royal Botanical Society of the Netherlands (KNBV) for the best botany related thesis in the Netherlands in 2015, 11 April 2016, Lunteren, The Netherlands.
Collaboration in eTwinning Brussels_2015etiamlekim
This document discusses collaboration in eTwinning projects, outlining three types of collaboration: between teachers, between countries, and between students. It provides examples of collaborative activities students can do such as creating comics and stories together in international groups using tools like Voicethread, Padlet, and Titanpad. The document encourages setting up videoconferences between classes in different countries and having students from both countries work together on a final product or presentation.
This document discusses location-based mobile learning games. It describes a summer school program that teaches students how to create and play these games. Students learn principles of collaborative learning and learning by doing. The games use the urban environment as inspiration and context. Students make games using a platform that allows creating narratives, gameplay, and placing tasks and media on a map. Students then play the games on location, interacting with places on a map. Gameplay is archived for later reflection. The program aims to integrate these games into classrooms across subjects.
This document summarizes an eTwinning project called "Following Enigma" carried out by a school in Zabor, Poland. It involved partnerships with schools in Slovakia, Turkey, and France. Students learned about codes, ciphers and programming through activities like using Scratch and coding websites. The project was well received by students, who asked about doing more coding activities and looked forward to future projects. Key aspects of its success included online tools and a Facebook page used to collaborate with partner schools.
This document outlines the objectives and activities of "The Book Traveler" project, which aims to engage students in literature from different cultures through collaborative online activities. The project will have students: 1) introduce themselves as book characters, 2) vote on a representative character, 3) answer trivia to "open doors" to new stories, and 4) interactively rewrite and illustrate stories. All student work will be compiled into an online collaborative book and made freely available to spark continued intercultural exchange.
This document provides an overview of a storytelling workshop that discusses what stories are, why we tell them, and the critical elements of an effective story. It then outlines the key steps for crafting a stewardship story, which includes telling a friend your story, writing it down, storyboarding, assembling a team, gathering materials, adding elements like sound, getting feedback, and sharing the story more widely. Resources for digital storytelling are also provided. The workshop aims to help participants connect personal stories to universal themes and preserve culture through the sharing of stories.
Athens Augmented: Design and Evaluation of Mobile Learning for the Parthenon ...Shelley Mannion
This document summarizes projects using mobile learning and augmented reality to engage children with the Parthenon sculptures at the British Museum. Over 18 months and with input from over 250 children, two projects were developed: a worksheet ported to mobile devices and a game using augmented reality. Key learnings included that technology was exciting but problematic, children didn't like broken sculptures, augmented reality recognition was difficult, and testing helped refine wayfinding, instructions, and collaborative use. The goal was to celebrate Athens and deliver interactive content about the Pediment and Frieze sculptures in an engaging way for children.
This document discusses digital storytelling and its effectiveness as a tool for English language teachers and learners. Some key points:
- Digital storytelling combines the art of oral storytelling with multimedia like graphics, audio, video, and web publishing. It engages learners and appeals to different learning styles.
- When used in the English language classroom, digital storytelling can help develop language skills, enhance comprehension, and make content more memorable. It fosters collaboration and a supportive learning environment.
- The process of creating digital stories involves integrating listening, speaking, reading, and writing skills. It can develop enhanced communication and storytelling abilities in learners.
- A variety of technologies and webtools like
The document describes an interactive animated storybook mobile application that aims to help parents teach their children important values and skills through reading together. The application introduces children's books, makes them more engaging through animation and interactivity, and tracks children's progress. It can be accessed on multiple devices and provides personalized feedback to parents. The creators developed it to improve childhood education.
This document outlines sponsorship levels and benefits for the IFMA NYC Chapter ranging from Titanium at $15,000 to Bronze at $1,500. Higher tiers receive more event access and marketing benefits like logo placement. Benefits include access to the annual golf outing, awards banquet, and monthly programs. Sponsors gain exposure through newsletter placement, website links, and event signage. Registration forms are provided to sign up along with requirements to confirm the sponsorship like submitting logo files and contacts. Prior year sponsors are also recognized.
Outstanding social media campaigns in sri lankaAjantha Asoka
The document analyzes the social media strategies of three major telecommunications companies in Sri Lanka - Dialog Axiata, Etisalat, and Mobitel. It finds that Mobitel has the most social media followers and engages most actively across platforms like Facebook, Twitter, and YouTube. Mobitel focuses on promoting new products, sharing knowledge, and providing quick customer support. In comparison, Dialog Axiata focuses more on celebrity endorsements and sponsoring national activities. Etisalat has fewer followers and engages less frequently than the other two companies.
WeiHong Paper & Printing Co., Ltd
1.Established in 1989,located in Dongguan city ,Guangdong,China
2.27 years experience in this field.
3.Professional designers and staff
4.High quality products and favorable price
5.Customized products for clients
6.What you need is what we actually can provide!
7.Welcome your inquiry!!!
1) O documento descreve a evolução da rede municipal de ensino em Itapetininga entre 2005-2012, período em que a educação foi priorizada, expandindo a rede desde a educação infantil até o ensino superior.
2) Novas escolas e creches foram construídas para atender a demanda, e projetos de saúde, alimentação, leitura e inclusão foram implementados.
3) O Plano Municipal de Educação de Itapetininga também foi desenvolvido para qualificar o ensino oferecido.
The document discusses various properties that can be used to simplify expressions involving exponents, including:
- Writing the base and subtracting the exponents
- Writing the base and adding the exponents
- Writing the base and multiplying the exponents
- Writing the base(s) and multiplying the exponents for different variables
- Multiplying coefficients
- Dividing coefficients
- Exponentiating coefficients
It emphasizes the proper order of operations, such as exponentiating before multiplying the same bases.
The document discusses the importance of localizing marketing communication strategies to be effective in different regions and cultures. It provides examples of how directly translating marketing slogans from one language to another can lead to unintended and sometimes humorous meanings. The document advocates for creating marketing ideas and integrating media based on understanding local consumer insights and traditions in order to have the desired impact.
Agreement on a 20 year ‘Movement for Growth’ plan by The West Midlands Integrated Transport Authority (I.T.A.) also gives the green light to Yellow Cars’ future travel pledges for the region.
Este documento propone el uso de redes de salud inteligentes e innovación tecnológica para mejorar la atención médica. Plantea implementar sistemas de telemedicina y salud virtual para mejorar el acceso a especialistas, reducir tiempos de espera y brindar atención más eficiente y oportuna a pacientes, especialmente en zonas remotas. También propone usar datos e historias clínicas digitales para mejorar la coordinación entre médicos y el manejo integral de problemas de salud.
This resume is for A.M. Sabarinathan, an electrical engineer seeking a position in a challenging and creative environment. He has over 10 years of experience, including 3 years as an Assistant Engineer at Fujitec India pvt ltd where he designs electrical systems, prepares drawings and documentation, and interacts with overseas teams. He has a Diploma in Electrical and Electronics Engineering with honors and additional training and certifications in electrical CAD software and courses. His personal details and declaration are also included at the end.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
O documento resume a obra "Os Maias" de Eça de Queirós. Conta a história de três gerações da família Maia ao longo do século XIX em Lisboa, incluindo o casamento infeliz de Pedro da Maia, o suicídio subsequente e a educação do filho Carlos. Mais tarde, Carlos inicia um caso incestuoso com sua irmã Maria Eduarda, levando ao colapso final da família.
The Conservation and Use of Crop Genetic Resources for Food SecurityColin Khoury
Presentation of PhD thesis, Wageningen University, Wageningen, The Netherlands, for the Hugo de Vries award by the Royal Botanical Society of the Netherlands (KNBV) for the best botany related thesis in the Netherlands in 2015, 11 April 2016, Lunteren, The Netherlands.
This document provides an overview of common ligamentous and tendon injuries around the ankle. It describes the anatomy of the ankle joint and surrounding ligaments. It then discusses the evaluation and treatment of lateral and medial ankle sprains, syndesmotic injuries, ankle dislocations, Achilles tendon ruptures, and peroneal tendon dislocations. For each injury, the document outlines the typical mechanism, clinical findings, imaging evaluation, classification systems, and non-surgical and surgical management approaches.
This document discusses basic concepts in computer security. It defines computer security as techniques for ensuring data cannot be read or compromised without authorization, usually through encryption and passwords. The three main goals of computer security are confidentiality, integrity, and availability. Vulnerabilities are weaknesses that can be exploited, and threats are circumstances with potential to cause harm. Common threats include interception, interruption, modification, and fabrication. Controls are protective measures used to reduce vulnerabilities, and physical security and security methods like antivirus software and firewalls can help secure computers.
Cre a(c)tivity - presentation by Mónika Kiss, eTwinning AmbassadoreTwinningHU
This document provides guidance for teachers planning their first eTwinning project. It recommends teachers consider important questions like objectives and planning activities before starting. It also suggests teachers define the description of tasks, deadlines, ICT tools, those responsible, and plans for disseminating any collaboration and common products created. Finally, it encourages teachers to disseminate their results through avenues like eTwinning boards, school corridors, meetings, local newspapers, TwinSpace blogs, and more.
Quizlet - presentation by Mónika Kiss and Katalin Skultéty, eTwinning Ambassa...eTwinningHU
Quizlet offers flashcards, games, and testing tools to help users study and learn. The website provides different modes like Cards, Learn, Speller, Test, Scatter, and Gravity to engage with educational content in an interactive manner. Quizlet aims to make studying more effective and fun through digital flashcards and games.
Edmodo - How to creat online classroom?eTwinningHU
This document outlines a plan to create an Edmodo classroom to increase student interest in learning, bring awareness to the Edmodo website and features, and reduce paper usage. It includes an introduction to Edmodo and how to create a teacher account. It then details introducing students to key Edmodo areas like groups, the library, assignments, and quizzes to get started using the educational technology platform.
A voting system in your phone - presentation by Mónika Kiss and Katalin SkultétyeTwinningHU
This document describes a voting system mobile app that allows users to take online tests from their smartphone or tablet. The app provides immediate feedback and supports multiple question types including multiple choice, true/false, essays, and matching. It aims to make online testing accessible on mobile devices.
Working on cross-curricular eTwinning projects eTwinningHU
This document describes a cross-curricular project between schools in Spain, France, and Slovakia where students were divided into multinational groups to virtually explore the El Camino trail. The groups researched the culture, history and logistics of their assigned stage and shared their findings on a blog and wiki. They communicated in their groups and had a videoconference. Ultimately, the students were able to meet in person on the El Camino trail.
Technology trend in education - Attila FőzőeTwinningHU
This document discusses technology trends in education. It outlines how technology is changing skills development and learning, moving away from memorization towards higher-order thinking. Digital skills frameworks are evolving to include skills like communication, content creation, and problem solving. Educational challenges include advancing digital equity and personalizing learning, while opportunities exist in areas like coding literacy, student-led creation, and redesigning learning spaces. Teachers will need to rethink their role in this new environment focused more on authentic learning experiences.
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
Communicating effectively and consistently with students can help them feel at ease during their learning experience and provide the instructor with a communication trail to track the course's progress. This workshop will take you through constructing an engaging course container to facilitate effective communication.
5. Steps
• Creating (drawing) mascots
• Voting for favourites
• Sewing them
• Sending them to other schools
• Skype conferences
• Introducing their lives
in different countries
• Introducing children’s lives