With Industry professional guidance, placement assistance and right direction it's essential time to kickstart your career as a concept artist and master in conceptual designing with MAGES Concept Art Program.
Read now to learn more!
6. TOOLS USED
• Film productions
• Featured Animation
• Industrial Design Studios
• Television
• Theme Park
• Video Games
• Toys
THE COURSE
Learn the 3 fundamentals
1) Concept Art
2) Character
3) Creature Environment
- Project-based learning involves painting, digital sculpting, 3D modelling,
lighting and rendering, digital compositing
- Develop industry-standard technical skills and learn to produce film
concept art, animation or games development projects
CONCEPT ARTIST
9. TERM 1- ART FUNDAMENTALS
PERSPECTIVE - 3D DIGITAL PAINTING VISUAL LIBRARY DESIGN
This term focuses on the fundamentals of art and concept art. Introduction to the concept art industry and
professional techniques.
How to do your research, get references, build a mood board and apply it in your own work.
MODULE LEARNING OUTCOMES
· Environment Design fundamentals
· 3D fundamentals
· Design fundamentals
· Character Design fundamentals
· Digital painting fundamentals
· Drawing fundamentals
10. TERM 2- SKILLS
ENVIRONMENT DESIGN 3D & PROPS CHARACTER DESIGN CONCEPT ART
This term focuses on creating projects to learn specific skills required to achieve concept art for movie and game.
Create your own brief and art direction and apply it in a pipeline.
Start with sketching to 3D block out to finishing it with painting or photobash techniques
MODULE LEARNING OUTCOMES
• World building – Environment design
• 3D skills to create props, environment and
character
• Character design
• Create relevant projects with concept art
skills
• Concept Art skills like Photobash, Painting,
Mindset, Art Direction…
11. TERM 3- CONCEPT ART PORTFOLIO MAKING
PORTFOLIO PROJECT 1 PORTFOLIO PROJECT 2 MARKETING
This term you will be supervised in the making of your portfolio.
With logic and good mindset, you will target the right project to attract potential client.
Learn how to market yourself with the marketing class and learn all the skills you need to get your career started in house or in
freelance.
MODULE LEARNING OUTCOMES
• 4 finished portfolio projects
• Concept Art pre-production and production
ready.
• Knowledge on how to promote yourself to
achieve your goals
• Freelance skills
• Marketing skills
12. THE TEAM
Quentin Gabriel
Senior Concept Artist Ubisoft SG
Raymond Tan
Senior Concept Artist Ubisoft
Leamington
Philipp Dobrusin
Freelance Concept Artist
Patrick Balou
Illustrator & Concept Artist
Buren E.Altankhuyag
Concept Artist
Schweitzer Manuel
Illustrator & Concept Artist
Marco Gorlei
Senior Concept Artist
13.
14. PROGRAM DIRECTOR
QUENTIN GABRIEL
Senior Concept Artist
Quentin Gabriel is a Senior
Concept Artist and Illustrator
working for Ubisoft, Singapore the
movie and game industry. He
studied at different school like
Brainstorm, CGMA, Isart Digital
and FZD which helped him
understand how to teach the best
way possible concept art. He
recently worked on The Division 2
with Ubisoft Reflections in the UK.