1. The document discusses using virtual technologies to augment experiences in an edible schoolyard by allowing users to participate in planting, tending, harvesting and planning for the following year. 2. It outlines existing technologies like speech recognition, machine vision and incorporating real-world data that could be used and areas for improvement like performance and new platforms. 3. The use of virtual reality for aging populations to help combat isolation through virtual travel and experiences is discussed, including the positive effects it can have on cognitive stimulation and quality of life for those with impairments.