This document summarizes key concepts about motion in two and three dimensions from Chapter 4, including:
1) Position vectors locate particles in space using components along coordinate axes, while displacement vectors represent the change in position between two points.
2) Velocity is a vector quantity with magnitude and direction that can be average or instantaneous, and acceleration is similarly a vector representing the rate of change of velocity.
3) Projectile motion involves decomposing the vertical and horizontal components of motion. Uniform circular motion results from constant speed motion in a circular path, with centripetal acceleration directed radially inward.
4) Relative motion between reference frames results in transformations of position, velocity, and acceleration vectors between the frames