This document provides information about Arduino and how it can be used with the EventMachine library in Ruby. It discusses the Arduino hardware specifications including the microcontroller, memory, and input/output pins. It then covers the Arduino software and examples of basic sketches. The document explains how EventMachine allows Ruby programs to communicate with an Arduino by connecting to its serial port and receiving sensor data or sending commands. Code snippets are provided for setting up serial communication between an EventMachine Ruby app and an Arduino.