This document discusses how emotion impacts user experience and design. It describes two types of information processing - affective and cognitive. It outlines Norman's three levels of design - visceral, behavioral, and reflective. Emotion is defined as a distinct feeling state in response to stimuli. The document explores how emotions can be elicited, detected, and transferred through user interfaces. It argues that positive and negative emotions depend on context. Examples are given of how different companies convey emotions through animation styles.