Creating a flipped learning experience has never been easier with the strategic use of edutech tools. This presentation highlights the key elements for creating the conditions conducive to a great learning experience and overviews several edtech tools as well as briefly explores the concept of gamification in education.
6. Igniting Intrinsic Motivation
• Curiosity
• Creativity
• Autonomy & Control
• Challenge & Mastery
• Contextualisation & Purpose
• Fun & Fantasy
• Social Interaction
7. CHAPTER TITLE
MAIN TOPIC / subtitle
“All you can do, like a farmer,
is create the conditions under
which they [students] will
begin to flourish.”
― Sir Ken Robinson
8. CHAPTER TITLE
MAIN TOPIC / subtitle
Extrinsically Motivated Learners
• extend minimal effort for maximal reward
• study less regularly
• show less excitement
• persist less
• use more surface level strategies
• have lower exam results
• are less interested in the course
Other Factors
• potential to decrease existing intrinsic motivation
(Lepper 1988; Simons 2004; Ryan and Deci 2000)
9. CHAPTER TITLE
Intrinsically Motivated Learners
• employ strategies that demand more effort
• process information more deeply
• prefer tasks that are more challenging
• will to put in greater effort
• show long-term retention of what was learned
• apply their knowledge more often than others
• perceive themselves as more competent
Other Factors
• identifying relevance of learning goals heightens motivation
• contextualising learning & applicability of skills
(Lepper 1988; Simons 2004; Ryan and Deci 2000)
14. Pinterest
WHAT IS IT?
Technically a pin board. EduTech use as a content
curation tool.
Gather and comment on relevant web-based images,
readings, video and more. Create a class ‘magazine’
where you drip feed content to the students.
Students can also contribute commentary to each pin or
create their own sharable boards.
15. Pinterest—Under the Hood
HIGHLIGHTS
Curate content
Organise ideas
Have students photo journal
Start a conversation
COST
FREE & Unlimited boards
Have A PLAY!
www.pinterest.com
16. Scoop.It
WHAT IS IT?
It is a curation tool.
Create a ‘magazine’ based on topic. Add
insights to contextualise the content.
It is great place to pull together readings and
videos from the web that you want you
students to consume.
17. Scoop.It—Under the Hood
HIGHLIGHTS
Share readings & videos
Critique Content
Keep track of online research etc.
Drip feed content
*Publish as a newsletter
COST
FREE, 1 Topic
$132 USD yearly, 5 Topics
Have A PLAY!
www.scoop.it
18. thinglink
WHAT IS IT?
Tagging tool—create interactive images and
videos
Tag with links or rich media content
Accessible across devices
19. thinglink—Under the Hood
HIGHLIGHTS
Create more interesting content
Have students create thinglinks
Share url, via social media or embed in LMS
COST
FREE—1 group of 100 students, basic tagging
$35 USD yearly—30 groups & 1000 students,
advanced tagging, rich text tags + more
Have A PLAY!
www.thinglink.com
20. GoConQr
WHAT IS IT?
Create compelling learning resources with
their free Mind Map, Flashcard, Note, Slide
& Quiz Making Tools.
21. GoConQr—Under the Hood
HIGHLIGHTS
Crowd-sourced library—3 million + learning resources
Build & share learning communities quickly
Create groups, discuss, share & even private message
Create Mind Maps, Flashcards, Notes, Quizzes & Slides
Great for Project-based learning—student groups
COST
FREE—3 subjects, 20 public resources, 0 private resources
Premium + $40 USD yearly—25 subjects, 500 public & 500
private resources, no ads
Have A PLAY!
www.goconqr.com
22. Pearltrees
WHAT IS IT?
Yet another way to organise and curate content.
Save web pages, files, photos or notes and organize
them naturally.
Explore amazing collections that relate to your
interests and subscribe to their updates.
23. Pearltrees—Under the Hood
HIGHLIGHTS
Visual in nature
Mobile friendly
Sharable but NOT embeddable
*Annotate
COST
FREE, 2GB of storage
$25 USD per year—20 GB, private collections
$45 USD per year—200 GB, customize everything
+ Annotate & Edit
Have A PLAY!
www.peartrees.com
25. Blendspace—Under the Hood
HIGHLIGHTS
Students can comment or take note
alongside the content
Build-in assessments
Annotate & collaborate
Track participation
Searchable gallery
COST
FREE
Have A PLAY!
www.blendspace.com
26. LiveBinders
WHAT IS IT?
Virtual 3-ring binder! Serves as a
central, organised repository for online
materials.
Combine with other EduTech Tools…
27. LiveBinders—Under the Hood
HIGHLIGHTS
Create a binder for each subject
Organise under tabs and sub-tabs
Embeds videos, webpages, images etc
Able to add your own documents, images &
commentary
Share url, via social media or embed in LMS
COST
FREE—10 binders, 100 MB storage
$48 USD per year—Unlimited binders, 1 GB storage
$120 USD per year—Unlimited binders, 50 GB storage
Have A PLAY!
www.livebinders.com
32. Adobe Voice
WHAT IS IT?
Video creation app. Voice helps you create
stunning animated micro lessons in minutes.
No filming – just talk. Pick from over 25,000
images or use your own. Voice automatically
adds cinematic motion and a soundtrack.
33. Adobe Voice—Under the Hood
HIGHLIGHTS
Video creation app—Quick & easy to use
iPad ONLY
Image library available
Import your own images
Quick record your own voice
Great for students too!
COST
FREE
Have A PLAY!
standout.adobe.com/voice/
34. Explain Everything
WHAT IS IT?
Interactive screen-casting, whiteboard app
Easy to use. Can do video within video and
all sorts of other animation.
Available as an app across mobile devices &
tablets
35. Explain Everything—Under the Hood
HIGHLIGHTS
Create engaging content for self-paced learning
Objects = Pdfs, videos, images, text
Lots of free online tutorials
Export in multiple formats & share
COST
$4.99 app purchase
Have A PLAY!
www.explaineverything.com
36. CHAPTER TITLE
WHAT IS IT?
Animated videos & presentations
Easy as PowerPoint with many templates
PowToon & Slides
37. CHAPTER TITLE
HIGHLIGHTS
Creates engaging content
Challenge students to can create their own PowToon's or
Slides!
COST
FREE Edu account—up to 60 student licenses
$5 for each additional 30 student licenses
Have A PLAY!
www.powtoon.com
PowToon—Under the Hood
38. Educanon
WHAT IS IT?
Delivers videos like you teach. Create and
share interactive video lessons
Create your own videos or use web content.
Tailor by interjecting formative assessments
during the delivery.
39. Educanon—Under the Hood
HIGHLIGHTS
Promotes self-paced learning
Prevents skipping content
Printable worksheets
Share url or Embed in LMS or Quick code access
COST
FREE, unlimited students, create unlimited “bulbs” (videos)—
other functionality is limited
$89 USD per year, more editing control, ALL types of question
types, student can create video, printable worksheets, &
export grades
Have A PLAY!
www.educanon.com
44. Tool #1
WHAT IS IT?
Technically micro-blogging. EduTech use as a discussion
or reporting device or teach a micro-lesson.
Create or track a #hashtag , follow an issue or topic and
connect as a community. Student can ask questions in
the moment or make comments.
Twitter is not only text-based, images and short videos
can be added too. Use it to take survey students as part
of a scavenger hunt or to conduct a Twitter recap at the
end of the day.
Twitter & #hashtags
45. Twitter—Under the Hood
Tool #1
HIGHLIGHTS
Productive use of their phones!
Revision
Conversation
Applications are endless
COST
FREE—make multiple accounts or multiple hashtags
Have A PLAY!
www.twitter.com
46. Poll Everywhere
Tool #4
WHAT IS IT?
Live audience participation via text
messages or the web.
Conduct polls through an add-in to
PowerPoint or run via a web browser.
47. Poll Everywhere—Under the Hood
Tool #4
HIGHLIGHTS
In the moment
Reinforces content
Increases participation
COST
FREE up to 25 users per poll
$19 per month 50 users per poll + reporting & grading
Have A PLAY!
www.polleverywhere.com
48. Seesaw
Tool #3
WHAT IS IT?
Digital learning portfolio capturing learning
with photos and videos of physical work, or
by adding digital creations.
Everything is very organised for the teacher.
Access via any device.
49. SEESAW—Under the Hood
Tool #3
HIGHLIGHTS
Students “show what they know”
Helps capture the learning “process”
COST
FREE up to 10 classes at a time
Have A PLAY!
web.seesaw.me
56. CHAPTER TITLE
Share with the person next to you, how you have
changed the physical space to meet
student/lesson learning needs.
How successful was it?
Would you do it different next time? How so?
57. Gamification is using game-based
mechanics, aesthetics and game thinking to
engage people, motivate action, promote
learning, and solve problems (Kapp 2012, p. 10).
60. CHAPTER TITLE
MAIN TOPIC / subtitle
WHAT IS IT?
Immersive structural gamification wrapped
around current content in a fantasy realm.
While the learning content may not be
‘fantasy’ the activities and challenges in the
fantasy world propel the learners through
the content.
Class Craft
61. CHAPTER TITLE
MAIN TOPIC / subtitle
Class Craft—Under the Hood
HIGHLIGHTS
Promotes collaboration
Improves class behaviour
Use “Boss Battles” to create new and
interactive ways of performing assessments
Offers self-correcting quizzes
COST
FREE—Unlimited students & Full game
experience
$96 USD per year—includes gamified LMS & in-
class quests
Have A PLAY!
www.classcraft.com
62. CHAPTER TITLE
MAIN TOPIC / subtitle
WHAT IS IT?
Learning games—Create your own!
Zero setup time, no player accounts required & one
click gameplay
Works on all devices with an Internet connection
Kahoot
63. CHAPTER TITLE
HIGHLIGHTS
Fosters social learning—Quiz, Discussion, Survey
Deepens pedagogical impact
Offers individual & group feedback
Connect & play in real-time with others globally using screen
sharing!
Challenge student to can create their own kahoots!
COST
FREE—to create & play!
Have A PLAY!
getkahoot.com
Kahoot—Under the Hood
66. CHAPTER TITLE
MAIN TOPIC / subtitle
Flippin’ Tips & Tricks
Design It
Curate FIRST, then Create
Be direct, be powerful, and be gone.
Address
Tech Equity
Build in HABITS
Give up SOME control
Step
Aside Reflection
is KEY
Don’t teach in new ways and assess in old ways
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