The document lists various photo options including grey scale, full colour, and black and white photos in blue, pink or purple with subjects Cara and Wesley either together or separately for a group picture or polaroid.
The document discusses creating different types of media including a greyscale photo, full color polaroid photo in blue, pink or purple, a video with Cara and Wesley filmed with a blue, pink or purple video camera, and a group picture of Cara and Wesley in blue, pink or purple.
The document describes the steps taken to design a magazine cover in Adobe InDesign. These steps include:
1) Creating a silver border and pale blue background rectangle.
2) Inserting a masthead created using Dafont and placing it on the background.
3) Adding a barcode and information box created from an online generator.
4) Adding a tagline above the masthead using alternating colors.
5) Using a bucket list image to create a gradient effect on the masthead.
6) Adjusting and placing the main text block.
The document discusses four ideas for a movie poster. The first idea features a black and white group polaroid photo with two people in color to symbolize someone's spirit. The second places scattered photos behind a prominent bucket list. The third centers a color photo surrounded by smaller black and white or faded photos, with the tagline incorporated. The fourth shows two people on the left and three faded photos on the right, with the tagline and title placed accordingly.
Holly Fairbairn will create a poster for a print media production. The purpose of a poster is to advertise and persuade an audience to watch a production in theaters or on DVD. Posters contain less text and are less busy than advertisements. Conventional poster elements include the main anchorage, film title, billing block, star appeal, and tagline. Creating a poster will help Holly understand which elements to use to most effectively attract her target audience.
Ancillary 1 โ movie poster production diaryHollyFairbairn
ย
The document describes the process of creating poster designs for a film project. Photos were taken of the film cast and manipulated in Photoshop. Effects like changing colors, adjusting brightness and contrast, and removing backgrounds were used. Photos were placed in polaroid frames which were combined and edited. Text will be added to complete the poster designs.
The teaser trailer provides context about the plot of If I Stay, which follows a teenage girl named Mia who gets into a car accident and ends up in a coma. During an out-of-body experience, she must decide whether to wake up and live a life different than she imagined or let go. Scenes from the film show Mia's life before the accident, including playing cello, bonding with friends at a bonfire, and falling in love. The trailer uses narration and dialogue to set up Mia's backstory and hint at the choice she faces without revealing too many details.
The document provides evaluations of various camera shots for a student film production. Shots 11-17 and 15-17 were found suitable as they show the characters and context clearly. Shot 12 would work if shortened and shot 19 frames the scene well. Shot 21 shows the filming context while shots 23 and 23(II) may work if adjusted or paired with others. Shot 24 could work with angle changes and shot 27 likely won't work due to lighting issues. In general, most shots were deemed suitable if shortened or combined with others.
The BFI Southbank Cinema is an independent charity cinema located in London. It has 4 screens and additional facilities like a library, exhibitions, shop, and food/drink. The cinema shows a mix of films from major studios and independent distributors, with most being classics. However, with only 4 screens, showing classic films could decrease profits. As an independent cinema, it cannot rely on other theaters. However, as a charity, the goal is not profit but supporting their charitable cause. Additional amenities like a bar and shop can also generate revenue to supplement smaller audiences due to limited screenings.
The document discusses creating different types of media including a greyscale photo, full color polaroid photo in blue, pink or purple, a video with Cara and Wesley filmed with a blue, pink or purple video camera, and a group picture of Cara and Wesley in blue, pink or purple.
The document describes the steps taken to design a magazine cover in Adobe InDesign. These steps include:
1) Creating a silver border and pale blue background rectangle.
2) Inserting a masthead created using Dafont and placing it on the background.
3) Adding a barcode and information box created from an online generator.
4) Adding a tagline above the masthead using alternating colors.
5) Using a bucket list image to create a gradient effect on the masthead.
6) Adjusting and placing the main text block.
The document discusses four ideas for a movie poster. The first idea features a black and white group polaroid photo with two people in color to symbolize someone's spirit. The second places scattered photos behind a prominent bucket list. The third centers a color photo surrounded by smaller black and white or faded photos, with the tagline incorporated. The fourth shows two people on the left and three faded photos on the right, with the tagline and title placed accordingly.
Holly Fairbairn will create a poster for a print media production. The purpose of a poster is to advertise and persuade an audience to watch a production in theaters or on DVD. Posters contain less text and are less busy than advertisements. Conventional poster elements include the main anchorage, film title, billing block, star appeal, and tagline. Creating a poster will help Holly understand which elements to use to most effectively attract her target audience.
Ancillary 1 โ movie poster production diaryHollyFairbairn
ย
The document describes the process of creating poster designs for a film project. Photos were taken of the film cast and manipulated in Photoshop. Effects like changing colors, adjusting brightness and contrast, and removing backgrounds were used. Photos were placed in polaroid frames which were combined and edited. Text will be added to complete the poster designs.
The teaser trailer provides context about the plot of If I Stay, which follows a teenage girl named Mia who gets into a car accident and ends up in a coma. During an out-of-body experience, she must decide whether to wake up and live a life different than she imagined or let go. Scenes from the film show Mia's life before the accident, including playing cello, bonding with friends at a bonfire, and falling in love. The trailer uses narration and dialogue to set up Mia's backstory and hint at the choice she faces without revealing too many details.
The document provides evaluations of various camera shots for a student film production. Shots 11-17 and 15-17 were found suitable as they show the characters and context clearly. Shot 12 would work if shortened and shot 19 frames the scene well. Shot 21 shows the filming context while shots 23 and 23(II) may work if adjusted or paired with others. Shot 24 could work with angle changes and shot 27 likely won't work due to lighting issues. In general, most shots were deemed suitable if shortened or combined with others.
The BFI Southbank Cinema is an independent charity cinema located in London. It has 4 screens and additional facilities like a library, exhibitions, shop, and food/drink. The cinema shows a mix of films from major studios and independent distributors, with most being classics. However, with only 4 screens, showing classic films could decrease profits. As an independent cinema, it cannot rely on other theaters. However, as a charity, the goal is not profit but supporting their charitable cause. Additional amenities like a bar and shop can also generate revenue to supplement smaller audiences due to limited screenings.
Holly Fairbairn will create a poster for a print media production. The purpose of a poster is to advertise and persuade an audience to watch a production in theaters or on DVD. Posters contain less text and are less busy than advertisements. Conventional poster elements include the main anchorage, film title, billing block, star appeal, and tagline. Creating a poster will help Holly understand which elements to use to most effectively attract her target audience.
The document summarizes the creation and evaluation of promotional materials for a teen drama film, including a teaser trailer, poster, and magazine cover. The key elements that linked the materials together included consistent fonts, color schemes, characters, and slogans. Audience feedback indicated the poster was most effective at promoting the film due to its bold design and appeal to the target genre, while the magazine cover was less successful and could be improved by incorporating consistent colors and links to drive online engagement. Overall, the typography and color schemes best conveyed the connection between the promotional pieces, according to feedback.
The document provides a brief history of the development of the Internet from its origins in the 1960s with ARPANET to modern technologies and websites. It traces major developments like the creation of email in 1971, the world wide web in 1991, popularization of web browsing in the 1990s, and the rise of social media sites from the 2000s like Facebook, YouTube, and Twitter. The document also includes definitions of Web 2.0 that emphasize user interactivity, collaboration, and sharing of user-generated content online.
This document defines key terms used in magazine design and layout. The masthead contains the magazine title and is the most eye-catching element. Cover lines draw audience attention and inform them of magazine contents. The main cover line anchors the meaning of the main image, usually featuring the lead article. Additional design elements include thumbnail images to generate interest, buzzwords to attract attention, and information bars with issue details. Header and footer bars highlight magazine content.
The document provides evaluations of various camera shots for a student film production. Shots 11-17 and 15-17 were found suitable as they allow the audience to see both characters and provide a close-up of their emotions. Shot 12 also provides character details. Shots 19, 21, and 23(II) effectively frame the characters' activities but may need adjusting for length. Shot 24 shows the characters' activity but could improve camera angle. Shot 27 is unsuitable due to poor lighting. In general, most shots were found suitable with some requiring pairing with others or adjustments to length or camerawork.
This document discusses UK cinema admissions and audiences from 2001-2013. It finds that cinema admissions were generally steady over this period, declining slightly in recent years. London has the highest rate of cinema attendance. The gender of audiences depends on the genre, with action films tending to attract more male viewers. Television remains the most common way for people to watch films, though online viewing is growing in popularity, especially among teenagers. Technology like pirating poses challenges to the film industry's profits by providing alternatives to cinema viewing or paid streaming/downloading services. The most lucrative cinema audiences are males aged 15-24 who enjoy action films.
To be classified as a British film, a film must demonstrate significant British creative involvement according to BAFTA rules. The British Film Institute also classifies films as British if they pass the cultural test. The cultural test awards points based on four categories: cultural content, cultural contribution, cultural hubs, and cultural practitioners. To pass the test, a film must receive at least 18 points. Example British films that passed the test include Monty Python: Life of Brian and Harry Potter and the Philosopher's Stone. In contrast, major Hollywood studios like Disney benefit from owning multiple media brands that allow them to reach large audiences across movies and television.
The document discusses the process of distributing a film production. It explains that distribution companies first establish a budget based on factors like the cast/crew, release timing, certification, audience research, and estimated rental fees from theaters. They then account for the cost of prints to determine how widely to release the film. Taking all factors into consideration, the distribution company sets a final budget and develops a marketing plan to promote the film to its target audience and convince them to see it opening weekend, when box office revenues will be highest.
This document provides a grading grid for assessing student work on three criteria:
1) Explanation, analysis, and argument - It outlines four levels of achievement from basic to excellent in discussing concepts and relating creative outcomes to media theory.
2) Use of examples - It describes expectations for the range and relevance of examples from the student's own production used to illustrate theoretical ideas.
3) Use of terminology - It establishes standards for using conceptual language from minimal to excellent usage of relevant terms.
The document discusses several audience theories and how they apply to a media production project. The Hypodermic Needle Theory is deemed least useful because the target audience is active online and able to choose their own media. The Uses and Gratification Theory is considered most useful because the production can have different meanings and audiences would watch for different needs like entertainment and personal identity. Audience Reception Theory shows the key messages conveyed about genre, storyline and audience were understood due to conventions used, though there was some negotiated reading of a character's fate due to an enigma code.
This document discusses several theories related to narrative, genre, representation, audience, and media language that could be applied to analyzing movie trailers. It summarizes each theory and provides an example of how the theory could partly or fully apply to teaser trailers. Some of the main theories discussed include Barthes' narrative theory, Todorov's stages of narrative, Propp's character types, Neale's genre theory, Mulvey's male gaze, and Saussure's semiotics.
- Research is important before making a media production to understand the product and industry conventions as well as how the production fits in the market.
- Different types of research include primary, secondary, qualitative, and quantitative research. Forms of research include internet research, focus groups, interviews, and book research.
- Internet research and focus groups were the most useful forms of research for understanding genre conventions and getting audience feedback to develop plans.
This document outlines a mark scheme for assessing responses to a question about media theory. It divides responses into four levels based on explanation/analysis/argument, use of examples, and use of terminology. Level 1 answers lack clarity or relevance and make minimal use of theory. Level 2 answers show basic understanding but limited relevance, examples, history, or future discussion. Level 3 answers are clearly relevant and develop a proficient argument using examples, history and the future. Level 4 answers offer a clear and fluent discussion integrating theory, examples, history and the future throughout the response.
Web 2.0 has had a huge impact by enabling user generated content, wisdom of crowds, vast data, participation architecture, network effects and openness. It has shifted culture and economy away from mainstream products towards niche markets in the "long tail". Examples include niche games online rather than console games, and niche films on sites like Kickstarter rather than mainstream films in stores. More people can now participate in and contribute to culture online through collaboration and sharing. Examples include music streaming sites like iTunes where people can publish, buy and comment on music.
Web 2.0 has led to an ever-increasing amount of data online from both professional producers and consumers. This data is highly valuable to many web applications but some fear we may drown in data. Web 2.0 also utilizes the "wisdom of crowds" where large groups of internet users can collaboratively create accurate information like on Wikipedia. Many web 2.0 sites also use open collaboration models like wikis and blogs that allow open participation. As more people use networks, their value increases through network effects and users are more likely to find useful information due to power laws and the long tail effect.
These images are suitable for magazine covers and thumbnails as they were taken with natural or film noir lighting fitting the realistic or thriller tones. The costumes, props, and expressions fit the genres portrayed. When editing the images, techniques used included removing backgrounds, airbrushing faces, removing red-eye, adding blurs to make certain elements stand out, adjusting saturation, and shaping thumbnails into circles. Stickers were also edited by rotating, selecting parts to peel up, adding shadows and warps to make them appear folded.
These images are suitable for magazine covers and thumbnails based on their lighting and composition. The first three images taken in natural lighting would work well as main covers, while the fourth noir-style image could be used as a thumbnail. The costumes, props, and expressions capture the tone of the portrayed film well.
This shot was taken for camera set-up and evaluation purposes. The lighting in the shot was deemed to be bad, and the content cannot be seen clearly. The lighting of the scene will need to be reconsidered for the actual production.
This shot shows characters on a sofa near a computer by a window and is an interesting angle, but the camera may need adjusting to be properly framed. Pairing this shot with another could make the activity clearer, and a similar shot will likely be used in the production.
This scene shows characters running towards the camera near a lake and provides some context for their actions, but it may need to be paired with another shot of them jumping in the lake to make their purpose clear. The shot is also a bit long so it would need to be shortened if used. Overall, it is likely this shot will be used in the production.
This shot shows characters completing an activity by a lake but the zoom is not successful and the clip is too long for a teaser trailer where clips should be short. While the shot will likely be used in the production, the distance will need adjustment and the zoom will need more care.
Holly Fairbairn will create a poster for a print media production. The purpose of a poster is to advertise and persuade an audience to watch a production in theaters or on DVD. Posters contain less text and are less busy than advertisements. Conventional poster elements include the main anchorage, film title, billing block, star appeal, and tagline. Creating a poster will help Holly understand which elements to use to most effectively attract her target audience.
The document summarizes the creation and evaluation of promotional materials for a teen drama film, including a teaser trailer, poster, and magazine cover. The key elements that linked the materials together included consistent fonts, color schemes, characters, and slogans. Audience feedback indicated the poster was most effective at promoting the film due to its bold design and appeal to the target genre, while the magazine cover was less successful and could be improved by incorporating consistent colors and links to drive online engagement. Overall, the typography and color schemes best conveyed the connection between the promotional pieces, according to feedback.
The document provides a brief history of the development of the Internet from its origins in the 1960s with ARPANET to modern technologies and websites. It traces major developments like the creation of email in 1971, the world wide web in 1991, popularization of web browsing in the 1990s, and the rise of social media sites from the 2000s like Facebook, YouTube, and Twitter. The document also includes definitions of Web 2.0 that emphasize user interactivity, collaboration, and sharing of user-generated content online.
This document defines key terms used in magazine design and layout. The masthead contains the magazine title and is the most eye-catching element. Cover lines draw audience attention and inform them of magazine contents. The main cover line anchors the meaning of the main image, usually featuring the lead article. Additional design elements include thumbnail images to generate interest, buzzwords to attract attention, and information bars with issue details. Header and footer bars highlight magazine content.
The document provides evaluations of various camera shots for a student film production. Shots 11-17 and 15-17 were found suitable as they allow the audience to see both characters and provide a close-up of their emotions. Shot 12 also provides character details. Shots 19, 21, and 23(II) effectively frame the characters' activities but may need adjusting for length. Shot 24 shows the characters' activity but could improve camera angle. Shot 27 is unsuitable due to poor lighting. In general, most shots were found suitable with some requiring pairing with others or adjustments to length or camerawork.
This document discusses UK cinema admissions and audiences from 2001-2013. It finds that cinema admissions were generally steady over this period, declining slightly in recent years. London has the highest rate of cinema attendance. The gender of audiences depends on the genre, with action films tending to attract more male viewers. Television remains the most common way for people to watch films, though online viewing is growing in popularity, especially among teenagers. Technology like pirating poses challenges to the film industry's profits by providing alternatives to cinema viewing or paid streaming/downloading services. The most lucrative cinema audiences are males aged 15-24 who enjoy action films.
To be classified as a British film, a film must demonstrate significant British creative involvement according to BAFTA rules. The British Film Institute also classifies films as British if they pass the cultural test. The cultural test awards points based on four categories: cultural content, cultural contribution, cultural hubs, and cultural practitioners. To pass the test, a film must receive at least 18 points. Example British films that passed the test include Monty Python: Life of Brian and Harry Potter and the Philosopher's Stone. In contrast, major Hollywood studios like Disney benefit from owning multiple media brands that allow them to reach large audiences across movies and television.
The document discusses the process of distributing a film production. It explains that distribution companies first establish a budget based on factors like the cast/crew, release timing, certification, audience research, and estimated rental fees from theaters. They then account for the cost of prints to determine how widely to release the film. Taking all factors into consideration, the distribution company sets a final budget and develops a marketing plan to promote the film to its target audience and convince them to see it opening weekend, when box office revenues will be highest.
This document provides a grading grid for assessing student work on three criteria:
1) Explanation, analysis, and argument - It outlines four levels of achievement from basic to excellent in discussing concepts and relating creative outcomes to media theory.
2) Use of examples - It describes expectations for the range and relevance of examples from the student's own production used to illustrate theoretical ideas.
3) Use of terminology - It establishes standards for using conceptual language from minimal to excellent usage of relevant terms.
The document discusses several audience theories and how they apply to a media production project. The Hypodermic Needle Theory is deemed least useful because the target audience is active online and able to choose their own media. The Uses and Gratification Theory is considered most useful because the production can have different meanings and audiences would watch for different needs like entertainment and personal identity. Audience Reception Theory shows the key messages conveyed about genre, storyline and audience were understood due to conventions used, though there was some negotiated reading of a character's fate due to an enigma code.
This document discusses several theories related to narrative, genre, representation, audience, and media language that could be applied to analyzing movie trailers. It summarizes each theory and provides an example of how the theory could partly or fully apply to teaser trailers. Some of the main theories discussed include Barthes' narrative theory, Todorov's stages of narrative, Propp's character types, Neale's genre theory, Mulvey's male gaze, and Saussure's semiotics.
- Research is important before making a media production to understand the product and industry conventions as well as how the production fits in the market.
- Different types of research include primary, secondary, qualitative, and quantitative research. Forms of research include internet research, focus groups, interviews, and book research.
- Internet research and focus groups were the most useful forms of research for understanding genre conventions and getting audience feedback to develop plans.
This document outlines a mark scheme for assessing responses to a question about media theory. It divides responses into four levels based on explanation/analysis/argument, use of examples, and use of terminology. Level 1 answers lack clarity or relevance and make minimal use of theory. Level 2 answers show basic understanding but limited relevance, examples, history, or future discussion. Level 3 answers are clearly relevant and develop a proficient argument using examples, history and the future. Level 4 answers offer a clear and fluent discussion integrating theory, examples, history and the future throughout the response.
Web 2.0 has had a huge impact by enabling user generated content, wisdom of crowds, vast data, participation architecture, network effects and openness. It has shifted culture and economy away from mainstream products towards niche markets in the "long tail". Examples include niche games online rather than console games, and niche films on sites like Kickstarter rather than mainstream films in stores. More people can now participate in and contribute to culture online through collaboration and sharing. Examples include music streaming sites like iTunes where people can publish, buy and comment on music.
Web 2.0 has led to an ever-increasing amount of data online from both professional producers and consumers. This data is highly valuable to many web applications but some fear we may drown in data. Web 2.0 also utilizes the "wisdom of crowds" where large groups of internet users can collaboratively create accurate information like on Wikipedia. Many web 2.0 sites also use open collaboration models like wikis and blogs that allow open participation. As more people use networks, their value increases through network effects and users are more likely to find useful information due to power laws and the long tail effect.
These images are suitable for magazine covers and thumbnails as they were taken with natural or film noir lighting fitting the realistic or thriller tones. The costumes, props, and expressions fit the genres portrayed. When editing the images, techniques used included removing backgrounds, airbrushing faces, removing red-eye, adding blurs to make certain elements stand out, adjusting saturation, and shaping thumbnails into circles. Stickers were also edited by rotating, selecting parts to peel up, adding shadows and warps to make them appear folded.
These images are suitable for magazine covers and thumbnails based on their lighting and composition. The first three images taken in natural lighting would work well as main covers, while the fourth noir-style image could be used as a thumbnail. The costumes, props, and expressions capture the tone of the portrayed film well.
This shot was taken for camera set-up and evaluation purposes. The lighting in the shot was deemed to be bad, and the content cannot be seen clearly. The lighting of the scene will need to be reconsidered for the actual production.
This shot shows characters on a sofa near a computer by a window and is an interesting angle, but the camera may need adjusting to be properly framed. Pairing this shot with another could make the activity clearer, and a similar shot will likely be used in the production.
This scene shows characters running towards the camera near a lake and provides some context for their actions, but it may need to be paired with another shot of them jumping in the lake to make their purpose clear. The shot is also a bit long so it would need to be shortened if used. Overall, it is likely this shot will be used in the production.
This shot shows characters completing an activity by a lake but the zoom is not successful and the clip is too long for a teaser trailer where clips should be short. While the shot will likely be used in the production, the distance will need adjustment and the zoom will need more care.
This shot is suitable for their video blog because it shows both the person participating in the activity of skateboarding and the other person filming, clearly establishing that they are making a video blog. It also has good framing that captures both the skateboarder and the skateboard in the shot. They will likely use similar scenes in their own production.
This shot is suitable for the production as the camera angle shows another character recording the event. There is good framing and focus on the main character Bethany. The shot length is also suitable for a teaser trailer as it isn't too long. This shot will likely be used in the production.
This shot is suitable for the production as a close-up that fits with the video blog style of the trailer. The angle focuses on the character's emotions, important for the genre. The length is also good for a teaser trailer by not being too long. This shot will likely be used in the production.
This shot shows the character's bedroom and gives insights into their lives and relationship. While the shot is interesting and suitable, it may be shortened for a teaser trailer as long clips are not appropriate. Overall, this shot will likely be used in the production.
Shots 11-17 show a bedroom setting from the camera's perspective and capture both the characters and the object they are focusing on. While suitable for the production, this individual shot is quite long for a teaser trailer and should be paired with close-ups or shortened by combining it with other shots to make the scene more interesting. Overall, the shot type will likely be used since it allows the audience to view both the subjects and object.
The document provides a key for setting up camera positions for filming. It lists Jack's position, Bethany's position, location details, and the camera's position to ensure the proper filming set up is achieved. The key aims to efficiently convey the necessary information for capturing video in the designated locations and roles.
How Barcodes Can Be Leveraged Within Odoo 17Celine George
ย
In this presentation, we will explore how barcodes can be leveraged within Odoo 17 to streamline our manufacturing processes. We will cover the configuration steps, how to utilize barcodes in different manufacturing scenarios, and the overall benefits of implementing this technology.
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
ย
Ivรกn Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
ย
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
ย
(๐๐๐ ๐๐๐) (๐๐๐ฌ๐ฌ๐จ๐ง ๐)-๐๐ซ๐๐ฅ๐ข๐ฆ๐ฌ
๐๐ข๐ฌ๐๐ฎ๐ฌ๐ฌ ๐ญ๐ก๐ ๐๐๐ ๐๐ฎ๐ซ๐ซ๐ข๐๐ฎ๐ฅ๐ฎ๐ฆ ๐ข๐ง ๐ญ๐ก๐ ๐๐ก๐ข๐ฅ๐ข๐ฉ๐ฉ๐ข๐ง๐๐ฌ:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
๐๐ฑ๐ฉ๐ฅ๐๐ข๐ง ๐ญ๐ก๐ ๐๐๐ญ๐ฎ๐ซ๐ ๐๐ง๐ ๐๐๐จ๐ฉ๐ ๐จ๐ ๐๐ง ๐๐ง๐ญ๐ซ๐๐ฉ๐ซ๐๐ง๐๐ฎ๐ซ:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the bodyโs response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
ย
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
Andreas Schleicher presents PISA 2022 Volume III - Creative Thinking - 18 Jun...EduSkills OECD
ย
Andreas Schleicher, Director of Education and Skills at the OECD presents at the launch of PISA 2022 Volume III - Creative Minds, Creative Schools on 18 June 2024.