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Basic Details of the Team and
Problem Statement
Ministry/Organization Name/Student Innovation: Ministry of
law and justice
PS Code: SIH1281
Problem Statement Title: Development of gamified platform
on Children’s Rights to increase legal literacy and awareness
among the children in India.
Team Name: DP_GenZgeeks
Team Leader Name: Riyal Jain
Institute Code (AISHE): C-41513
Institute Name: DY Patil College of Engineering, Akurdi, Pune
Theme Name: Smart Education
Children’s
Rights!
Idea/Approach Details
Describe your idea/Solution/Prototype here:
⮚ We are developing a android application that will act as
a platform for educating Indian children between the
ages of 8 and 16 about their rights.
⮚ They can learn about Indian laws on this platform while
also being captivated by intriguing real-world events and
single-player and multiplayer game play.
⮚ The platform will work in the following ways:
⮚ The user must sign in to the game using Google Play IDs
that are automatically detected.
⮚ They will be directed to the home page, which has
several levels and a progress bar.
⮚ They will continue playing the games after assistance
has helped them master the platform's fundamentals.
⮚ Depending on how well they make judgements in the
game, they will receive score points that may be
exchanged for in-game gifts.
⮚ The game will be progressive and have levels for
beginners, intermediate players, and advanced players.
⮚ At the end of each level phase, each group will receive a
certificate. Additionally, the game will have features like
friend lists and multiplayer stages.
2
Describe your Technology stack here:
Idea/Approach Details
3
Describe your Dependencies / Show stopper here
Lack of Interactivity: It might be a deal breaker if
the player believes their choices have no bearing
on the plot.
Lack of Replayability: If a game lacks replay value
or alternative story paths, players may lose
interest after completing it once.
Inadequate User Interface (UI): Poorly designed user
interfaces can make it challenging for players to
navigate the game, which can negatively impact their
experience.
Content Quality. Poorly crafted content can
quickly lose the player's interest and immersion,
causing them to stop playing.
Complexity: Players may become frustrated and
give up on a game if it is complicated or challenging
to grasp. It's critical to strike the ideal balance
between difficulty and accessibility.
Describe your Use Cases here
⮚ Interactive stories are a fun and effective approach to
teach children about current events, historical
occasions, or scientific ideas.
⮚ Games can expose children to real-world problems and
choices, which can help them develop their problem-
solving skills.
⮚ Realistic gaming scenarios can aid in children's social
and emotional development by teaching them about
emotions, empathy, and interpersonal interactions.
⮚ Life Skills: Games can covertly instruct players in life
skills including problem-solving, time management, and
financial literacy.
⮚ Story games are a great way to expose kids to core
legal ideas like rights, obligations, and penalties.
⮚ Legal Responsibilities: Interactive tales can also be
used to teach children about their legal obligations and
ethical behaviour in public, highlighting the relationship
between rights and responsibilities.
⮚ Above all, these activities should empower kids by
educating them about their rights and giving them the
skills and assurance to speak up when necessary for
both themselves and other people.
Team Member Details
Team Leader Name: Riyal Jain
Branch: BE Stream : AI&DS Year :III
Team Member 1 Name: Rasika Jahagirdar
Branch: BE Stream : AI&DS Year :III
Team Member 2 Name: Vardhaman Begani
Branch: BE Stream : AI&DS Year :III
Team Member 3 Name: Tejas Bedarkar
Branch: BE Stream : AI&DS Year :III
Team Member 4 Name: Anshul Bawankule
Branch: BE Stream : AI&DS Year :III
Team Member 5 Name: Harshal Kumbhalkar
Branch: BE Stream : AI&DS Year :III
Team Mentor 1 Name: Dr. Bhagyashree Tingare
Category :Assistant professor Expertise :AR/VR Domain Experience (in years): 1
Team Mentor 2 Name: Prof. Pranjali Bahalkar
Category :Assistant professor Expertise:AI/ML Domain Experience (in years): 4

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DPGenZgeeks20231014175621.pptx

  • 1. Basic Details of the Team and Problem Statement Ministry/Organization Name/Student Innovation: Ministry of law and justice PS Code: SIH1281 Problem Statement Title: Development of gamified platform on Children’s Rights to increase legal literacy and awareness among the children in India. Team Name: DP_GenZgeeks Team Leader Name: Riyal Jain Institute Code (AISHE): C-41513 Institute Name: DY Patil College of Engineering, Akurdi, Pune Theme Name: Smart Education Children’s Rights!
  • 2. Idea/Approach Details Describe your idea/Solution/Prototype here: ⮚ We are developing a android application that will act as a platform for educating Indian children between the ages of 8 and 16 about their rights. ⮚ They can learn about Indian laws on this platform while also being captivated by intriguing real-world events and single-player and multiplayer game play. ⮚ The platform will work in the following ways: ⮚ The user must sign in to the game using Google Play IDs that are automatically detected. ⮚ They will be directed to the home page, which has several levels and a progress bar. ⮚ They will continue playing the games after assistance has helped them master the platform's fundamentals. ⮚ Depending on how well they make judgements in the game, they will receive score points that may be exchanged for in-game gifts. ⮚ The game will be progressive and have levels for beginners, intermediate players, and advanced players. ⮚ At the end of each level phase, each group will receive a certificate. Additionally, the game will have features like friend lists and multiplayer stages. 2 Describe your Technology stack here:
  • 3. Idea/Approach Details 3 Describe your Dependencies / Show stopper here Lack of Interactivity: It might be a deal breaker if the player believes their choices have no bearing on the plot. Lack of Replayability: If a game lacks replay value or alternative story paths, players may lose interest after completing it once. Inadequate User Interface (UI): Poorly designed user interfaces can make it challenging for players to navigate the game, which can negatively impact their experience. Content Quality. Poorly crafted content can quickly lose the player's interest and immersion, causing them to stop playing. Complexity: Players may become frustrated and give up on a game if it is complicated or challenging to grasp. It's critical to strike the ideal balance between difficulty and accessibility. Describe your Use Cases here ⮚ Interactive stories are a fun and effective approach to teach children about current events, historical occasions, or scientific ideas. ⮚ Games can expose children to real-world problems and choices, which can help them develop their problem- solving skills. ⮚ Realistic gaming scenarios can aid in children's social and emotional development by teaching them about emotions, empathy, and interpersonal interactions. ⮚ Life Skills: Games can covertly instruct players in life skills including problem-solving, time management, and financial literacy. ⮚ Story games are a great way to expose kids to core legal ideas like rights, obligations, and penalties. ⮚ Legal Responsibilities: Interactive tales can also be used to teach children about their legal obligations and ethical behaviour in public, highlighting the relationship between rights and responsibilities. ⮚ Above all, these activities should empower kids by educating them about their rights and giving them the skills and assurance to speak up when necessary for both themselves and other people.
  • 4. Team Member Details Team Leader Name: Riyal Jain Branch: BE Stream : AI&DS Year :III Team Member 1 Name: Rasika Jahagirdar Branch: BE Stream : AI&DS Year :III Team Member 2 Name: Vardhaman Begani Branch: BE Stream : AI&DS Year :III Team Member 3 Name: Tejas Bedarkar Branch: BE Stream : AI&DS Year :III Team Member 4 Name: Anshul Bawankule Branch: BE Stream : AI&DS Year :III Team Member 5 Name: Harshal Kumbhalkar Branch: BE Stream : AI&DS Year :III Team Mentor 1 Name: Dr. Bhagyashree Tingare Category :Assistant professor Expertise :AR/VR Domain Experience (in years): 1 Team Mentor 2 Name: Prof. Pranjali Bahalkar Category :Assistant professor Expertise:AI/ML Domain Experience (in years): 4