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White Paper
Customer digital onboarding
White paper
Customer digital onboarding
Page 2 | Customer digital onboarding
Contents
Introduction 3
Setting the scene 4
Customer expectations 7
Barriers to great experiences 17
Exploring innovations 23
Experience design 35
Delivery execution 55
Continuous improvement 61
About us 73
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Customer digital onboarding
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Introduction
Getting started on your digital transformation
journey can be a challenge. At Experian,
we want to help you get on your way -
from understanding some of the emerging
opportunities, technologies and best practice, to
being aware of some of the recurring pitfalls you
may come across. We have created this guide
based upon our teams’ extensive knowledge
and experience of digital onboarding. It brings
together the key areas you and your organisation
should be informed about, to make your delivery
a success.
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Setting the scene
Experian recently commissioned Forrester Consulting to conduct a study with 380 C-level and
functional leaders across Europe, the Middle East and Africa at traditional bricks-and-mortar
organisations. The resulting report (Winning in the customer era)1
focuses on the changing
digital world, where customers are more powerful than ever before, and expectations are higher,
influencing businesses to reconsider their business models. Nearly half of C-level respondents
are worried about external competition, with 73% believing that traditional business models will
disappear in the next five years due to digital transformation.
To respond to the challenge of adapting to the era of
the customer, organisations must be able to do three
things: deliver a 360º view of the customer across the
lifecycle, fight fraud without compromising the customer
experience, and break traditional business constraints to
serve today’s non-traditional customer.
C-level executives unanimously recognise customer
insight as critical to business success. 81% of
respondents consider improved customer insight to be
their top business priority over the next 12 months.
What is likely to be your top business
priority over the next year?
Gain better insights on our customers 81%
Growth through new customer acquisition 78%
Improve cost efficiency 76%
Improve data/information security across the
organisation
74%
Enhanced analytics capabilities 73%
Base: 132 C-level professionals - head of digital or customer experience or VP
or above in marketing, finance, IT/operations and CROs in Europe, the Middle
East, and Africa25
Executive decision makers understand that trying to
apply processes they use in offline channels to digital
creates friction in the customer journey, increases costs,
and leads to missed opportunities. 72% of executive
respondents stated that a top business priority is to
better integrate physical and digital channels.
The study reveals that the majority of executive
respondents believe their organisations are failing to
deliver on customer experience, in particular on digital
channels. While only 39% of respondents claim they
provide best in class experiences. More worryingly,
70% admitted that they are ineffective at delivering
an optimised digital customer experience across all
touchpoints of the customer lifecycle.
A continued failure to address digital customer
experience is directly affecting their business, with
respondents reporting an increase in cost to serve a
customer (48%) and increased customer churn (35%) over
the past 12 months.
While the digital gap is clearly visible with executives, the
gap at the business level is growing. Current approaches
continue to fall short of meeting rising customer
expectations and there is increasing pressure from more
agile, digital savvy competitors.
Over three-quarters (78%) of organisations admit that
they are currently unable to deliver an optimised digital
experience for customers. Only 25% of organisations are
leveraging automation to streamline business processes
to reduce response times and relieve unnecessary
burden on the customer. Combined with this, only 26%
claim they have a unified view of their customer across all
channels, severely hampering their ability to proactively
maximise customer value and growth at every touchpoint
across the customer lifecycle journey.
1
Experian. (2016). Winning in the Customer Era. [online] Available at: http://www.
experian.ae/en/winning-in-the-customer-era/index.html
25
Base: 132 C-level professionals - head of digital or customer experience
or VP or above in marketing, finance, IT/operations and CROs in Europe, the
Middle East, and Africa. Source: A commissioned study conducted by Forrester
Consulting on behalf of Experian, August 2016
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Only 23% of organisations confidently claimed they
provide a friction-free, seamless experience for new
customers. As a result, 37% of organisations reported an
increase in client onboarding times, while a further 26%
reported higher levels of customers abandoning their
journeys before purchase.
We asked businesses to indicate the extent to which
the following statements describe your organisation's
current approach to digital customer experiences
(Showing respondents who selected 'describes our
approach exactly' only)
Our business fully understands the impacts of digital
experience
33%
We have a clear strategy and sufficient executive
support for mature adoption of digital experience
26%
We support a unified view of the customer that
we seek to optimise for omnichannel customer
engagement
26%
We have automated processes to ensure a more
timely and consistent response to customers across
all channels
25%
We have an integrated client strategy between digital
and traditional channels
24%
Base: 248 functional heads in fraud, customer marketing, compliance,
risk, collections, IT, credit, analytics, digital analytics, and digital customer
experience in Europe, the Middle East, and Africa.25
Digital onboarding is identified as the
biggest area of weakness and missed
opportunity.
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Digital onboarding
Customer onboarding has changed rapidly in recent years. In some areas, providers are
creating simple, low cost, intuitive digital experiences that have fuelled the growth of their
business and brands.
These new services have created a gap between
customer expectations and the reality of what most
organisations offer. Digital onboarding processes fail
for most customers who do not meet the perfect profile
criteria to complete the process in the digital channel.
This generates customer friction and significant drop out.
Dealing with onboarding drop out increases the cost per
acquisition for providers, resulting in a £100-£500 cost
per client acquisition range. It is an unsustainable model,
resulting in multi-year payback before reaching the point
of breaking even.
Having experienced this across geographies and
sectors over recent years, we are seeing a consistent
challenge presenting itself, varying only in jurisdictional
requirements or in different customer behaviours,
depending on the type of product or service selected.
Improving onboarding efficiency and cost to serve should
be a core focus for a business’s digital transformation
ambitions, stripping out waste and improving customer
experience.
The digital marketplace represented $2 trillion dollars
in 2016 and is expected to grow by over $1 trillion by
2020. However, the less agile and cost-constrained
organisations are likely to find the next 5 years very
challenging. We anticipate a convergence of application
program interface (API) architectures with mobile
technology, digital identity and big data. This will facilitate
significant and ongoing opportunities to create excellent
onboarding experiences for customers. Whether its
buying or leasing a house or a car, setting up a mobile
phone contract, changing utility provider, opening a
brokerage, credit card or a bank account, for example, it
needs to be a quick, personalised and easy experience.2
This paper navigates through the potential challenges in
onboarding customers that global businesses face as they
evolve to a digital-focused model. We guide you through
the opportunities and best practice approach whilst
alerting you to some of the pitfalls to avoid, so that you
can ensure a successful digital onboarding process for
your customers.
Significant opportunity remains for those
providers who can serve their customers
well, utilising new technologies across all
channels.
2
Industrial Distribution. (2016). Report: E-Commerce To Approach $2 Trillion This
Year; Top $4 Trillion In 2020. [online] Available at: http://www.inddist.com/data-
focus/2016/08/report-e-commerce-approach-2-trillion-year-top-4-trillion-2020.
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Customer expectations
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Customers’ changing expectations
Customer expectations and behaviours are constantly evolving and mobile technology has become
more important in customers’ lives than ever before. In 2015, mobile commerce grew by 38% and
37% of all website visits come from mobile devices.
People will upgrade their mobile technology at least every
two years. 2.6 billion Smartphone users receive software
upgrades, or updates, every 6-8 weeks. There are 10
million-plus apps on mobile devices, which are regularly
updated to optimise their performance, add new features
and improve the end user experience. Meanwhile, brands
spent $100 billion in 2016 on advertising for mobile
devices, surpassing desktop advertising for the first time.3
By 2020 it is predicted that digital brand touch point
interactions could grow by between 1-10,000 times
current volumes.4
Most companies, however, are not
delivering this level of improvement to their customers
through the various existing touch points with their brand,
they risk losing business over the medium term if they
cannot keep up with the minimum expectation customers
have. Whilst many companies have invested heavily in
product development ($680 billion globally in 2015) to
ensure their solutions meet customers’ needs, wants
and problems, they have failed to evolve their processes
(customer journeys) at a fast enough pace.5
We currently live in the no-mans-land between the
digital and physical modes of transacting business.
We have technologically advanced vehicles, which we
still need to buy via a dealership. On the other hand,
the latest smartphone handset requires us to visit the
store to purchase and set up, instead of doing so via the
devices. Alternatively, online applications for financial
services which still require us to visit a store to provide
‘further information’, or send it in the post to complete the
agreement.
Some of the big brand online retailers have redefined
the way we purchase products. Books, music, and
media are available almost instantaneously and physical
goods can arrive to the customer in as little as 1 hour.
What’s more, online retailers are gleaning information
from every purchase a customer makes to create an
accurate profile, which they can use to make personalised
recommendations. The algorithms and data these
companies use means they can know their customers'
develop relationships, and build loyalty. It is the modern-
day equivalent of the local bank manager, only now
companies are no longer confined to geographical
limitations. They can gather the same information and
offer the same level of personalised service, whether
that customer is in China, India or Australia. What is
important to understand in this changing world is that
the customer’s needs, wants or problems have not
fundamentally changed; what has changed is the access
to information to inform the purchase decision and
the expectation that we can get what we want in our
immediate context, and in our moments of need.
In the past, customers lacked information about products
and their availability, typically searching through
newspapers, magazines, catalogues and brochures. At
the store there was no price transparency, it was a local
marketplace, with low detail marketing. Now there is
massive price transparency, national or international
marketplaces, and huge amounts of information available.
The transformation means the customer can now search
products to find the retailer. It is a buyer’s marketplace.
3
Emarketer.com. (2016). Mobile Ad Spend to Top $100 Billion Worldwide in 2016,
51% of Digital Market - eMarketer. [online] Available at: https://www.emarketer.
com/Article/Mobile-Ad-Spend-Top-100-Billion-Worldwide-2016-51-of-Digital-
Market/1012299
4
www.idc.com. (2016). IDC Predicts the Emergence of. [online] Available at:
https://www.idc.com/getdoc.jsp?containerId=prUS40552015
5
Strategyand.pwc.com. (2016). The 2015 Global Innovation 1000: Innovation’s new
world order (Study report). [online] Available at: http://www.strategyand.pwc.
com/reports/2015-global-innovation-1000-media-report
6
Think with Google. (2016). Holiday Is (Almost) Here: 5 Shopping Trends
Marketers Should Watch in 2014. [online] Available at: https://www.
thinkwithgoogle.com/articles/five-holiday-shopping-trends-marketers-should-
watch.html
7
Increase. (2016). Personalisation increases sales by 19% - Increase. [online]
Available at: http://www.marketingincrease.com/personalisation-increases-
sales-19/
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The evolution of the purchase journey
Technology is changing the way customers approach the purchase of goods and services.
In 2015, Google reported that more searches are conducted via mobile than desktop, with
48% starting on a search engine.
The decision-making process has changed for customers,
in much the same way as it has for many companies,
by leveraging the greater volume of available data to
make better decisions. With the amount of information
available digitally, 80%+ of customers are now spending
considerable time (12-15 hours before big purchases)
and effort in researching and evaluating the products
and services they want - from watching online videos
and utilising comparison sites, to reading user ratings on
social media.6
Significant opportunity exists to make this process
quicker and easier for customers to complete.
Developments in artificial intelligence (AI) over the next 3
to 5 years will mean customers will no longer personally
need to conduct their own time-consuming research. AI
will provide bespoke recommendations on why a product
or service best fits the customer, validated with evidence
from research data, in combination with the customer’s
personal information, including age and lifestyle, as well
as purchase history.
Unaware Awareness
Information
Search
Evaluation Commitment Support
Use
Evaluation
Post-purchase
Tell others
Recommend
Review
Decision
Purchase
Inquiry
Sign-up
Onboard
Schedule
Specifications
Comparisons
Alternatives
Pro vs con
Quality
Reputation
Solutions
Explanation
Options
Service
Provider
Supplier
Need
Want
Problem
Issue
Improve
Opportunity
Education
Marketing
Advertising
Social
Path to purchase
Artificial Intelligence capabilities will develop out of
search and evaluation to support the full journey
Customers will soon be able to search by voice, gesture
and image, and participate in other people’s purchases via
social media and augmented reality, as if on a shopping
trip together.
Whilst the diagram highlights some of the key
considerations within the process of a purchase decision,
decision criteria also extends into other areas where
many businesses fall short, by not considering the social
and emotional engagement achieved at this stage of a
customer journey. If you engage with the brand via a
digital channel your expectation is that, you still receive a
personalised experience. Getting a standard response to
an online enquiry for more information could be the end
of the interaction, versus the opportunity to delight the
customer and reinforce that they are in control, leading
them to a purchase decision.
Personalisation was shown to boost sales by up to
19% in the digital retail sector.7
This has led to a more
informed and decisive buyer, which means that if a
customer browses a product or service online before
entering a store, they are more likely to make a purchase
compared to simply walking into the store without any
previous online contact. If businesses do not have that
understanding and are still operating an old sales model,
for example expecting the customer to research products
in-store, then the sale could be lost by not engaging
the customer appropriately, which increasingly means
digitally.
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Always on, always available
The customer’s purchase journey is changing dramatically. Campaign marketing days are coming
to an end, opening the door for highly targeted and personalised cross-channel communications,
delivered seamlessly at multiple stages of the customer journey.
These evolving processes, across both physical and
virtual environments, leverage big data, advances in
technology and the rapid evolution in service design
to create personalised offers and experiences for
customers. Companies can no longer wait to engage
the client when they arrive in their store or land on
their website. Customers must be engaged at every
stage of the buying journey because decisions are made
throughout the customer’s purchase journey, and they can
be made fast.
Digital channels sit at the heart of this transformation. It
is no longer about the cheapest channel, but a strategy
that meets the minimum standard the customer expects.
The big challenge is that the speed of change is faster
than companies can currently react to. Customers now
expect simplicity, immediacy and a great experience from
every interaction they have. Organisations that get this
right are being significantly rewarded with rapid growth
and increased market valuation.
As businesses embark on the task of transforming
customer journeys to digital-based capability. The danger
is that it is done at the expense of other channels. Instead,
businesses should adopt a holistic, ‘omni-channel’
approach.
Companies with omni-channel customer engagement
strategies retain an average 89% of their customers,
compared to 33% for companies with weak omni-channel
customer engagement.8
In addition, customers are
expected to have a 30% higher lifetime value.
The importance of an omni-channel approach is
highlighted by the fact that 72% of customers still
consider the in-store experience as the most important
channel for making a purchase.
Therefore, it is important that organisations do not lose
sight of their physical presence and ensure the same
level of consistent service is offered in every channel they
operate. To do this, employees need to be empowered
to deliver this, supported by fast and easy solutions that
enable the focus to remain on the customer, rather than
on the technology.
Many companies talk a lot about digital transformation
but what the vast majority are actually doing is
digitisation of existing legacy services, taking their
existing products, processes and propositions and
creating a digital version of them without thinking through
the new customer context. Digital transformation is
about radically changing your business to best serve the
changing needs of the customer in the new digital world.
8
Demery, P. (2016). Why an Omni channel strategy matters. [online]
Internetretailer.com. Available at: https://www.internetretailer.com/2013/12/31/
why-omnichannel-strategy-matters
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Watching TV Using device
47%
19%
67%
55%
28%
52%
16% 14%
Durations
Laptops and PC’s are used throughout the purchase
journey and tend to be for longer sessions >30mins
Smartphones, apps and smaller devices also used
throughout the purchase journey, but for shorter more
focussed objectives <20 mins > 30mins < 20mins
Laptop
Desktop
Tablet (web)
Smartphone (web)
Key:
Researching on different devices
How each device is used
Smartphones and tablets lend themselves to multi
screening with people researching whilst also watching TV.
Conversely, desktop and PC usage tends to command all
the users attention
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The rise of millennials
Demographic change might be one of the most compelling ways to answer the ‘why change’
question. Millennials – those born between the early 1980s and the early 2000s – are forecast to
account for 30% of all global spend by 2020. For many, the term ‘millennial’ evokes the image of
an apathetic teenager playing video games and texting their friend on the other side of the room.
Nevertheless, with the leading edge of Millennials entering their early 30s, this incredibly diverse and
well-connected generation is growing up and businesses should take note.
Millennials are sometimes referred to, as the ‘selfie
generation’, but a better name would be the ‘smartphone
generation’ because this generation is leading the way on
smartphone adoption and incorporating the technology
into their daily lives.
Millennials are true digital natives, having grown up in the
age of the Internet and the mobile phone. Such technology
is fully rooted in daily life, so it is important to keep this
in mind when attempting to reach Millennials. Do not
overhype something that a Gen X or boomer marketer
thinks is “revolutionary” or “exciting” because Millennials
will not be nearly as impressed.
‘Always-on Millennials’ are so connected that half say
that they need constant internet access even on-the-go
(compared with 38% of all adults). Smartphones are a
natural solution to this need and 43% of Millennials say
that they now access the internet more through their
phone than through a computer - compared with just 20%
of adults aged 35 and older.
During a typical day, usage among Millennials peaks
between 4:00 and 6:00 PM when 69% of smartphone
owners are using their phones. Usage among those
aged 35 and older also peaks at this time, with 66% of
smartphone owners overall using their devices to access
the internet.
The increased use of smartphones around the clock
by Millennials gives marketers the ability to reach this
generation virtually anytime and anywhere. Marketers
putting any efforts into captivating Millennials need to
adopt a mobile-first approach for their Millennial-focused
campaigns. Research also shows that Millennials still
want human interaction – they just want them mediated
through digital.
During a typical week, Millennials spend 67 hours using
media, which works out to approximately 9.5 hours a day -
more than some people sleep. This generation is also the
first to devote the majority of their media time to digital
devices, including computers, tablets, game consoles,
mobile phones, e-readers and MP3 players. Millennials
spend 35 hours a week with digital media and only 32
hours with traditional media, which includes television,
magazines, newspapers and radio.
Of the individual devices measured, television still
accounts for the largest share of total time spent (42%)
among adults of all ages. It also has the largest reach
with 97% of all adults watching at least some TV each
week. Even among Millennials – the generation that
spends the least amount of time watching TV – television
accounts for more than a third (37%) of their total weekly
media time, or about 25 hours. Therefore do not discount
the power of television for reaching this generation. If
anything, their tendency to multi-task on other connected
devices while watching TV means there is potential to
make television content and advertising more interactive
and actionable.
Ultimately, Millennials have expectations of organisations
that are not currently being met by traditional business.
Worse, because many of their views are driven by trends
such as technology and globalisation, these attitudes are
also starting to be evident in other generations.
With Millennials predicted to account for one third of all
spending by 2020, winning the loyalty of them now is
crucial to future success. Those that do not embark on
bold, decisive transformation today risk sleepwalking into
irrelevance.
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80%
Millennial reaching for
phone is first thing the do
when they wake
2.5 hours
Per day
spent on mobile
87%
Millennial say smart phone
never leaves their side
60%
Millennials believe
everything will be done by
mobile within 5 years
77%
People watch TV
with second device
3 in 4
Consumers have recently
used Facebook
A Millennial:
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The omni-channel approach
Customers are becoming more comfortable interacting with companies across a growing number
of channels; as a result, they are demanding a seamless and consistent approach across each
and every channel, when it comes to customer service. 90% of customers say they have had poor
experiences seeking customer support on mobile devices. In particular, there is a strong attachment
to traditional face-to-face interactions. Despite the growth of online and mobile, the vast majority
(86% of customers) still want to be able to speak to someone face-to-face from time to time.
Stores still play a significant role in new acquisition
activity, accounting for over 60% of sales for brands who
have both a physical and digital presence. A core focus for
future acquisition ambitions is how to efficiently transition
onboarding from other channels to digital onboarding
from other channels to digital and doing so without
affecting volume and quality, and at the same time
optimising the customer experience. This is a challenge
for many companies that do not have experience in digital
transformation.
Customers expectations from channels:
As organisations convert to a digital customer journey, it
is revealing significant variance in the challenges faced
by different sectors. Across the banking industry, for
example, the conversion rate for in-branch sales is 85%,
compared to a current dropout rate of 85% for digital
channels. Bridging this gap is a huge challenge, and there
are many reasons for it, but the primary focus should be
on understanding the customer.
Digital
Easy to use online and mobile
Let me do everything instantly
Web and apps clear and
easy to navigate
Offer 24/7 realtime access
Telephony
Knowledgeable staff
available 24/7
Offer call back at times that suit
Free calls to Customer Services
In country call centres
In store
Conveniently located stores
Staff readily available
Open at convenient times
Enough staff to avoid waiting
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Communication
•	 Contact me on my terms, when relevant
•	 Stop asking me for information you should know
already / portability of my data
•	 Networked with companies, institutions and each
other through the internet and social media
Choice
•	 Give me options and I’ll decide
•	 Don’t try to lock me into your brand, I want
flexibility
Control
•	 Comforted by being in control but needs to accept
responsibility and more away from claim culture
•	 Expects instantaneous gratification / fast
response
•	 Focussed on self
Convenience
•	 Best channel to service specific need, will use all
•	 Service is king
•	 Always on / mobile connected
Cost
•	 Effort to get / best use of my energy
•	 Not price driven
•	 Constrained by existing debt (e.g. student loans)
Customers told us they want:
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What do customers expect in an onboarding journey?
Customers believe there is a lack of transparency in many onboarding processes; they do not
understand why organisations need to ask for all the information they do and do not understand
what is done with that information once it is gathered. Customers also find it frustrating that they
only receive a yes or a no and not a why, when applying for credit products.
When testing onboarding prototype solutions, customers
displayed a level of anxiety in completing some journeys,
due to concerns that they may be unsuccessful in meeting
the process criteria. However, they also said that they
would prefer to use digital, rather than face-to-face,
because they worried about hard selling, especially for
big-ticket items. However, there are persistent problems
with digital. Customers are fed up with challenging online
processes and form filling (40% of customers). They also
have an appreciation that completing these processes
should be lower cost for providers, which they expect to
be passed to them via differential pricing/added value for
the digital customer (22% of customers). The other area of
concern related to new technology; customers considered
some innovations, such as eye scanning and implants, too
intrusive.
•	 Safe and secure from a trusted brand -
concerned about online fraud
•	 Convenience - time poor
•	 Intuitive and helpful, simple, clear and easy with
no terminology
•	 No signatures or paperwork should be required
•	 Ability to easily cancel
•	 Receipts and confirmations for completing
stages
•	 Rewards for loyalty, personalised deals and
incentives
•	 Minimise data entry and includes the ability to
add their partner (joint)
•	 All products available in all channels
•	 Expect to be known by companies they already
do business with pre-filling data
•	 Expect a mobile option alongside other
channels
•	 Emotional engagement / connection /
personalised experience
•	 Speed to make a decision and complete
fulfilment is more important than terms.
Customers may also be willing for providers of
certain products to access additional data to
facilitate a faster experience
What customers told us:
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Barriers to great experiences
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Barriers to great digital onboarding
Many onboarding systems are broken. They take too long for the customer to complete and fulfilment
then can take weeks or months, for larger purchases such as buying a car. This challenge will likely
see organisations reduce, remove or standardise the long list of options they currently provide on
products, and simplify their offerings as a result.
The main problem with the design of digital onboarding
processes is that the exceptions are triggered for more
users than not (85%). This leaves customers disillusioned
with the process, and providers struggling with high-
cost manual interventions to try to save the sale. The
other big obstacle in fixing the onboarding journey is
that, traditionally, businesses have built ultra-bespoke
linear solutions in this area, believing that their problem
is unique to them. These high-cost systems are based
on legacy designs. On average, large IT projects ($15m+)
run 45% over budget and 7% over time, while delivering
56% less value than predicted, according to an Oxford
University study. 17% of IT projects go so badly that they
threaten the very existence of the business, running over
by 200% - 400% of budget.9
Very few are brave enough to properly tackle these
challenges again, resulting in digitised face-to-face paper
processes with little to no real-time execution.
The future is about building a complete digital
infrastructure, which can create simple, individual digital
journeys for onboarding, which gathers the appropriate
information with the least friction possible.
Disruptors delight their customers with
simple intuitive experiences
•	 Failure to identify the customer
•	 Process too long, boring and confusing
•	 Too much keying of information
•	 Failure to pass other criteria
•	 Availability - not 24/7 or real-time
•	 No mobile optimised version
•	 Legal terms and conditions, regulatory
requirements and barriers
•	 Inability to provide child, joint and business
onboarding options
•	 Physical signature requirements
•	 No save and return if distractions occur
•	 Lack of control for the customer
•	 Too many hurdles
•	 No emotional attachment or engagement
What customers told us:
9
Oxford University & McKinsey & Company. (2016). Delivering large-scale IT
projects on time, on budget, and on value. [online] Available at: http://www.
mckinsey.com/business-functions/digital-mckinsey/our-insights/delivering-
large-scale-it-projects-on-time-on-budget-and-on-value
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High cost interventions to improve sales conversion
Personal
details - name,
address, DOB
Basic customer digital onboarding journey
Qualifying details -
financial etc
Product option
selection
Checks -
credit, fraud, ID
Fulfilment
information
Address
issues
Fail criteria of what
they’ve requested
Give up -
bored and confused
Fail checks PURCHASE
up to 85%leakage rate
The ‘happy path’ legacy
Most digital onboarding processes are digitised versions of legacy face-to-face processes, which
have only one digital route to successful completion, the ‘happy path’.
The online journey is often long and tedious to experience,
taking longer than 20 minutes to complete. 35% of
customers give up, bored or confused with the process,
whilst others give up because joint applications are not
supported online.
In addition, the process itself can reject half of the users
because of not being able to identify whom they are,
causing further customer frustration. Financial and data
checks for Anti Money Laundering (AML), fraud and credit
can create multiple ‘unhappy paths’ for the customer. The
result is abandoned purchases, or often, purchasing via a
competitor who offers a slicker, timelier experience.
Studies show that 32% of customers start
to abandon slow processes between 1
and 5 seconds into them.10
10
Weatherhead, R. (2014). Say it quick, say it well – the attention span of a modern
internet consumer. [online] the Guardian. Available at: https://www.theguardian.
com/media-network/media-network-blog/2012/mar/19/attention-span-
internet-consumer
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Customer digital onboarding | Page 20
We interviewed a series of customers to understand more about their perception of the experience
received by organisations:
Research underpinning the customer reality
Frustrating experiences
A third (34%) of customers who have had a frustrating
experience when engaging with an onboarding process,
say it was a result of lengthy process. 51% of customers
in total report this as one of the greatest frustrations with
digital onboarding. Other frustrations included: slowness
of processing (43%); being asked to provide additional
information / forms or documents (42%); poor customer
service / user interface (UI) (38%).
Drop out
46% said poor customer service or user interface was
the cause of them dropping out. Other areas which
caused dropout include: lengthy forms (40%); slowness in
processing the application or payment (34%); and being
asked to provide additional information/forms/documents
(22%).
One chance
41% said they would be less likely to interact with a
provider again if they failed to complete the onboarding
process digitally. Other reactions included a negative
opinion of the organisation (33%), of which 25%
shared their poor experience view with friends, family,
colleagues, and on social media.
Security and trust
Three quarters (75%) of those surveyed say that cyber
security is a high priority for them, rising to 80% of those
aged 55+. Only 2% said it was a low priority
46%
drop out
due to poor service or UI
51%
frustrated
due to lengthy processes
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Channel optimisation, in-store vs. digital
The 85% digital leakage needs to be put into context versus in-store sales conversion. At first glance,
these figures suggest that in-store is king whilst digital channels have a lot of catching up to do, but
the real answer is not quite as simple as that.
In-Store
Clearly, in-store has the advantage of people coming
in through the door, allowing for direct interaction and
engagement on a one-to-one basis. In turn, because
people in the store get personal attention and feel more
valued and understood, there is more likelihood of these
interactions converting to sales.
However, most businesses measure the sales process
from the point where this interaction switches from a
conversation to completing the process of onboarding.
Therefore, they could lose significant numbers of
prospects in the earlier stages of the path to purchase,
although this is not an area currently measured.
In addition, due to the increase in researching products
online, many customers arrive in-store ready to purchase.
In fact, the 15% are in most cases rejected by the
business during the onboarding process due to credit,
identity and fraud reasons. The main challenge with
in-store sales activity is that they have little to no insight
as to why the customer is there, where they have been
before, or what products or services they may be eligible
for to address their needs, wants or problems. Most
likely, the customer will still be taken through a painful
onboarding process, as they are too polite face-to-face to
get up and leave.
A significant opportunity exists for in-store sales
(particularly cross sales) if data and technology can be
better used to serve the customer at their time of need.
Stores typically still account for at least 60% of all new
sales and whilst the mix will change, it is likely to remain
the prominent sales channel for some years to come.
This provides greater emphasis towards establishing a
better understanding of the customers’ needs and the use
of evolving technology to enable staff to better serve the
customer.
Digital
Online journeys typically lose 35% of users because they
cannot identify the customer, and a further 35% give up
at some point in the journey because it is just too difficult.
A lack of clear analytics data in onboarding process
technology means few organisations know clearly, where
customers abandon their journey, making it difficult to
use established user experience (UX) principles to retain
customers in the journey. Approximately 15% fail the
process and 15% make it through to open an account.
The question for businesses is how much they are willing
to invest in streamlining the sales process, both in-store
and online, rather than which to focus on the most. The
key to this will always be demonstrating that a customer
is valued and understood.
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Customer digital onboarding | Page 22
Initial
channel
270,000
Customer applies
80,000
190,000 lost
Applications completed
40,000
40,000 lost
185,000
Applications completed
155,000
30,000 lost
160,000
Customer referred to digital
45,000 38,250 lost
(85% leakage rate)
Applications completed
10,000
Customer referred to branch
85,000 12,750 lost
(15% leakage rate)
20,000 lost
85%leakage rate
15%leakage rate
45%leakage rate
Core focus
for brands to
address as
they move to
digital
Source: McKinsey
DIGITAL
IN STORE
TELEPHONY
Example of sales funnel drop out:
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Exploring innovation
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Customer digital onboarding | Page 24
Rethinking disruption
Simplicity, immediacy and delivering a great customer experience sits at the heart of today’s
innovations; solving old needs, wants and problems with new thinking, enabled by advances in
technology and new design methodologies.
In a world of fast change, where new and constantly
evolving trends, businesses face a similar pressure to
be the next revolutionising brand. Already, the big brand
names we associate with doing things differently, have
positioned themselves as the innovators of their industry,
boosting their profile and sales in the process. How they
continue to innovate and evolve within their markets and
beyond will be interesting to observe.
All businesses can learn from these successes. What was
the seeds to their success? How did they cultivate and
nurture these? What was the technology and methods
behind it? Moreover, how did they execute their strategy?
There is a lot to be learnt from those companies who
have successfully transitioned to the digital age, but it
is important that businesses retain their own identity
and navigate their own path, rather than try to replicate
others’ successes. Businesses understand what is right
for their customers, their people and their purpose.
Digital transformation will always be more successful
when businesses have a clear path and play to their own
strengths.
There are five key challenges across sectors and
geographies:
•	 Execution risk – failing to deliver to scope and budget.
Innovation is non-existent until delivered.
•	 Dealing with regulation – including an organisation’s
ability to change processes and systems quickly.
•	 Cost reduction – through digitisation and improving
customer experiences.
•	 Improving sales conversion and cross sale.
•	 Investment in innovation – experimentation with
new methods and ways of working for design,
development and delivery.
Adopting new ways of working to deliver transformation
can be a high-risk strategy to embark on, without
experienced people to implement and deliver it.
Businesses cannot force innovation but they can create
an environment for success and nurture it. This can be
achieved by giving people the opportunity to explore and
the space to think, accepting that failure is a part of the
learning process.
Properly listening to customers and colleagues without
the need to respond can be immensely powerful in
generating ideas. Where do people have their great ideas?
How often is that allowed to happen in the business
environment? Does your culture build on ideas or diminish
them? It is a good idea for a business to ask colleagues
to help build out an idea, utilising their experience rather
than asking for views and opinions. It is time to stop
talking about innovation and start creating it.
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API’s
The API market is expected to grow 300%
by 2020.11
Application Program Interfaces (API’s) are a
hot topic at present. They have been talked
about for the past decade, or more, as the
answer to many legacy technology problems,
within a service orientated architecture
or cloud model. They are finally coming to
mainstream prominence and delivering both
as technology and as a business change
methodology.
Standardisation
Standardisation is important, as it is the
key to unlocking lower operational costs
and interoperability between functions and
organisations, moving away from bespoke
development.
Industry-specific standards are needed to
enable plug-and-play modularity across
systems, platforms and even organisations.
These types of standards exist across retail
and travel, with banks across Europe soon to
come under new PSD2 regulation.
Changing infrastructure
As we reimagine what a great onboarding experience may look like, how can we
leverage these capabilities to move beyond current constraints?
API
11
Forrester.com. (2016). Forrester Research API Management Solutions Forecast,
2015 To 2020 (US). [online] Available at: https://www.forrester.com/report/Forr
ester+Research+API+Management+Solutions+Forecast+2015+To+2020+US/-/E-
RES122361
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Cloud
By 2018 at least 50% of all IT spend will be
cloud based, reaching 60% by 2020.12
As cloud capabilities mature, they present
cost effective on-demand access to
configurable networks, servers, storage,
applications and services, which can be
rapidly provisioned and released. As an
outsource model structure, this is likely to
extend in the future to provide organisations
with other low value-add processes, to allow
them to focus on key areas of differentiation.
D2D & WiGig
Smartphones are about to become nodes in a
new network creating superfast connectivity.
This is known as device-to-device (D2D)
or proximity services. WiGig will replace
Wi-Fi and be the fastest way to transfer
information, linking seamlessly from cellular
and delivering up to five times faster than
Wi-Fi, via low-energy Bluetooth. There
is significant potential for this to provide
much richer content to customers during
onboarding processes.
12
www.idc.com. (2016). IDC Predicts the Emergence of. [online] Available at:
https://www.idc.com/getdoc.jsp?containerId=prUS40552015
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Big data
By 2020, there will be 20 times more usable
data than today.
The world of data is moving as fast as data
becomes accessible. Big data and business
analytics revenue will grow from nearly $122
billion in 2015, to more than $187 billion in
2019 – a 50% increase. Data is behind the
surge and is of increasing importance to all
organisations, both business-to-consumer
and business-to-business. Data can be used
to provide personalised experiences and
enable organisations to better serve and
help their customers. In onboarding a new
customer, data will help pre-populate online
forms, helping provide better and faster
decisions.13
Artificial intelligence
By 2020, 50% of developer teams will embed
some level of cognitive services into solution
development, saving in excess of $60 billion.
Shared advances in natural language
processing and social awareness algorithms,
coupled with an unprecedented availability of
data, will soon allow smart digital assistants
and bots to help with a vast range of tasks
– from keeping track of your finances and
health to advising on suitable products and
services.14
Better data usage will be a game changer
13
www.idc.com. (2016). Worldwide Big Data and Business Analytics Revenues
Forecast to Reach $187 Billion in 2019, According to IDC. [online] Available at:
https://www.idc.com/getdoc.jsp?containerId=prUS41306516
14
Idc.com. (2016). 3rd Platform - Cognitive Systems - IDC.com. [online] Available
at: http://www.idc.com/promo/thirdplatform/innovationaccelerators/cognitive
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Augmented reality
Augmented reality (AR) will allow customers
to experience a reality that is based upon
personal needs and desires.
AR will present through holograms, a
completely new way to engage, and will
expand the abilities of an organisation’s sales
and onboarding capabilities. The possibilities
of AR are endless when combined with
mobile technology data and connectivity. The
AR market could hit $120 billion by 2020.15
Blockchain
Blockchain is the ledger technology engine
developed to support Bitcoin.
In the context of onboarding, it could be used
to provide a transparent and trustworthy
platform for provenance, presenting historic
transactional data. An organisation could
publicly share a product’s origin and track
it throughout the chain of production, all the
while recording its statements publicly for
posterity. At the end of the chain, a customer
can check details of the product, its ongoing
suitability and review their path to purchase.
15
Fortune.com (2015) How augmented reality and virtual reality will
generate $150 billion in revenue by 2020 [online] Available at: http://fortune.
com/2015/04/25/augmented-reality-virtual-reality/
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Agile
For the past five years, the top three cited
benefits of agile include managing changing
priorities (87%), team productivity (85%), and
project visibility (84%). Agile is most widely
used in business terminology as a buzzword,
instead of the actual delivery methodology
developed around the agile manifesto.
Agile presents an opportunity for evolving
delivery methods away from waterfall, but
requires significant experience to deliver
successfully. Commonly used frameworks
are scrum and scrum / XP. Company culture
is seen as the biggest barrier to agile
adoption. According to the latest Version
One agile report, agile is helping enterprises
around the world succeed.16
Mobile first
Mobile first requires a new approach to
planning, customer design and development,
which puts handheld devices at the forefront
of both strategy and implementation. Mobile
introduces new modes of interaction such
as touch and gestures. Design for mobile is
focused on simplification, which will easily
transition into other channels. Worldwide,
there are five times as many smartphones
as there are desktops, 80% of internet
users own a smartphone spending 60%
of their time using it to access the web.17
Organisations should consider its long-term
stability, especially in light of the potential of
augmented reality, or some other type of user
interface, which may emerge.
Delivery methods
16
VersionOne. (2016). VersionOne Releases 10th Annual State of Agile Report.
[online] Available at: https://www.versionone.com/about/press-releases/
versionone-releases-10th-annual-state-of-agile-report/
17
Smartinsights – (2016) Mobile Marketing Statistics [online] Available : http://
www.smartinsights.com/mobile-marketing/mobile-marketing-analytics/
mobile-marketing-statistics/
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MVP
Minimum Viable Product (MVP) is a
development technique in which a new
product or solution is developed with
sufficient features to satisfy early adopters.
The final, complete set of features is only
designed and developed after considering
feedback from the initial users and going
through numerous iterations. The challenge
is that it assumes that early adopters can see
the value in the vision or promise of what it
will become, and provide the feedback to help
complete that vision.
Adoption
Not everyone will adopt a disruptive or
innovative idea, despite the obvious benefits.
Everett Rogers identified five personas for
innovation adoption.18
To ensure a business
benefits from innovation, they will need
to develop a specific plan to help educate
and market the solution to users. This will
accelerate adoption. Many businesses fail
to take this into account and drastically
overestimate the value that new technology
will deliver in the short term, without setting
aside additional project budget to promote
new solutions and ensure successful
adoption.
18
E.Rogers (2003) Diffusion of innovation
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Identity verification
Buyer not present ID verification is the single
biggest obstacle to developing a great digital
onboarding experience whilst preventing
fraud.
As 35% of customers' dropout of digital
onboarding processes due to the inability to
confirm their ID, moving from legacy systems
to using a real-time tools will increase
the likelihood of being able to overcome
this challenge. Once established, you can
enhance the customer experience through
pre-population, pre-qualification and digital
signatures. Plug-and-play platforms enable
organisations to combine all the ID and
fraud checks via a flexible API. This allows a
seamless workflow that retains the customer
in the digital journey whilst utilising multiple
sources to verify ID and complete fraud
checks.19
Mobile capture
Image capture has a success rate of 60%-
80%. This exposes some opportunities for
improvement and in doing so will dramatically
improve conversion.
Taking a photo of ID such as a driving licence
or passport can reduce or eliminate steps
in an application, but this must be done with
accuracy to eliminate unnecessary risk.
Results also show a reduced dropout due to
ID being uploaded early in the process.
Identity is the key to delivering digital solutions
19
Experian. Garriock (2015) The Account opening battleground [online] Available
here: https://www.finextra.com/blogs/fullblog.aspx?blogid=10640
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Facial recognition
Facial recognition technology enables
organisations to verify the individual against
their ID. This technology is continually
improving and native apps controlling the
device camera provide greater success rates.
Best-in-class rates sit around 75% at scale at
present, with some systems delivering below
20% success rates. This highlights some
major differences in the performance of the
algorithms driving the technology.
Voice biometrics
Voice biometrics use the customer’s unique
voiceprint for authentication. It can be passive
where the users can say anything, or it can
be active where they are asked to recite
a passphrase. Highly reliable it has a 90%
success rate.
With the expansion of voice-driven user
interface technology on smart phones and
devices, voice biometric authentication, may
become significant in supporting onboarding
journeys.
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NFC
Near Field Communication (NFC) is being
more widely adopted for contactless
payments and digital wallet technologies, and
was expected to grow by 59% through 2016. It
is the technology behind e-passport reading
at airport self-service border controls. For
customers with an open NFC chip on their
Smartphone, it provides the ability to upload
information by simply tapping it on their
phone.20
Fingerprint
Smartphone manufacturers have developed
fingerprint technology to secure their device
and improve convenience and experience.
Average response times vary by device from
0.834 seconds to 1.562 seconds to unlock.
The functionality of fingerprint technology
is part of the phone operating system. This
capability could be integrated into onboarding
technology to confirm identity and possibly
pre-fill form data on a device too.
20
Futuremarketinsights.com. (2016). Mobile Payment Transaction Market to
Reach US$ 768 Bn in 2016; Africa and Asia Pacific to Remain at the Forefront
of Global Demand. [online] Available at: http://www.futuremarketinsights.com/
press-release/mobile-payment-transaction-market
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Device identity
Device identity intelligence can increase
fraud detection by 45% over other systems.
It provides verification of the digital device
being used to complete the onboarding
process. This alleviates customer friction and
increases conversion, without the need for
cookies.
It can also see beyond claimed credentials
and IP on the device to support the
verification process.
Identity management
Customer-centric identity management
services enable the user to register for
the service and complete additional levels
of verification whilst establishing logon
credentials. Once successfully registered
with the service, the customer can use their
account to assert their identity when taking
services from providers who have enrolled
in the programme. The customer has one
set of sign on credentials that increases the
assurance of identity, enables transactions
that are more successful and has fewer
errors, leading to a better experience. In
addition, the customer has fewer logons and
passwords meaning they are less likely to
abandon the process.
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Experience design
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Why you need a customer experience design methodology
A 10% improvement in a company’s customer experience score can translate into more than a
$1 billion in revenue, according to Forrester. It can also improve key metrics like NPS and willingness
to repurchase by 15%.
Every time a customer touches a company, they are
measuring the brand promise, and the brand is either
enhanced or diminished. As mobile technology redefines
the frequency and mode that customers interact with
organisations, delivering the right customer experience,
every time, will become a critical element to every step of
every process.
Organisations tend to manage channels independently,
forming silo's. Customers become frustrated by this, as
well as by poor and inconsistent experiences.
Social platforms amplify poor experiences, as customers
highlight corporate inadequacies. Creating immersive
experiences for customers, which exceed their
expectations and engage them emotionally, will support
their involvement and engagement in the experience.
This can be done through technology to capture, create,
share and access their information, when and where they
want, and through the channel of their choice. Businesses
are taking this seriously, and indeed, 50% of product
investment will be redirected to customer experience
over the next 12-18 month.
Business should consider:
Getting this right will provide organisations the
opportunity to deepen the relationship and therefore
grow mutual opportunities; getting it wrong could mean a
challenge to remain relevant.
The customer should come first, over business profit and
growth. When customer needs are not met, businesses
will be overtaken by disruptors and innovators. A
customer relationship is built up from a series of
experiences. A continued set of positive experiences
results in a higher share of wallet and lifetime value. A
continued stream of sub-par experiences may dissipate
customer goodwill, which can limit share of wallet or lead
to customer attrition. Just a 2% increase in customer
retention has the same impact as decreasing costs by
10%. Improving negative experiences will have a positive
impact on the relationship and help to realise value.
Relationship
The overall
relationship is the
association with the
customer. This is the
aggregation of all
interactions with the
customer and the
use of the product/
service, all set in a
competitive context.
Experience
The customer
experience is an
interaction that fulfils
a specific customer
need. These may
cover many touch
points. A bad set
of experiences
at a single point
can destroy the
relationship.
Event
An event is a high
level set of processes
that a customer goes
through to satisfy a
need.
Step
The step is an
individual act which
compromise a
process.
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See the world as customers do
The relationship sits in a social and industry context; it is more than the sum of all channel
experiences. Other factors, both under the organisation’s control and outside of it, affect the
customer’s perception of their experience. If all experiences are great but competitors are doing
better, then dissonance occurs. Customers experience an organisation’s services as a whole;
they do not see marketing and customer service as different. They are made up of interconnected
touch points.
This outside in view starts with ‘how can we create value
for our customers?’ It asks: ‘what problems do customers
need solving?’ Then: ‘how best can we engage with that
problem?’ It is data, not just capital, that will define an
organisation’s success. This more integrated approach
starts with keeping in mind the customer’s needs.
It redefines the role of the business in making a positive
contribution to the customer’s life - to aid in their
prosperity while providing a safe and comfortable
environment to manage their affairs. It involves helping
the customer find the best outcomes in their day-to-
day lives, not just in the context of an organisation’s
own products and services. The organisation becomes
a way to improve customer decision-making, helping
them find discounts and special offers on products or
services. For example, it makes transactions fast and
effortless. Instead of just enabling customers to do stuff,
organisations can help them reach the decisions on what
to buy, when and where. In this way, they can become
trusted and indispensable to many of the everyday
activities of today’s customers.
Customer experience has emerged as a buzzword
across businesses in recent years. Operational and
frontline departments have been renamed as ‘customer
experience’. Where it appears to be working best is in the
true spirit of customer experience, whereby the focus
is on the end-to-end journey. This looks at individual
transactions but also seeks to understand the broader
reasons for the interactions, address root causes,
and create feedback loops to continuously improve
interactions, upstream and downstream.
A mature, well-defined customer experience model
will play a critical role in delivering change. Whilst the
customer experience team should not directly manage
each activity, it must be more than an advisory function.
Its key role is guiding, facilitating and evaluating the
transformational work of thousands of colleagues. To
facilitate this, large organisations will need to place a
different emphasis on their customer experience teams,
giving them the mission and mandate to organise new
ways of working. For most, this will mean changes to their
operating models, governance and ultimately who sits
on the executive team. This requires a firm commitment
from the top for those businesses outside of the top table,
or those seeking to solidify their position. Incremental
change will not be enough.
Building new capabilities and defining a clear view of
customer experience best practice will create a financial
and social benefit. By embracing this challenge, the
leaders of tomorrow will not only unlock a generation of
accelerated growth for their organisation, but also define
a better tomorrow for their industry.
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What businesses should consider:
Business economics
•	 What are the revenue and cost effects of
each experience?
•	 How can they be actively managed to enhance
overall profitability and long-term relationship?
Customer experience
•	 How does the customer experience the brand
promise, what is the touch point style, ease of
use, functionality, tone of voice and information
architecture?
•	 Are channel experiences consistent?
Customer knowledge
•	 Do we have the most appropriate data available at
the right touch point to meet the customer need,
and company objectives?
•	 How can data be used to improve customer
convenience, relevance and reward loyalty?
Process engineering
•	 Are processes efficient and effective?
•	 Are there opportunities to remove manual steps
and reduce delays?
•	 Can the technology support be improved or
cost removed?
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Mapping the customer journey
A customer journey map tells the story of the customer’s experience - from the initial touch point
with your organisation through to the process of engagement and into a long-term relationship. It
may focus on a particular part of the journey or give an overview of the entire experience.
A customer journey map identifies key interactions that
the customer has with an organisation. It talks about the
user’s feelings, motivations and questions for each step of
the interaction. Not every experience has to delight, some
are low value, but are still essential experiences that need
to be effective and efficient. The customer journey map
can take many forms but typically appears as some form
of infographic - see diagram on page 40. Whatever its
design, its purpose is to learn more about the customer,
where the pain points within an organisation’s processes
are, and what the opportunities to improve the experience
are. These may include:
•	 Gaps between devices – when users move
between devices
•	 Gaps between departments – which cause frustration
•	 Gaps between channels – moving from social media
to web, for example
•	 Understanding points of dropout in the journey
When overlaid with available data the insight can be
incredibly powerful in identifying key areas for focus
to deliver early benefits. Although data can build a
compelling case, it does not tell the full story by itself. For
that organisations need anecdotal user feedback of their
experience, alongside engagement from frontline teams
who interact with customers every day. Organisations
must define, design and deliver a consistent differentiated
experience at every customer touch point that ultimately
delights the customer.
Research from McKinsey showed that
increasing the satisfaction throughout the
customer journey by 20%, can lift revenue
by 15% and lower the cost to serve by as
much as 20%.
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Monthly fee information
Comparison best options selected
Arrive on Brand X offer landing page
Pre-application documents and information
Proceed to online application
Example customer journey:
Brand X mobile smartphone onboarding
The customer is looking for a new mobile and wants to apply via a digital channel
Type of phone identified
Comparison site selected
Google search 'mobile phone'
Ongoing relationship
Payment of first bill
Log onto digital account
Monthly bill received
Using new phone functionality
Befo
re	
	
	 	
After
•
•
•
•
•
•••
•
•
•
•
•
>
>
>
>>
>
>
>
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Customer digital onboarding | Page 41
SIM transfer information / additional SIMs
Job and bank details entered
Live help chat
Enter personal information, name, DOB etc
More pre-application information
Application decision
Legal requirements
More legal requirements
Telephone number and phone confirmed
Close application down
Postal receipt of phone and information within 3 days
SIM card activation process
Number transfer complete
	
	
	
During				
	
	
	
		
•
•
•
•
•
•••
•
•
•
•
•
How can this be a
positive experience?
Make or break moment
- what can we do to delight customer?
Where do we need data to
help deliver the experience
>
>
>
>>
>
>
>
White paper
Customer digital onboarding
Page 42 | Customer digital onboarding
Building great solutions, websites and applications to
provide excellent customer experience requires planning
before investing in the development of technology.
Rapid prototyping of concepts and ideas, and testing with
customers and staff, can validate your designs early and
allow changes to be made at conceptual stages. It can
also provide a meaningful feedback from the end users.
Prototypes are also being used to eliminate paper work
in projects, by allowing all stakeholders (including
executive boards) to agree on what delivery teams
are being asked to develop and providing high fidelity
interactive prototypes, instead of lengthy documents and
functional specifications, which are open to interpretation.
When everyone is on the same page, organisations can
confidently deliver the solution.
60% of companies perceive customer
experience to be the top source of
differentiation over the next 3 years.21
Finding value
If realising value for customers is a core thread in
business transformation, it needs to be connected
to the business strategy. Current approaches tend
to be connected to user interface design and not
strategic business value.
The problem is too big
Not every step of every interaction can be analysed.
Organisations often do not know where to focus
or how to start. It is uneconomical to be leading in
every experience therefore, organisations need to
decide where to differentiate. Customers get used to
certain ‘standard’ industry-wide experiences, and in
turn, they value certain ‘standard’ experiences.
Failure of CRM to deliver
Solutions tend to focus on process improvement
and integrating data. Over simplification, means
that programs focus on hard selling techniques
and technology because these are tangible and
deliverable. This approach misses the softer nature
of service delivery.
Cultural barriers
All staff (including consultants) assumes they know
what customers want. Executives fear that customer
centricity means higher programme costs and
failure to realise the overarching benefits. Customer
research is unconnected and fails to feed into
improvement programmes.
21
Anon, (2016). [online] Available at: http://www.clarabridge.com/wp-content/
uploads/2016/04/2016-1321_Top14CXstats.pdf
White paper
Customer digital onboarding
Customer digital onboarding | Page 43
Employee and customer co-creation
Once a company has identified its priority journeys and gained an understanding of the problems
within them, leaders must refrain from the temptation to helicopter in and dictate remedies. They
should refrain from any solutions (including ones from outside experts) that do not give employees
and customers a major role in shaping the outcome.
Even if a solution appears obvious from the outside, the
root causes of poor customer experience always stem
from inside the organisation, often from cross-functional
disconnects. It is only by getting cross-functional teams
together to identify problems for themselves and
design solutions as a team (which can be validated with
customers), that companies can hope to create solutions
that work.
Analysing journeys and redesigning service processes
can only get a businesses so far. Implementing the
changes across a company is hugely important and
extremely challenging - execution risk being the most
significant area of challenge across businesses.
However, delivering at scale on customer journeys
requires two key changes:
1.	 Changing the organisation and its processes to
deliver excellent journeys
2.	 Adjusting metrics and incentives to support journeys,
not just touch points
Organisationally adopting a journey-centric approach
empowers firms to move from siloed functions and
top-down innovation to cross-functional processes, and
enables bottom up innovation.
To make this happen, organisations tend to establish a
new central change leadership function, with an executive
level head to steer the design and implementation.
This is to ensure that the organisation can break away
from functional biases, which have historically blocked
progress, and embed new ways of working. These roles
tend not to be permanent; success ultimately involves
changing the organisation’s culture so much that the roles
are no longer needed, but they are critical in the early
years.
Optimising an individual journey is tactical; shifting
organisational processes, culture and mind-sets to a
journey orientation is strategic and transformational.
Journey-based transformations are in no way easy to
deliver and may take years to perfect. The rewards,
however, will be higher customer and staff satisfaction,
increased revenue and lower costs.
Delivering this type and level of change successfully
engages the organisation at all levels, generating
excitement, innovation and a continuous focus on
improving the business to best serve the customer. It
creates a culture that is hard to develop in other ways
and places organisations that deliver in a category of one,
providing a true competitive advantage.
White paper
Customer digital onboarding
Page 44 | Customer digital onboarding
Target architecture
Service orientated architecture (SOA) is a
technology architectural approach that supports
service orientation. Service orientation is a way
of thinking about developing processes by using
self-contained services or APIs, which are a
logical representation of a repeatable business
activity that has a specific outcome. Examples
of this include areas such as identity checks,
credit checks, provision of marketing data and
the consolidation of net promoter scores (NPS).
Each service is built as a discrete piece of code,
making it possible to reuse the code in different
ways throughout the business.
This approach can be executed in an organisation’s own
infrastructure, either in the cloud or via a third party
provider’s orchestration platform. The approach also
supports the iterative nature of agile where delivery
is quick and then adapts. You can build incrementally
upon software, which is working, and make it better at
each stage, rather than trying to deliver revolution via a
waterfall delivery method.
It also supports sandbox test and learn activities and,
when built properly, can provide a path to production for
technology teams.
White paper
Customer digital onboarding
Customer digital onboarding | Page 45
API API API API API API API API API API API API
Other third party Experian API services Future services TBD Own API services
Existing systemsOrchestration / Context / Personalisation layerAuthentication layer
CRM Products Analytics Core systems
Save and return
Customer
journey
API API API API API API API API API API API API
API API API API API API API API API API API API
1 4
8
12
Example customer journey
2 3
7 6 5
9 10 11
White paper
Customer digital onboarding
Page 46 | Customer digital onboarding
Instructions / T&Cs
Instructions to complete
process and T&C’s
including customer
agreement to pre-populate
data.
Photo ID scan
Customer takes photo of
ID and completes facial
recognition alongside
NFC chip validation when
available.
Confirm data & prepopulate
ID and data pre-population
into application, core
details presented to
customer to validate before
proceeding.
Confirmation and details
Credit check completed,
confirming offer. Customer
provided account details
including PAN and
CCV numbers where
appropriate.
Product offer selection
Customer makes their
decision to purchase
and selects product and
options from indicative
offer.
Prequalification offer
Pre-qualified product
offer made for all suitable
products including credit
limits available.
Balance transfers
Option to upload cards
for balance transfers
/ switching now, via
contactless NFC or image
capture or complete later
via upload link.
Building a best in class customer experience
Card Received
Customer receives card
quickly and ready to use or
deployed straight to their
Apple Pay / Android Pay
digital wallet.
Target onboarding journey example for a bank account
1 2 3 4
5 6 7 8
White paper
Customer digital onboarding
Customer digital onboarding | Page 47
Design unhappy paths to retain all customers in the journey
A core focus in shaping a design approach is in understanding how data, decisioning, context and
customer insight can drive journey optimisation. This approach also helps to develop digital solutions,
which support and minimise any manual interventions by leveraging additional checks when
customers fail the initial checks. This can help to retain the customer in the digital journey, minimise
friction whilst delivering a secure, fast, simple and compliant experience.
Customer onboarding journey
journey
start
Step
/
Decision
point
Com
pletion
Alternativechecks
Alternativechecks
Alternativechecks
Alternativechecks
Alternativechecks
Save & return
journey
Channel
specific
requirements
Channel
specific
requirements
Channel
specific
requirements
Step
/
Decision
point
Step
/
Decision
point
Step
/
Decision
point
Step
/
Decision
point
Step
/
Decision
point
Step
/
Decision
point
White paper
Customer digital onboarding
Page 48 | Customer digital onboarding
Device Recognition
This verifies the security of the
device the customer is using to
on-board, via device ID software.
It also provides extra protection
for customers without additional
intrusive security processes, allowing
them to begin the onboarding journey
with simple instructions.
Existing customers can login even
if they are not registered for digital
channels and enjoy a personalised
experience with fewer hurdles.
Onboarding Instructions
Simple onboarding instructions
for new customers, explaining that
they will be identified first, which
allows their data to be pre-filled
into the application form alongside
additional insight from their data
that can enable a truly personalised
experience.
Select ID
Customers select either a driving
licence or passport as identification
documentation. If the customer
has neither, or chooses not to
upload, then more manual input of
information will be required, rather
than optical character recognition
(OCR) pre-filling data fields. Using
this technology as a stepping stone to
re-engage dropouts from onboarding
can recover up to 35% of customers.
Prototyping a new customer journey
Prototyping has always been an integral step in design and engineering. In recent years, it has
become more commonplace in digital solution design and development. Over the next few pages
is a basic onboarding prototype. This form of prototype is used to start the conversation across the
organisation and begin customer engagement building it out further through multiple iterations.
1 2 3
White paper
Customer digital onboarding
Customer digital onboarding | Page 49
Mobile data capture
Simple instructions are available for
capturing images of a customer’s ID
document. Capturing a good quality
image is important for the technology
to validate and read the documents.
Customers are much less likely to
drop out of the journey once they
have provided their ID. Performance
of this technology varies, depending
on whether it is being run via a
native app or via a browser. A native
app controls the device’s camera to
ensure it meets the required image
quality, but requires app installation,
which is suboptimal. The browser-
based solution requires the user to
take control of the camera and can
result in lower success rates with
images.
NFC Passport
If the user selects their passport,
has an e-passport, and near field
communication (NFC) enabled
phone (the technology that powers
contactless), they would simply tap
the passport to the device and it will
read the embedded data, including
the passport photo.
Facial Recognition
Higher value products may require
higher levels of ID validation. Facial
recognition technology can provide
this by matching the user’s image.
This validates the user is real
against the image captured on the ID
document.
4 5 6
To experience visit:
www.experian.co.uk/digitaljourneydemo
White paper
Customer digital onboarding
Page 50 | Customer digital onboarding
Details Confirmation
This replays the captured information
back to the user to validate or make
any necessary amends. All captured
data is then further validated against
various identity, fraud, Know Your
Customer (KYC), or Know Your
Business (KYB), and Anti Money
Laundering (AML) data sources.
Knowledge Based
Authentication (KBA)
Should the user have an insufficient
score to pass the ID check from the
steps so far, they could be asked
some personalised questions based
on credit bureau information, to
further validate their identity and
therefore retain them in the journey.
Prequalification
Having confirmed the user, they can
be provided with a personalised
product or service. For example,
presenting available banking
products, which gives a greater
confidence to proceed. Our
experience suggests that many
customers are savvy enough to try to
avoid unnecessary credit footprints
and may exit digital journeys
prematurely to avoid such checks.
This approach provides an indicative
view without the need for a credit
check.
7 8 9
White paper
Customer digital onboarding
Customer digital onboarding | Page 51
Personalised Product
Selection
Customers do not like asking for
something and then being told no.
Prequalification can ensure they
have a great experience and are still
able to choose products and features
which they are eligible for.
Digital Fulfilment
When products are purchased
digitally, there is a desire to receive
them immediately. In this example,
a bank could download a bankcard
into the user’s digital wallet on their
phone, allowing them to transact
straight away.
Activation
It is important for both the business
and customer, to activate the product
immediately and get the customer
using the solution, which will help
drive value. Technology can be used
to support this through introductory
videos and other product specific
options.
10 11 12
White paper
Customer digital onboarding
Page 52 | Customer digital onboarding
Existing Customer Login
Having a challenging authentication
process can limit the adoption of
digital channels. Customers demand
something easy with ideally no
passwords to remember and no
second factor authentication. Using
device ID and some of the capabilities
already outlined can enable a
seamless login and registration
processes.
Facial Recognition Login
Registered customers signing in on
a known device can quickly login
using facial recognition, taking them
straight to the personalised product
page. This presents opportunities for
cross selling.
Digital registration
Using their bankcard and ID
document with facial verification, a
customer can quickly register to use
the organisation’s digital services
and receive a relevant personalised
product offer.
1 2 3
The existing customer journey
White paper
Customer digital onboarding
Customer digital onboarding | Page 53
Personalised cross sale
To maximise cross sales, it is helpful
to let customers know what products
they are eligible for. That may be a
better phone, a better car, a better TV
viewing package or a credit card with
a higher credit limit.
4
White paper
Customer digital onboarding
Page 54 | Customer digital onboarding
Customer comments from journey testing
Experian has built and tested with customers a number
of our onboarding journeys for banking, telecoms and
automotive industries to help us refine the experience.
"I liked that you were told upfront which
services you would be approved for and
where the credit check would happen"
"So much easier than keying all your
information"
"Taking a photo is so much quicker and
easier"
"I’m only interested in the benefits I
receive so unless the new bank offers
better (or matching) interest rates, online
security, joining bonus etc, I won’t be
opening the new account"
"Very disappointing that the apple devices
don’t yet have the NFC capability"
"It was way better than going to a bank
and waiting for hours, then days to get
started"
"The pre-approval of products would ease
me to progress through the process, this
also gives a good insight on what else
I would be able to have, which would
strengthen my decision to move forward"
"The alternative of sending documents
through the post or visiting a branch make
this more appealing"
"I found it really good, I liked the simplicity"
"Its different to any type of account
opening I’ve ever done, it felt quite
seamless"
"The facial recognition made the
process feel more secure and made me
more comfortable about uploading my
information to open a bank account"
What customers told us:
White paper
Customer digital onboarding
Customer digital onboarding | Page 55
Delivery execution
White paper
Customer digital onboarding
Page 56 | Customer digital onboarding
Evolution or revolution?
Once the initial design process is complete and ready to pass over the signed off requirements /
prototype to the change team, there are some decisions to make which will have a significant impact
on whether the solution will be built to scope, budget, plan and deliver the anticipated business case.
Whilst legacy thinking will go straight to how to build this internally, there may be another way:
Quick wins
Are there areas that clearly need to be fixed in the current
processes, which would add value quickly to the existing
process? Many onboarding processes fail due to identity
verification issues, so could your organisation deploy part
of the strategic solution, which would materially improve
existing systems whilst building the new platform? Could
a new API to identity services deliver a better customer
outcome?
Stepping-stones
Traditional project delivery has high costs through a
prolonged development and testing period, with little
or no benefits delivered until the project completes.
By planning how the project will provide incremental
improvements throughout the development period,
organisations can accelerate the benefits whilst
improving the customer experience incrementally.
Renovation
Sometimes the past can constrain the future and other
times it can enable it. Be cautious when bringing forward
legacy solutions into new process development. Why
do they need to be used in this model? Is there another,
better way to achieve this outcome, either through
process, data or technology? Every legacy solution must
be challenged as to whether it should be brought into
the new solution. Organisations may be able to ‘renovate’
existing platforms to deliver the future.
Buy off the shelf
Why build something when you can buy it? With over 50%
of IT, spend likely to be with third parties by 2020, this is
likely to become a more accepted practice in the future.
Many off-the-shelf solutions are discounted because they
are perceived to only deliver 80% of the requirements.
Companies then embark on internal builds only to cut
scope due to project overruns and budget cuts delivering
less than 80% of the original requirements. It would
therefore be quicker to deploy an off-the-shelf solution
and possibly iterate the additional 20% in production.22
Outsource build
Why distract internal resources in delivering a new
platform when it could be outsourced to a specialist
systems integrator with a defined scope and attributed
cost penalties for late delivery? If an organisation is sure
of its requirements then this could present a better option
for delivery. Change control should sit with the finance
team who can assess the real value of distractions
entering a project delivery cycle.
22
Harvard Business Review. (2016). Change Management Needs to Change.
[online] Available at: https://hbr.org/2013/04/change-management-needs-to-cha
24
Bossidy, L., Charan, R. and Burck, C. (2002). Execution. 1st ed. New York: Crown
Business.
White paper
Customer digital onboarding
Customer digital onboarding | Page 57
Outsource service
Organisations that can quickly adapt to radical new
delivery models will do well. Outsourcing large parts of
the value chain can save money in areas where others
can create scale and reduce unit cost. Could the provision
of the service be outsourced to a third party, as either
an administrator or blackbox service provider? A great
onboarding process is unlikely to be a differentiator
for organisations; customers aren’t touching it on a
regular basis. It may be an obstacle to growth but does
it need to be a bespoke build for your customers – or,
would a standardised experience work. An industry
standard for onboarding may be more acceptable to
customers because they know what to expect, allowing
organisational resources to focus on delivering great
products and services that differentiate them in a
crowded market.
Acquire
Some larger organisations will spend significant sums
to build new onboarding services when they could have
bought a company that already has great onboarding
technology. For the same cost of building a platform,
organisations get the technology they were going to build
and a business with an existing revenue stream.
Build MVP and iterate
Minimum Viable Product (MVP) means different things
to different people so agreeing what that means before
beginning down this track is important. Some will view an
MVP as a new product, which allows the team to collect
the maximum amount of validated learning from the
customer, with the minimum of effort. Arguably, this can
be achieved with a clickable prototype. An MVP needs
to deliver customer value and provide value back to the
organisation, so becomes the smallest build that delivers
against these criteria. The objective is to build upon this
capability to deliver the best possible solution within
the time and budget constraints, as informed by user
feedback.
Cloud toolkit
The Cloud toolkit is an emerging area at present. Third
party providers are creating cloud-based environments
for companies to leverage prebuilt APIs, other partner
APIs and their own in a secure agile toolkit. The
combination of capabilities can kick-start innovation
in their sandbox environments and provide a path to
production, which radically improves both time to market
and return on investment.
Internal bespoke build
Depending on perspective, this is either the highest risk
or lowest risk approach to delivering a new onboarding
system. It could incorporate elements from all of the
approaches detailed above but allows the business to
be in total control. It is based on internal knowledge and
experience of delivering for their customers.
White paper
Customer digital onboarding
Page 58 | Customer digital onboarding
Innovation is non-existent until implemented well
Organisations face many challenges in today’s volatile, uncertain, complex and ambiguous market
place. To respond to these challenges, leaders must take strategies and innovations and turn them
into reality. Unfortunately, too many companies struggle to bridge the gap between strategy and
results. Various studies highlight that 70% of change initiatives fail to deliver the initial objectives.
They create realistic, logical plans but are unable to execute them properly. Many do not realise what
is required to convert their vision into specific tasks; never setting milestones for progress and failing
to create contingency plans should the unexpected happen.23
Across organisations, there is a need to recognise
that execution is the most important collective activity
they can engage in. Much time is spent on developing
management techniques, strategic thinking and,
more recently, on innovation and disruptive thinking
capabilities. However, if leaders cannot take an idea and
deliver it, the other areas become meaningless. Without
execution, there is no innovation.24
Leaders who want to build a culture, which supports
delivery, must focus on changing beliefs within their
company that influence specific behaviours, especially as
behaviours are what ultimately deliver results. Execution
must be embedded in the reward systems and in the
expected behaviours, which everyone practices.
In organisations that fail to deliver change, the leaders are
usually out of touch with day-to-day realities. The majority
of information that reaches them has been filtered by
direct reports to present their own agenda or perception.
There also tends to be an unwarranted optimism around
progress, versus embracing the realism, which can reveal
mistakes made. What is required is focus on a small
number of priorities to get the best from the resources
available, with regular follow up from leadership on
progress, to help break down any barriers to achieving
the desired goals. It is also important to reward people
who produce results and coach the whole team to
understand the core elements and behaviours of delivery.
This will start to change your culture from the inside out.
Culture consists of concepts, values, and assumptions
around the organisation that guide behaviour and are
widely shared by the team. Behaviours are beliefs turned
into actions, which delivers the results. To change culture,
organisations must change beliefs. To deliver the future
strategy, start by examining whether your organisation’s
beliefs are supporting delivery execution. This, at a basic
level, requires the right people in the right job to create
competitive advantage, and having the courage to move
people out quickly who are not. Be prepared to make
tough decisions. To deliver strategic milestones will
require re-evaluation of available resources on a regular
basis, as well as building a pipeline of available talent to
support endeavours.
Be careful with your time. Ensure actions and
expectations are clear from every conversation and
meeting: who will do what, and when? Always follow
through, asking incisive questions in every interaction.
Complexity is the enemy of execution.
70%
of change initiatives
fail to deliver initial goals23
Forbes.com. (2016). Forbes Welcome. [online] Available at: http://www.
forbes.com/sites/gilpress/2015/11/10/transform-or-die-idcs-top-technology-
predictions-for-2016/#46ed6dd37cec
White paper
Customer digital onboarding
Customer digital onboarding | Page 59
High level business case
Improve customer experience Paperless savings Millennial engagement via mobile
onboarding
Improve processing time Improved audit trail for path to purchase Increased distribution - omni channel
Improve sales conversation Improved staff productivity in-store API reuse in other processes
Reduce manual drop out Improved cross-sale Reduced complaints
Reduce cost - manual work arounds Platform flexibility - continuous
improvement
Reduce postal costs - mailing
Understanding business value levers
POSITIVEEXPERIENCE=CUSTOMERVALUE
FREECASHFLOW=SHAREHOLDERVALUE
Customer
Priorities
Customer
Loyalty Levers
Company
Operation Levers
Company
Value Levers
ChangeInitiative:DigitalOnboarding
VALUE DIAGRAM: Digital Onboarding Journey
Increase
control
Save time
Increase
convenience
Brand knows
me, doesn’t
waste my time
form filling
interaction
time
Make things
easy for me
simplify
Get what I
want, when I
want it
omni-channel
Improve
service and
increase NPS
average time
to serve
Standardised
IT model
reduce time to
market
Innovator
customers
switching to
disruptive
brands
who meets
customers
needs
Increase
revenue
Reduce
costs
Reduce costs
agility
White paper
Customer digital onboarding
Page 60 | Customer digital onboarding
Welcomeand
importantinfo
Personaldetails
Addressdetails
VerifyCustomer
Earlydecision
Documentcheck
Photocheck
Finalauthenticatecheck
Bankdetail
capture
Productselection
Customeroptions
Decisionin
principleor
earlydecline
Decisionin
principleor
earlydecline
Anti
impersonation
check
Pre
qualification
Existingcustomer
information
Documentcheck
Address
format
validation
Existing
Customer
information
Bureau data
services
(e.g credit risk,
assessment,
affordability)
FraudandAML
Identity
authentication
Document
checks
Knowledgebased
authentication
Bankvalidation
Creditreference
footprint
Casemanagement
andMI
Document
optical
character
recognition
SERVICE
Delivering an onboarding journey
Below is an illustration of how an API based onboarding journey could be architected across all
channels based upon the earlier prototype design.
Decision
SERVICE SERVICE SERVICE SERVICE SERVICE SERVICE SERVICE
Decision Decision
END
Decision
update
SERVICE
ACCOUNT OPEN
END
Customer journey: Channel layer
Customer journey: Orchestration layer
Decisioning: Orchestration layer
Data and services
White paper
Customer digital onboarding
Customer digital onboarding | Page 61
Continuous improvement
White paper
Customer digital onboarding
Page 62 | Customer digital onboarding
Kaizen
Kaizen, or continuous improvement, is about constantly introducing small incremental changes
in a business or process, to improve quality and/or efficiency. Many companies have adopted or
embraced ‘lean’ methodologies over the years on the premise that employees are best placed to see
improvement opportunities because they see the processes in action. Differentiate through ideas,
vision and leadership to proactively stay ahead of the market.
It is our experience that changing market conditions, customer expectations and new technologies, necessitate the on-
going enhancement of onboarding solutions. Upon launch of the services, we encourage analysis of the sales funnel, to
identify bottlenecks and pain points and to optimise both performance and customer experience. Committing budget
and resources to ongoing upgrades, maintains the effectiveness and relevance of the implemented solution.
The aim is to deliver multi-layered inclusive strategies that offer customers the choice of which method best suits
them for the provision of ID and other data required to meet onboarding criteria. Whilst at the same time meeting all
regulatory requirements including company policy within risk appetite.
In digital, the Kaizen model has given rise in recent years to Digital Journey Managers across many industries. They
own the end-to-end customer journey testing and analyse every step, making data driven decisions to optimise every
journey. They work with colleagues across the business and engage with customers to better understand the points of
struggle in the journey and how to resolve them.
Digital Journey Managers the analogy has been made that they are like a music DJ, connected to the audience they
are playing to, gauging what they need or want. They will experiment with new content and see if it is affecting as
anticipated. If it does not, they will change it almost instantly. They are cognitive that audiences change depending
on when and where they come from and their context. Most importantly, they have the tools and skills to do it all
themselves, owning each moment.
Customer design
Lean UX
Agile
Experiment
Explore
Hypothesis
Brain storm
concepts
Prioritise
Research
and
observe
Clear
need
New ideas
Feedback
Buildit
Sales funnel optimisation
Journey experience
RESOLVEPAIN POINT
Digital onboarding
Digital onboarding
Digital onboarding
Digital onboarding
Digital onboarding
Digital onboarding
Digital onboarding
Digital onboarding
Digital onboarding
Digital onboarding
Digital onboarding
Digital onboarding

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Digital onboarding

  • 2. White paper Customer digital onboarding Page 2 | Customer digital onboarding Contents Introduction 3 Setting the scene 4 Customer expectations 7 Barriers to great experiences 17 Exploring innovations 23 Experience design 35 Delivery execution 55 Continuous improvement 61 About us 73
  • 3. White paper Customer digital onboarding Customer digital onboarding | Page 3 Introduction Getting started on your digital transformation journey can be a challenge. At Experian, we want to help you get on your way - from understanding some of the emerging opportunities, technologies and best practice, to being aware of some of the recurring pitfalls you may come across. We have created this guide based upon our teams’ extensive knowledge and experience of digital onboarding. It brings together the key areas you and your organisation should be informed about, to make your delivery a success.
  • 4. White paper Customer digital onboarding Page 4 | Customer digital onboarding Setting the scene Experian recently commissioned Forrester Consulting to conduct a study with 380 C-level and functional leaders across Europe, the Middle East and Africa at traditional bricks-and-mortar organisations. The resulting report (Winning in the customer era)1 focuses on the changing digital world, where customers are more powerful than ever before, and expectations are higher, influencing businesses to reconsider their business models. Nearly half of C-level respondents are worried about external competition, with 73% believing that traditional business models will disappear in the next five years due to digital transformation. To respond to the challenge of adapting to the era of the customer, organisations must be able to do three things: deliver a 360º view of the customer across the lifecycle, fight fraud without compromising the customer experience, and break traditional business constraints to serve today’s non-traditional customer. C-level executives unanimously recognise customer insight as critical to business success. 81% of respondents consider improved customer insight to be their top business priority over the next 12 months. What is likely to be your top business priority over the next year? Gain better insights on our customers 81% Growth through new customer acquisition 78% Improve cost efficiency 76% Improve data/information security across the organisation 74% Enhanced analytics capabilities 73% Base: 132 C-level professionals - head of digital or customer experience or VP or above in marketing, finance, IT/operations and CROs in Europe, the Middle East, and Africa25 Executive decision makers understand that trying to apply processes they use in offline channels to digital creates friction in the customer journey, increases costs, and leads to missed opportunities. 72% of executive respondents stated that a top business priority is to better integrate physical and digital channels. The study reveals that the majority of executive respondents believe their organisations are failing to deliver on customer experience, in particular on digital channels. While only 39% of respondents claim they provide best in class experiences. More worryingly, 70% admitted that they are ineffective at delivering an optimised digital customer experience across all touchpoints of the customer lifecycle. A continued failure to address digital customer experience is directly affecting their business, with respondents reporting an increase in cost to serve a customer (48%) and increased customer churn (35%) over the past 12 months. While the digital gap is clearly visible with executives, the gap at the business level is growing. Current approaches continue to fall short of meeting rising customer expectations and there is increasing pressure from more agile, digital savvy competitors. Over three-quarters (78%) of organisations admit that they are currently unable to deliver an optimised digital experience for customers. Only 25% of organisations are leveraging automation to streamline business processes to reduce response times and relieve unnecessary burden on the customer. Combined with this, only 26% claim they have a unified view of their customer across all channels, severely hampering their ability to proactively maximise customer value and growth at every touchpoint across the customer lifecycle journey. 1 Experian. (2016). Winning in the Customer Era. [online] Available at: http://www. experian.ae/en/winning-in-the-customer-era/index.html 25 Base: 132 C-level professionals - head of digital or customer experience or VP or above in marketing, finance, IT/operations and CROs in Europe, the Middle East, and Africa. Source: A commissioned study conducted by Forrester Consulting on behalf of Experian, August 2016
  • 5. White paper Customer digital onboarding Customer digital onboarding | Page 5 Only 23% of organisations confidently claimed they provide a friction-free, seamless experience for new customers. As a result, 37% of organisations reported an increase in client onboarding times, while a further 26% reported higher levels of customers abandoning their journeys before purchase. We asked businesses to indicate the extent to which the following statements describe your organisation's current approach to digital customer experiences (Showing respondents who selected 'describes our approach exactly' only) Our business fully understands the impacts of digital experience 33% We have a clear strategy and sufficient executive support for mature adoption of digital experience 26% We support a unified view of the customer that we seek to optimise for omnichannel customer engagement 26% We have automated processes to ensure a more timely and consistent response to customers across all channels 25% We have an integrated client strategy between digital and traditional channels 24% Base: 248 functional heads in fraud, customer marketing, compliance, risk, collections, IT, credit, analytics, digital analytics, and digital customer experience in Europe, the Middle East, and Africa.25 Digital onboarding is identified as the biggest area of weakness and missed opportunity.
  • 6. White paper Customer digital onboarding Page 6 | Customer digital onboarding Digital onboarding Customer onboarding has changed rapidly in recent years. In some areas, providers are creating simple, low cost, intuitive digital experiences that have fuelled the growth of their business and brands. These new services have created a gap between customer expectations and the reality of what most organisations offer. Digital onboarding processes fail for most customers who do not meet the perfect profile criteria to complete the process in the digital channel. This generates customer friction and significant drop out. Dealing with onboarding drop out increases the cost per acquisition for providers, resulting in a £100-£500 cost per client acquisition range. It is an unsustainable model, resulting in multi-year payback before reaching the point of breaking even. Having experienced this across geographies and sectors over recent years, we are seeing a consistent challenge presenting itself, varying only in jurisdictional requirements or in different customer behaviours, depending on the type of product or service selected. Improving onboarding efficiency and cost to serve should be a core focus for a business’s digital transformation ambitions, stripping out waste and improving customer experience. The digital marketplace represented $2 trillion dollars in 2016 and is expected to grow by over $1 trillion by 2020. However, the less agile and cost-constrained organisations are likely to find the next 5 years very challenging. We anticipate a convergence of application program interface (API) architectures with mobile technology, digital identity and big data. This will facilitate significant and ongoing opportunities to create excellent onboarding experiences for customers. Whether its buying or leasing a house or a car, setting up a mobile phone contract, changing utility provider, opening a brokerage, credit card or a bank account, for example, it needs to be a quick, personalised and easy experience.2 This paper navigates through the potential challenges in onboarding customers that global businesses face as they evolve to a digital-focused model. We guide you through the opportunities and best practice approach whilst alerting you to some of the pitfalls to avoid, so that you can ensure a successful digital onboarding process for your customers. Significant opportunity remains for those providers who can serve their customers well, utilising new technologies across all channels. 2 Industrial Distribution. (2016). Report: E-Commerce To Approach $2 Trillion This Year; Top $4 Trillion In 2020. [online] Available at: http://www.inddist.com/data- focus/2016/08/report-e-commerce-approach-2-trillion-year-top-4-trillion-2020.
  • 7. White paper Customer digital onboarding Customer digital onboarding | Page 7 Customer expectations
  • 8. White paper Customer digital onboarding Page 8 | Customer digital onboarding Customers’ changing expectations Customer expectations and behaviours are constantly evolving and mobile technology has become more important in customers’ lives than ever before. In 2015, mobile commerce grew by 38% and 37% of all website visits come from mobile devices. People will upgrade their mobile technology at least every two years. 2.6 billion Smartphone users receive software upgrades, or updates, every 6-8 weeks. There are 10 million-plus apps on mobile devices, which are regularly updated to optimise their performance, add new features and improve the end user experience. Meanwhile, brands spent $100 billion in 2016 on advertising for mobile devices, surpassing desktop advertising for the first time.3 By 2020 it is predicted that digital brand touch point interactions could grow by between 1-10,000 times current volumes.4 Most companies, however, are not delivering this level of improvement to their customers through the various existing touch points with their brand, they risk losing business over the medium term if they cannot keep up with the minimum expectation customers have. Whilst many companies have invested heavily in product development ($680 billion globally in 2015) to ensure their solutions meet customers’ needs, wants and problems, they have failed to evolve their processes (customer journeys) at a fast enough pace.5 We currently live in the no-mans-land between the digital and physical modes of transacting business. We have technologically advanced vehicles, which we still need to buy via a dealership. On the other hand, the latest smartphone handset requires us to visit the store to purchase and set up, instead of doing so via the devices. Alternatively, online applications for financial services which still require us to visit a store to provide ‘further information’, or send it in the post to complete the agreement. Some of the big brand online retailers have redefined the way we purchase products. Books, music, and media are available almost instantaneously and physical goods can arrive to the customer in as little as 1 hour. What’s more, online retailers are gleaning information from every purchase a customer makes to create an accurate profile, which they can use to make personalised recommendations. The algorithms and data these companies use means they can know their customers' develop relationships, and build loyalty. It is the modern- day equivalent of the local bank manager, only now companies are no longer confined to geographical limitations. They can gather the same information and offer the same level of personalised service, whether that customer is in China, India or Australia. What is important to understand in this changing world is that the customer’s needs, wants or problems have not fundamentally changed; what has changed is the access to information to inform the purchase decision and the expectation that we can get what we want in our immediate context, and in our moments of need. In the past, customers lacked information about products and their availability, typically searching through newspapers, magazines, catalogues and brochures. At the store there was no price transparency, it was a local marketplace, with low detail marketing. Now there is massive price transparency, national or international marketplaces, and huge amounts of information available. The transformation means the customer can now search products to find the retailer. It is a buyer’s marketplace. 3 Emarketer.com. (2016). Mobile Ad Spend to Top $100 Billion Worldwide in 2016, 51% of Digital Market - eMarketer. [online] Available at: https://www.emarketer. com/Article/Mobile-Ad-Spend-Top-100-Billion-Worldwide-2016-51-of-Digital- Market/1012299 4 www.idc.com. (2016). IDC Predicts the Emergence of. [online] Available at: https://www.idc.com/getdoc.jsp?containerId=prUS40552015 5 Strategyand.pwc.com. (2016). The 2015 Global Innovation 1000: Innovation’s new world order (Study report). [online] Available at: http://www.strategyand.pwc. com/reports/2015-global-innovation-1000-media-report 6 Think with Google. (2016). Holiday Is (Almost) Here: 5 Shopping Trends Marketers Should Watch in 2014. [online] Available at: https://www. thinkwithgoogle.com/articles/five-holiday-shopping-trends-marketers-should- watch.html 7 Increase. (2016). Personalisation increases sales by 19% - Increase. [online] Available at: http://www.marketingincrease.com/personalisation-increases- sales-19/
  • 9. White paper Customer digital onboarding Customer digital onboarding | Page 9 The evolution of the purchase journey Technology is changing the way customers approach the purchase of goods and services. In 2015, Google reported that more searches are conducted via mobile than desktop, with 48% starting on a search engine. The decision-making process has changed for customers, in much the same way as it has for many companies, by leveraging the greater volume of available data to make better decisions. With the amount of information available digitally, 80%+ of customers are now spending considerable time (12-15 hours before big purchases) and effort in researching and evaluating the products and services they want - from watching online videos and utilising comparison sites, to reading user ratings on social media.6 Significant opportunity exists to make this process quicker and easier for customers to complete. Developments in artificial intelligence (AI) over the next 3 to 5 years will mean customers will no longer personally need to conduct their own time-consuming research. AI will provide bespoke recommendations on why a product or service best fits the customer, validated with evidence from research data, in combination with the customer’s personal information, including age and lifestyle, as well as purchase history. Unaware Awareness Information Search Evaluation Commitment Support Use Evaluation Post-purchase Tell others Recommend Review Decision Purchase Inquiry Sign-up Onboard Schedule Specifications Comparisons Alternatives Pro vs con Quality Reputation Solutions Explanation Options Service Provider Supplier Need Want Problem Issue Improve Opportunity Education Marketing Advertising Social Path to purchase Artificial Intelligence capabilities will develop out of search and evaluation to support the full journey Customers will soon be able to search by voice, gesture and image, and participate in other people’s purchases via social media and augmented reality, as if on a shopping trip together. Whilst the diagram highlights some of the key considerations within the process of a purchase decision, decision criteria also extends into other areas where many businesses fall short, by not considering the social and emotional engagement achieved at this stage of a customer journey. If you engage with the brand via a digital channel your expectation is that, you still receive a personalised experience. Getting a standard response to an online enquiry for more information could be the end of the interaction, versus the opportunity to delight the customer and reinforce that they are in control, leading them to a purchase decision. Personalisation was shown to boost sales by up to 19% in the digital retail sector.7 This has led to a more informed and decisive buyer, which means that if a customer browses a product or service online before entering a store, they are more likely to make a purchase compared to simply walking into the store without any previous online contact. If businesses do not have that understanding and are still operating an old sales model, for example expecting the customer to research products in-store, then the sale could be lost by not engaging the customer appropriately, which increasingly means digitally.
  • 10. White paper Customer digital onboarding Page 10 | Customer digital onboarding Always on, always available The customer’s purchase journey is changing dramatically. Campaign marketing days are coming to an end, opening the door for highly targeted and personalised cross-channel communications, delivered seamlessly at multiple stages of the customer journey. These evolving processes, across both physical and virtual environments, leverage big data, advances in technology and the rapid evolution in service design to create personalised offers and experiences for customers. Companies can no longer wait to engage the client when they arrive in their store or land on their website. Customers must be engaged at every stage of the buying journey because decisions are made throughout the customer’s purchase journey, and they can be made fast. Digital channels sit at the heart of this transformation. It is no longer about the cheapest channel, but a strategy that meets the minimum standard the customer expects. The big challenge is that the speed of change is faster than companies can currently react to. Customers now expect simplicity, immediacy and a great experience from every interaction they have. Organisations that get this right are being significantly rewarded with rapid growth and increased market valuation. As businesses embark on the task of transforming customer journeys to digital-based capability. The danger is that it is done at the expense of other channels. Instead, businesses should adopt a holistic, ‘omni-channel’ approach. Companies with omni-channel customer engagement strategies retain an average 89% of their customers, compared to 33% for companies with weak omni-channel customer engagement.8 In addition, customers are expected to have a 30% higher lifetime value. The importance of an omni-channel approach is highlighted by the fact that 72% of customers still consider the in-store experience as the most important channel for making a purchase. Therefore, it is important that organisations do not lose sight of their physical presence and ensure the same level of consistent service is offered in every channel they operate. To do this, employees need to be empowered to deliver this, supported by fast and easy solutions that enable the focus to remain on the customer, rather than on the technology. Many companies talk a lot about digital transformation but what the vast majority are actually doing is digitisation of existing legacy services, taking their existing products, processes and propositions and creating a digital version of them without thinking through the new customer context. Digital transformation is about radically changing your business to best serve the changing needs of the customer in the new digital world. 8 Demery, P. (2016). Why an Omni channel strategy matters. [online] Internetretailer.com. Available at: https://www.internetretailer.com/2013/12/31/ why-omnichannel-strategy-matters
  • 11. White paper Customer digital onboarding Page 11 | Customer digital onboarding Watching TV Using device 47% 19% 67% 55% 28% 52% 16% 14% Durations Laptops and PC’s are used throughout the purchase journey and tend to be for longer sessions >30mins Smartphones, apps and smaller devices also used throughout the purchase journey, but for shorter more focussed objectives <20 mins > 30mins < 20mins Laptop Desktop Tablet (web) Smartphone (web) Key: Researching on different devices How each device is used Smartphones and tablets lend themselves to multi screening with people researching whilst also watching TV. Conversely, desktop and PC usage tends to command all the users attention
  • 12. White paper Customer digital onboarding Customer digital onboarding | Page 12 The rise of millennials Demographic change might be one of the most compelling ways to answer the ‘why change’ question. Millennials – those born between the early 1980s and the early 2000s – are forecast to account for 30% of all global spend by 2020. For many, the term ‘millennial’ evokes the image of an apathetic teenager playing video games and texting their friend on the other side of the room. Nevertheless, with the leading edge of Millennials entering their early 30s, this incredibly diverse and well-connected generation is growing up and businesses should take note. Millennials are sometimes referred to, as the ‘selfie generation’, but a better name would be the ‘smartphone generation’ because this generation is leading the way on smartphone adoption and incorporating the technology into their daily lives. Millennials are true digital natives, having grown up in the age of the Internet and the mobile phone. Such technology is fully rooted in daily life, so it is important to keep this in mind when attempting to reach Millennials. Do not overhype something that a Gen X or boomer marketer thinks is “revolutionary” or “exciting” because Millennials will not be nearly as impressed. ‘Always-on Millennials’ are so connected that half say that they need constant internet access even on-the-go (compared with 38% of all adults). Smartphones are a natural solution to this need and 43% of Millennials say that they now access the internet more through their phone than through a computer - compared with just 20% of adults aged 35 and older. During a typical day, usage among Millennials peaks between 4:00 and 6:00 PM when 69% of smartphone owners are using their phones. Usage among those aged 35 and older also peaks at this time, with 66% of smartphone owners overall using their devices to access the internet. The increased use of smartphones around the clock by Millennials gives marketers the ability to reach this generation virtually anytime and anywhere. Marketers putting any efforts into captivating Millennials need to adopt a mobile-first approach for their Millennial-focused campaigns. Research also shows that Millennials still want human interaction – they just want them mediated through digital. During a typical week, Millennials spend 67 hours using media, which works out to approximately 9.5 hours a day - more than some people sleep. This generation is also the first to devote the majority of their media time to digital devices, including computers, tablets, game consoles, mobile phones, e-readers and MP3 players. Millennials spend 35 hours a week with digital media and only 32 hours with traditional media, which includes television, magazines, newspapers and radio. Of the individual devices measured, television still accounts for the largest share of total time spent (42%) among adults of all ages. It also has the largest reach with 97% of all adults watching at least some TV each week. Even among Millennials – the generation that spends the least amount of time watching TV – television accounts for more than a third (37%) of their total weekly media time, or about 25 hours. Therefore do not discount the power of television for reaching this generation. If anything, their tendency to multi-task on other connected devices while watching TV means there is potential to make television content and advertising more interactive and actionable. Ultimately, Millennials have expectations of organisations that are not currently being met by traditional business. Worse, because many of their views are driven by trends such as technology and globalisation, these attitudes are also starting to be evident in other generations. With Millennials predicted to account for one third of all spending by 2020, winning the loyalty of them now is crucial to future success. Those that do not embark on bold, decisive transformation today risk sleepwalking into irrelevance.
  • 13. White paper Customer digital onboarding Customer digital onboarding | Page 13 80% Millennial reaching for phone is first thing the do when they wake 2.5 hours Per day spent on mobile 87% Millennial say smart phone never leaves their side 60% Millennials believe everything will be done by mobile within 5 years 77% People watch TV with second device 3 in 4 Consumers have recently used Facebook A Millennial:
  • 14. White paper Customer digital onboarding Page 14 | Customer digital onboarding The omni-channel approach Customers are becoming more comfortable interacting with companies across a growing number of channels; as a result, they are demanding a seamless and consistent approach across each and every channel, when it comes to customer service. 90% of customers say they have had poor experiences seeking customer support on mobile devices. In particular, there is a strong attachment to traditional face-to-face interactions. Despite the growth of online and mobile, the vast majority (86% of customers) still want to be able to speak to someone face-to-face from time to time. Stores still play a significant role in new acquisition activity, accounting for over 60% of sales for brands who have both a physical and digital presence. A core focus for future acquisition ambitions is how to efficiently transition onboarding from other channels to digital onboarding from other channels to digital and doing so without affecting volume and quality, and at the same time optimising the customer experience. This is a challenge for many companies that do not have experience in digital transformation. Customers expectations from channels: As organisations convert to a digital customer journey, it is revealing significant variance in the challenges faced by different sectors. Across the banking industry, for example, the conversion rate for in-branch sales is 85%, compared to a current dropout rate of 85% for digital channels. Bridging this gap is a huge challenge, and there are many reasons for it, but the primary focus should be on understanding the customer. Digital Easy to use online and mobile Let me do everything instantly Web and apps clear and easy to navigate Offer 24/7 realtime access Telephony Knowledgeable staff available 24/7 Offer call back at times that suit Free calls to Customer Services In country call centres In store Conveniently located stores Staff readily available Open at convenient times Enough staff to avoid waiting
  • 15. White paper Customer digital onboarding Page 15 | Customer digital onboarding Communication • Contact me on my terms, when relevant • Stop asking me for information you should know already / portability of my data • Networked with companies, institutions and each other through the internet and social media Choice • Give me options and I’ll decide • Don’t try to lock me into your brand, I want flexibility Control • Comforted by being in control but needs to accept responsibility and more away from claim culture • Expects instantaneous gratification / fast response • Focussed on self Convenience • Best channel to service specific need, will use all • Service is king • Always on / mobile connected Cost • Effort to get / best use of my energy • Not price driven • Constrained by existing debt (e.g. student loans) Customers told us they want:
  • 16. White paper Customer digital onboarding Customer digital onboarding | Page 16 What do customers expect in an onboarding journey? Customers believe there is a lack of transparency in many onboarding processes; they do not understand why organisations need to ask for all the information they do and do not understand what is done with that information once it is gathered. Customers also find it frustrating that they only receive a yes or a no and not a why, when applying for credit products. When testing onboarding prototype solutions, customers displayed a level of anxiety in completing some journeys, due to concerns that they may be unsuccessful in meeting the process criteria. However, they also said that they would prefer to use digital, rather than face-to-face, because they worried about hard selling, especially for big-ticket items. However, there are persistent problems with digital. Customers are fed up with challenging online processes and form filling (40% of customers). They also have an appreciation that completing these processes should be lower cost for providers, which they expect to be passed to them via differential pricing/added value for the digital customer (22% of customers). The other area of concern related to new technology; customers considered some innovations, such as eye scanning and implants, too intrusive. • Safe and secure from a trusted brand - concerned about online fraud • Convenience - time poor • Intuitive and helpful, simple, clear and easy with no terminology • No signatures or paperwork should be required • Ability to easily cancel • Receipts and confirmations for completing stages • Rewards for loyalty, personalised deals and incentives • Minimise data entry and includes the ability to add their partner (joint) • All products available in all channels • Expect to be known by companies they already do business with pre-filling data • Expect a mobile option alongside other channels • Emotional engagement / connection / personalised experience • Speed to make a decision and complete fulfilment is more important than terms. Customers may also be willing for providers of certain products to access additional data to facilitate a faster experience What customers told us:
  • 17. White paper Customer digital onboarding Page 17 | Customer digital onboarding Barriers to great experiences
  • 18. White paper Customer digital onboarding Customer digital onboarding | Page 18 Barriers to great digital onboarding Many onboarding systems are broken. They take too long for the customer to complete and fulfilment then can take weeks or months, for larger purchases such as buying a car. This challenge will likely see organisations reduce, remove or standardise the long list of options they currently provide on products, and simplify their offerings as a result. The main problem with the design of digital onboarding processes is that the exceptions are triggered for more users than not (85%). This leaves customers disillusioned with the process, and providers struggling with high- cost manual interventions to try to save the sale. The other big obstacle in fixing the onboarding journey is that, traditionally, businesses have built ultra-bespoke linear solutions in this area, believing that their problem is unique to them. These high-cost systems are based on legacy designs. On average, large IT projects ($15m+) run 45% over budget and 7% over time, while delivering 56% less value than predicted, according to an Oxford University study. 17% of IT projects go so badly that they threaten the very existence of the business, running over by 200% - 400% of budget.9 Very few are brave enough to properly tackle these challenges again, resulting in digitised face-to-face paper processes with little to no real-time execution. The future is about building a complete digital infrastructure, which can create simple, individual digital journeys for onboarding, which gathers the appropriate information with the least friction possible. Disruptors delight their customers with simple intuitive experiences • Failure to identify the customer • Process too long, boring and confusing • Too much keying of information • Failure to pass other criteria • Availability - not 24/7 or real-time • No mobile optimised version • Legal terms and conditions, regulatory requirements and barriers • Inability to provide child, joint and business onboarding options • Physical signature requirements • No save and return if distractions occur • Lack of control for the customer • Too many hurdles • No emotional attachment or engagement What customers told us: 9 Oxford University & McKinsey & Company. (2016). Delivering large-scale IT projects on time, on budget, and on value. [online] Available at: http://www. mckinsey.com/business-functions/digital-mckinsey/our-insights/delivering- large-scale-it-projects-on-time-on-budget-and-on-value
  • 19. White paper Customer digital onboarding Page 19 | Customer digital onboarding High cost interventions to improve sales conversion Personal details - name, address, DOB Basic customer digital onboarding journey Qualifying details - financial etc Product option selection Checks - credit, fraud, ID Fulfilment information Address issues Fail criteria of what they’ve requested Give up - bored and confused Fail checks PURCHASE up to 85%leakage rate The ‘happy path’ legacy Most digital onboarding processes are digitised versions of legacy face-to-face processes, which have only one digital route to successful completion, the ‘happy path’. The online journey is often long and tedious to experience, taking longer than 20 minutes to complete. 35% of customers give up, bored or confused with the process, whilst others give up because joint applications are not supported online. In addition, the process itself can reject half of the users because of not being able to identify whom they are, causing further customer frustration. Financial and data checks for Anti Money Laundering (AML), fraud and credit can create multiple ‘unhappy paths’ for the customer. The result is abandoned purchases, or often, purchasing via a competitor who offers a slicker, timelier experience. Studies show that 32% of customers start to abandon slow processes between 1 and 5 seconds into them.10 10 Weatherhead, R. (2014). Say it quick, say it well – the attention span of a modern internet consumer. [online] the Guardian. Available at: https://www.theguardian. com/media-network/media-network-blog/2012/mar/19/attention-span- internet-consumer
  • 20. White paper Customer digital onboarding Customer digital onboarding | Page 20 We interviewed a series of customers to understand more about their perception of the experience received by organisations: Research underpinning the customer reality Frustrating experiences A third (34%) of customers who have had a frustrating experience when engaging with an onboarding process, say it was a result of lengthy process. 51% of customers in total report this as one of the greatest frustrations with digital onboarding. Other frustrations included: slowness of processing (43%); being asked to provide additional information / forms or documents (42%); poor customer service / user interface (UI) (38%). Drop out 46% said poor customer service or user interface was the cause of them dropping out. Other areas which caused dropout include: lengthy forms (40%); slowness in processing the application or payment (34%); and being asked to provide additional information/forms/documents (22%). One chance 41% said they would be less likely to interact with a provider again if they failed to complete the onboarding process digitally. Other reactions included a negative opinion of the organisation (33%), of which 25% shared their poor experience view with friends, family, colleagues, and on social media. Security and trust Three quarters (75%) of those surveyed say that cyber security is a high priority for them, rising to 80% of those aged 55+. Only 2% said it was a low priority 46% drop out due to poor service or UI 51% frustrated due to lengthy processes
  • 21. White paper Customer digital onboarding Page 21 | Customer digital onboarding Channel optimisation, in-store vs. digital The 85% digital leakage needs to be put into context versus in-store sales conversion. At first glance, these figures suggest that in-store is king whilst digital channels have a lot of catching up to do, but the real answer is not quite as simple as that. In-Store Clearly, in-store has the advantage of people coming in through the door, allowing for direct interaction and engagement on a one-to-one basis. In turn, because people in the store get personal attention and feel more valued and understood, there is more likelihood of these interactions converting to sales. However, most businesses measure the sales process from the point where this interaction switches from a conversation to completing the process of onboarding. Therefore, they could lose significant numbers of prospects in the earlier stages of the path to purchase, although this is not an area currently measured. In addition, due to the increase in researching products online, many customers arrive in-store ready to purchase. In fact, the 15% are in most cases rejected by the business during the onboarding process due to credit, identity and fraud reasons. The main challenge with in-store sales activity is that they have little to no insight as to why the customer is there, where they have been before, or what products or services they may be eligible for to address their needs, wants or problems. Most likely, the customer will still be taken through a painful onboarding process, as they are too polite face-to-face to get up and leave. A significant opportunity exists for in-store sales (particularly cross sales) if data and technology can be better used to serve the customer at their time of need. Stores typically still account for at least 60% of all new sales and whilst the mix will change, it is likely to remain the prominent sales channel for some years to come. This provides greater emphasis towards establishing a better understanding of the customers’ needs and the use of evolving technology to enable staff to better serve the customer. Digital Online journeys typically lose 35% of users because they cannot identify the customer, and a further 35% give up at some point in the journey because it is just too difficult. A lack of clear analytics data in onboarding process technology means few organisations know clearly, where customers abandon their journey, making it difficult to use established user experience (UX) principles to retain customers in the journey. Approximately 15% fail the process and 15% make it through to open an account. The question for businesses is how much they are willing to invest in streamlining the sales process, both in-store and online, rather than which to focus on the most. The key to this will always be demonstrating that a customer is valued and understood.
  • 22. White paper Customer digital onboarding Customer digital onboarding | Page 22 Initial channel 270,000 Customer applies 80,000 190,000 lost Applications completed 40,000 40,000 lost 185,000 Applications completed 155,000 30,000 lost 160,000 Customer referred to digital 45,000 38,250 lost (85% leakage rate) Applications completed 10,000 Customer referred to branch 85,000 12,750 lost (15% leakage rate) 20,000 lost 85%leakage rate 15%leakage rate 45%leakage rate Core focus for brands to address as they move to digital Source: McKinsey DIGITAL IN STORE TELEPHONY Example of sales funnel drop out:
  • 23. White paper Customer digital onboarding Page 23 | Customer digital onboarding Exploring innovation
  • 24. White paper Customer digital onboarding Customer digital onboarding | Page 24 Rethinking disruption Simplicity, immediacy and delivering a great customer experience sits at the heart of today’s innovations; solving old needs, wants and problems with new thinking, enabled by advances in technology and new design methodologies. In a world of fast change, where new and constantly evolving trends, businesses face a similar pressure to be the next revolutionising brand. Already, the big brand names we associate with doing things differently, have positioned themselves as the innovators of their industry, boosting their profile and sales in the process. How they continue to innovate and evolve within their markets and beyond will be interesting to observe. All businesses can learn from these successes. What was the seeds to their success? How did they cultivate and nurture these? What was the technology and methods behind it? Moreover, how did they execute their strategy? There is a lot to be learnt from those companies who have successfully transitioned to the digital age, but it is important that businesses retain their own identity and navigate their own path, rather than try to replicate others’ successes. Businesses understand what is right for their customers, their people and their purpose. Digital transformation will always be more successful when businesses have a clear path and play to their own strengths. There are five key challenges across sectors and geographies: • Execution risk – failing to deliver to scope and budget. Innovation is non-existent until delivered. • Dealing with regulation – including an organisation’s ability to change processes and systems quickly. • Cost reduction – through digitisation and improving customer experiences. • Improving sales conversion and cross sale. • Investment in innovation – experimentation with new methods and ways of working for design, development and delivery. Adopting new ways of working to deliver transformation can be a high-risk strategy to embark on, without experienced people to implement and deliver it. Businesses cannot force innovation but they can create an environment for success and nurture it. This can be achieved by giving people the opportunity to explore and the space to think, accepting that failure is a part of the learning process. Properly listening to customers and colleagues without the need to respond can be immensely powerful in generating ideas. Where do people have their great ideas? How often is that allowed to happen in the business environment? Does your culture build on ideas or diminish them? It is a good idea for a business to ask colleagues to help build out an idea, utilising their experience rather than asking for views and opinions. It is time to stop talking about innovation and start creating it.
  • 25. White paper Customer digital onboarding Page 25 | Customer digital onboarding API’s The API market is expected to grow 300% by 2020.11 Application Program Interfaces (API’s) are a hot topic at present. They have been talked about for the past decade, or more, as the answer to many legacy technology problems, within a service orientated architecture or cloud model. They are finally coming to mainstream prominence and delivering both as technology and as a business change methodology. Standardisation Standardisation is important, as it is the key to unlocking lower operational costs and interoperability between functions and organisations, moving away from bespoke development. Industry-specific standards are needed to enable plug-and-play modularity across systems, platforms and even organisations. These types of standards exist across retail and travel, with banks across Europe soon to come under new PSD2 regulation. Changing infrastructure As we reimagine what a great onboarding experience may look like, how can we leverage these capabilities to move beyond current constraints? API 11 Forrester.com. (2016). Forrester Research API Management Solutions Forecast, 2015 To 2020 (US). [online] Available at: https://www.forrester.com/report/Forr ester+Research+API+Management+Solutions+Forecast+2015+To+2020+US/-/E- RES122361
  • 26. White paper Customer digital onboarding Customer digital onboarding | Page 26 Cloud By 2018 at least 50% of all IT spend will be cloud based, reaching 60% by 2020.12 As cloud capabilities mature, they present cost effective on-demand access to configurable networks, servers, storage, applications and services, which can be rapidly provisioned and released. As an outsource model structure, this is likely to extend in the future to provide organisations with other low value-add processes, to allow them to focus on key areas of differentiation. D2D & WiGig Smartphones are about to become nodes in a new network creating superfast connectivity. This is known as device-to-device (D2D) or proximity services. WiGig will replace Wi-Fi and be the fastest way to transfer information, linking seamlessly from cellular and delivering up to five times faster than Wi-Fi, via low-energy Bluetooth. There is significant potential for this to provide much richer content to customers during onboarding processes. 12 www.idc.com. (2016). IDC Predicts the Emergence of. [online] Available at: https://www.idc.com/getdoc.jsp?containerId=prUS40552015
  • 27. White paper Customer digital onboarding Page 27 | Customer digital onboarding Big data By 2020, there will be 20 times more usable data than today. The world of data is moving as fast as data becomes accessible. Big data and business analytics revenue will grow from nearly $122 billion in 2015, to more than $187 billion in 2019 – a 50% increase. Data is behind the surge and is of increasing importance to all organisations, both business-to-consumer and business-to-business. Data can be used to provide personalised experiences and enable organisations to better serve and help their customers. In onboarding a new customer, data will help pre-populate online forms, helping provide better and faster decisions.13 Artificial intelligence By 2020, 50% of developer teams will embed some level of cognitive services into solution development, saving in excess of $60 billion. Shared advances in natural language processing and social awareness algorithms, coupled with an unprecedented availability of data, will soon allow smart digital assistants and bots to help with a vast range of tasks – from keeping track of your finances and health to advising on suitable products and services.14 Better data usage will be a game changer 13 www.idc.com. (2016). Worldwide Big Data and Business Analytics Revenues Forecast to Reach $187 Billion in 2019, According to IDC. [online] Available at: https://www.idc.com/getdoc.jsp?containerId=prUS41306516 14 Idc.com. (2016). 3rd Platform - Cognitive Systems - IDC.com. [online] Available at: http://www.idc.com/promo/thirdplatform/innovationaccelerators/cognitive
  • 28. White paper Customer digital onboarding Customer digital onboarding | Page 28 Augmented reality Augmented reality (AR) will allow customers to experience a reality that is based upon personal needs and desires. AR will present through holograms, a completely new way to engage, and will expand the abilities of an organisation’s sales and onboarding capabilities. The possibilities of AR are endless when combined with mobile technology data and connectivity. The AR market could hit $120 billion by 2020.15 Blockchain Blockchain is the ledger technology engine developed to support Bitcoin. In the context of onboarding, it could be used to provide a transparent and trustworthy platform for provenance, presenting historic transactional data. An organisation could publicly share a product’s origin and track it throughout the chain of production, all the while recording its statements publicly for posterity. At the end of the chain, a customer can check details of the product, its ongoing suitability and review their path to purchase. 15 Fortune.com (2015) How augmented reality and virtual reality will generate $150 billion in revenue by 2020 [online] Available at: http://fortune. com/2015/04/25/augmented-reality-virtual-reality/
  • 29. White paper Customer digital onboarding Page 29 | Customer digital onboarding Agile For the past five years, the top three cited benefits of agile include managing changing priorities (87%), team productivity (85%), and project visibility (84%). Agile is most widely used in business terminology as a buzzword, instead of the actual delivery methodology developed around the agile manifesto. Agile presents an opportunity for evolving delivery methods away from waterfall, but requires significant experience to deliver successfully. Commonly used frameworks are scrum and scrum / XP. Company culture is seen as the biggest barrier to agile adoption. According to the latest Version One agile report, agile is helping enterprises around the world succeed.16 Mobile first Mobile first requires a new approach to planning, customer design and development, which puts handheld devices at the forefront of both strategy and implementation. Mobile introduces new modes of interaction such as touch and gestures. Design for mobile is focused on simplification, which will easily transition into other channels. Worldwide, there are five times as many smartphones as there are desktops, 80% of internet users own a smartphone spending 60% of their time using it to access the web.17 Organisations should consider its long-term stability, especially in light of the potential of augmented reality, or some other type of user interface, which may emerge. Delivery methods 16 VersionOne. (2016). VersionOne Releases 10th Annual State of Agile Report. [online] Available at: https://www.versionone.com/about/press-releases/ versionone-releases-10th-annual-state-of-agile-report/ 17 Smartinsights – (2016) Mobile Marketing Statistics [online] Available : http:// www.smartinsights.com/mobile-marketing/mobile-marketing-analytics/ mobile-marketing-statistics/
  • 30. White paper Customer digital onboarding Customer digital onboarding | Page 30 MVP Minimum Viable Product (MVP) is a development technique in which a new product or solution is developed with sufficient features to satisfy early adopters. The final, complete set of features is only designed and developed after considering feedback from the initial users and going through numerous iterations. The challenge is that it assumes that early adopters can see the value in the vision or promise of what it will become, and provide the feedback to help complete that vision. Adoption Not everyone will adopt a disruptive or innovative idea, despite the obvious benefits. Everett Rogers identified five personas for innovation adoption.18 To ensure a business benefits from innovation, they will need to develop a specific plan to help educate and market the solution to users. This will accelerate adoption. Many businesses fail to take this into account and drastically overestimate the value that new technology will deliver in the short term, without setting aside additional project budget to promote new solutions and ensure successful adoption. 18 E.Rogers (2003) Diffusion of innovation
  • 31. White paper Customer digital onboarding Page 31 | Customer digital onboarding Identity verification Buyer not present ID verification is the single biggest obstacle to developing a great digital onboarding experience whilst preventing fraud. As 35% of customers' dropout of digital onboarding processes due to the inability to confirm their ID, moving from legacy systems to using a real-time tools will increase the likelihood of being able to overcome this challenge. Once established, you can enhance the customer experience through pre-population, pre-qualification and digital signatures. Plug-and-play platforms enable organisations to combine all the ID and fraud checks via a flexible API. This allows a seamless workflow that retains the customer in the digital journey whilst utilising multiple sources to verify ID and complete fraud checks.19 Mobile capture Image capture has a success rate of 60%- 80%. This exposes some opportunities for improvement and in doing so will dramatically improve conversion. Taking a photo of ID such as a driving licence or passport can reduce or eliminate steps in an application, but this must be done with accuracy to eliminate unnecessary risk. Results also show a reduced dropout due to ID being uploaded early in the process. Identity is the key to delivering digital solutions 19 Experian. Garriock (2015) The Account opening battleground [online] Available here: https://www.finextra.com/blogs/fullblog.aspx?blogid=10640
  • 32. White paper Customer digital onboarding Customer digital onboarding | Page 32 Facial recognition Facial recognition technology enables organisations to verify the individual against their ID. This technology is continually improving and native apps controlling the device camera provide greater success rates. Best-in-class rates sit around 75% at scale at present, with some systems delivering below 20% success rates. This highlights some major differences in the performance of the algorithms driving the technology. Voice biometrics Voice biometrics use the customer’s unique voiceprint for authentication. It can be passive where the users can say anything, or it can be active where they are asked to recite a passphrase. Highly reliable it has a 90% success rate. With the expansion of voice-driven user interface technology on smart phones and devices, voice biometric authentication, may become significant in supporting onboarding journeys.
  • 33. White paper Customer digital onboarding Page 33 | Customer digital onboarding NFC Near Field Communication (NFC) is being more widely adopted for contactless payments and digital wallet technologies, and was expected to grow by 59% through 2016. It is the technology behind e-passport reading at airport self-service border controls. For customers with an open NFC chip on their Smartphone, it provides the ability to upload information by simply tapping it on their phone.20 Fingerprint Smartphone manufacturers have developed fingerprint technology to secure their device and improve convenience and experience. Average response times vary by device from 0.834 seconds to 1.562 seconds to unlock. The functionality of fingerprint technology is part of the phone operating system. This capability could be integrated into onboarding technology to confirm identity and possibly pre-fill form data on a device too. 20 Futuremarketinsights.com. (2016). Mobile Payment Transaction Market to Reach US$ 768 Bn in 2016; Africa and Asia Pacific to Remain at the Forefront of Global Demand. [online] Available at: http://www.futuremarketinsights.com/ press-release/mobile-payment-transaction-market
  • 34. White paper Customer digital onboarding Customer digital onboarding | Page 34 Device identity Device identity intelligence can increase fraud detection by 45% over other systems. It provides verification of the digital device being used to complete the onboarding process. This alleviates customer friction and increases conversion, without the need for cookies. It can also see beyond claimed credentials and IP on the device to support the verification process. Identity management Customer-centric identity management services enable the user to register for the service and complete additional levels of verification whilst establishing logon credentials. Once successfully registered with the service, the customer can use their account to assert their identity when taking services from providers who have enrolled in the programme. The customer has one set of sign on credentials that increases the assurance of identity, enables transactions that are more successful and has fewer errors, leading to a better experience. In addition, the customer has fewer logons and passwords meaning they are less likely to abandon the process.
  • 35. White paper Customer digital onboarding Page 35 | Customer digital onboarding Experience design
  • 36. White paper Customer digital onboarding Customer digital onboarding | Page 36 Why you need a customer experience design methodology A 10% improvement in a company’s customer experience score can translate into more than a $1 billion in revenue, according to Forrester. It can also improve key metrics like NPS and willingness to repurchase by 15%. Every time a customer touches a company, they are measuring the brand promise, and the brand is either enhanced or diminished. As mobile technology redefines the frequency and mode that customers interact with organisations, delivering the right customer experience, every time, will become a critical element to every step of every process. Organisations tend to manage channels independently, forming silo's. Customers become frustrated by this, as well as by poor and inconsistent experiences. Social platforms amplify poor experiences, as customers highlight corporate inadequacies. Creating immersive experiences for customers, which exceed their expectations and engage them emotionally, will support their involvement and engagement in the experience. This can be done through technology to capture, create, share and access their information, when and where they want, and through the channel of their choice. Businesses are taking this seriously, and indeed, 50% of product investment will be redirected to customer experience over the next 12-18 month. Business should consider: Getting this right will provide organisations the opportunity to deepen the relationship and therefore grow mutual opportunities; getting it wrong could mean a challenge to remain relevant. The customer should come first, over business profit and growth. When customer needs are not met, businesses will be overtaken by disruptors and innovators. A customer relationship is built up from a series of experiences. A continued set of positive experiences results in a higher share of wallet and lifetime value. A continued stream of sub-par experiences may dissipate customer goodwill, which can limit share of wallet or lead to customer attrition. Just a 2% increase in customer retention has the same impact as decreasing costs by 10%. Improving negative experiences will have a positive impact on the relationship and help to realise value. Relationship The overall relationship is the association with the customer. This is the aggregation of all interactions with the customer and the use of the product/ service, all set in a competitive context. Experience The customer experience is an interaction that fulfils a specific customer need. These may cover many touch points. A bad set of experiences at a single point can destroy the relationship. Event An event is a high level set of processes that a customer goes through to satisfy a need. Step The step is an individual act which compromise a process.
  • 37. White paper Customer digital onboarding Page 37 | Customer digital onboarding See the world as customers do The relationship sits in a social and industry context; it is more than the sum of all channel experiences. Other factors, both under the organisation’s control and outside of it, affect the customer’s perception of their experience. If all experiences are great but competitors are doing better, then dissonance occurs. Customers experience an organisation’s services as a whole; they do not see marketing and customer service as different. They are made up of interconnected touch points. This outside in view starts with ‘how can we create value for our customers?’ It asks: ‘what problems do customers need solving?’ Then: ‘how best can we engage with that problem?’ It is data, not just capital, that will define an organisation’s success. This more integrated approach starts with keeping in mind the customer’s needs. It redefines the role of the business in making a positive contribution to the customer’s life - to aid in their prosperity while providing a safe and comfortable environment to manage their affairs. It involves helping the customer find the best outcomes in their day-to- day lives, not just in the context of an organisation’s own products and services. The organisation becomes a way to improve customer decision-making, helping them find discounts and special offers on products or services. For example, it makes transactions fast and effortless. Instead of just enabling customers to do stuff, organisations can help them reach the decisions on what to buy, when and where. In this way, they can become trusted and indispensable to many of the everyday activities of today’s customers. Customer experience has emerged as a buzzword across businesses in recent years. Operational and frontline departments have been renamed as ‘customer experience’. Where it appears to be working best is in the true spirit of customer experience, whereby the focus is on the end-to-end journey. This looks at individual transactions but also seeks to understand the broader reasons for the interactions, address root causes, and create feedback loops to continuously improve interactions, upstream and downstream. A mature, well-defined customer experience model will play a critical role in delivering change. Whilst the customer experience team should not directly manage each activity, it must be more than an advisory function. Its key role is guiding, facilitating and evaluating the transformational work of thousands of colleagues. To facilitate this, large organisations will need to place a different emphasis on their customer experience teams, giving them the mission and mandate to organise new ways of working. For most, this will mean changes to their operating models, governance and ultimately who sits on the executive team. This requires a firm commitment from the top for those businesses outside of the top table, or those seeking to solidify their position. Incremental change will not be enough. Building new capabilities and defining a clear view of customer experience best practice will create a financial and social benefit. By embracing this challenge, the leaders of tomorrow will not only unlock a generation of accelerated growth for their organisation, but also define a better tomorrow for their industry.
  • 38. White paper Customer digital onboarding Page 38 | Customer digital onboarding What businesses should consider: Business economics • What are the revenue and cost effects of each experience? • How can they be actively managed to enhance overall profitability and long-term relationship? Customer experience • How does the customer experience the brand promise, what is the touch point style, ease of use, functionality, tone of voice and information architecture? • Are channel experiences consistent? Customer knowledge • Do we have the most appropriate data available at the right touch point to meet the customer need, and company objectives? • How can data be used to improve customer convenience, relevance and reward loyalty? Process engineering • Are processes efficient and effective? • Are there opportunities to remove manual steps and reduce delays? • Can the technology support be improved or cost removed?
  • 39. White paper Customer digital onboarding Customer digital onboarding | Page 39 Mapping the customer journey A customer journey map tells the story of the customer’s experience - from the initial touch point with your organisation through to the process of engagement and into a long-term relationship. It may focus on a particular part of the journey or give an overview of the entire experience. A customer journey map identifies key interactions that the customer has with an organisation. It talks about the user’s feelings, motivations and questions for each step of the interaction. Not every experience has to delight, some are low value, but are still essential experiences that need to be effective and efficient. The customer journey map can take many forms but typically appears as some form of infographic - see diagram on page 40. Whatever its design, its purpose is to learn more about the customer, where the pain points within an organisation’s processes are, and what the opportunities to improve the experience are. These may include: • Gaps between devices – when users move between devices • Gaps between departments – which cause frustration • Gaps between channels – moving from social media to web, for example • Understanding points of dropout in the journey When overlaid with available data the insight can be incredibly powerful in identifying key areas for focus to deliver early benefits. Although data can build a compelling case, it does not tell the full story by itself. For that organisations need anecdotal user feedback of their experience, alongside engagement from frontline teams who interact with customers every day. Organisations must define, design and deliver a consistent differentiated experience at every customer touch point that ultimately delights the customer. Research from McKinsey showed that increasing the satisfaction throughout the customer journey by 20%, can lift revenue by 15% and lower the cost to serve by as much as 20%.
  • 40. White paper Customer digital onboarding Page 40 | Customer digital onboarding Monthly fee information Comparison best options selected Arrive on Brand X offer landing page Pre-application documents and information Proceed to online application Example customer journey: Brand X mobile smartphone onboarding The customer is looking for a new mobile and wants to apply via a digital channel Type of phone identified Comparison site selected Google search 'mobile phone' Ongoing relationship Payment of first bill Log onto digital account Monthly bill received Using new phone functionality Befo re After • • • • • ••• • • • • • > > > >> > > >
  • 41. White paper Customer digital onboarding Customer digital onboarding | Page 41 SIM transfer information / additional SIMs Job and bank details entered Live help chat Enter personal information, name, DOB etc More pre-application information Application decision Legal requirements More legal requirements Telephone number and phone confirmed Close application down Postal receipt of phone and information within 3 days SIM card activation process Number transfer complete During • • • • • ••• • • • • • How can this be a positive experience? Make or break moment - what can we do to delight customer? Where do we need data to help deliver the experience > > > >> > > >
  • 42. White paper Customer digital onboarding Page 42 | Customer digital onboarding Building great solutions, websites and applications to provide excellent customer experience requires planning before investing in the development of technology. Rapid prototyping of concepts and ideas, and testing with customers and staff, can validate your designs early and allow changes to be made at conceptual stages. It can also provide a meaningful feedback from the end users. Prototypes are also being used to eliminate paper work in projects, by allowing all stakeholders (including executive boards) to agree on what delivery teams are being asked to develop and providing high fidelity interactive prototypes, instead of lengthy documents and functional specifications, which are open to interpretation. When everyone is on the same page, organisations can confidently deliver the solution. 60% of companies perceive customer experience to be the top source of differentiation over the next 3 years.21 Finding value If realising value for customers is a core thread in business transformation, it needs to be connected to the business strategy. Current approaches tend to be connected to user interface design and not strategic business value. The problem is too big Not every step of every interaction can be analysed. Organisations often do not know where to focus or how to start. It is uneconomical to be leading in every experience therefore, organisations need to decide where to differentiate. Customers get used to certain ‘standard’ industry-wide experiences, and in turn, they value certain ‘standard’ experiences. Failure of CRM to deliver Solutions tend to focus on process improvement and integrating data. Over simplification, means that programs focus on hard selling techniques and technology because these are tangible and deliverable. This approach misses the softer nature of service delivery. Cultural barriers All staff (including consultants) assumes they know what customers want. Executives fear that customer centricity means higher programme costs and failure to realise the overarching benefits. Customer research is unconnected and fails to feed into improvement programmes. 21 Anon, (2016). [online] Available at: http://www.clarabridge.com/wp-content/ uploads/2016/04/2016-1321_Top14CXstats.pdf
  • 43. White paper Customer digital onboarding Customer digital onboarding | Page 43 Employee and customer co-creation Once a company has identified its priority journeys and gained an understanding of the problems within them, leaders must refrain from the temptation to helicopter in and dictate remedies. They should refrain from any solutions (including ones from outside experts) that do not give employees and customers a major role in shaping the outcome. Even if a solution appears obvious from the outside, the root causes of poor customer experience always stem from inside the organisation, often from cross-functional disconnects. It is only by getting cross-functional teams together to identify problems for themselves and design solutions as a team (which can be validated with customers), that companies can hope to create solutions that work. Analysing journeys and redesigning service processes can only get a businesses so far. Implementing the changes across a company is hugely important and extremely challenging - execution risk being the most significant area of challenge across businesses. However, delivering at scale on customer journeys requires two key changes: 1. Changing the organisation and its processes to deliver excellent journeys 2. Adjusting metrics and incentives to support journeys, not just touch points Organisationally adopting a journey-centric approach empowers firms to move from siloed functions and top-down innovation to cross-functional processes, and enables bottom up innovation. To make this happen, organisations tend to establish a new central change leadership function, with an executive level head to steer the design and implementation. This is to ensure that the organisation can break away from functional biases, which have historically blocked progress, and embed new ways of working. These roles tend not to be permanent; success ultimately involves changing the organisation’s culture so much that the roles are no longer needed, but they are critical in the early years. Optimising an individual journey is tactical; shifting organisational processes, culture and mind-sets to a journey orientation is strategic and transformational. Journey-based transformations are in no way easy to deliver and may take years to perfect. The rewards, however, will be higher customer and staff satisfaction, increased revenue and lower costs. Delivering this type and level of change successfully engages the organisation at all levels, generating excitement, innovation and a continuous focus on improving the business to best serve the customer. It creates a culture that is hard to develop in other ways and places organisations that deliver in a category of one, providing a true competitive advantage.
  • 44. White paper Customer digital onboarding Page 44 | Customer digital onboarding Target architecture Service orientated architecture (SOA) is a technology architectural approach that supports service orientation. Service orientation is a way of thinking about developing processes by using self-contained services or APIs, which are a logical representation of a repeatable business activity that has a specific outcome. Examples of this include areas such as identity checks, credit checks, provision of marketing data and the consolidation of net promoter scores (NPS). Each service is built as a discrete piece of code, making it possible to reuse the code in different ways throughout the business. This approach can be executed in an organisation’s own infrastructure, either in the cloud or via a third party provider’s orchestration platform. The approach also supports the iterative nature of agile where delivery is quick and then adapts. You can build incrementally upon software, which is working, and make it better at each stage, rather than trying to deliver revolution via a waterfall delivery method. It also supports sandbox test and learn activities and, when built properly, can provide a path to production for technology teams.
  • 45. White paper Customer digital onboarding Customer digital onboarding | Page 45 API API API API API API API API API API API API Other third party Experian API services Future services TBD Own API services Existing systemsOrchestration / Context / Personalisation layerAuthentication layer CRM Products Analytics Core systems Save and return Customer journey API API API API API API API API API API API API API API API API API API API API API API API API 1 4 8 12 Example customer journey 2 3 7 6 5 9 10 11
  • 46. White paper Customer digital onboarding Page 46 | Customer digital onboarding Instructions / T&Cs Instructions to complete process and T&C’s including customer agreement to pre-populate data. Photo ID scan Customer takes photo of ID and completes facial recognition alongside NFC chip validation when available. Confirm data & prepopulate ID and data pre-population into application, core details presented to customer to validate before proceeding. Confirmation and details Credit check completed, confirming offer. Customer provided account details including PAN and CCV numbers where appropriate. Product offer selection Customer makes their decision to purchase and selects product and options from indicative offer. Prequalification offer Pre-qualified product offer made for all suitable products including credit limits available. Balance transfers Option to upload cards for balance transfers / switching now, via contactless NFC or image capture or complete later via upload link. Building a best in class customer experience Card Received Customer receives card quickly and ready to use or deployed straight to their Apple Pay / Android Pay digital wallet. Target onboarding journey example for a bank account 1 2 3 4 5 6 7 8
  • 47. White paper Customer digital onboarding Customer digital onboarding | Page 47 Design unhappy paths to retain all customers in the journey A core focus in shaping a design approach is in understanding how data, decisioning, context and customer insight can drive journey optimisation. This approach also helps to develop digital solutions, which support and minimise any manual interventions by leveraging additional checks when customers fail the initial checks. This can help to retain the customer in the digital journey, minimise friction whilst delivering a secure, fast, simple and compliant experience. Customer onboarding journey journey start Step / Decision point Com pletion Alternativechecks Alternativechecks Alternativechecks Alternativechecks Alternativechecks Save & return journey Channel specific requirements Channel specific requirements Channel specific requirements Step / Decision point Step / Decision point Step / Decision point Step / Decision point Step / Decision point Step / Decision point
  • 48. White paper Customer digital onboarding Page 48 | Customer digital onboarding Device Recognition This verifies the security of the device the customer is using to on-board, via device ID software. It also provides extra protection for customers without additional intrusive security processes, allowing them to begin the onboarding journey with simple instructions. Existing customers can login even if they are not registered for digital channels and enjoy a personalised experience with fewer hurdles. Onboarding Instructions Simple onboarding instructions for new customers, explaining that they will be identified first, which allows their data to be pre-filled into the application form alongside additional insight from their data that can enable a truly personalised experience. Select ID Customers select either a driving licence or passport as identification documentation. If the customer has neither, or chooses not to upload, then more manual input of information will be required, rather than optical character recognition (OCR) pre-filling data fields. Using this technology as a stepping stone to re-engage dropouts from onboarding can recover up to 35% of customers. Prototyping a new customer journey Prototyping has always been an integral step in design and engineering. In recent years, it has become more commonplace in digital solution design and development. Over the next few pages is a basic onboarding prototype. This form of prototype is used to start the conversation across the organisation and begin customer engagement building it out further through multiple iterations. 1 2 3
  • 49. White paper Customer digital onboarding Customer digital onboarding | Page 49 Mobile data capture Simple instructions are available for capturing images of a customer’s ID document. Capturing a good quality image is important for the technology to validate and read the documents. Customers are much less likely to drop out of the journey once they have provided their ID. Performance of this technology varies, depending on whether it is being run via a native app or via a browser. A native app controls the device’s camera to ensure it meets the required image quality, but requires app installation, which is suboptimal. The browser- based solution requires the user to take control of the camera and can result in lower success rates with images. NFC Passport If the user selects their passport, has an e-passport, and near field communication (NFC) enabled phone (the technology that powers contactless), they would simply tap the passport to the device and it will read the embedded data, including the passport photo. Facial Recognition Higher value products may require higher levels of ID validation. Facial recognition technology can provide this by matching the user’s image. This validates the user is real against the image captured on the ID document. 4 5 6 To experience visit: www.experian.co.uk/digitaljourneydemo
  • 50. White paper Customer digital onboarding Page 50 | Customer digital onboarding Details Confirmation This replays the captured information back to the user to validate or make any necessary amends. All captured data is then further validated against various identity, fraud, Know Your Customer (KYC), or Know Your Business (KYB), and Anti Money Laundering (AML) data sources. Knowledge Based Authentication (KBA) Should the user have an insufficient score to pass the ID check from the steps so far, they could be asked some personalised questions based on credit bureau information, to further validate their identity and therefore retain them in the journey. Prequalification Having confirmed the user, they can be provided with a personalised product or service. For example, presenting available banking products, which gives a greater confidence to proceed. Our experience suggests that many customers are savvy enough to try to avoid unnecessary credit footprints and may exit digital journeys prematurely to avoid such checks. This approach provides an indicative view without the need for a credit check. 7 8 9
  • 51. White paper Customer digital onboarding Customer digital onboarding | Page 51 Personalised Product Selection Customers do not like asking for something and then being told no. Prequalification can ensure they have a great experience and are still able to choose products and features which they are eligible for. Digital Fulfilment When products are purchased digitally, there is a desire to receive them immediately. In this example, a bank could download a bankcard into the user’s digital wallet on their phone, allowing them to transact straight away. Activation It is important for both the business and customer, to activate the product immediately and get the customer using the solution, which will help drive value. Technology can be used to support this through introductory videos and other product specific options. 10 11 12
  • 52. White paper Customer digital onboarding Page 52 | Customer digital onboarding Existing Customer Login Having a challenging authentication process can limit the adoption of digital channels. Customers demand something easy with ideally no passwords to remember and no second factor authentication. Using device ID and some of the capabilities already outlined can enable a seamless login and registration processes. Facial Recognition Login Registered customers signing in on a known device can quickly login using facial recognition, taking them straight to the personalised product page. This presents opportunities for cross selling. Digital registration Using their bankcard and ID document with facial verification, a customer can quickly register to use the organisation’s digital services and receive a relevant personalised product offer. 1 2 3 The existing customer journey
  • 53. White paper Customer digital onboarding Customer digital onboarding | Page 53 Personalised cross sale To maximise cross sales, it is helpful to let customers know what products they are eligible for. That may be a better phone, a better car, a better TV viewing package or a credit card with a higher credit limit. 4
  • 54. White paper Customer digital onboarding Page 54 | Customer digital onboarding Customer comments from journey testing Experian has built and tested with customers a number of our onboarding journeys for banking, telecoms and automotive industries to help us refine the experience. "I liked that you were told upfront which services you would be approved for and where the credit check would happen" "So much easier than keying all your information" "Taking a photo is so much quicker and easier" "I’m only interested in the benefits I receive so unless the new bank offers better (or matching) interest rates, online security, joining bonus etc, I won’t be opening the new account" "Very disappointing that the apple devices don’t yet have the NFC capability" "It was way better than going to a bank and waiting for hours, then days to get started" "The pre-approval of products would ease me to progress through the process, this also gives a good insight on what else I would be able to have, which would strengthen my decision to move forward" "The alternative of sending documents through the post or visiting a branch make this more appealing" "I found it really good, I liked the simplicity" "Its different to any type of account opening I’ve ever done, it felt quite seamless" "The facial recognition made the process feel more secure and made me more comfortable about uploading my information to open a bank account" What customers told us:
  • 55. White paper Customer digital onboarding Customer digital onboarding | Page 55 Delivery execution
  • 56. White paper Customer digital onboarding Page 56 | Customer digital onboarding Evolution or revolution? Once the initial design process is complete and ready to pass over the signed off requirements / prototype to the change team, there are some decisions to make which will have a significant impact on whether the solution will be built to scope, budget, plan and deliver the anticipated business case. Whilst legacy thinking will go straight to how to build this internally, there may be another way: Quick wins Are there areas that clearly need to be fixed in the current processes, which would add value quickly to the existing process? Many onboarding processes fail due to identity verification issues, so could your organisation deploy part of the strategic solution, which would materially improve existing systems whilst building the new platform? Could a new API to identity services deliver a better customer outcome? Stepping-stones Traditional project delivery has high costs through a prolonged development and testing period, with little or no benefits delivered until the project completes. By planning how the project will provide incremental improvements throughout the development period, organisations can accelerate the benefits whilst improving the customer experience incrementally. Renovation Sometimes the past can constrain the future and other times it can enable it. Be cautious when bringing forward legacy solutions into new process development. Why do they need to be used in this model? Is there another, better way to achieve this outcome, either through process, data or technology? Every legacy solution must be challenged as to whether it should be brought into the new solution. Organisations may be able to ‘renovate’ existing platforms to deliver the future. Buy off the shelf Why build something when you can buy it? With over 50% of IT, spend likely to be with third parties by 2020, this is likely to become a more accepted practice in the future. Many off-the-shelf solutions are discounted because they are perceived to only deliver 80% of the requirements. Companies then embark on internal builds only to cut scope due to project overruns and budget cuts delivering less than 80% of the original requirements. It would therefore be quicker to deploy an off-the-shelf solution and possibly iterate the additional 20% in production.22 Outsource build Why distract internal resources in delivering a new platform when it could be outsourced to a specialist systems integrator with a defined scope and attributed cost penalties for late delivery? If an organisation is sure of its requirements then this could present a better option for delivery. Change control should sit with the finance team who can assess the real value of distractions entering a project delivery cycle. 22 Harvard Business Review. (2016). Change Management Needs to Change. [online] Available at: https://hbr.org/2013/04/change-management-needs-to-cha 24 Bossidy, L., Charan, R. and Burck, C. (2002). Execution. 1st ed. New York: Crown Business.
  • 57. White paper Customer digital onboarding Customer digital onboarding | Page 57 Outsource service Organisations that can quickly adapt to radical new delivery models will do well. Outsourcing large parts of the value chain can save money in areas where others can create scale and reduce unit cost. Could the provision of the service be outsourced to a third party, as either an administrator or blackbox service provider? A great onboarding process is unlikely to be a differentiator for organisations; customers aren’t touching it on a regular basis. It may be an obstacle to growth but does it need to be a bespoke build for your customers – or, would a standardised experience work. An industry standard for onboarding may be more acceptable to customers because they know what to expect, allowing organisational resources to focus on delivering great products and services that differentiate them in a crowded market. Acquire Some larger organisations will spend significant sums to build new onboarding services when they could have bought a company that already has great onboarding technology. For the same cost of building a platform, organisations get the technology they were going to build and a business with an existing revenue stream. Build MVP and iterate Minimum Viable Product (MVP) means different things to different people so agreeing what that means before beginning down this track is important. Some will view an MVP as a new product, which allows the team to collect the maximum amount of validated learning from the customer, with the minimum of effort. Arguably, this can be achieved with a clickable prototype. An MVP needs to deliver customer value and provide value back to the organisation, so becomes the smallest build that delivers against these criteria. The objective is to build upon this capability to deliver the best possible solution within the time and budget constraints, as informed by user feedback. Cloud toolkit The Cloud toolkit is an emerging area at present. Third party providers are creating cloud-based environments for companies to leverage prebuilt APIs, other partner APIs and their own in a secure agile toolkit. The combination of capabilities can kick-start innovation in their sandbox environments and provide a path to production, which radically improves both time to market and return on investment. Internal bespoke build Depending on perspective, this is either the highest risk or lowest risk approach to delivering a new onboarding system. It could incorporate elements from all of the approaches detailed above but allows the business to be in total control. It is based on internal knowledge and experience of delivering for their customers.
  • 58. White paper Customer digital onboarding Page 58 | Customer digital onboarding Innovation is non-existent until implemented well Organisations face many challenges in today’s volatile, uncertain, complex and ambiguous market place. To respond to these challenges, leaders must take strategies and innovations and turn them into reality. Unfortunately, too many companies struggle to bridge the gap between strategy and results. Various studies highlight that 70% of change initiatives fail to deliver the initial objectives. They create realistic, logical plans but are unable to execute them properly. Many do not realise what is required to convert their vision into specific tasks; never setting milestones for progress and failing to create contingency plans should the unexpected happen.23 Across organisations, there is a need to recognise that execution is the most important collective activity they can engage in. Much time is spent on developing management techniques, strategic thinking and, more recently, on innovation and disruptive thinking capabilities. However, if leaders cannot take an idea and deliver it, the other areas become meaningless. Without execution, there is no innovation.24 Leaders who want to build a culture, which supports delivery, must focus on changing beliefs within their company that influence specific behaviours, especially as behaviours are what ultimately deliver results. Execution must be embedded in the reward systems and in the expected behaviours, which everyone practices. In organisations that fail to deliver change, the leaders are usually out of touch with day-to-day realities. The majority of information that reaches them has been filtered by direct reports to present their own agenda or perception. There also tends to be an unwarranted optimism around progress, versus embracing the realism, which can reveal mistakes made. What is required is focus on a small number of priorities to get the best from the resources available, with regular follow up from leadership on progress, to help break down any barriers to achieving the desired goals. It is also important to reward people who produce results and coach the whole team to understand the core elements and behaviours of delivery. This will start to change your culture from the inside out. Culture consists of concepts, values, and assumptions around the organisation that guide behaviour and are widely shared by the team. Behaviours are beliefs turned into actions, which delivers the results. To change culture, organisations must change beliefs. To deliver the future strategy, start by examining whether your organisation’s beliefs are supporting delivery execution. This, at a basic level, requires the right people in the right job to create competitive advantage, and having the courage to move people out quickly who are not. Be prepared to make tough decisions. To deliver strategic milestones will require re-evaluation of available resources on a regular basis, as well as building a pipeline of available talent to support endeavours. Be careful with your time. Ensure actions and expectations are clear from every conversation and meeting: who will do what, and when? Always follow through, asking incisive questions in every interaction. Complexity is the enemy of execution. 70% of change initiatives fail to deliver initial goals23 Forbes.com. (2016). Forbes Welcome. [online] Available at: http://www. forbes.com/sites/gilpress/2015/11/10/transform-or-die-idcs-top-technology- predictions-for-2016/#46ed6dd37cec
  • 59. White paper Customer digital onboarding Customer digital onboarding | Page 59 High level business case Improve customer experience Paperless savings Millennial engagement via mobile onboarding Improve processing time Improved audit trail for path to purchase Increased distribution - omni channel Improve sales conversation Improved staff productivity in-store API reuse in other processes Reduce manual drop out Improved cross-sale Reduced complaints Reduce cost - manual work arounds Platform flexibility - continuous improvement Reduce postal costs - mailing Understanding business value levers POSITIVEEXPERIENCE=CUSTOMERVALUE FREECASHFLOW=SHAREHOLDERVALUE Customer Priorities Customer Loyalty Levers Company Operation Levers Company Value Levers ChangeInitiative:DigitalOnboarding VALUE DIAGRAM: Digital Onboarding Journey Increase control Save time Increase convenience Brand knows me, doesn’t waste my time form filling interaction time Make things easy for me simplify Get what I want, when I want it omni-channel Improve service and increase NPS average time to serve Standardised IT model reduce time to market Innovator customers switching to disruptive brands who meets customers needs Increase revenue Reduce costs Reduce costs agility
  • 60. White paper Customer digital onboarding Page 60 | Customer digital onboarding Welcomeand importantinfo Personaldetails Addressdetails VerifyCustomer Earlydecision Documentcheck Photocheck Finalauthenticatecheck Bankdetail capture Productselection Customeroptions Decisionin principleor earlydecline Decisionin principleor earlydecline Anti impersonation check Pre qualification Existingcustomer information Documentcheck Address format validation Existing Customer information Bureau data services (e.g credit risk, assessment, affordability) FraudandAML Identity authentication Document checks Knowledgebased authentication Bankvalidation Creditreference footprint Casemanagement andMI Document optical character recognition SERVICE Delivering an onboarding journey Below is an illustration of how an API based onboarding journey could be architected across all channels based upon the earlier prototype design. Decision SERVICE SERVICE SERVICE SERVICE SERVICE SERVICE SERVICE Decision Decision END Decision update SERVICE ACCOUNT OPEN END Customer journey: Channel layer Customer journey: Orchestration layer Decisioning: Orchestration layer Data and services
  • 61. White paper Customer digital onboarding Customer digital onboarding | Page 61 Continuous improvement
  • 62. White paper Customer digital onboarding Page 62 | Customer digital onboarding Kaizen Kaizen, or continuous improvement, is about constantly introducing small incremental changes in a business or process, to improve quality and/or efficiency. Many companies have adopted or embraced ‘lean’ methodologies over the years on the premise that employees are best placed to see improvement opportunities because they see the processes in action. Differentiate through ideas, vision and leadership to proactively stay ahead of the market. It is our experience that changing market conditions, customer expectations and new technologies, necessitate the on- going enhancement of onboarding solutions. Upon launch of the services, we encourage analysis of the sales funnel, to identify bottlenecks and pain points and to optimise both performance and customer experience. Committing budget and resources to ongoing upgrades, maintains the effectiveness and relevance of the implemented solution. The aim is to deliver multi-layered inclusive strategies that offer customers the choice of which method best suits them for the provision of ID and other data required to meet onboarding criteria. Whilst at the same time meeting all regulatory requirements including company policy within risk appetite. In digital, the Kaizen model has given rise in recent years to Digital Journey Managers across many industries. They own the end-to-end customer journey testing and analyse every step, making data driven decisions to optimise every journey. They work with colleagues across the business and engage with customers to better understand the points of struggle in the journey and how to resolve them. Digital Journey Managers the analogy has been made that they are like a music DJ, connected to the audience they are playing to, gauging what they need or want. They will experiment with new content and see if it is affecting as anticipated. If it does not, they will change it almost instantly. They are cognitive that audiences change depending on when and where they come from and their context. Most importantly, they have the tools and skills to do it all themselves, owning each moment. Customer design Lean UX Agile Experiment Explore Hypothesis Brain storm concepts Prioritise Research and observe Clear need New ideas Feedback Buildit Sales funnel optimisation Journey experience RESOLVEPAIN POINT