Learning, design and technology developmental evaluation and the experience api Charles Darwin University
Learning, design and technology developmental evaluation and the experience api. Invited presentation to Global Mindset 12th thought leading conference on Assessment and Learning on 29 Oct 2014.The conference is all about students and teachers and how they can improve learning through better understanding of:
- current state of assessment and learning
- future of assessment and learning
The keynote is by Eric Mazur, Professor Physics Harvard, recipient of Minerva Prize.
What shapes what? Technologies and their relationship to learningMartin Oliver
Although there is a considerable body of work that explores educational uses of technology, and highly developed accounts of what learning is, surprisingly little research in education has asked what technology is, or what its relationship to learning consists of. When these matters are considered at all, they tend to be framed in technologically deterministic ways, with technology either 'causing' or at the least 'offering' and 'constraining' learning. In this talk, I will provide an overview of this way of framing technology and identify problems that follow from it. I will outline alternative positions that could be adopted, including Communities of Practice, the Social Construction of Technology and Actor-Network Theory, and discuss their points of connection to this debate. Using examples drawn from a JISC-funded project on digital literacies, I will draw out the implications of these positions for research.
Learning, design and technology developmental evaluation and the experience api Charles Darwin University
Learning, design and technology developmental evaluation and the experience api. Invited presentation to Global Mindset 12th thought leading conference on Assessment and Learning on 29 Oct 2014.The conference is all about students and teachers and how they can improve learning through better understanding of:
- current state of assessment and learning
- future of assessment and learning
The keynote is by Eric Mazur, Professor Physics Harvard, recipient of Minerva Prize.
What shapes what? Technologies and their relationship to learningMartin Oliver
Although there is a considerable body of work that explores educational uses of technology, and highly developed accounts of what learning is, surprisingly little research in education has asked what technology is, or what its relationship to learning consists of. When these matters are considered at all, they tend to be framed in technologically deterministic ways, with technology either 'causing' or at the least 'offering' and 'constraining' learning. In this talk, I will provide an overview of this way of framing technology and identify problems that follow from it. I will outline alternative positions that could be adopted, including Communities of Practice, the Social Construction of Technology and Actor-Network Theory, and discuss their points of connection to this debate. Using examples drawn from a JISC-funded project on digital literacies, I will draw out the implications of these positions for research.
“APPLYING THE MULTIMEDIA LEARNING THEORY IN THE PRIMARY SCHOOL"King's College London
The purpose of this paper is to describe an experimental study we ran in 2010 in Uruguay to identify effective learning object formats and adequate conditions for using multimedia contents with kids in “real world” learning contexts. Uruguay is part of the OLPC (One Laptop Per Child) initiative that aims to distribute low cost laptop PCs (called XOs) in developing countries schools to foster kids' learning according to the instructional principles of constructionism, learning-by-doing and social constructivism theories. This country is the only one that reached the "saturation" goal, covering the entire primary school population (teachers included). For this reason the capital Montevideo was an appropriate “en plein air” research field because most of the students haven’t evident impairments using educational technologies and digital learning contents. In order to find out how to reduce cognitive load and increase learning performances using infographics, animations and interactivity, we arranged an experimental study that involved 360 early adolescents from 16 classes of critical context schools in Montevideo. We identified a scientific topic, the food chain process, and presented it in 4 different ways. We modified supports and instructional formats according to Mayer’s ‘Multimedia Learning Principles’ and the ‘First Principles of Instruction’ theory by Merrill. The first part of the research focused on Self-Directed Learning in real contexts and investigated the use of different instructional strategies (e.g. topic-centered vs. task-centered; linear vs game-based) handling the learner’s User Experience in order to increase the engagement for the proposed formats. Considering the target of early adolescents, we introduced a likeable virtual tutor to manage explanations, feedbacks, and focus on relevant information. We used infographic techniques to combine analytical and synthetic schemas and to enhance the aesthetic perception. The second part of the study aimed to identify the best use of multimedia contents in classrooms comparing 3 learning settings: Self-Directed Learning, Cooperative Learning and Teacher-Directed Learning. In order to measure the impact of content design format and learning setting we identified 5 instructional objectives using a Content/Performance Matrix, and evaluated the outcomes by 4 kinds of tests: Retention, Comprehension, Problem Solving Transfer, Delayed Problem Solving Transfer (after one week). We also used a qualitative tool: a self-administered questionnaire for the User Experience satisfaction, to discover relationships between students performances and individual preferences matched with satisfactory learning experiences.
Developing Computational Thinking Practises through Digital Fabrication Activ...Jari Laru
This paper presents a study of developing computational thinking (CT) practices through digital fabrication activities, such as creating tangible artefacts with digital tools. The aim of the study was to explore the potential of digital fabrication activities for developing CT practices. We investigated three cases of school visits where the students engaged in digital fabrication activities in Fab Lab Oulu, northern Finland. Based on the perspectives of the teachers who participated in the activities and facilitators who ran the activities, we identified that digital fabrication activities have the potential to develop CT practices, especially formulating problems in order to use a computer for assistance, thinking logically, and implementing possible solutions efficiently and effectively. The findings suggested that the nature of digital fabrication activities, such as frequent use of computers and complex problem-solving, encouraged development of CT practices. However, we also uncovered the possibility that CT is not being adequately defined by the teachers and facilitators.
A plan of action devised to bring together health and fitness organizations in the Katy, TX area to educate and prevent cardiovascular disease from occuring in Katy, TX residents.
“APPLYING THE MULTIMEDIA LEARNING THEORY IN THE PRIMARY SCHOOL"King's College London
The purpose of this paper is to describe an experimental study we ran in 2010 in Uruguay to identify effective learning object formats and adequate conditions for using multimedia contents with kids in “real world” learning contexts. Uruguay is part of the OLPC (One Laptop Per Child) initiative that aims to distribute low cost laptop PCs (called XOs) in developing countries schools to foster kids' learning according to the instructional principles of constructionism, learning-by-doing and social constructivism theories. This country is the only one that reached the "saturation" goal, covering the entire primary school population (teachers included). For this reason the capital Montevideo was an appropriate “en plein air” research field because most of the students haven’t evident impairments using educational technologies and digital learning contents. In order to find out how to reduce cognitive load and increase learning performances using infographics, animations and interactivity, we arranged an experimental study that involved 360 early adolescents from 16 classes of critical context schools in Montevideo. We identified a scientific topic, the food chain process, and presented it in 4 different ways. We modified supports and instructional formats according to Mayer’s ‘Multimedia Learning Principles’ and the ‘First Principles of Instruction’ theory by Merrill. The first part of the research focused on Self-Directed Learning in real contexts and investigated the use of different instructional strategies (e.g. topic-centered vs. task-centered; linear vs game-based) handling the learner’s User Experience in order to increase the engagement for the proposed formats. Considering the target of early adolescents, we introduced a likeable virtual tutor to manage explanations, feedbacks, and focus on relevant information. We used infographic techniques to combine analytical and synthetic schemas and to enhance the aesthetic perception. The second part of the study aimed to identify the best use of multimedia contents in classrooms comparing 3 learning settings: Self-Directed Learning, Cooperative Learning and Teacher-Directed Learning. In order to measure the impact of content design format and learning setting we identified 5 instructional objectives using a Content/Performance Matrix, and evaluated the outcomes by 4 kinds of tests: Retention, Comprehension, Problem Solving Transfer, Delayed Problem Solving Transfer (after one week). We also used a qualitative tool: a self-administered questionnaire for the User Experience satisfaction, to discover relationships between students performances and individual preferences matched with satisfactory learning experiences.
Developing Computational Thinking Practises through Digital Fabrication Activ...Jari Laru
This paper presents a study of developing computational thinking (CT) practices through digital fabrication activities, such as creating tangible artefacts with digital tools. The aim of the study was to explore the potential of digital fabrication activities for developing CT practices. We investigated three cases of school visits where the students engaged in digital fabrication activities in Fab Lab Oulu, northern Finland. Based on the perspectives of the teachers who participated in the activities and facilitators who ran the activities, we identified that digital fabrication activities have the potential to develop CT practices, especially formulating problems in order to use a computer for assistance, thinking logically, and implementing possible solutions efficiently and effectively. The findings suggested that the nature of digital fabrication activities, such as frequent use of computers and complex problem-solving, encouraged development of CT practices. However, we also uncovered the possibility that CT is not being adequately defined by the teachers and facilitators.
A plan of action devised to bring together health and fitness organizations in the Katy, TX area to educate and prevent cardiovascular disease from occuring in Katy, TX residents.
The Citizenrē REnU program is the first to give you the chance to adopt green energy in your home without having to make a huge investment.
Our REnU program takes care of all the usual headaches and does it with the most attractive terms in the industry.
learning in a networked world: the role of social media and augmented learning.
Keynote presentation to the New Educator Program Hedley Beare Centre for Teaching and Learning 23-25 August 2011
John Cook: Using Design Research to Explore the Use of Mobile Devices and Social Media to Mediate ‘Informal Learning’
http://www.ld-grid.org/workshops/ASLD11
This presentation/paper focuses on an interaction design curriculum within an international collaborative education project as a case-study to demonstrate an approach to constructing hybrid e-learning environment which contains both physical classrooms and online virtual interactive-3D environments.
Understanding, reflecting, designing mobile learning spaces, the classroom of tomorrow - challenges in research and teaching -- a) Emerging problems in the Social Media World b) Yes, we need to educate the Homo Interneticus
Reviews past virtual development in Second Life by Dr. Eileen O'Connor and ways that this work will become available within the Master of Arts in Emerging Technology and Learning at Empire State College.
FROM LOGO PROGRAMMING TO FAB LABS: THE LEGACY OF CONSTRUCTIONIST LEARNING IN ...IJITE
Mens et manus, the motto that is embedded in the MIT official seal, is a simple Latin phrase that translates
to “mind and hand.” As a continuation of MIT’s pioneering education and research, Seymour Papert, a
renowned educator and learning theorist, established the foundation of constructionism, which emphasizes
hands-on/minds-on learning. This article explores the evolution of constructionism in K-12 educational
technology from the Logo computer language to Scratch block-based programming and the introduction of
Fab Labs, which represent the third-generation platform for constructionist teaching and learning. The use
of Fab Labs in K-12 education aligns with the Mens et manus philosophy by providing students with
opportunities to apply theoretical knowledge to real-world applications through hands-on experiences with
digital fabrication technologies. The adoption of the proposed Fab Labs constructionist framework can
help prepare students for the demands of a rapidly changing world and aligns with educational standards
for science and mathematics.
FROM LOGO PROGRAMMING TO FAB LABS: THE LEGACY OF CONSTRUCTIONIST LEARNING IN ...IJITE
Mens et manus, the motto that is embedded in the MIT official seal, is a simple Latin phrase that translates
to “mind and hand.” As a continuation of MIT’s pioneering education and research, Seymour Papert, a
renowned educator and learning theorist, established the foundation of constructionism, which emphasizes
hands-on/minds-on learning. This article explores the evolution of constructionism in K-12 educational
technology from the Logo computer language to Scratch block-based programming and the introduction of
Fab Labs, which represent the third-generation platform for constructionist teaching and learning. The use
of Fab Labs in K-12 education aligns with the Mens et manus philosophy by providing students with
opportunities to apply theoretical knowledge to real-world applications through hands-on experiences with
digital fabrication technologies. The adoption of the proposed Fab Labs constructionist framework can
help prepare students for the demands of a rapidly changing world and aligns with educational standards
for science and mathematics.
Authors: Jean Underwood, Philip E. Banyard.
How do schools successfully support the personalising of learning though the use of digital technologies? The research reported here explores the relationship between digital technologies and current moves to provide a more personalised learning experience. Recommendations are made that will encourage a better understanding of the learning spaces and the better use of digital technologies.
The ESTeM Teaching and Learning Innovation Showcase was held in the Inspire Centre on 13 May 2014. More than 60 UC staff attended to hear about the work that has been undertaken over the last 18 months. Presentations on Mastery Learning and M-Teach were given in the Flexispace area and then in the TEAL room ESTeM staff manned their augmented reality posters and delved deep in response to questions from their colleagues.
ICT Workplan
1. Establish a Farmphone system based on Freedomfone in Sindh province.
2. Demonstrate and test the “Seeing is Believing” app developed by ACIAR/UC
3. Conduct youth survey to specifically explore the establishment of an ICT skills project (Community Service Centre model)
4. Establish links with UAF’s CyberExtension project Zarai Baithak (http://zaraibaithak.com/)
5. Connect with Dairy, Citrus and Mango teams once the ICT trials have been undertaken in March
INSPIRE: A new learning centre, a new learning environment. Presentation to the 3rd Annual Learning Space Design Summit, 23 November 2012, Sydney AUSTRALIA
The new field of Learning Design provides ways to describe innovative teaching strategies, and methods for their online implementation. Last Monday Professor James Dalziel, Director, Macquarie E-Learning Centre Of Excellence (MELCOE), Macquarie University ran a workshop at INSPIRE on this topic. James was in Canberra as part of his Australian Learning and Teaching Council National Teaching Fellowship. The first half of this workshop covered Learning Design concepts and implementation, examples from the "LAMS" Learning Design system, and a discussion of recent development and future prospects for the field. The second half of the workshop was opened up for discussion, questions and exploration of examples, including consideration of the connections between Learning Design and Curriculum Design. Keith Lyons has blogged about the workshop here and the James's powerpoint slides are here.
ASLP2 - Agriculture Sector Linkages Program in Pakistan (Phase 2). Applying ICT for communication, collaboration and development through participatory means.
Presentation to ANU's Learning Communities group on the topic of "Creating and Supporting Online and Dispersed Communities", 4 May 2011, Burton & Garran Hall, ANU
ACT Principals Conference 2011 - 2/2 of the networked learning presentation for ACT Principals 2011. Special thanks to Professor George Siemens.
Part 1 by Mark Huxley http://prezi.com/rld6etcgbg-q/act-principals-conference-2011/
Presentation to the Gaggle Meeting at the Australian National University, 19 May 2009. The Expert panel debate considered "Educational Design in 2009: The Hot Topics" and featured Profesor Yoni Ryan, Allan Herrmann and Dr Robert Fitzgerald.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
Digital Tools and AI for Teaching Learning and Research
Digital learning futures: Communication and collaboration
1. Digital learning futures: Communication and collaboration ACT Principals Conference 2011 17 August 2011 Professor Robert Fitzgerald University of Canberra
2. Time to rethink The emerging forms of interactive media, information communication technologies and social networking are reshaping almost every aspect of our work and social life These new practices and literacieschallenge our traditional ideas about the form and function of education New opportunities for participation and interactionare arising from virtual communities of interest where users are active content creators re-mixing, re-purposing and re-distributing content Technology is quite clearly much more than just a tool but can be an evocative object to think with and an engine of social and cultural change 2
3. Waves of change Source: Findlay, J. (2008). Learning as a game: exploring cultural differences between teachers and learners using a team learning system, PhD thesis, School of Economics and Information Systems, University of Wollongong. 3
4. The rise of complex communicative thinking Source: Autor, David, Richard J. Murnane, and Frank Levy, “The Skill Content of Recent Technological Change: An Empirical Exploration.” Quarterly Journal of Economics, 118(4), November 2003, 1279–1334 4
5. ICT & The Goldilocks Principle (Just right) Index of ICT Internet/entertainment use Index of ICT program/software use Students reporting a moderate use of computers to perform a range of tasks Source: OECD (2005) Are students ready for a technology-rich world? What PISA studies tell us, Figure 4.6, p.65.
8. We need imaginative pedagogy & design It is “flexible purposing” that characterizes imaginative pedagogy, with its openness to discovery unpredictability and surprise (Eisner, 2009, p.8). Process is valued over outcomes Teachers help students to “work at the edge of incompetence” and to view their work as “temporary experimental accomplishments” (Eisner, 2003, p.379) “Flexible purposing is opportunistic; it capitalizes on the emergent features appearing within a field of relationships. It is not rigidly attached to predefined aims when the possibility of better ones emerges” [Dewey (1938) quoted in Eisner, 2003, p.378] 8
9. Planning for ICT Focus our attention, not narrow our focus Source: Mishra, P., & Koehler, M. J. (2006). Technological Pedagogical Content Knowledge: A new framework for teacher knowledge. Teachers College Record. 108(6), 1017-1054. 9
10. INSPIRE A Centre for ICT in Education: Pedagogy, Practice and Research
11. INSPIRE The University of Canberra has received a $7.2 million grant to establish the INSPIRE Centre a centre to advance research and development on the innovative application of information and communications in formal and informal educational settings $5 million grant from the Capital Development Pool program (DEEWR) a joint venture between the University of Canberra, ACTDET and ACT Government Engaged multi award-winning architects Cox Humphries Moss Project managed by Manteena Promoting a vision for educating with technology in the 21st Century 11
12. INSPIRE INSPIRE will focus on innovative, good practice pedagogy that utilises ICT to enhance student learning outcomes Our research will inform a range of professional learning programs for both pre service and practising teachers Research themes will be further developed in conjunction with ACTDET but will include: development of virtual learning environments and mobile learning application development of frameworks to support the pedagogical applications of ICT (e.g. TPACK) application of ICT to support design thinking and educational design the use of ICT to support collaborative knowledge building in professional learning and educational leadership work on mobile learning, designing agile learning spaces and augmented reality applications (New grant recently awarded – ARStudio) 12
32. More information Professor Robert Fitzgerald PhdDirector INSPIRE Centre for ICT in EducationOffice of Deputy Vice-Chancellor (Education)University of Canberra Bruce ACT 2600 AUSTRALIAPhone +61 417023539Email robert.fitzgerald@canberra.edu.au Mark Christian Manager, Educational DevelopmentPhone +61 418267757Email mark.christian@canberra.edu.au Jacinta Spinks Project OfficerOffice of the Deputy Vice Chancellor (Education)University of Canberra, Australia, 2601Phone +61 26206 3965Email jacinta.spinks@canberra.edu.au Jessica Schumann Communications Officer Office of Deputy Vice-Chancellor (Education) Phone +61 2 6201 5047 Email jessica.schumann@canberra.edu.au