Digital Fiction Angela Thomas 2007
Types of Digital Fiction Flash Fiction Webisodics / Filmic Fiction Youtube Fiction  Blog Fiction Flickr Fiction Mobile Phone Fiction SMS fiction Fan Fiction Distributed Narratives Cross Media Narratives Interactive Fiction Machinima ARGs MMORPG role-playing Twitter micro-fiction 6 word micro-narratives Wiki novels And more…
Affordances of Digital Fiction Multimodality Multiliteracies  Hypertext Spatiality Interactivity Web 2.0 Audience Cross Mediality The Power of Fandom Identity  Construction
 
We’ve seen a shift from a focus on linguistics to a focus on semiotics in new and newly valued forms of literature.  Digital fiction integrates the visual, verbal and acoustic semiotic resources to construct meaning.
Multimodality text animated text (scrolling) still image video sound effects  music audio (phone messages, voiceovers, laughter)
 
Hypertext Links pass through and over the semantic space
cognitive work required for reading hyperlinks assemblage of texts or ‘bits’ of text gaps / a severing of the text  the reader must make inferences to make sense of the link-bridged gap shifting positions, new ideas, evolving re-orientations, perspectives and directions of thought
Spatiality
 
 
Video Podcasts
Mobile Phone Fiction
Each week ends with a dilemma, inviting the audience to vote on what happens next. The production team then write, shoot and edit the follow-up over the weekend.
 
Webcam Emails Text messages Boyfriend Friends Teacher Astronomy notes taken in class Postcards, photos with captions Links to science websites Direct address to reader
 
Interactivity: the role of the reader views, listens, reads words, clicks chooses own reading path chooses whether or not to click hypertext for additional information ASSEMBLES the story from its component pieces, filling in gaps
 
 
the nature of the internet allows a new level of interactivity on the part of the reader, from simply navigation and shaping of the text, to participating in the text as a reader/writer/composer/actor
 
The Wiki Novel
 
Commenting feature of social networking applications allows reader interactivity that may in turn shape writer’s response Writer response theories
 
After an afternoon of art at the art institute, we headed back to the 'L' station to go home. We passed by the Daley plaza on the way where they were having some sort of outdoor market.  This is in front of the famous Chicago Picasso sculpture...
SMS Text Poetry ODE 2 MY BIKE  Oh bike so beauTful & pink  U transport me all over the cT  If only I could  Make people C  Your spindly metallic beauT
Twitter Micro-Fiction poetic narratives in 140 characters or less Learning to whistle at 8 years old was the first time she realized the possibility of making something beautiful from nothing but herself.   His dreams were like transparent action movies, all blazing guns and screaming. The nursing home always looked dimmer when he woke from one  Half a million refugees packed into tents. Stories so harrowing he had run out of tears. These people had witnessed humanity's darkest side.
Six words – the miniLegends Eating, stop, choke, go, to, hospital.  Good Morning, Good Afternoon, Good Night.  Fifty dollars:Blue dog, eats lots  The day the world blew up!  It is a secret. What secret?  i like playing soccer on saturday  ‘For sale: baby shoes, never worn.’  (Year 3 Glenelg School, Adelaide, South Australia) teacher - Al Upton
Tell a Story in Five Frames – Flickr Fiction What a great story for the summer. I really love the look on the little boys face in the last shot. It's exactly how I feel when I take a bite of a really sweet watermelon.
Machinima: machine cinema
Younger kids are using machinima to create their own experimental digital narratives “ I was a teenage machinima maker” Once I discovered machinima, it became so much more exciting for me to create my own characters and stories than to simply play the game within the confines of the designer's original creative vision. Now I am able to mold the game to reflect my own imagination   Harrison Heller, in the US magazine  Variety  on July 23rd, 2006.
 
 
 
 
Nathan Burns Grade 6, Princes Hill Primary School original poem
Transmediality: A world of versions Texts are often now occurring across multiple platforms, which we call “cross-media entertainment” or “trans-media intertextuality”
ARGs: Alternate Reality Games Storytelling as archaeology.  Platformless narrative.  Designing for a hive mind.  A whisper is sometimes louder than a shout.  The "this is not a game" (TINAG) aesthetic.  Real life as a medium.  Not a hoax.
LAMP (Lab of advanced media productions) ARGS
 
Some digital fiction which requires high levels of interactivity also offers opportunities for identity play
 
 
Tiana:  Tiana Tiana is my biggest character, as I role-play with her and write with her voice the most, so she's the most like me.  I've kind of fused Tiana into my internet identity completely. Her looks and all that, not to mention personality.  Tiana's a bit more headstrong than I am. She's more willing to jump into things.  However, she's almost other than that completely like me. does/says is what I'd do and say.
The Power of Fandom
 
 
“ My Alter Egos” Jumphawk
 
Second Life:   role-playing, ARGs, machinima, twittering, blog fiction, fandom, poetry, SLiterary fiction…  a space rich for narrative, creativity and collaborative co-construction of texts
Angela A Thomas http://angelaathomas.com [email_address]

Digital Fiction

  • 1.
  • 2.
    Types of DigitalFiction Flash Fiction Webisodics / Filmic Fiction Youtube Fiction Blog Fiction Flickr Fiction Mobile Phone Fiction SMS fiction Fan Fiction Distributed Narratives Cross Media Narratives Interactive Fiction Machinima ARGs MMORPG role-playing Twitter micro-fiction 6 word micro-narratives Wiki novels And more…
  • 3.
    Affordances of DigitalFiction Multimodality Multiliteracies Hypertext Spatiality Interactivity Web 2.0 Audience Cross Mediality The Power of Fandom Identity Construction
  • 4.
  • 5.
    We’ve seen ashift from a focus on linguistics to a focus on semiotics in new and newly valued forms of literature. Digital fiction integrates the visual, verbal and acoustic semiotic resources to construct meaning.
  • 6.
    Multimodality text animatedtext (scrolling) still image video sound effects music audio (phone messages, voiceovers, laughter)
  • 7.
  • 8.
    Hypertext Links passthrough and over the semantic space
  • 9.
    cognitive work requiredfor reading hyperlinks assemblage of texts or ‘bits’ of text gaps / a severing of the text the reader must make inferences to make sense of the link-bridged gap shifting positions, new ideas, evolving re-orientations, perspectives and directions of thought
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
    Each week endswith a dilemma, inviting the audience to vote on what happens next. The production team then write, shoot and edit the follow-up over the weekend.
  • 16.
  • 17.
    Webcam Emails Textmessages Boyfriend Friends Teacher Astronomy notes taken in class Postcards, photos with captions Links to science websites Direct address to reader
  • 18.
  • 19.
    Interactivity: the roleof the reader views, listens, reads words, clicks chooses own reading path chooses whether or not to click hypertext for additional information ASSEMBLES the story from its component pieces, filling in gaps
  • 20.
  • 21.
  • 22.
    the nature ofthe internet allows a new level of interactivity on the part of the reader, from simply navigation and shaping of the text, to participating in the text as a reader/writer/composer/actor
  • 23.
  • 24.
  • 25.
  • 26.
    Commenting feature ofsocial networking applications allows reader interactivity that may in turn shape writer’s response Writer response theories
  • 27.
  • 28.
    After an afternoonof art at the art institute, we headed back to the 'L' station to go home. We passed by the Daley plaza on the way where they were having some sort of outdoor market. This is in front of the famous Chicago Picasso sculpture...
  • 29.
    SMS Text PoetryODE 2 MY BIKE Oh bike so beauTful & pink U transport me all over the cT If only I could Make people C Your spindly metallic beauT
  • 30.
    Twitter Micro-Fiction poeticnarratives in 140 characters or less Learning to whistle at 8 years old was the first time she realized the possibility of making something beautiful from nothing but herself. His dreams were like transparent action movies, all blazing guns and screaming. The nursing home always looked dimmer when he woke from one Half a million refugees packed into tents. Stories so harrowing he had run out of tears. These people had witnessed humanity's darkest side.
  • 31.
    Six words –the miniLegends Eating, stop, choke, go, to, hospital. Good Morning, Good Afternoon, Good Night. Fifty dollars:Blue dog, eats lots The day the world blew up! It is a secret. What secret? i like playing soccer on saturday ‘For sale: baby shoes, never worn.’ (Year 3 Glenelg School, Adelaide, South Australia) teacher - Al Upton
  • 32.
    Tell a Storyin Five Frames – Flickr Fiction What a great story for the summer. I really love the look on the little boys face in the last shot. It's exactly how I feel when I take a bite of a really sweet watermelon.
  • 33.
  • 34.
    Younger kids areusing machinima to create their own experimental digital narratives “ I was a teenage machinima maker” Once I discovered machinima, it became so much more exciting for me to create my own characters and stories than to simply play the game within the confines of the designer's original creative vision. Now I am able to mold the game to reflect my own imagination Harrison Heller, in the US magazine Variety on July 23rd, 2006.
  • 35.
  • 36.
  • 37.
  • 38.
  • 39.
    Nathan Burns Grade6, Princes Hill Primary School original poem
  • 40.
    Transmediality: A worldof versions Texts are often now occurring across multiple platforms, which we call “cross-media entertainment” or “trans-media intertextuality”
  • 41.
    ARGs: Alternate RealityGames Storytelling as archaeology. Platformless narrative. Designing for a hive mind. A whisper is sometimes louder than a shout. The "this is not a game" (TINAG) aesthetic. Real life as a medium. Not a hoax.
  • 42.
    LAMP (Lab ofadvanced media productions) ARGS
  • 43.
  • 44.
    Some digital fictionwhich requires high levels of interactivity also offers opportunities for identity play
  • 45.
  • 46.
  • 47.
    Tiana: TianaTiana is my biggest character, as I role-play with her and write with her voice the most, so she's the most like me. I've kind of fused Tiana into my internet identity completely. Her looks and all that, not to mention personality. Tiana's a bit more headstrong than I am. She's more willing to jump into things. However, she's almost other than that completely like me. does/says is what I'd do and say.
  • 48.
  • 49.
  • 50.
  • 51.
    “ My AlterEgos” Jumphawk
  • 52.
  • 53.
    Second Life: role-playing, ARGs, machinima, twittering, blog fiction, fandom, poetry, SLiterary fiction… a space rich for narrative, creativity and collaborative co-construction of texts
  • 54.
    Angela A Thomashttp://angelaathomas.com [email_address]