Gamification is popular in higher education and what it boils down to is motivating students to keep trying, reach new levels of accomplishment and be successful. (All things we do naturally when playing games because we love the challenge, regardless of the number of attempts it takes to attain mastery.) One way to foster those achievements is to offer rewards or “currency” for each level of skill attained or accomplishment completed. Though your LMS you can offer digital badges that serve this purpose, and in return may shift the learning landscape to a level that not only meets QM standards but alters the outcomes for your campus as a whole.
Prepared for the Quality Matters NW Conference in Seattle.
2. Presenter
• Mel Edwards,
Energy Sector Curriculum Coordinator, TAACCCIII
• Quality Matters credentials:
QM Rubric
QM Peer Reviewer
• Masters
in Curriculum and Instruction
3. What Are Digital Badges?
• Digital representation of an
accomplishment or credential
• Contain metadata
• Modeled after Boy and Girl Scout badges
4. Digital Badge Creation
• Mozilla Open Badges
• Credly
• Proprietary apps (i.e. Acclaim from Pearson)
• Purdue Passport
• Other Platforms
• Adobe Bridge
5. Digital Badge Solutions
• Earner Roadmap
• Stackable and latticed credentials
• Proprietary credentials
• Social platform storage and display
• Ecosystem development – recruitment
and retention
6. Components & Challenges
• To Badge or Not to Badge
• Badge Creation
• Awarding Badges
• Badge Recipients
• Future Management of Badges
• Badges Across Campus
8. TAACCCT III
Intellectual Property Disclaimer
“This MSU-Northern/RevUp Montana workforce product
was funded by a $1.7M grant awarded by the U.S.
Department of Labor’s Employment and Training
Administration. The product was created by the grantee
and does not necessarily reflect the official position of the
U.S. Department of Labor.”