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Anne Derryberry

Anne Derryberry

70 Followers
14 SlideShares 0 Clipboards 70 Followers 29 Followings
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badges anne derryberry sage road solutions wcet badges for learning game-based learning blackboard credentials workplace competencies assessment competency-based learning higher education competency-based education alternative credentials deb everhart megan raymond badge alliance concordia educause carla casilli bbworld14 veronica diaz bernard bull workplace readiness workplace achievements opened 13 oer open education competencies ecar game based learning serious games ecosystem 2012 higher ed postsecondary ed
See more
Presentations (13)
See all
Game-based Learning in Higher Education 2012
10 years ago • 6264 Views
Framework for Adoption of GBL in HED
10 years ago • 662 Views
GBL Ecosystem for HED
10 years ago • 608 Views
Orientation to Serious Games
10 years ago • 2050 Views
Badges for Learning (WCET)
10 years ago • 951 Views
WCET '12 "Who's got class?"
10 years ago • 786 Views
Badges: The "New Black" or Another "Black "Hole"
10 years ago • 991 Views
From Badges to Breakthroughs
9 years ago • 669 Views
Unbundling Achievements
9 years ago • 732 Views
Open badges ecosystem model
9 years ago • 929 Views
Badges: New Currency for High-Value Credentials
8 years ago • 797 Views
Badges: New Currency for Professional Credentials
8 years ago • 696 Views
Alternative Credentialing Approaches: Exploring Badges in a Competency-based Education Framework
8 years ago • 862 Views
Documents (1)
Game Based Learning: Developing an Institutional Strategy
10 years ago • 1970 Views
Likes (14)
See all
Game based learning
Karl Kapp • 9 years ago
Open badges Technology Stacks
Peter Rawsthorne • 10 years ago
What is Stealth Assessment?
Games for Learning Institute (G4LI) • 11 years ago
We Used It The Way We Wanted To: Research on Learner Engagement in Participatory Environments
Erin Knight • 12 years ago
Doug Belshaw - Open badges and learning
compatsch • 10 years ago
7 Tips to Beautiful PowerPoint by @itseugenec
Eugene Cheng • 10 years ago
"The 2011-2016 Worldwide Game-based Learning Market: All Roads Lead to Mobile" By Sam S. Adkins - Serious Play Conference 2012
SeriousGamesAssoc • 10 years ago
“Serious Games, Serious Play” Research Study: “Where Are the Opportunities?” By Michael Cai - Serious Games Conference 2012
SeriousGamesAssoc • 10 years ago
PSFK Gaming For Good Report
PSFK • 11 years ago
PSFK Future of Work Report 2013
PSFK • 10 years ago
PSFK Future of Gaming Report
PSFK • 11 years ago
Open Learning Badges and Higher Education - Threats and Opportunities
Brian Mulligan • 10 years ago
Werewolf How To And Why
Jane McGonigal • 15 years ago
Big Data Trends
David Feinleib • 10 years ago
  • Activity
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Presentations (13)
See all
Game-based Learning in Higher Education 2012
10 years ago • 6264 Views
Framework for Adoption of GBL in HED
10 years ago • 662 Views
GBL Ecosystem for HED
10 years ago • 608 Views
Orientation to Serious Games
10 years ago • 2050 Views
Badges for Learning (WCET)
10 years ago • 951 Views
WCET '12 "Who's got class?"
10 years ago • 786 Views
Badges: The "New Black" or Another "Black "Hole"
10 years ago • 991 Views
From Badges to Breakthroughs
9 years ago • 669 Views
Unbundling Achievements
9 years ago • 732 Views
Open badges ecosystem model
9 years ago • 929 Views
Badges: New Currency for High-Value Credentials
8 years ago • 797 Views
Badges: New Currency for Professional Credentials
8 years ago • 696 Views
Alternative Credentialing Approaches: Exploring Badges in a Competency-based Education Framework
8 years ago • 862 Views
Documents (1)
Game Based Learning: Developing an Institutional Strategy
10 years ago • 1970 Views
Likes (14)
See all
Game based learning
Karl Kapp • 9 years ago
Open badges Technology Stacks
Peter Rawsthorne • 10 years ago
What is Stealth Assessment?
Games for Learning Institute (G4LI) • 11 years ago
We Used It The Way We Wanted To: Research on Learner Engagement in Participatory Environments
Erin Knight • 12 years ago
Doug Belshaw - Open badges and learning
compatsch • 10 years ago
7 Tips to Beautiful PowerPoint by @itseugenec
Eugene Cheng • 10 years ago
"The 2011-2016 Worldwide Game-based Learning Market: All Roads Lead to Mobile" By Sam S. Adkins - Serious Play Conference 2012
SeriousGamesAssoc • 10 years ago
“Serious Games, Serious Play” Research Study: “Where Are the Opportunities?” By Michael Cai - Serious Games Conference 2012
SeriousGamesAssoc • 10 years ago
PSFK Gaming For Good Report
PSFK • 11 years ago
PSFK Future of Work Report 2013
PSFK • 10 years ago
PSFK Future of Gaming Report
PSFK • 11 years ago
Open Learning Badges and Higher Education - Threats and Opportunities
Brian Mulligan • 10 years ago
Werewolf How To And Why
Jane McGonigal • 15 years ago
Big Data Trends
David Feinleib • 10 years ago
Tags
badges anne derryberry sage road solutions wcet badges for learning game-based learning blackboard credentials workplace competencies assessment competency-based learning higher education competency-based education alternative credentials deb everhart megan raymond badge alliance concordia educause carla casilli bbworld14 veronica diaz bernard bull workplace readiness workplace achievements opened 13 oer open education competencies ecar game based learning serious games ecosystem 2012 higher ed postsecondary ed
See more

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