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Presented by: Claudio, Kristinne Marie
 Basic Elements of Design
 Lines
 Size
 Shapes
 Texture
 Form
 Space
 Color/Tone
 Basic Principles of Design
 Composition
 Unity
 Balance
 Contrast/Emphasis
 Proportion
 Repetition
 Rhythm
 Harmony
 Digital art is a general term for a range of
artistic works and practices that use digital
technology as an essential part of the
creative and/or presentation process.
 Fractal art - uses fractal objects to get still
images and media
 Data-Moshing - removes key-frames
between two videos, thus allowing the pixels
to run together
 Dynamic painting - is a form of digital art,
where paintings are constantly being updated,
and changed.
is a form of algorithmic
art created by
calculating fractal objects and
representing the calculation
results as still images,
animations, and media.
(Can be created using
Apophysis Software)
It’s a technique used to
compress two videos
together, removing keyframes
from a file so the videos’
pixels ―bleed‖ into one
another.
(Can be created using
Software such as Adobe after
effects)
an art that has been
generated algorithmically by
a computer system. There
have been many attempts at
producing generative art; the
history of it goes back to the
early days of computer
development.
(Can be created using
photoshop)
 2D computer graphics - is the computer-
based generation of digital images—mostly
from two-dimensional models (such as 2D
geometric models, text, and digital images)
and by techniques specific to them.
may combine geometric
models(also called vector
graphics), digital images (also
called raster graphics), text to
be typeset (defined by
content, font style and size, color,
position, and orientation),
mathematical functions and
equations, and more.
(Can be created in any Graphic
software such as Flash and
Illustrator)
SAMPLES Portfolio
Sample Creation for Conceptualizing Game Characters Using
Reference
REFERENCE PHOTO
Concept Design
2D Graphics applied
To various Games that can be
played in Facebook and
other sites
 3D computer graphics - (in contrast to 2D
computer graphics) are graphics that use a
three-dimensional representation of geometric
data (often Cartesian) that is stored in the
computer for the purposes of performing
calculations and rendering 2D images. Such
images may be stored for viewing later or
displayed in real-time.
Three basic phases of 3D Graphics
 3D modeling – the process of forming a
computer model of an object's shape
 Layout and animation – the motion and
placement of objects within a scene
 3D rendering – the computer calculations that,
based on light placement, surface types, and
other qualities, generate the image
is the technique of rendering
three dimensional scenes
and shapes on a digital
computer using specialized
3-D software.
(can be created using
Software like Maya, 3D MAX,
AutoCAD etc…)
Sample Design
Design Phases of 3D Graphics
1. 3D modeling
2. Layout and animation
3. 3D rendering
 Pixel art - consists of a type of digital art in
which the image is created at the pixel level. It
uses faster graphics software and it is
certainly one of the first ever developed types
of digital art. People are very likely to have
enjoyed some sort of pixel art even though
they might be unaware of it. For instance,
most of the computer and video games were
based on pixel art and moreover, nowadays
phone games are also based on the same
technique.
is a form of digital art,
created through the use of
raster graphics software,
where images are edited on
the pixel level
SAMPLES Portfolio
Sample Creation for Conceptualizing Game Characters Using
Reference
REFERENCE PHOTO
 The impact of digital technology has
transformed activities such
as painting, drawing, sculpture and
music/sound art, while new forms, such
as net art, digital installation art, and virtual
reality, have become recognized artistic
practices. More generally the term digital
artist is used to describe an artist who
makes use of digital technologies in the
production of art. In an expanded sense,
"digital art" is a term applied
to contemporary art that uses the methods
of mass production or digital media.
Digital arts

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Digital arts

  • 1. Presented by: Claudio, Kristinne Marie
  • 2.  Basic Elements of Design  Lines  Size  Shapes  Texture  Form  Space  Color/Tone
  • 3.  Basic Principles of Design  Composition  Unity  Balance  Contrast/Emphasis  Proportion  Repetition  Rhythm  Harmony
  • 4.  Digital art is a general term for a range of artistic works and practices that use digital technology as an essential part of the creative and/or presentation process.
  • 5.
  • 6.  Fractal art - uses fractal objects to get still images and media  Data-Moshing - removes key-frames between two videos, thus allowing the pixels to run together  Dynamic painting - is a form of digital art, where paintings are constantly being updated, and changed.
  • 7. is a form of algorithmic art created by calculating fractal objects and representing the calculation results as still images, animations, and media. (Can be created using Apophysis Software)
  • 8. It’s a technique used to compress two videos together, removing keyframes from a file so the videos’ pixels ―bleed‖ into one another. (Can be created using Software such as Adobe after effects)
  • 9. an art that has been generated algorithmically by a computer system. There have been many attempts at producing generative art; the history of it goes back to the early days of computer development. (Can be created using photoshop)
  • 10.  2D computer graphics - is the computer- based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them.
  • 11. may combine geometric models(also called vector graphics), digital images (also called raster graphics), text to be typeset (defined by content, font style and size, color, position, and orientation), mathematical functions and equations, and more. (Can be created in any Graphic software such as Flash and Illustrator)
  • 12. SAMPLES Portfolio Sample Creation for Conceptualizing Game Characters Using Reference REFERENCE PHOTO
  • 13. Concept Design 2D Graphics applied To various Games that can be played in Facebook and other sites
  • 14.  3D computer graphics - (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images. Such images may be stored for viewing later or displayed in real-time. Three basic phases of 3D Graphics  3D modeling – the process of forming a computer model of an object's shape  Layout and animation – the motion and placement of objects within a scene  3D rendering – the computer calculations that, based on light placement, surface types, and other qualities, generate the image
  • 15. is the technique of rendering three dimensional scenes and shapes on a digital computer using specialized 3-D software. (can be created using Software like Maya, 3D MAX, AutoCAD etc…)
  • 16. Sample Design Design Phases of 3D Graphics 1. 3D modeling 2. Layout and animation 3. 3D rendering
  • 17.
  • 18.
  • 19.  Pixel art - consists of a type of digital art in which the image is created at the pixel level. It uses faster graphics software and it is certainly one of the first ever developed types of digital art. People are very likely to have enjoyed some sort of pixel art even though they might be unaware of it. For instance, most of the computer and video games were based on pixel art and moreover, nowadays phone games are also based on the same technique.
  • 20. is a form of digital art, created through the use of raster graphics software, where images are edited on the pixel level
  • 21. SAMPLES Portfolio Sample Creation for Conceptualizing Game Characters Using Reference REFERENCE PHOTO
  • 22.
  • 23.  The impact of digital technology has transformed activities such as painting, drawing, sculpture and music/sound art, while new forms, such as net art, digital installation art, and virtual reality, have become recognized artistic practices. More generally the term digital artist is used to describe an artist who makes use of digital technologies in the production of art. In an expanded sense, "digital art" is a term applied to contemporary art that uses the methods of mass production or digital media.