The document describes a procedure to automatically identify inactive periods in basketball games using only sensor-tracked player movement data. The procedure filters out moments when fewer than 5 players are on the court, a player is shooting free throws, or all players' speeds are below a threshold for a set period of time. Parameters for the thresholds are tuned using a "pseudo-ROC" method comparing the results to a video-based ground truth. The tuned procedure is able to accurately detect active and inactive moments to help analysts evaluate player and team performance without watching full game video. Future work aims to extend the method to identify offensive and defensive plays.
Because of the advent of GPS techniques, a wide range of scientific literature on Sport Science is nowadays devoted to the analysis of players’ movement in relation to team performance in the context of big data analytics. A specific research question regards whether certain patterns of space among players affect team performance, from both an offensive and a defensive perspective. Using a time series of basketball players’ coordinates, we focus on the dynamics of the surface area of the five players on the court with a two-fold purpose: (i) to give tools allowing a detailed description and analysis of a game with respect to surface areas dynamics and (ii) to investigate its influence on the points made by both the team and the opponent. We propose a three-step procedure integrating different statistical modelling approaches. Specifically, we first employ a Markov Switching Model (MSM) to detect structural changes in the surface area. Then, we perform descriptive analyses in order to highlight associations between regimes and relevant game variables. Finally, we assess the relation between the regime probabilities and the scored points by means of Vector Auto Regressive (VAR) models. We carry out the proposed procedure using real data and, in the analyzed case studies, we find that structural changes are strongly associated to offensive and defensive game phases and that there is some association between the surface area dynamics and the points scored by the team and the opponent.
In the domain of Sport Analytics, Global Positioning Systems devices are intensively used as they permit to retrieve players' movements. Team sports' managers and coaches are interested on the relation between players' patterns of movements and team performance, in order to better manage their team. In this paper we propose a Cluster Analysis and Multidimensional Scaling approach to find and describe separate patterns of players movements. Using real data of multiple professional basketball teams, we find, consistently over different case studies, that in the defensive clusters players are close one to another while the transition cluster are characterized by a large space among them. Moreover, we find the pattern of players' positioning that produce the best shooting performance.
Mobile devices, sensors, and GPSs are driving demand to handle big data in both batch and real time. This presentation discusses how we used complex event processing (CEP) and MapReduce-based technologies to track and process data from a soccer match as part of the annual DEBS event processing challenge. In 2013, the challenge included a data set generated by a real soccer match in which sensors were placed in the soccer ball and players’ shoes. This session will review how we used CEP to address the DEBS challenge and achieve throughput in excess of 100,000 events/sec. It will also examine how we extended the solution to conduct batch processing with business activity monitoring (BAM) using the same framework, enabling users to obtain both instant analytics as well as more detailed batch processing-based results.
Metulini, R., Manisera, M., Zuccolotto, P. (2017), Space-Time Analysis of Mov...University of Salerno
Global Positioning Systems (GPS) are nowadays intensively used in Sport Science as they permit to capture the space-time trajectories of players, with the aim to infer useful information to coaches in addition to traditional statistics. In our application to basketball, we used Cluster Analysis in order to split the match in a number of separate time-periods, each identifying homogeneous spatial relations among players in the court. Results allowed us to identify differences in spacing among players, distinguish defensive or offensive actions, analyze transition probabilities from a certain group to another one.
Development of a software system which identifies the counter-pressing behavior of the team. The development of the system was motivated by a need for more ambitious used of player movement data that is now widely available in the sport.
A combination of ball events and positional data is needed to understand the players’ and
team’s performance. Thus, several indicators such as player-player and player-ball dyadic
coordination, intra-and inter-team synchronization, pattern-forming dynamics, time required
to regain ball possession, ball possession percentage, number of passes and their length have
been used to characterize individual and collective performance using AI algorithms
Error entropy minimization for brain image registration using hilbert huang t...eSAT Publishing House
IJRET : International Journal of Research in Engineering and Technology is an international peer reviewed, online journal published by eSAT Publishing House for the enhancement of research in various disciplines of Engineering and Technology. The aim and scope of the journal is to provide an academic medium and an important reference for the advancement and dissemination of research results that support high-level learning, teaching and research in the fields of Engineering and Technology. We bring together Scientists, Academician, Field Engineers, Scholars and Students of related fields of Engineering and Technology.
Because of the advent of GPS techniques, a wide range of scientific literature on Sport Science is nowadays devoted to the analysis of players’ movement in relation to team performance in the context of big data analytics. A specific research question regards whether certain patterns of space among players affect team performance, from both an offensive and a defensive perspective. Using a time series of basketball players’ coordinates, we focus on the dynamics of the surface area of the five players on the court with a two-fold purpose: (i) to give tools allowing a detailed description and analysis of a game with respect to surface areas dynamics and (ii) to investigate its influence on the points made by both the team and the opponent. We propose a three-step procedure integrating different statistical modelling approaches. Specifically, we first employ a Markov Switching Model (MSM) to detect structural changes in the surface area. Then, we perform descriptive analyses in order to highlight associations between regimes and relevant game variables. Finally, we assess the relation between the regime probabilities and the scored points by means of Vector Auto Regressive (VAR) models. We carry out the proposed procedure using real data and, in the analyzed case studies, we find that structural changes are strongly associated to offensive and defensive game phases and that there is some association between the surface area dynamics and the points scored by the team and the opponent.
In the domain of Sport Analytics, Global Positioning Systems devices are intensively used as they permit to retrieve players' movements. Team sports' managers and coaches are interested on the relation between players' patterns of movements and team performance, in order to better manage their team. In this paper we propose a Cluster Analysis and Multidimensional Scaling approach to find and describe separate patterns of players movements. Using real data of multiple professional basketball teams, we find, consistently over different case studies, that in the defensive clusters players are close one to another while the transition cluster are characterized by a large space among them. Moreover, we find the pattern of players' positioning that produce the best shooting performance.
Mobile devices, sensors, and GPSs are driving demand to handle big data in both batch and real time. This presentation discusses how we used complex event processing (CEP) and MapReduce-based technologies to track and process data from a soccer match as part of the annual DEBS event processing challenge. In 2013, the challenge included a data set generated by a real soccer match in which sensors were placed in the soccer ball and players’ shoes. This session will review how we used CEP to address the DEBS challenge and achieve throughput in excess of 100,000 events/sec. It will also examine how we extended the solution to conduct batch processing with business activity monitoring (BAM) using the same framework, enabling users to obtain both instant analytics as well as more detailed batch processing-based results.
Metulini, R., Manisera, M., Zuccolotto, P. (2017), Space-Time Analysis of Mov...University of Salerno
Global Positioning Systems (GPS) are nowadays intensively used in Sport Science as they permit to capture the space-time trajectories of players, with the aim to infer useful information to coaches in addition to traditional statistics. In our application to basketball, we used Cluster Analysis in order to split the match in a number of separate time-periods, each identifying homogeneous spatial relations among players in the court. Results allowed us to identify differences in spacing among players, distinguish defensive or offensive actions, analyze transition probabilities from a certain group to another one.
Development of a software system which identifies the counter-pressing behavior of the team. The development of the system was motivated by a need for more ambitious used of player movement data that is now widely available in the sport.
A combination of ball events and positional data is needed to understand the players’ and
team’s performance. Thus, several indicators such as player-player and player-ball dyadic
coordination, intra-and inter-team synchronization, pattern-forming dynamics, time required
to regain ball possession, ball possession percentage, number of passes and their length have
been used to characterize individual and collective performance using AI algorithms
Error entropy minimization for brain image registration using hilbert huang t...eSAT Publishing House
IJRET : International Journal of Research in Engineering and Technology is an international peer reviewed, online journal published by eSAT Publishing House for the enhancement of research in various disciplines of Engineering and Technology. The aim and scope of the journal is to provide an academic medium and an important reference for the advancement and dissemination of research results that support high-level learning, teaching and research in the fields of Engineering and Technology. We bring together Scientists, Academician, Field Engineers, Scholars and Students of related fields of Engineering and Technology.
Using Pattern Matching to Assess GameplayRod Myers
In this study, Analysis of Patterns in Time (APT) is used to analyze gameplay to provide evidence of a learner’s understanding of concepts modeled in a game. Gameplay data form an APT map of joint and sequential patterns. An algorithm compares these patterns with patterns based on optimal strategies derived from the game’s conceptual model. We discuss the results of using APT for analysis of game sessions of the online Diffusion Simulation Game. Ted Frick and I presented this at the November, 2014 AECT conference in Jacksonville, FL.
Global Positioning Systems (GPS) are nowadays intensively used in Sport Science as they capture the
trajectories of players and /or the ball, sometimes together with play-by-play recording the time of match
events, with the aim of infer to supply coaches, experts and analysts with useful information in addition to
traditional statistics. To find any regularities and synchronizations in players‘ trajectories, and to study their
relationship with team's performance, however, is a complex task, because of the strong interdependencies
among players in the court and because of external factors that can influence players. To this aim, a variety
of methods has been proposed in Sport Science literature, which borrow from the disciplines of Machine
Learning, Network and Complex Systems, Geographical Information Systems, Computer Vision and Statistics.
In this seminar, with an application to basketball, I propose a methodological approach that can be
generalized to other team sports. I first demonstrate the usefulness of a visual tool approach in order to
extract preliminar insights from trajectories, then, I use data mining techniques such as Cluster Analysis and
Multidimensional Scaling to decompose the game into homogeneous phases in terms of spatial relations.
To conclude, I present specific research questions, such as: i) who is the most influencing player of the team?
ii) how much each player influences the others? iii) how much trajectories are determined by trajectories of
other players and by external factors? where the adoption of methods traditionally used in Spatial Statistics
and Spatial Econometrics could have a potential. In this regard, the seminar is also intended as a `platform”
to launch new research challenges and to search for collaboration
A strategy for the matching of mobile phone signals with census dataUniversity of Salerno
Administrative data allows us to count for the number of residents. The geo-localization of people by mobile phone, by quantifying the number of people at a given moment in time, enriches the amount of useful information for “smart”
(cities) evaluations. However, using Telecom Italia Mobile (TIM) data, we are able to characterize the spatio-temporal dynamic of the presences in the city of just TIM users. A strategy to estimate total presences is needed. In this paper we propose a
strategy to extrapolate the number of total people by using TIM data only. To do so, we apply a spatial record linkage of mobile phone data with administrative archives using the number of residents at the level of “sezione di censimento”.
International Refereed Journal of Engineering and Science (IRJES)irjes
International Refereed Journal of Engineering and Science (IRJES) is a leading international journal for publication of new ideas, the state of the art research results and fundamental advances in all aspects of Engineering and Science. IRJES is a open access, peer reviewed international journal with a primary objective to provide the academic community and industry for the submission of half of original research and applications.
Implementation of adaptive stft algorithm for lfm signalseSAT Journals
Abstract
Normally Time-Frequency analysis is done by sliding a window through the time domain data and computing the Fourier
Transform of the data within the window. The choice of the window length determines whether specular or resonant information
will be emphasized. A narrow window will isolate specular reflections but will not be wide enough to accommodate the slowly
varying global resonances; a wide window cannot temporally separate resonance and specular information. So we will adapt
window length according to changes in frequencies. In this case we are realizing the specifications of Linear Frequency
Modulation (LFM) signal.
Index Terms—LFM, FFT, DFT, STFT and ASTFT.
A new incomplete data model, the trunsored model, in lifetime analysis is introduced. This model can be regarded as a unified model of the censored and truncated models. Using the model, we can not only estimate the ratio of the fragile population to the mixed fragile and durable populations, but also test a hypothesis that the ratio is equal to a prescribed value. A central point of the paper is that such a test can easily be realized through the newly introduced trunsored model, because it has been difficult to do such a hypothesis test under only the framework of censored and truncated models. Therefore, the relationship of the trunsored model to the censored and truncated models is clarified because the trunsored model unifies the censored and truncated models. The paper also shows how to obtain the estimates of the parameters in lifetime estimation, and corresponding confidence intervals for the fragile population. Typical examples applied to electronic board failures, and to breast cancer data, for lifetime estimation are demonstrated, and successfully worked using the trunsored model.
Vibration analysis of laminated composite beam based on virtual instrumentati...Husain Mehdi
Vibration response and its analysis is quite significant in understanding the behavior of a system. Vibrating systems produce complex time series waveforms which consist of many specific trends. These trends need to be properly extracted in order to develop methodologies for detecting system faults, its maintenance and vibration control. In the present analysis a laminated composite beam (Nylon sandwiched between Aluminum) in cantilever configuration is taken as the system model. LabVIEW is used to carry out various analyses from a range of algorithms such as standard frequency analysis, time-frequency analysis for time varying sound and vibration signals, quefrency analysis (FFT of the log of a vibration spectrum) for detecting harmonics, wavelet analysis and model based analysis for transient detection. Results of these algorithms are presented giving information for proper analysis and monitoring of the system model.
Online platforms are emerging as a powerful mechanism for matching resources to requests. In the setting of freight, the requests arrive from shippers, who have a diverse collection of goods. The resources are supplied by shippers (trucks), and have various physical constraints (driver’s route preferences, carrying capacity, geographic preferences, etc.). Online platforms are emerging that (a) learn the characteristics of shippers and carriers, and (b) efficiently match goods to trucks based on such learning.
Our project will develop algorithms for such online resource allocation. This is a challenging problem, due to the complexity of the learning tasks. Such algorithms can have considerable impact on efficiently using trucking resources.
Updates provided to the D-STOP Business Advisory Council at the 2017 Symposium and Board Meeting: https://ctr.utexas.edu/2018/04/12/d-stop-2017-symposium-archive/
This paper gives a brief idea of the moving objects tracking and its application.
In sport it is challenging to track and detect motion of players in video frames. Task
represents optical flow analysis to do motion detection and particle filter to track players
and taking consideration of regions with movement of players in sports video. Optical flow
vector calculation gives motion of players in video frame. This paper presents improved
Luacs Kanade algorithm explained for optical flow computation for large displacement and
more accuracy in motion estimation.
Modelling traffic flows with gravity models and mobile phone large dataUniversity of Salerno
The analysis of origin-destination traffic flows is useful in many contexts of application
as urban planning and tourism economics, and have been commonly studied through the
Gravity Model, which in its simplest formulation states that flows are proportional to masses
of both origin and destination and inversely proportional to distance between them. Using data
from the flow of mobile phone signals among different areas recorded on hourly basis for several
months, in this study we use the Gravity Model to characterize the dynamic of such flows
over the time in the strongly urbanized and flood-prone area of the Mandolossa (western outskirts
of Brescia, northern Italy), with the final aim of predicting the traffic flow during flood
episodes. In order to better account for the dynamic of flows over time, we introduce in the
model a most accurate set of explanatory variables: (i) the density of mobile phone users by
area and time period and (ii) some appropriate temporal effects. Preliminary results show that
the joint use of these two novel sets of explanatory variables allow us to obtain a better linear
fitting of the Gravity Model and a better traffic flow prediction for the flood risk evaluation.
Using Pattern Matching to Assess GameplayRod Myers
In this study, Analysis of Patterns in Time (APT) is used to analyze gameplay to provide evidence of a learner’s understanding of concepts modeled in a game. Gameplay data form an APT map of joint and sequential patterns. An algorithm compares these patterns with patterns based on optimal strategies derived from the game’s conceptual model. We discuss the results of using APT for analysis of game sessions of the online Diffusion Simulation Game. Ted Frick and I presented this at the November, 2014 AECT conference in Jacksonville, FL.
Global Positioning Systems (GPS) are nowadays intensively used in Sport Science as they capture the
trajectories of players and /or the ball, sometimes together with play-by-play recording the time of match
events, with the aim of infer to supply coaches, experts and analysts with useful information in addition to
traditional statistics. To find any regularities and synchronizations in players‘ trajectories, and to study their
relationship with team's performance, however, is a complex task, because of the strong interdependencies
among players in the court and because of external factors that can influence players. To this aim, a variety
of methods has been proposed in Sport Science literature, which borrow from the disciplines of Machine
Learning, Network and Complex Systems, Geographical Information Systems, Computer Vision and Statistics.
In this seminar, with an application to basketball, I propose a methodological approach that can be
generalized to other team sports. I first demonstrate the usefulness of a visual tool approach in order to
extract preliminar insights from trajectories, then, I use data mining techniques such as Cluster Analysis and
Multidimensional Scaling to decompose the game into homogeneous phases in terms of spatial relations.
To conclude, I present specific research questions, such as: i) who is the most influencing player of the team?
ii) how much each player influences the others? iii) how much trajectories are determined by trajectories of
other players and by external factors? where the adoption of methods traditionally used in Spatial Statistics
and Spatial Econometrics could have a potential. In this regard, the seminar is also intended as a `platform”
to launch new research challenges and to search for collaboration
A strategy for the matching of mobile phone signals with census dataUniversity of Salerno
Administrative data allows us to count for the number of residents. The geo-localization of people by mobile phone, by quantifying the number of people at a given moment in time, enriches the amount of useful information for “smart”
(cities) evaluations. However, using Telecom Italia Mobile (TIM) data, we are able to characterize the spatio-temporal dynamic of the presences in the city of just TIM users. A strategy to estimate total presences is needed. In this paper we propose a
strategy to extrapolate the number of total people by using TIM data only. To do so, we apply a spatial record linkage of mobile phone data with administrative archives using the number of residents at the level of “sezione di censimento”.
International Refereed Journal of Engineering and Science (IRJES)irjes
International Refereed Journal of Engineering and Science (IRJES) is a leading international journal for publication of new ideas, the state of the art research results and fundamental advances in all aspects of Engineering and Science. IRJES is a open access, peer reviewed international journal with a primary objective to provide the academic community and industry for the submission of half of original research and applications.
Implementation of adaptive stft algorithm for lfm signalseSAT Journals
Abstract
Normally Time-Frequency analysis is done by sliding a window through the time domain data and computing the Fourier
Transform of the data within the window. The choice of the window length determines whether specular or resonant information
will be emphasized. A narrow window will isolate specular reflections but will not be wide enough to accommodate the slowly
varying global resonances; a wide window cannot temporally separate resonance and specular information. So we will adapt
window length according to changes in frequencies. In this case we are realizing the specifications of Linear Frequency
Modulation (LFM) signal.
Index Terms—LFM, FFT, DFT, STFT and ASTFT.
A new incomplete data model, the trunsored model, in lifetime analysis is introduced. This model can be regarded as a unified model of the censored and truncated models. Using the model, we can not only estimate the ratio of the fragile population to the mixed fragile and durable populations, but also test a hypothesis that the ratio is equal to a prescribed value. A central point of the paper is that such a test can easily be realized through the newly introduced trunsored model, because it has been difficult to do such a hypothesis test under only the framework of censored and truncated models. Therefore, the relationship of the trunsored model to the censored and truncated models is clarified because the trunsored model unifies the censored and truncated models. The paper also shows how to obtain the estimates of the parameters in lifetime estimation, and corresponding confidence intervals for the fragile population. Typical examples applied to electronic board failures, and to breast cancer data, for lifetime estimation are demonstrated, and successfully worked using the trunsored model.
Vibration analysis of laminated composite beam based on virtual instrumentati...Husain Mehdi
Vibration response and its analysis is quite significant in understanding the behavior of a system. Vibrating systems produce complex time series waveforms which consist of many specific trends. These trends need to be properly extracted in order to develop methodologies for detecting system faults, its maintenance and vibration control. In the present analysis a laminated composite beam (Nylon sandwiched between Aluminum) in cantilever configuration is taken as the system model. LabVIEW is used to carry out various analyses from a range of algorithms such as standard frequency analysis, time-frequency analysis for time varying sound and vibration signals, quefrency analysis (FFT of the log of a vibration spectrum) for detecting harmonics, wavelet analysis and model based analysis for transient detection. Results of these algorithms are presented giving information for proper analysis and monitoring of the system model.
Online platforms are emerging as a powerful mechanism for matching resources to requests. In the setting of freight, the requests arrive from shippers, who have a diverse collection of goods. The resources are supplied by shippers (trucks), and have various physical constraints (driver’s route preferences, carrying capacity, geographic preferences, etc.). Online platforms are emerging that (a) learn the characteristics of shippers and carriers, and (b) efficiently match goods to trucks based on such learning.
Our project will develop algorithms for such online resource allocation. This is a challenging problem, due to the complexity of the learning tasks. Such algorithms can have considerable impact on efficiently using trucking resources.
Updates provided to the D-STOP Business Advisory Council at the 2017 Symposium and Board Meeting: https://ctr.utexas.edu/2018/04/12/d-stop-2017-symposium-archive/
This paper gives a brief idea of the moving objects tracking and its application.
In sport it is challenging to track and detect motion of players in video frames. Task
represents optical flow analysis to do motion detection and particle filter to track players
and taking consideration of regions with movement of players in sports video. Optical flow
vector calculation gives motion of players in video frame. This paper presents improved
Luacs Kanade algorithm explained for optical flow computation for large displacement and
more accuracy in motion estimation.
Modelling traffic flows with gravity models and mobile phone large dataUniversity of Salerno
The analysis of origin-destination traffic flows is useful in many contexts of application
as urban planning and tourism economics, and have been commonly studied through the
Gravity Model, which in its simplest formulation states that flows are proportional to masses
of both origin and destination and inversely proportional to distance between them. Using data
from the flow of mobile phone signals among different areas recorded on hourly basis for several
months, in this study we use the Gravity Model to characterize the dynamic of such flows
over the time in the strongly urbanized and flood-prone area of the Mandolossa (western outskirts
of Brescia, northern Italy), with the final aim of predicting the traffic flow during flood
episodes. In order to better account for the dynamic of flows over time, we introduce in the
model a most accurate set of explanatory variables: (i) the density of mobile phone users by
area and time period and (ii) some appropriate temporal effects. Preliminary results show that
the joint use of these two novel sets of explanatory variables allow us to obtain a better linear
fitting of the Gravity Model and a better traffic flow prediction for the flood risk evaluation.
Balistrocchi, M., Metulini, R., Carpita, M., and Ranzi, R.: Dynamic maps of human exposure to floods based on mobile phone data, Nat. Hazards Earth Syst. Sci. Discuss., https://doi.org/10.5194/nhess-2020-201, in press, 2020
To assess the scoring probability of teams and players in different areas of a court map is an important topic in basketball analytics, in order to define both game strategies and training programmes.
In this contribution we propose a method based on regression trees, aimed to define a partition of the court in rectangles with maximally different scoring probabilities. Each analysed team/player has its/his own partition, so comparisons can be made among different teams/players.
In addition, shooting efficiency measures computed within the rectangles can be used to define spatial scoring performance indicators.
Human activity spatio-temporal indicators using mobile phone dataUniversity of Salerno
In the context of Smart Cities, monitoring the dynamic of the presence of people is a crucial aspect for the well-being of an urban area. We use mobile phone data as a proxy for the total number of people (Carpita & Simonetto 2014), with the specific aim of computing spatio-temporal region specific indicators. Telecom Italia Mobile (TIM), which is the largest operator in Italy, thanks to a research agreement with the Statistical Office of the Municipality of Brescia, provided to us about two years (April 2014 to June 2016) of High-Frequency Daily Mobile Phone Density Profiles (DMPDPs) in the form of a regular grid polygon each 15 minutes. Densities have to be rescaled in order to express the total amount of people rather than just TIM users. Separately
for selected regions in the province of Brescia, characterized by being either working or residential areas, we group similar DMPDPs and we characterize groups by their spatial and temporal components. In doing so, we propose a mixed-approach procedure.
In the context of Smart cities, local institutions face the increasing need for monitoring the
dynamic of the flow of people’s presences inside urban areas in order to plan the improvement
and the maintaining of the urban infrastructure. Rectangular grid polygons reporting the density
of people using mobile phone (Carpita, Simonetto, 2014) are source of very large data. Telecom
Italia Mobile (TIM), which is currently the largest operator in Italy in this sector, thanks to a
research agreement with the Statistical Office of the Municipality of Brescia, provided to us
about two years (April 2014 to June 2016, n ' 700) of Daily Mobile Phone Density Profiles
(DMPDPs) for the Province of Brescia in the form of a regular grid of 923 x 607 cells each 15
minutes.
In order to find regularities and detect anomalies in the flow of people’s presences, this
work aims to cluster similar DMPDPs, where each DMPDP is characterized by both the 2-D
spatial component (i.e. 923 x 607 dimensions, one for each cell of the grid) and by the temporal
component (i.e. each cell has repeated values in time, for a total of 96 daily dimensions per cell).
So, while each DMPDP counts for p ' 50 millions (923 x 607 x 96) of space-time dimensions,
time and economic constraints prevent us from having a longer time series of DMPDPs. In
this terms, to group DMPDPs configures as an High Dimensional Low Sample Size (HDLSS)
problem, since p n.
We propose a mixed-approach procedure that we apply to the city of Brescia. First, borrowing
the method of the Histogram of Oriented Gradients (HOG) from the Image Clustering
discipline (Tomasi, 2012), we perform a reduction of the DMPDPs dimensionality computing
their features extractions. In doing so, we perform some tuning on the HOG parameters in order
to reduce as much as possible the DMPDPs dimensionality while preserving as much as possible
the information contained in the extracted features. With this approach we preserve both the
spatial and the temporal components of the DMPDPs. Then, using the HOG features extractions,
we group DMPDPs by applying - and by testing the feasibility of - different clustering
approaches for large data
In these slides I show how different kind of geo-referenced objects can be processed and manipulated in smart cities' studies.
I also presents a proposal for applying a gravity model to human mobility by replacing masses with phone cells.
Metulini, R., Manisera, M., Zuccolotto, P. (2017), Sensor Analytics in Basket...University of Salerno
A new approach in team sports analysis consists in studying positioning and movements of players during the game in relation to team performance. State of the art tracking systems produce spatio-temporal traces of players that have facilitated a variety of research aimed to extract insights from trajectories. Several methods borrowed from machine learning, network and complex systems, geographic information system, computer vision and statistics have been proposed. After having reviewed the state of the art in those niches of literature aiming to extract useful information to analysts and experts in terms of relation between players' trajectories and team performance, this paper presents preliminary results from analysing trajectories data and sheds light on potential future research in this eld of study. In particular, using convex hulls, we find interesting regularities in players' movement patterns.
A Spatial Filtering Zero-Inflated approach to the estimation of the Gravity M...University of Salerno
Nonlinear estimation of the gravity model with Poisson/negative binomial methods has become popular to model international trade flows, as it permits a better accounting for large numbers of zero flows. Nevertheless, as trade flows are not independent of each other due to spatial autocorrelation, those methods lead to biased parameter estimates. To overcome this problem, eigenvector spatial filtering variants of the Poisson/Negative binomial specification has been proposed in the literature of gravity modelling of trade. This paper contributes to the literature in two ways. First, by employing a stepwise selection criterion for spatial filters which is based on robust (sandwich) p-values and does not require likelihood-based indicators. In this respect, we develop an ad hoc backward stepwise function in R. Second, using this function, we select a reduced set of spatial filters that properly accounts for importer-side and exporter-side specific spatial effects, both at the count and the logit process. Applying this estimation strategy to a cross-section of bilateral trade flows between a set of worldwide countries for the year 2000, we find that our specification outperforms the benchmark models, in terms of model fitting, both considering the AIC and in predicting zero (and small) flows.
The Water Suitcase of Migrants: Assessing Virtual Water Fluxes Associated to ...University of Salerno
Disentangling the relations between human migrations and water resources is relevant for food security and trade policy in water-scarce countries. It is commonly believed that human migrations are beneficial to the water endowments of origin countries for reducing the pressure on local resources. We show here that such belief is over-simplistic. We reframe the problem by considering the international food trade and the corresponding virtual water fluxes, which quantify the water used for the production of traded agricultural commodities. By means of robust analytical tools, we show that migrants strengthen the commercial links between countries, triggering trade fluxes caused by food consumption habits persisting after migration. Thus migrants significantly increase the virtual water fluxes and the use of water in the countries of origin. The flux ascribable to each migrant, i.e. the “water suitcase”, is found to have increased from 321 m3/y in 1990 to 1367 m3/y in 2010. A comparison with the water footprint of individuals shows that where the water suitcase exceeds the water footprint of inhabitants, migrations turn out to be detrimental to the water endowments of origin countries, challenging the common perception that migrations tend to relieve the pressure on the local (water) resources of origin countries.
''The global virtual water network'' is a FIRB project funded by MIUR which aims at studying the main characteristics and implications of the virtual water flows associated to the international trade of food.
The project has the following main goals:
understanding the global dynamics of virtual water flows;
investigating the international water (and food) trade network;
evaluating impacts and feedbacks for food security;
assessing the vulnerability of the system to crises.
We aim at investigating the complex relationships between climatic, agronomic and socio-economic factors and how they shape the evolution of the worldwide trade of virtual water.
This 10 hours class is intended to give students the basis to empirically solve statistical problems. Talk 1 serves as an introduction to the statistical software R, and presents how to calculate basic measures such as mean, variance, correlation and gini index. Talk 2 shows how the central limit theorem and the law of the large numbers work empirically. Talk 3 presents the point estimate, the confidence interval and the hypothesis test for the most important parameters. Talk 4 introduces to the linear regression model and Talk 5 to the bootstrap world. Talk 5 also presents an easy example of a markov chains.
All the talks are supported by script codes, in R language.
This 10 hours class is intended to give students the basis to empirically solve statistical problems. Talk 1 serves as an introduction to the statistical software R, and presents how to calculate basic measures such as mean, variance, correlation and gini index. Talk 2 shows how the central limit theorem and the law of the large numbers work empirically. Talk 3 presents the point estimate, the confidence interval and the hypothesis test for the most important parameters. Talk 4 introduces to the linear regression model and Talk 5 to the bootstrap world. Talk 5 also presents an easy example of a markov chains.
All the talks are supported by script codes, in R language.
This 10 hours class is intended to give students the basis to empirically solve statistical problems. Talk 1 serves as an introduction to the statistical software R, and presents how to calculate basic measures such as mean, variance, correlation and gini index. Talk 2 shows how the central limit theorem and the law of the large numbers work empirically. Talk 3 presents the point estimate, the confidence interval and the hypothesis test for the most important parameters. Talk 4 introduces to the linear regression model and Talk 5 to the bootstrap world. Talk 5 also presents an easy example of a markov chains.
All the talks are supported by script codes, in R language.
This 10 hours class is intended to give students the basis to empirically solve statistical problems. Talk 1 serves as an introduction to the statistical software R, and presents how to calculate basic measures such as mean, variance, correlation and gini index. Talk 2 shows how the central limit theorem and the law of the large numbers work empirically. Talk 3 presents the point estimate, the confidence interval and the hypothesis test for the most important parameters. Talk 4 introduces to the linear regression model and Talk 5 to the bootstrap world. Talk 5 also presents an easy example of a markov chains.
All the talks are supported by script codes, in R language.
This 10 hours class is intended to give students the basis to empirically solve statistical problems. Talk 1 serves as an introduction to the statistical software R, and presents how to calculate basic measures such as mean, variance, correlation and gini index. Talk 2 shows how the central limit theorem and the law of the large numbers work empirically. Talk 3 presents the point estimate, the confidence interval and the hypothesis test for the most important parameters. Talk 4 introduces to the linear regression model and Talk 5 to the bootstrap world. Talk 5 also presents an easy example of a markov chains.
All the talks are supported by script codes, in R language.
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Slide 1:
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Slide 2:
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Slide 3:
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Slide 4:
The Philadelphia Eagles are not just a premier NFL team; they are an integral part of the community, hosting games, concerts, and various events at Lincoln Financial Field. Our state-of-the-art stadium is designed to provide a world-class experience for every attendee. Whether it's the thrill of game day, the excitement of a live concert, or the camaraderie of community events, we pride ourselves on delivering a fan-first experience and maintaining operational excellence across all our activities. Our commitment to our fans and community is unwavering, and we continuously strive to enhance every aspect of their experience, ensuring they leave with unforgettable memories.
Slide 5:
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Slide 6:
As we delve into the intricacies of our operations, one glaring issue emer
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Detecting and classifying moments in basketball matches using sensor tracked data
1. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
Detecting and classifying moments in
basketball matches using sensor tracked data
Rodolfo Metulini1, Tullio Facchinetti2, Paola Zuccolotto1
1. Department of Economics and Management, University of Brescia
2. Department of Industrial, Computer and Biomedical Engineering,
University of Pavia
Milano - June 21th, 2019
3. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
The Context
• Tools to evaluate offensive performance (Oliver, 2004), in terms of
shots (Zuccolotto et al., 2018), possessions per game (Kubatko et al.
2007). New suite of defensive metrics (Franks et al., 2015)
• Also players’ positioning during the game allows a deep
characterization of the performance of single players and the whole
team, both from offensive and defensive perspective
• analysis of players movements must be restricted to active periods
only, to properly capture the interesting features of a game
• This paper proposes a procedure to automatically identify inactive
periods in a basketball game by just using players’ tracked data
The procedures applies to European basketball, in cases where:
1 information on the movement of players has been captured with the
use of an appropriate localization technology; but
2 relevant information are not recorded by the play-by-play; and
3 nobody is in charge to track the moments when game is
active/inactive.
4. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
Players’ movements in literature
Works on several aspects of NBA are abundant:
• Wu & Bornn (2017, The American Statistician) provide a guide on
how to manage with SportVU sensor data technology for visual
offensive analysis
• Miller & Bornn (2017, MIT Sloan Conf.) catalogues NBA league
strategies according to players’ movements and D’Amour et al.
(2015, MIT Sloan Conf.) showed that more open shots opportunities
are associated to more frequent and faster ball’s movement
Little attention was paid to non-American leagues:
• Metulini (2018, SIS) uses tracked data to split games into clusters of
homogeneous spatial distances among players, looking for those with
better team shooting performance
• Metulini et al. (2018, JQAS) apply a vector autoregressive model to
show that larger surface area occupied by players is positively related
to a large number of scored points by the team
5. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
Sensor tracked data
• Localization technologies capture the movement of players or the ball
• Technologies could be based either on optical- or on device-tracking
and processing systems
• The adoption of this technologies and the availability of data is
driven by various factors, particularly commercial and technical
6. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
Data (i)
• Tracked data from three games (case studies, CS) played by Italian
professional basketball teams, at the Italian Basketball Cup Final
Eight (Data provided by MYagonism)
• Position, velocity and acceleration of the players during the full
game length, including those waiting on the bench, along x-axis
(court length), y-axis (court width) and z-axis (vertical)
• 10 (for CS1 and CS3) and 11 (for CS2) players of one team, rotating
in the court, have been analysed
• We do not consider accelerations and the z-axis
• Measured positions expressed in centimetres (cm), and the estimated
accuracy of the tracking system is around 30 cm
• at a sampling frequency of 50 Hz, corresponding to a measurement
every 20 milliseconds (ms)
7. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
Data (ii)
• The final set X(t), is made of 505, 291 time instants in CS1, 520, 782
in CS2 and 435, 084 in CS3.
• Time instants are not evenly spaced, so we denote with T(t) the
actual time corresponding to instant t.
The measurements made at instant t contains the following information:
• The vector of the position for the i-th player along the x− and the
y− axis, denoted as Pi (t) = [px
i (t), py
i (t)] (superscript x and y are
used, respectively, for court length and court width);
• The vector of the velocity for the i-th player along the x− and the
y− axis, denoted as Vi (t) = [vx
i (t), vy
i (t)] , measured in km/h.
• The speed of player i in the court at time t, where ζt is the set of
players in the court at time t:
Si (t) =
Vi (t)Vi (t), i ∈ ζt
0, i ∈ ζt ;
9. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
Filtering procedure (ii)
Let xt be the generic row of X(t) containing the measurements of all the
players at time t:
• Criterion A labels as inactive all the rows xt when the number of
players inside the court is different from 5
• Criterion B detects as inactive the rows xt when a player is shooting a
free-throw (FT), by considering when his position on the court lies
in the circle Cr of radius r = 1.80m centred on the FT area center
• Criterion C detects as inactive the rows xt when all the five players’
speed is below a given threshold ¯Smin
, for a period Tspd
i (t) of length
equal or larger than ¯Tspd
10. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
Tuning parameters ¯Smin
and ¯Tspd
• The filtering procedure involves the determination of parameters ¯Tft
,
¯Smin
and ¯Tspd
. Different values for these parameters lead to a
different reduced set Xr(t) and to a different filtered game length
• We let ¯Tft
to be equal to 10 seconds
• We could search for ¯Smin
and ¯Tspd
with a objective function based
on game length (i.e. length as close as possible to 40 minutes)
30
35
40
45
50
3133
34
36
37
38
39
40
41
42
43
44
45
47
48
49
50
1.0 1.5 2.0 2.5 3.0 3.5 4.0
8.0
8.5
9.0
9.5
10.0
10.5
11.0
Sec
Km/h
Figure: CS1
25
30
35
40
45
50
29
31
32
35
36
37
38
39
40
41
42
43
44
45
46
1.0 1.5 2.0 2.5 3.0 3.5 4.0
8.0
8.5
9.0
9.5
10.0
10.5
11.0
Sec
Km/h
Figure: CS2
25
30
35
40
45
2729
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
46
1.0 1.5 2.0 2.5 3.0 3.5 4.0
8.0
8.5
9.0
9.5
10.0
10.5
11.0
Sec
Km/h
Figure: CS3
Figure: Filtered game length (in minutes) subject to different
parameters’ ¯Smin
[km/h, y-axis] and ¯Tspd
[s, x-axis] combinations.
11. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
Tuning parameters with
Pseudo-ROC curves using a
ground truth
• The drawback of the tuning strategy is the lack of verification
against a ground truth
• We overcome this shortcoming by manually extracting the ground
truth by means of a video-based annotation of the games, and
• by developing a performance evaluation method - that we will call
“Pseudo ROC” - to tune the parameters according to the ground
truth
12. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
Video-based annotation
We retrieve active and inactive moments by doing a video analysis:
1 We watch the streaming of the game
2 In the meantime, we take trace of the active/inactive moments
3 At the end, we save the final report in .csv
action sec active
play 1 1
stop 5 0
play 13 1
stop 47 0
13. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
The “Pseudo ROC” method (i)
• ˜X(˜t): set of measurements obtained from X(t) by aggregating t at a
frequency of 1 second (˜t)
• Y (˜t): variable assuming value 1 if, according to the video report, the
game is active at second ˜t, 0 otherwise
• for a given ¯Smin
and ¯Tspd
combination, ˆY (˜t): variable assuming
value 1 in ˜t if the majority of the observations xt corresponding to
that ˜t was labelled as active by our procedure, 0 otherwise
• we define, accordingly, true positives - TP(˜t), true negatives - TN(˜t),
false positives - FP(˜t), false negatives - FN(˜t).
sensitivity and specificity are computed, respectively, as:
W = ˜t
TP(˜t)
˜t
TP(˜t)+
˜t
FN(˜t)
; Z = ˜t
TN(˜t)
˜t
TN(˜t)+
˜t
FP(˜t)
we measure the performance of our procedure by evaluating the Area under
the curve (AUC) in terms of W and Z varying at different ¯Smin
and ¯Tspd
values used as thresholds.
14. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
The “Pseudo ROC” method (ii)
For a given ¯Smin
,
• PROC¯Tspd |¯Smin
: the ROC curve
• PAUC¯Tspd |¯Smin
: the corresponding AUC computed for ¯Tspd
varying at
a sequence of threshold values in [0,20].
PAUC¯Tspd |¯Smin
is computed for the ¯Smin
in a sequence of values in [0,20].
1 We let ς be the value of ¯Smin
such that
ς = argmax
¯Smin
(PAUC¯Tspd |¯Smin
)
2 Adopting the Youden index criteria (Fluss et al., 2005), for the
chosen ς, we let τ be the value of ¯Tspd
such that
τ = argmax
¯Tspd
Φ(ς, ¯Tspd
)
where Φ = W − 1 + Z
15. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
Find ¯Smin
0.500.600.700.80
S^min
PAUC_T^spd|S^min
0.25 1.5 2.5 3.5 4.5 5.5 6.5 7.5 8.5 9.5 10.75 12 13 14 15 16 17 18 19 20
Figure: Pattern of PAUC¯Tspd |¯Smin
as a function of ¯Smin
. CS1 (solid
line), CS2 (dotted line) and CS3 (longdash line).
Examples of PROC curves for some selected values of ¯Smin
16. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
Find ¯Tspd
0.20.30.40.5
T^spd
W−1+Z
0.25 1.5 2.5 3.5 4.5 5.5 6.5 7.5 8.5 9.5 10.75 12 13 14 15 16 17 18 19 20
Figure: Pattern of Φ(ς, ¯Tspd
) as a function of ¯Tspd
. CS1 (ς= 9.25,
solid line), CS2 (ς= 8.5, dotted line) and CS3 (ς= 8.5, longdash line).
17. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
Conclusions
• When the information on breaks and pauses during the game is
missing, analysts need for an automatic procedure to filter out
inactive moments.
• The proposed tuning strategy benefits from the usage of a “ground
truth” coming from a video analysis and from the development of a
performance evaluation method similar to Receiving Operation
Characteristic curves.
• The identified values for the parameters has been found to be
consistent along different case studies.
• The procedure, along with the identified values may helps basketball
experts who want to analyse tracked data without watching the
video of the game.
• Future works aims to develop a similar automatic procedure to split
the game in offensive and defensive actions using the same sensor
tracked data.
19. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
The Context
Data &
Methods
Results
Conclusions
Acknowledgm.
& References
References
1 D’Amour, A., Cervone, D., Bornn, L. & Goldsberry, K. (2015), Move or die: How ball movement
creates open shots in the nba, MIT Sloan Sports Analytics Conference
2 Fluss, R., Faraggi, D. & Reiser, B. (2005), Estimation of the youden index and its associated cutoff
point, Biometrical Journal: Journal of Mathematical Methods in Biosciences 47(4), 458-472
3 Franks, A., Miller, A., Bornn, L., & Goldsberry, K. (2015), Counterpoints: Advanced defensive
metrics for nba basketball. In 9th Annual MIT Sloan Sports Analytics Conference, Boston, MA.
4 Krzanowski, W. J. & Hand, D. J. (2009), ROC curves for continuous data, Chapman and Hall/CRC
5 Kubatko, J., Oliver, D., Pelton, K., & Rosenbaum, D. T. (2007), A starting point for analyzing
basketball statistics. Journal of Quantitative Analysis in Sports, vol. 3(3)
6 Metulini, R. (2017) Filtering procedures for sensor data in basketball. Statistics&Applications 15(2).
7 Metulini, R. (2018), Players movements and team shooting performance: a data mining approach for
basketball, in 49th Scientific meeting of the Italian Statistical Society SIS2018 proceedings
8 Metulini, R., Manisera, M. & Zuccolotto, P. (2018), Modelling the dynamic pattern of surface area
in basketball and its effects on team performance, Journal of Quantitative Analysis in Sports 14(3),
117-130.
9 Miller, A. C. & Bornn, L. (2017), Possession sketches: Mapping NBA strategies, MIT Sloan Sports
Analytics Conference 2017
10 Oliver, D. (2004), Basketball on paper: rules and tools for performance analysis. Potomac Books,
Inc.
11 Wu, S. & Bornn, L. (2017), Modeling offensive player movement in professional basketball, The
American Statistician 72(1), 72-79.
12 Zuccolotto, P., Manisera, M., & Sandri (2018), M. Big data analytics for modeling scoring
probability in basketball: The effect of shooting under high-pressure conditions. International Journal
of Sports Science & Coaching, vol. 13(4), pp. 569-589.
20. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
Supplemental
Criterion A
if |ζt | = 5 − > label xt as inactive
else − > label xt as active, where | · | denotes cardinality.
Criterion B
if ∃i ∈ ζt : Pi (t) ∈ Cr & Tft
i (t) ≥ ¯Tft
− > label xt as inactive
else − > label xt as active
where Tft
i (t) =
0 if Pi (t) ∈ Cr
∞
j=1
Ii (t − j) + Ii (t + j) if Pi (t) ∈ Cr ;
Ii (t − j) =
T(t − j + 1) - T(t − j) if Pi (t − j) ∈ Cr &
j
h=1
Ii (t − h) = T(t) - T(t − j)
0 otherwise;
Ii (t + j) =
T(t + j) - T(t + j − 1) if Pi (t + j) ∈ Cr &
j
h=1
Ii (t + h) = T(t + j) - T(t)
0 otherwise.
Criterion C
if ∀i ∈ ζt Si (t) ≤ ¯Smin
& T
spd
i
(t) ≥ ¯Tspd
− > label xt as inactive
else − > label xt as active
where T
spd
i
(t) =
0 if Si (t) > ¯Smin
∞
j=1
Ii (t − j) + Ii (t + j) if Si (t) ≤ ¯Smin
;
Ii (t − j) =
T(t − j + 1) - T(t − j) if Si (t − j) ≤ ¯Smin
&
j
h=1
Ii (t − h) = T(t) - T(t − j)
0 otherwise;
Ii (t + j) =
T(t + j) - T(t + j − 1) if Si (t + j) ≤ ¯Smin
&
j
h=1
Ii (t + h) = T(t + j) - T(t)
0 otherwise.
Back to Filtering Procedure
21. Detecting
moments
using sensor
tracked data
Metulini,
Facchinetti,
Zuccolotto
Supplemental
Figure: PROC¯Tspd |¯Smin
for selected values
of ¯Smin
. ¯Smin
=0.25, 5, 9.25 and 15 (dashed
line, dotted line, solid line and dotdash line,
respectively). CS1.
Figure: PROC¯Tspd |¯Smin
for selected values
of ¯Smin
. ¯Smin
=0.25, 5, 8.5 and 15 (dashed line,
dotted line, solid line and dotdash line,
respectively). CS2.
Figure: PROC¯Tspd |¯Smin
for selected values
of ¯Smin
. ¯Smin
=0.25, 5, 8.5 and 15 (dashed line,
dotted line, solid line and dotdash line,
respectively). CS3.
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