Excellent presentation on indie game colocation ideas by researchers at the Utrecht Summer School on Identity and Interdisciplinarity in Games and Play Research 2014: Gekker, Van Dam, Hind, Muscat, Oygardslia, de Smale, Enache, Sellberg, Ruiz, Demeter, Westerlaken, Law, Marklund,Smethhurst and Hrehovcsik
Investing in South East Asia casual game IndustryKurio
Casual game on social network and mobile devices are estimated to contribute to 50% of total gaming industry. South East Asia is one of the emerging markets with large mobile population and players. But is it ready for investment? What are the challenges and how each countries differ?
This presentation was delivered at Casual Connect Asia conference at Singapore, 22 May 2012.
With this handbook, iHub.eu wants to shed a light on how to start building an innovation hub in your area.
We hope it can serve as your guide and first aid, during the setup of the whole process.
The iHub.eu network currently consists of 24 members, who all went through the same phases, as you are about to do.
Consider this as a warm welcome to reach out to us to address all your questions.
For more information, please visit www.ihub.eu
If you are an incubator manager looking to remain relevant and provide the best resources for the entrepreneurs and start-ups you support, this presentation is for you! Jeff Saville, Executive Director of the Center for Entrepreneurial Innovation in Phoenix, and Jasper Welch, Co-Founder of DurangoSpace in Colorado, offer insight into unique and emerging models in the world of business incubation, co-working, accelerators, and more.
As a large company, your biggest (and often underutilized) resource is your employees. Every day, they are tackling both corporate and community problems with an innovative and solution-oriented mindset. These efforts can lead to new company practices, product ideas, or even startup company spin-outs, all of which can add diverse revenue streams to your overall portfolio. However, many companies lack the ability and knowledge to nurture the development of these innovations. In this unique co-presentation, learn how two corporate powerhouses – GoDaddy and Adobe – have applied the concept of intrapreneurship, from the two leaders spearheading their respective initiatives.
These slides discuss fuildity of the economy, the idea of inclusive smart city and the utilisation of participatory innovation platforms with an aim to harness local innovation potential and to contribute to related pursuit of economic growth.
The Creative Ring initiative, initially developed by an EUfunded
project called SPECIFI, is a new experimental
community offering a physical and virtual networking place
for artists, creative talents and stakeholders working in the
creative industries. This booklet explains the structure of the Creative Ring project.
The Project Cross Innovation promotes collaborative and user-driven innovation that happens across sectoral, organisational, technological and geographic boundaries. Its focus rests on policies and support measures that enable cross innovation and creative spillovers between creative sectors and other industries. The partnership consists of 11 metropolitan hotspots that have the potential to put cross innovation on the top of local and regional policy agendas across Europe: Birmingham, Amsterdam, Rome, Berlin, Tallinn, Warsaw, Vilnius, Stockholm, Linz, Lisbon and Pilsen.
Excellent presentation on indie game colocation ideas by researchers at the Utrecht Summer School on Identity and Interdisciplinarity in Games and Play Research 2014: Gekker, Van Dam, Hind, Muscat, Oygardslia, de Smale, Enache, Sellberg, Ruiz, Demeter, Westerlaken, Law, Marklund,Smethhurst and Hrehovcsik
Investing in South East Asia casual game IndustryKurio
Casual game on social network and mobile devices are estimated to contribute to 50% of total gaming industry. South East Asia is one of the emerging markets with large mobile population and players. But is it ready for investment? What are the challenges and how each countries differ?
This presentation was delivered at Casual Connect Asia conference at Singapore, 22 May 2012.
With this handbook, iHub.eu wants to shed a light on how to start building an innovation hub in your area.
We hope it can serve as your guide and first aid, during the setup of the whole process.
The iHub.eu network currently consists of 24 members, who all went through the same phases, as you are about to do.
Consider this as a warm welcome to reach out to us to address all your questions.
For more information, please visit www.ihub.eu
If you are an incubator manager looking to remain relevant and provide the best resources for the entrepreneurs and start-ups you support, this presentation is for you! Jeff Saville, Executive Director of the Center for Entrepreneurial Innovation in Phoenix, and Jasper Welch, Co-Founder of DurangoSpace in Colorado, offer insight into unique and emerging models in the world of business incubation, co-working, accelerators, and more.
As a large company, your biggest (and often underutilized) resource is your employees. Every day, they are tackling both corporate and community problems with an innovative and solution-oriented mindset. These efforts can lead to new company practices, product ideas, or even startup company spin-outs, all of which can add diverse revenue streams to your overall portfolio. However, many companies lack the ability and knowledge to nurture the development of these innovations. In this unique co-presentation, learn how two corporate powerhouses – GoDaddy and Adobe – have applied the concept of intrapreneurship, from the two leaders spearheading their respective initiatives.
These slides discuss fuildity of the economy, the idea of inclusive smart city and the utilisation of participatory innovation platforms with an aim to harness local innovation potential and to contribute to related pursuit of economic growth.
The Creative Ring initiative, initially developed by an EUfunded
project called SPECIFI, is a new experimental
community offering a physical and virtual networking place
for artists, creative talents and stakeholders working in the
creative industries. This booklet explains the structure of the Creative Ring project.
The Project Cross Innovation promotes collaborative and user-driven innovation that happens across sectoral, organisational, technological and geographic boundaries. Its focus rests on policies and support measures that enable cross innovation and creative spillovers between creative sectors and other industries. The partnership consists of 11 metropolitan hotspots that have the potential to put cross innovation on the top of local and regional policy agendas across Europe: Birmingham, Amsterdam, Rome, Berlin, Tallinn, Warsaw, Vilnius, Stockholm, Linz, Lisbon and Pilsen.
Presentation delivered in a World Bank workshop on innovation hubs in Gran Concepcion, Chile, on October 6th till 10th 2014. The slideshow outlines Waag Society's approach and consists of four themes: ecosystem, delivering value, developing services & business, and delivering to the real world.
More information on the workshop (mostly in Spanish) can be found here: http://www.innovationhubs.org
The aim of the project ‘From Real to Virtual’ supports the translation of insights from face-to-face meetings, such as a workshops, into a virtual format so that insights can be shared, developed, and acted upon by a wider community, be it inside organizations or among customers across dispersed geographical locations.
more: clicresearch.org/peter-pribilla-stiftung/?page_id=122
The aim of the project ‘From Real to Virtual’ supports the translation of insights from face-to-face meetings, such as a workshops, into a virtual format so that insights can be shared, developed, and acted upon by a wider community, be it inside organizations or among customers across dispersed geographical locations. The ambition of this project is to enable exploration and continuation of face-to-face encounters by transferring essential insights into virtual realms where it can be picked up by (a) a larger number of participants, and (b) across a wider spatial/geographical dispersion. The solution developed by the project team will support this so far untackled issue. By doing so, this project will enable the shift from rather synchronous idea generation processes - mostly taking place in the face-to-face contexts - to rather asynchronous innovation processes - mostly taking place in virtual settings. A crucial factor to be taken into consideration in the transfer from ‘real’ to ‘virtual’ is the influence of different cultures, be it at the organisational, industry or national level. Thus, in our project we will try to enhance our understanding of the influence of culture (a) when moving from ideation to enactment or implementation (b) transferring ideas, and insights from the real to the virtual world, and (c) sharing insights, and ideas generated in a small community with a larger audience, which is often unknown in its diversity.
Part of Seminar on "Sharing Innovative Ideas on STEM/Maker Activities for Secondary School Students", for EDB on 15 Jun 2018, in Hong Kong Polytechnic University (Z209)
A Talk about some projects and key themes of the Digital Cultures Research Centre, UWE Bristol for the MA program in Communications at the Autonomous University of Barcelona, on Feb 8, 2016
Presentation to go with 'The Automation of Everyday Life' text of talk at Universite Jaume 1 in Castellon, Spain Feb 2016. Search on academia for that title.
how to sell pi coins in South Korea profitably.DOT TECH
Yes. You can sell your pi network coins in South Korea or any other country, by finding a verified pi merchant
What is a verified pi merchant?
Since pi network is not launched yet on any exchange, the only way you can sell pi coins is by selling to a verified pi merchant, and this is because pi network is not launched yet on any exchange and no pre-sale or ico offerings Is done on pi.
Since there is no pre-sale, the only way exchanges can get pi is by buying from miners. So a pi merchant facilitates these transactions by acting as a bridge for both transactions.
How can i find a pi vendor/merchant?
Well for those who haven't traded with a pi merchant or who don't already have one. I will leave the what'sapp number of my personal pi merchant who i trade pi with.
Message: +12349014282 VIA Whatsapp.
#pi #sell #nigeria #pinetwork #picoins #sellpi #Nigerian #tradepi #pinetworkcoins #sellmypi
how to sell pi coins effectively (from 50 - 100k pi)DOT TECH
Anywhere in the world, including Africa, America, and Europe, you can sell Pi Network Coins online and receive cash through online payment options.
Pi has not yet been launched on any exchange because we are currently using the confined Mainnet. The planned launch date for Pi is June 28, 2026.
Reselling to investors who want to hold until the mainnet launch in 2026 is currently the sole way to sell.
Consequently, right now. All you need to do is select the right pi network provider.
Who is a pi merchant?
An individual who buys coins from miners on the pi network and resells them to investors hoping to hang onto them until the mainnet is launched is known as a pi merchant.
debuts.
I'll provide you the what'sapp number.
+12349014282
What website can I sell pi coins securely.DOT TECH
Currently there are no website or exchange that allow buying or selling of pi coins..
But you can still easily sell pi coins, by reselling it to exchanges/crypto whales interested in holding thousands of pi coins before the mainnet launch.
Who is a pi merchant?
A pi merchant is someone who buys pi coins from miners and resell to these crypto whales and holders of pi..
This is because pi network is not doing any pre-sale. The only way exchanges can get pi is by buying from miners and pi merchants stands in between the miners and the exchanges.
How can I sell my pi coins?
Selling pi coins is really easy, but first you need to migrate to mainnet wallet before you can do that. I will leave the what'sapp contact of my personal pi merchant to trade with.
+12349014282
BONKMILLON Unleashes Its Bonkers Potential on Solana.pdfcoingabbar
Introducing BONKMILLON - The Most Bonkers Meme Coin Yet
Let's be real for a second – the world of meme coins can feel like a bit of a circus at times. Every other day, there's a new token promising to take you "to the moon" or offering some groundbreaking utility that'll change the game forever. But how many of them actually deliver on that hype?
Abhay Bhutada Leads Poonawalla Fincorp To Record Low NPA And Unprecedented Gr...Vighnesh Shashtri
Under the leadership of Abhay Bhutada, Poonawalla Fincorp has achieved record-low Non-Performing Assets (NPA) and witnessed unprecedented growth. Bhutada's strategic vision and effective management have significantly enhanced the company's financial health, showcasing a robust performance in the financial sector. This achievement underscores the company's resilience and ability to thrive in a competitive market, setting a new benchmark for operational excellence in the industry.
Lecture slide titled Fraud Risk Mitigation, Webinar Lecture Delivered at the Society for West African Internal Audit Practitioners (SWAIAP) on Wednesday, November 8, 2023.
Yes of course, you can easily start mining pi network coin today and sell to legit pi vendors in the United States.
Here the what'sapp contact of my personal vendor.
+12349014282
#pi network #pi coins #legit #passive income
#US
Financial Assets: Debit vs Equity Securities.pptxWrito-Finance
financial assets represent claim for future benefit or cash. Financial assets are formed by establishing contracts between participants. These financial assets are used for collection of huge amounts of money for business purposes.
Two major Types: Debt Securities and Equity Securities.
Debt Securities are Also known as fixed-income securities or instruments. The type of assets is formed by establishing contracts between investor and issuer of the asset.
• The first type of Debit securities is BONDS. Bonds are issued by corporations and government (both local and national government).
• The second important type of Debit security is NOTES. Apart from similarities associated with notes and bonds, notes have shorter term maturity.
• The 3rd important type of Debit security is TRESURY BILLS. These securities have short-term ranging from three months, six months, and one year. Issuer of such securities are governments.
• Above discussed debit securities are mostly issued by governments and corporations. CERTIFICATE OF DEPOSITS CDs are issued by Banks and Financial Institutions. Risk factor associated with CDs gets reduced when issued by reputable institutions or Banks.
Following are the risk attached with debt securities: Credit risk, interest rate risk and currency risk
There are no fixed maturity dates in such securities, and asset’s value is determined by company’s performance. There are two major types of equity securities: common stock and preferred stock.
Common Stock: These are simple equity securities and bear no complexities which the preferred stock bears. Holders of such securities or instrument have the voting rights when it comes to select the company’s board of director or the business decisions to be made.
Preferred Stock: Preferred stocks are sometime referred to as hybrid securities, because it contains elements of both debit security and equity security. Preferred stock confers ownership rights to security holder that is why it is equity instrument
<a href="https://www.writofinance.com/equity-securities-features-types-risk/" >Equity securities </a> as a whole is used for capital funding for companies. Companies have multiple expenses to cover. Potential growth of company is required in competitive market. So, these securities are used for capital generation, and then uses it for company’s growth.
Concluding remarks
Both are employed in business. Businesses are often established through debit securities, then what is the need for equity securities. Companies have to cover multiple expenses and expansion of business. They can also use equity instruments for repayment of debits. So, there are multiple uses for securities. As an investor, you need tools for analysis. Investment decisions are made by carefully analyzing the market. For better analysis of the stock market, investors often employ financial analysis of companies.
5 Tips for Creating Standard Financial ReportsEasyReports
Well-crafted financial reports serve as vital tools for decision-making and transparency within an organization. By following the undermentioned tips, you can create standardized financial reports that effectively communicate your company's financial health and performance to stakeholders.
2. Indie Games
• Recent growth of indie
game production and
viability
• ‘Maturing’ of the form:
becoming ‘art’,
expression
3. Other models of ‘art’
• ‘critical’ and
non-entertainment uses of
games as explorative and
simulational experience
• the Endgame Syria (Auroch Digital
2013) controversy
• And the Paper Please
(Lucas Pope 2013) success
4. Factors
• bundling sites, Steam and indie marketplaces on major
platforms eg. X-Box Live Indie Games
• Crowd-funding sites eg. Kickstarter
• Apple and Android (and other) mobile apps
marketplaces
• Flash and more recently/significantly Unity Game
packages with cross-platform capabilities (vs console
developer kits, licensing)
5. Structural factors: the ‘industry’
• Is not ‘one’: multiple, dynamic, vulnerable to
technological trends, unstable vertical
structures, global economic competition
• Contract and just-in-time employment
promotes independent project development
‘on the side’
6. ‘Creative Economy’
• Major focus of research
today including for AHRC
• First funding stream dedicated to video games
research had this emphasis from the Nesta ‘Next
Gen’ recommendation to:
support better research-oriented university/industry
collaborations with a view to accelerating innovation and
maintaining competitive advantage in the video games industry
7. Creativity ?
• Often assumed, or missing in creative economy models
• Emphasis on economic, legal and infrastructural
conditions
• Economy as quantitatively imagined: export revenue,
job growth, UK immaterial economy ‘brand’
8. Creative Territories: To explore
creativity in context
• Creativity as collectively enabled
• As technological/cultural/economic
• Multiple motivations: questions of value,
‘investment’, community identity,
9. Other models: Contributory territory
Bernard Stiegler
Digital technologies, he argues, “can equally wither the life of a territory as
revive it – to the extent that local government make either possible. The
digital is a ‘pharmakon’ which, in order to become therapeutic for a territory
instead of toxic, requires that new knowledges and new dynamics are
cultivated there. In this regard, the attraction a territory holds for investors is
increasingly related to what Amartya Sen calls the capacitation of its
inhabitants, their sharing of values and mutual support, all of which
constitutes a reflective social milieu, which is to say a critical space, much
more than a ‘smart city’.”
10. Territories
• Place as important element in creativity
• Overlapping territories: local/immediate and
regional/national/international; the
community milieu
• The digital and the physical/analogue