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Conducting
Accessibility
User Research:
What’s Really
Needed
Michele A. Williams, PhD
Senior UX Researcher -
Accessibility, Pearson
Technica11y.org | May 1, 2019
WHAT’S REALLY NEEDED:
1. Knowing the basics
2. Accessible artifacts
3. Accessible testing
2
1.
KNOWING THE
BASICS
Understand disability
Learn the diversity and manifestations of disability
Photo Credit: International Labour Organization
4
Know the laws & standards
Web & Applications
Section 508
Web Content
Accessibility
Guidelines (WCAG)
Hardware
Section 508
Americans with
Disabilities Act
(ADA)
Voice
Section 508
21st Century
Communications and
Video Accessibility Act
(CVAA)
Note: this information is primarily U.S.-based 5
Get immersed
Assistive
Technology
Centers
Government-
sponsored
statewide centers
focused on
matching clients to
assistive
technology
Disability
Organizations
Disability-specific
national & local
organizations
Local library
Meetup.com
Email lists/groups
Industry
Professionals
Examples:
Orientation & Mobility
Specialists
Assistive Technology
Specialists
Rehabilitation
Specialists
6
Know the current state
Related Work
Search for
accessibility
publications such as
ACM’s ACCESS
or higher education’s
AHEAD
The Competition
Note accessibility
from similar or
competitor
products
Your Baseline
Employ an
accessibility
consulting firm to
perform a formal
audit of your product
7
User testing
is not an audit
You are responsible for testing accessibility,
your participants are testing usability
8
2.
ACCESSIBLE
ARTIFACTS
Research occurs at all project
phases
10
Abstract Concrete
Ideas ----- Sketches ----- Prototypes ----- Product
Project
Phases
& Artifacts
What’s needed to conduct successful inclusive research
with these artifacts?
Considerations for your testing artifact
To use your artifact, does it require…?
▸ Clear vision
▸ Sharp hearing
▸ Talking
▸ Walking
▸ Staying focused
▸ Grasping objects
If so, start to pivot…
11
Ideas – No artifacts to test
This is more concerned with
method which we’ll visit in Section 3
12
Sketches – Go beyond “paper”
Web & Application
Leverage accessible
technologies such as
Microsoft Office
Suite to increase
compatibility with
assistive technology
Hardware
Use inexpensive 3D
objects that users
can manipulate and
see such as Play-
Doh, Styrofoam,
blocks, and 3D prints
Voice
Leverage free text-
to-speech
technologies to build
out your idea
13
Prototypes – Getting close to
real
Web & Application
Start creating “throw
away” code
Be careful of
“prototyping” tools;
they won’t yield
accessible products
Hardware
Use the closest
equivalent, e.g.,
GoPro camera, iPad,
computer monitor
Voice
Leverage devices
that create realistic
voices
Use existing
accessible
telecommunication
devices
14
Wizard of Oz
“Fake it until you make it”
testing method
Users think the system is
real, researchers create the
illusion
15
WOZ Example 1:
Telephone IVR
User dials a desk phone;
designer acts out script
Provides interface
validation before
production
16
WOZ Example 2:
Alexa Skill
User talks to speaker;
developer plays the files
Can determine user
grammar and keep study
under control
17
Product – The real, full artifact
Web & Application
WCAG or Section
508 compliant
Hardware
ADA compliant
Voice
CVAA compliant
Caveat: If your system is not accessible, work with other
methods and an audit until you can get there; be cautious
of bringing in users to test broken systems
18
What the user is testing
needs to be accessible
Take the extra steps to seek out (or advocate
for) accessible prototyping tools
19
3.
ACCESSIBLE
TESTING
Research
Methods
Special considerations
for certain methods
Methods: Biometric & Card
Sort
Biometric Testing
Ensure equally thorough
alternative collection for
participants who can’t use
biometrics
Ensure equal
representation and
triangulation of data from
biometrics and other
sources
Card Sort & Tree Test
Use an accessible (WCAG-
compliant) tool or leverage
accessible drag-and-drop
examples to build a system
22
Methods: Diary & First Click
Diary Study
Use multiple collection
methods – Word doc,
email, voicemail, video, etc.
Note, blind people can and
do take photos
First Click Test
Needs accessible (WCAG-
compliant) webpage, not
image of page
Must detect keyboard
events and mouse clicks
from assistive technology
such as voice dictation
software
23
Methods: Focus Group &
Observations
Focus Group
Ensure this is appropriate
for the participant group
and everyone can
contribute
Consider alternatives such
as live chat or group forum
for those with speech
impairments, delays, or
anxieties
Observations
If following along in public,
note you will be mistaken
for an aide
Consider instrumenting
participant with video rather
than being present
24
Methods: Participatory Design
& Online Surveys
Participatory Design
If creating artifact on behalf
of participant, get explicit
confirmation idea was
properly conveyed
Consider leaving artifact
with participant then
interviewing them after time
to reflect
Online Surveys
Use accessible (WCAG-
compliant) survey tool
Minimize use of complex
question types
Carefully word
demographic questions;
not everyone identifies as
having a “disability”
25
Methods: Usability Testing
Usability Testing
Be mindful that participants
don’t want to look helpless
Unmoderated testing is
feasible but leaves out
valuable data that can be
educational for teams, e.g.,
recording troubleshooting
techniques and general
assistive technology use
Time on task may not be
applicable for a diverse
population, but may apply if
using an exclusive
population
SUS and Ease of Use
measures may need to be
separate; for instance, a
system may be difficult for
blind users but not others
26
Synopsis of Research Methods from User Zoom
A Few Notes About Communication
Use Interpreters if
Needed
Determine if sign language
interpreters are needed; if
so, ask for
recommendations and offer
to pay
Determine if a caregiver
can relay messages from
someone with a speech
impairment
Be Prepared to Type
Determine if typed versus
spoken interactions will be
easier or necessary
27
Recruiting
Techniques for
finding the right
participants
Two ways to recruit
Relationship Building
Use same resources for
learning accessibility (Slide
6) to get to know the
communities they serve
Downside: May limit pool of
participants
Recruiting Firm
Contract with professionals
or disability organizations
that have a database of
users, e.g., Knowbility’s
Access Works
Downside: May not have a
specific demographic
29
Reality of recruiting
Minority Group
Implications
Ideal participants may not
be involved in
organizations or signed up
for research; try reaching
out to key stakeholders,
though this will take more
time
People are still breaking
barriers in some areas
(e.g., Haben Girma)
Use Proxies
Consider using older adults
as proxies for your studies
Use people who meet the
disability requirements and
can sit in for other
requirements; example,
participants who are not
currently enrolled in school
to test college-level course
material
30
Logistics
Consider details
from start to finish
Paperwork & Payments
Consent Form
Use email or verbal
consent, do not require a
signature
Ensure the form is
readable with assistive
technology
Ensure the wording is not
too legal or hard to
understand
Ensure participants can
give their own consent
Payment System
Ensure compensation
systems (such as gift card
payment systems) are
accessible
Attempt to compensate
logically (that is, no
payments to services
participants can’t use)
32
Technical Considerations
Tech Check
For remote testing, have
participants join the remote
system days prior to testing
and simulate computer use
to work out interruptions
Recommend using Zoom
as many user testing tools
will not be accessible
Equipment Needs
Determine if participants
will bring and use their own
equipment or will you
supply it (recommend they
use their own if possible)
33
Physical Spaces
Meeting in a Lab
Provide street-to-door
directions
Ensure space is ADA-
compliant & transit-friendly
(or provide compensation
for transportation)
Communicate exact
meeting point
Ensure space will not
cause participant anxiety
Meeting in Public or
Home
Ensure and agree the
public space is conducive
to research
Determine and
communicate boundaries if
conducting study in-home
Compromise: Meet at
common space such as
public library where go for
other meetings
34
Analysis &
Reporting
Getting the
message
out
Conduct Appropriate Analysis
Interpret Findings
Need to understand how
participants intend to use
the system, especially if
using assistive devices or
technology (AT)
E.g., web issues can be
due to the design, novice
experience with AT,
incorrect code markup, an
AT defect, a browser bug,
or operating system issue
Situate Findings
Participants with disabilities
will likely be a smaller
group in inclusive studies,
especially when
segmented by disability
Determine the weight and
significance to give to
findings and validate them
with additional studies or
related work as appropriate
36
Provide Mindful Reporting
Add Disability Details
Include background on
accessibility to level-set
reviewers, including videos
Add applicable standards
to reports (e.g., WCAG)
Ensure the report is
accessible, use it as an
example for others
Report to All
Stakeholders
Findings will relate to
designers, developers,
engineers, testers, product
managers, project
managers, everyone!
The entire team must be
involved in making an
accessible system and thus
share your findings and
experiences with everyone
37
Use Research to Help the Team
Research is Education
Use research to educate
the entire team/company
on accessibility through
first-person interactions
Create powerful videos
from the research to help
points resonate with
stakeholders
Directly Connect
Stakeholders
Bring users in for large group
testing (“user nights” concept)
or take teams on field trips to
connect them to users with
disabilities directly
Invest in training to ensure
stakeholders know how to act
on what you’re sharing
38
Accessibility user
testing needs
accessible tests
The protocol and facilitation details will
make or break the data collection
39
Closing
Thoughts
In Summary
▸ Inclusive testing takes an ecosystem:
▹ Designers and Developers must know how to build
accessible systems (e.g., WCAG- compliant)
▹ Researchers must know how to facilitate research
and interpret findings
▹ Testers must know how to test for accessibility
and how users use assistive technology
▹ Product Managers need to prioritize accessibility
▸ Ultimately to be successful, everything the participant
interacts with needs to be accessible: consent form,
location, tools for study, artifacts being tested, payment
41
Related Work
Additional Resources
▸ Prior Research found under “Publications” on LinkedIn
▹ "Pray before you step out": Describing personal and
situational blind navigation behaviors
▹ Reading, writing arithmetic: Experiences of US students
with disabilities
▹ The question still remains: How do I know you know
accessibility?
▹ What not to wearable: Using participatory workshops to
explore wearable device form factors for blind users
▹ Collaboratively designing assistive technology
▸ User Research with People with Disabilities: What you Need to
Know (Peter McNally; UXPA Boston)
▸ A large user pool for accessibility research with representative
users (Marianne Dee, Vicki Hanson; ACM ASSETS)
▸ Knowbility Access Works participants
43
Presentation Template
“Arviragus” from SlidesCarnival
44

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Conducting accessibility user research: What’s really needed

  • 1. Conducting Accessibility User Research: What’s Really Needed Michele A. Williams, PhD Senior UX Researcher - Accessibility, Pearson Technica11y.org | May 1, 2019
  • 2. WHAT’S REALLY NEEDED: 1. Knowing the basics 2. Accessible artifacts 3. Accessible testing 2
  • 4. Understand disability Learn the diversity and manifestations of disability Photo Credit: International Labour Organization 4
  • 5. Know the laws & standards Web & Applications Section 508 Web Content Accessibility Guidelines (WCAG) Hardware Section 508 Americans with Disabilities Act (ADA) Voice Section 508 21st Century Communications and Video Accessibility Act (CVAA) Note: this information is primarily U.S.-based 5
  • 6. Get immersed Assistive Technology Centers Government- sponsored statewide centers focused on matching clients to assistive technology Disability Organizations Disability-specific national & local organizations Local library Meetup.com Email lists/groups Industry Professionals Examples: Orientation & Mobility Specialists Assistive Technology Specialists Rehabilitation Specialists 6
  • 7. Know the current state Related Work Search for accessibility publications such as ACM’s ACCESS or higher education’s AHEAD The Competition Note accessibility from similar or competitor products Your Baseline Employ an accessibility consulting firm to perform a formal audit of your product 7
  • 8. User testing is not an audit You are responsible for testing accessibility, your participants are testing usability 8
  • 10. Research occurs at all project phases 10 Abstract Concrete Ideas ----- Sketches ----- Prototypes ----- Product Project Phases & Artifacts What’s needed to conduct successful inclusive research with these artifacts?
  • 11. Considerations for your testing artifact To use your artifact, does it require…? ▸ Clear vision ▸ Sharp hearing ▸ Talking ▸ Walking ▸ Staying focused ▸ Grasping objects If so, start to pivot… 11
  • 12. Ideas – No artifacts to test This is more concerned with method which we’ll visit in Section 3 12
  • 13. Sketches – Go beyond “paper” Web & Application Leverage accessible technologies such as Microsoft Office Suite to increase compatibility with assistive technology Hardware Use inexpensive 3D objects that users can manipulate and see such as Play- Doh, Styrofoam, blocks, and 3D prints Voice Leverage free text- to-speech technologies to build out your idea 13
  • 14. Prototypes – Getting close to real Web & Application Start creating “throw away” code Be careful of “prototyping” tools; they won’t yield accessible products Hardware Use the closest equivalent, e.g., GoPro camera, iPad, computer monitor Voice Leverage devices that create realistic voices Use existing accessible telecommunication devices 14
  • 15. Wizard of Oz “Fake it until you make it” testing method Users think the system is real, researchers create the illusion 15
  • 16. WOZ Example 1: Telephone IVR User dials a desk phone; designer acts out script Provides interface validation before production 16
  • 17. WOZ Example 2: Alexa Skill User talks to speaker; developer plays the files Can determine user grammar and keep study under control 17
  • 18. Product – The real, full artifact Web & Application WCAG or Section 508 compliant Hardware ADA compliant Voice CVAA compliant Caveat: If your system is not accessible, work with other methods and an audit until you can get there; be cautious of bringing in users to test broken systems 18
  • 19. What the user is testing needs to be accessible Take the extra steps to seek out (or advocate for) accessible prototyping tools 19
  • 22. Methods: Biometric & Card Sort Biometric Testing Ensure equally thorough alternative collection for participants who can’t use biometrics Ensure equal representation and triangulation of data from biometrics and other sources Card Sort & Tree Test Use an accessible (WCAG- compliant) tool or leverage accessible drag-and-drop examples to build a system 22
  • 23. Methods: Diary & First Click Diary Study Use multiple collection methods – Word doc, email, voicemail, video, etc. Note, blind people can and do take photos First Click Test Needs accessible (WCAG- compliant) webpage, not image of page Must detect keyboard events and mouse clicks from assistive technology such as voice dictation software 23
  • 24. Methods: Focus Group & Observations Focus Group Ensure this is appropriate for the participant group and everyone can contribute Consider alternatives such as live chat or group forum for those with speech impairments, delays, or anxieties Observations If following along in public, note you will be mistaken for an aide Consider instrumenting participant with video rather than being present 24
  • 25. Methods: Participatory Design & Online Surveys Participatory Design If creating artifact on behalf of participant, get explicit confirmation idea was properly conveyed Consider leaving artifact with participant then interviewing them after time to reflect Online Surveys Use accessible (WCAG- compliant) survey tool Minimize use of complex question types Carefully word demographic questions; not everyone identifies as having a “disability” 25
  • 26. Methods: Usability Testing Usability Testing Be mindful that participants don’t want to look helpless Unmoderated testing is feasible but leaves out valuable data that can be educational for teams, e.g., recording troubleshooting techniques and general assistive technology use Time on task may not be applicable for a diverse population, but may apply if using an exclusive population SUS and Ease of Use measures may need to be separate; for instance, a system may be difficult for blind users but not others 26 Synopsis of Research Methods from User Zoom
  • 27. A Few Notes About Communication Use Interpreters if Needed Determine if sign language interpreters are needed; if so, ask for recommendations and offer to pay Determine if a caregiver can relay messages from someone with a speech impairment Be Prepared to Type Determine if typed versus spoken interactions will be easier or necessary 27
  • 29. Two ways to recruit Relationship Building Use same resources for learning accessibility (Slide 6) to get to know the communities they serve Downside: May limit pool of participants Recruiting Firm Contract with professionals or disability organizations that have a database of users, e.g., Knowbility’s Access Works Downside: May not have a specific demographic 29
  • 30. Reality of recruiting Minority Group Implications Ideal participants may not be involved in organizations or signed up for research; try reaching out to key stakeholders, though this will take more time People are still breaking barriers in some areas (e.g., Haben Girma) Use Proxies Consider using older adults as proxies for your studies Use people who meet the disability requirements and can sit in for other requirements; example, participants who are not currently enrolled in school to test college-level course material 30
  • 32. Paperwork & Payments Consent Form Use email or verbal consent, do not require a signature Ensure the form is readable with assistive technology Ensure the wording is not too legal or hard to understand Ensure participants can give their own consent Payment System Ensure compensation systems (such as gift card payment systems) are accessible Attempt to compensate logically (that is, no payments to services participants can’t use) 32
  • 33. Technical Considerations Tech Check For remote testing, have participants join the remote system days prior to testing and simulate computer use to work out interruptions Recommend using Zoom as many user testing tools will not be accessible Equipment Needs Determine if participants will bring and use their own equipment or will you supply it (recommend they use their own if possible) 33
  • 34. Physical Spaces Meeting in a Lab Provide street-to-door directions Ensure space is ADA- compliant & transit-friendly (or provide compensation for transportation) Communicate exact meeting point Ensure space will not cause participant anxiety Meeting in Public or Home Ensure and agree the public space is conducive to research Determine and communicate boundaries if conducting study in-home Compromise: Meet at common space such as public library where go for other meetings 34
  • 36. Conduct Appropriate Analysis Interpret Findings Need to understand how participants intend to use the system, especially if using assistive devices or technology (AT) E.g., web issues can be due to the design, novice experience with AT, incorrect code markup, an AT defect, a browser bug, or operating system issue Situate Findings Participants with disabilities will likely be a smaller group in inclusive studies, especially when segmented by disability Determine the weight and significance to give to findings and validate them with additional studies or related work as appropriate 36
  • 37. Provide Mindful Reporting Add Disability Details Include background on accessibility to level-set reviewers, including videos Add applicable standards to reports (e.g., WCAG) Ensure the report is accessible, use it as an example for others Report to All Stakeholders Findings will relate to designers, developers, engineers, testers, product managers, project managers, everyone! The entire team must be involved in making an accessible system and thus share your findings and experiences with everyone 37
  • 38. Use Research to Help the Team Research is Education Use research to educate the entire team/company on accessibility through first-person interactions Create powerful videos from the research to help points resonate with stakeholders Directly Connect Stakeholders Bring users in for large group testing (“user nights” concept) or take teams on field trips to connect them to users with disabilities directly Invest in training to ensure stakeholders know how to act on what you’re sharing 38
  • 39. Accessibility user testing needs accessible tests The protocol and facilitation details will make or break the data collection 39
  • 41. In Summary ▸ Inclusive testing takes an ecosystem: ▹ Designers and Developers must know how to build accessible systems (e.g., WCAG- compliant) ▹ Researchers must know how to facilitate research and interpret findings ▹ Testers must know how to test for accessibility and how users use assistive technology ▹ Product Managers need to prioritize accessibility ▸ Ultimately to be successful, everything the participant interacts with needs to be accessible: consent form, location, tools for study, artifacts being tested, payment 41
  • 43. Additional Resources ▸ Prior Research found under “Publications” on LinkedIn ▹ "Pray before you step out": Describing personal and situational blind navigation behaviors ▹ Reading, writing arithmetic: Experiences of US students with disabilities ▹ The question still remains: How do I know you know accessibility? ▹ What not to wearable: Using participatory workshops to explore wearable device form factors for blind users ▹ Collaboratively designing assistive technology ▸ User Research with People with Disabilities: What you Need to Know (Peter McNally; UXPA Boston) ▸ A large user pool for accessibility research with representative users (Marianne Dee, Vicki Hanson; ACM ASSETS) ▸ Knowbility Access Works participants 43