The Command design pattern encapsulates requests as objects, allowing for the parameterization of clients with different requests, queues of requests, and undo functionality. It decouples the invoker of a request from the receiver that performs it. Some key elements are the Command interface that declares an execute method, ConcreteCommand classes that link Receivers to their actions, and an Invoker that asks Commands to carry out requests. The pattern supports adding new commands without changing existing code but can lead to many command classes cluttering the design. It is used when objects need to issue parameterized requests without coupling to receivers or timing of requests.