This android app testing checklist is particularly intended to test the attributes of an Android application. In this android mobile app testing checklist clearly, we tests all the important attributes of the application. For this, a different test approach and test script should make for the security testing, performance testing, usability testing and other testing types vital for your mobile app testing checklist.
This testing checklist for mobile application divided into five main elements that are:
• Device specific checks. These are attributes that identified with the gadget on which the application installed.
• Network specific checks.
• App checks. These are things to watch that need to do with functionality that usually utilized as a part of an android app testing checklist.
• App User interface checks.
• Store particular checks.
The checks don't need to executed in the request they are given.
The below given checklist contain all the testcases used to made various checklists such as mobile app security testing checklist, mobile app performance testing checklist, usability testing checklist for mobile application, mobile compatibility testing checklist etc. that helps you in understanding of how to do mobile application testing and what is your approach while testing mobile applications.
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The document outlines a test plan to verify the functionality and stability of a mobile application. It includes 39 test cases to validate installation, uninstallation, handling of voice calls and SMS, behavior under different network and device conditions like low memory or battery, and testing of the user interface and performance. The test plan aims to ensure the application works as intended under normal and edge conditions and does not negatively impact the device or other applications.
The document provides a test report for a mobile game summarizing test results from testing the game on various Android and iOS devices. It includes:
- An overview of the tested functionalities and environments, listing the Android and iOS devices tested and their specifications.
- A list of the functionalities that were checked during testing, such as installation, screen rotation, user interface, game saving, and localization.
- A list of 10 bugs found during testing, describing the bug, steps to reproduce it, actual result, and expected result for each bug related to issues like text alignment, map saving, crashing, and language display.
The document outlines a test plan to verify the functionality and stability of a mobile application. It includes 39 test cases to validate installation, uninstallation, handling of voice calls and SMS, behavior under different network and device conditions like low memory or battery, and testing of the user interface and performance. The test plan aims to ensure the application works as intended under normal and edge conditions and does not negatively impact the device or other applications.
The document contains a checklist of criteria for app testing across four categories: device explicit, network explicit, app explicit, and app UI explicit testing. It includes over 50 individual criteria to test things like app behavior with incoming calls/messages, different network connections, device hardware buttons, and compliance with app store guidelines regarding use of personal data and copyrighted content.
This document outlines an agenda for a Google Dev Fest on Android Auto. It includes an introductory demo of Android Auto capabilities, guidelines for setting up hardware and enabling apps, UI guidelines to minimize distraction, and a discussion of the future of connected cars. Developers can create apps that integrate with Android Auto to allow users hands-free access to messaging, media, and other apps while driving safely. The document provides resources for developers to get started with Android Auto.
The document outlines a test plan to verify the functionality and stability of a mobile application. It includes 39 test cases to validate installation, uninstallation, handling of voice calls and SMS, behavior under different network and device conditions like low memory or battery, and testing of the user interface and performance. The test plan aims to ensure the application works as intended under normal and edge conditions and does not negatively impact the device or other applications.
The document provides a test report for a mobile game summarizing test results from testing the game on various Android and iOS devices. It includes:
- An overview of the tested functionalities and environments, listing the Android and iOS devices tested and their specifications.
- A list of the functionalities that were checked during testing, such as installation, screen rotation, user interface, game saving, and localization.
- A list of 10 bugs found during testing, describing the bug, steps to reproduce it, actual result, and expected result for each bug related to issues like text alignment, map saving, crashing, and language display.
The document outlines a test plan to verify the functionality and stability of a mobile application. It includes 39 test cases to validate installation, uninstallation, handling of voice calls and SMS, behavior under different network and device conditions like low memory or battery, and testing of the user interface and performance. The test plan aims to ensure the application works as intended under normal and edge conditions and does not negatively impact the device or other applications.
The document contains a checklist of criteria for app testing across four categories: device explicit, network explicit, app explicit, and app UI explicit testing. It includes over 50 individual criteria to test things like app behavior with incoming calls/messages, different network connections, device hardware buttons, and compliance with app store guidelines regarding use of personal data and copyrighted content.
This document outlines an agenda for a Google Dev Fest on Android Auto. It includes an introductory demo of Android Auto capabilities, guidelines for setting up hardware and enabling apps, UI guidelines to minimize distraction, and a discussion of the future of connected cars. Developers can create apps that integrate with Android Auto to allow users hands-free access to messaging, media, and other apps while driving safely. The document provides resources for developers to get started with Android Auto.
This document provides a checklist for testing mobile applications. It includes checks for device-specific functionality, network connectivity, app-specific tests, user interface tests, and store-specific checks. The checklist is meant to test generic app characteristics and provides over 100 individual checks across various categories to ensure proper functionality and behavior in different contexts.
Mac OS is a graphical user interface-based operating system developed by Apple for their Macintosh computers. The first Mac OS was released in 1984 and introduced the first successful personal computer with a mouse and GUI. Major versions included Mac OS X 10.0 "Cheetah" in 2001, Mac OS X 10.3 "Panther" in 2003, and Mac OS X 10.4 "Tiger" in 2005. Advantages are its ease of use, integration with other Apple products, reliability, and design. Disadvantages include limited gaming options, higher price compared to other OS, and inability to customize hardware.
Connecting Android apps to Android Auto, Ford Sync and other OEM SDKs. Presentation explores the different options available in the world of Driveables.
The document provides a test report for a mobile application. It includes a test summary, test results, and a list of bugs found. The test results section summarizes the functionalities that were checked during testing and the testing environment, which included various Android and iOS devices. The application passed testing on most functionalities and devices. However, issues were discovered related to social media integration, in-app purchases, user login/registration, and bugs caused by device rotation or returning from sleep mode. A total of 10 key bugs were documented along with steps to reproduce each one.
Aplicaciones instaladas por el usuario
Operator: Aplicaciones instaladas por el operador
- Cada dominio tiene su propio sandbox
- Comunicación entre dominios restringida
- TLS/SSL para comunicaciones seguras
- Acceso a Bluetooth y mensajería
- Certificados X.509
- Firma de aplicaciones
- Permisos de acceso a recursos
Mejoras en seguridad pero aún limitaciones
SymbianOS – Seguridad – Aplicaciones Java
18
•
Windows CE – Plataforma modular para dispositivos móviles
•
Windows Mobile – Vers
This document discusses mobile operating systems. It introduces various operating systems used in mobile devices including Android, BlackBerry OS, iOS, Symbian OS, Windows Phone OS, Bada, and Asha. It provides details on the history and key features of each operating system. It also includes market share data and examples of popular smartphones that run on each operating system. The document concludes that the mobile field continues to rapidly develop with new features introduced with each OS update due to high competition.
Mobile is booming, and that's a good thing! But with multiple operating systems and tens of thousands of devices on the market, how can you ensure your app delights your users everywhere, every time, at every turn?
This document discusses the hardware components and connectivity features of mobile devices from different perspectives. It begins by explaining why studying hardware is important for engineers and app developers. It then provides details about basic hardware components like touch screens, processors, memory, and sensors. It describes different types of touch screens, processors like SoCs, RAM and storage. It also covers connectivity aspects such as mobile networks, Bluetooth, USB, and integrated sensors. The document aims to educate about the internal components of mobile devices and how understanding them can help create better applications and maximize the capabilities of smartphones.
The document provides an overview of Google's Chromecast technology. It discusses that Chromecast is a small HDMI dongle that streams audio and video content from the internet or local network to a TV via WiFi. It then reviews Chromecast's history including its predecessor the Nexus Q. Key features of Chromecast like its hardware specifications, setup process, and how it works are described. The document also discusses why Chromecast is useful, lists supported apps, and provides examples of how it can be used for presentations, entertainment, and allowing guests to share content.
Symbian is a proprietary mobile operating system owned by Nokia. It runs exclusively on ARM processors and has a market share of 70%. Symbian uses a microkernel architecture and supports applications developed in C++ and Java. While the source code is not publicly available, it allows third parties to develop software. Recent versions of Symbian focus on improved memory management, security, and support for new technologies like 3G networks.
This document provides an overview of the Symbian operating system (OS) and how to set up a development environment for creating applications on Symbian devices. It describes the core components and architecture of Symbian OS, including processes, threads, event handling, and the client-server framework. It also covers basic Symbian C++ concepts like naming conventions, data types, exception handling, resource management, and descriptors. The document outlines setting up tools, creating a "Hello World" example project, and debugging programs in the emulator.
Android is an open source, Linux-based operating system developed by Google. It has several advantages including easily accessible apps on the Google Play Store, ability to multitask, and good notification handling. However, it also has disadvantages such as needing an internet connection, inviting hackers due to open source code, and potential for viruses. Android has gone through several versions from Cupcake to Oreo, with each release focusing on improvements to user experience, security, and new features.
Android Auto allows drivers to safely access apps and information from their phones through a car's built-in display. It integrates smartphones with car infotainment systems to enable hands-free use of maps, music and messaging while meeting safety regulations. Developers can create compatible apps using Android Auto APIs and guidelines to provide personalized experiences optimized for use in vehicles.
Mobile Application Development Unit 1.pptxnihitagrawal4
This document provides an overview of mobile application development and the Android operating system. It discusses the Android ecosystem and the types of entities involved including users, app developers, hardware manufacturers. It also outlines the key components, features and requirements of the Android OS as well as the tools needed for Android app development such as the Java SDK, Android IDE, emulator, and other SDK tools. Finally, it reviews the history of Android versions from 1.0 to the current version 11 and the new features introduced at each stage.
The document discusses and compares the two major mobile operating systems - iOS and Android. It provides details on their founders, versions, programming languages, and market shares. iOS was created by Apple for use on iPhones, iPads and iPods. Android, which is open source, was initially developed by Android Inc. and later acquired by Google. Both have grown tremendously in recent years to dominate the global smartphone market.
El documento resume las 5 primeras versiones de iOS lanzadas entre 2007 y 2011. Cada nueva versión presentaba mejoras y nuevas funciones, y dejaba de dar soporte a algunos dispositivos más antiguos.
This document provides an overview of mobile application testing. It discusses why mobile testing is important, the types of mobile applications and testing, challenges in mobile testing like device fragmentation, and methods for testing mobile apps. Key aspects covered include testing installation, networks, user interfaces, different mobile platforms, and automation tools. The document emphasizes the need for thorough testing across various devices and environments to ensure apps work as intended and are bug-free before release.
The document discusses mobile application testing, including the types of mobile applications like web, native, and hybrid applications; different mobile platforms like Android and iOS; how to test aspects like installation, features, and network connectivity; challenges in mobile application testing like lack of devices; and how to overcome challenges using emulators and automation tools.
This document provides a checklist for testing mobile applications. It includes checks for device-specific functionality, network connectivity, app-specific tests, user interface tests, and store-specific checks. The checklist is meant to test generic app characteristics and provides over 100 individual checks across various categories to ensure proper functionality and behavior in different contexts.
Mac OS is a graphical user interface-based operating system developed by Apple for their Macintosh computers. The first Mac OS was released in 1984 and introduced the first successful personal computer with a mouse and GUI. Major versions included Mac OS X 10.0 "Cheetah" in 2001, Mac OS X 10.3 "Panther" in 2003, and Mac OS X 10.4 "Tiger" in 2005. Advantages are its ease of use, integration with other Apple products, reliability, and design. Disadvantages include limited gaming options, higher price compared to other OS, and inability to customize hardware.
Connecting Android apps to Android Auto, Ford Sync and other OEM SDKs. Presentation explores the different options available in the world of Driveables.
The document provides a test report for a mobile application. It includes a test summary, test results, and a list of bugs found. The test results section summarizes the functionalities that were checked during testing and the testing environment, which included various Android and iOS devices. The application passed testing on most functionalities and devices. However, issues were discovered related to social media integration, in-app purchases, user login/registration, and bugs caused by device rotation or returning from sleep mode. A total of 10 key bugs were documented along with steps to reproduce each one.
Aplicaciones instaladas por el usuario
Operator: Aplicaciones instaladas por el operador
- Cada dominio tiene su propio sandbox
- Comunicación entre dominios restringida
- TLS/SSL para comunicaciones seguras
- Acceso a Bluetooth y mensajería
- Certificados X.509
- Firma de aplicaciones
- Permisos de acceso a recursos
Mejoras en seguridad pero aún limitaciones
SymbianOS – Seguridad – Aplicaciones Java
18
•
Windows CE – Plataforma modular para dispositivos móviles
•
Windows Mobile – Vers
This document discusses mobile operating systems. It introduces various operating systems used in mobile devices including Android, BlackBerry OS, iOS, Symbian OS, Windows Phone OS, Bada, and Asha. It provides details on the history and key features of each operating system. It also includes market share data and examples of popular smartphones that run on each operating system. The document concludes that the mobile field continues to rapidly develop with new features introduced with each OS update due to high competition.
Mobile is booming, and that's a good thing! But with multiple operating systems and tens of thousands of devices on the market, how can you ensure your app delights your users everywhere, every time, at every turn?
This document discusses the hardware components and connectivity features of mobile devices from different perspectives. It begins by explaining why studying hardware is important for engineers and app developers. It then provides details about basic hardware components like touch screens, processors, memory, and sensors. It describes different types of touch screens, processors like SoCs, RAM and storage. It also covers connectivity aspects such as mobile networks, Bluetooth, USB, and integrated sensors. The document aims to educate about the internal components of mobile devices and how understanding them can help create better applications and maximize the capabilities of smartphones.
The document provides an overview of Google's Chromecast technology. It discusses that Chromecast is a small HDMI dongle that streams audio and video content from the internet or local network to a TV via WiFi. It then reviews Chromecast's history including its predecessor the Nexus Q. Key features of Chromecast like its hardware specifications, setup process, and how it works are described. The document also discusses why Chromecast is useful, lists supported apps, and provides examples of how it can be used for presentations, entertainment, and allowing guests to share content.
Symbian is a proprietary mobile operating system owned by Nokia. It runs exclusively on ARM processors and has a market share of 70%. Symbian uses a microkernel architecture and supports applications developed in C++ and Java. While the source code is not publicly available, it allows third parties to develop software. Recent versions of Symbian focus on improved memory management, security, and support for new technologies like 3G networks.
This document provides an overview of the Symbian operating system (OS) and how to set up a development environment for creating applications on Symbian devices. It describes the core components and architecture of Symbian OS, including processes, threads, event handling, and the client-server framework. It also covers basic Symbian C++ concepts like naming conventions, data types, exception handling, resource management, and descriptors. The document outlines setting up tools, creating a "Hello World" example project, and debugging programs in the emulator.
Android is an open source, Linux-based operating system developed by Google. It has several advantages including easily accessible apps on the Google Play Store, ability to multitask, and good notification handling. However, it also has disadvantages such as needing an internet connection, inviting hackers due to open source code, and potential for viruses. Android has gone through several versions from Cupcake to Oreo, with each release focusing on improvements to user experience, security, and new features.
Android Auto allows drivers to safely access apps and information from their phones through a car's built-in display. It integrates smartphones with car infotainment systems to enable hands-free use of maps, music and messaging while meeting safety regulations. Developers can create compatible apps using Android Auto APIs and guidelines to provide personalized experiences optimized for use in vehicles.
Mobile Application Development Unit 1.pptxnihitagrawal4
This document provides an overview of mobile application development and the Android operating system. It discusses the Android ecosystem and the types of entities involved including users, app developers, hardware manufacturers. It also outlines the key components, features and requirements of the Android OS as well as the tools needed for Android app development such as the Java SDK, Android IDE, emulator, and other SDK tools. Finally, it reviews the history of Android versions from 1.0 to the current version 11 and the new features introduced at each stage.
The document discusses and compares the two major mobile operating systems - iOS and Android. It provides details on their founders, versions, programming languages, and market shares. iOS was created by Apple for use on iPhones, iPads and iPods. Android, which is open source, was initially developed by Android Inc. and later acquired by Google. Both have grown tremendously in recent years to dominate the global smartphone market.
El documento resume las 5 primeras versiones de iOS lanzadas entre 2007 y 2011. Cada nueva versión presentaba mejoras y nuevas funciones, y dejaba de dar soporte a algunos dispositivos más antiguos.
This document provides an overview of mobile application testing. It discusses why mobile testing is important, the types of mobile applications and testing, challenges in mobile testing like device fragmentation, and methods for testing mobile apps. Key aspects covered include testing installation, networks, user interfaces, different mobile platforms, and automation tools. The document emphasizes the need for thorough testing across various devices and environments to ensure apps work as intended and are bug-free before release.
The document discusses mobile application testing, including the types of mobile applications like web, native, and hybrid applications; different mobile platforms like Android and iOS; how to test aspects like installation, features, and network connectivity; challenges in mobile application testing like lack of devices; and how to overcome challenges using emulators and automation tools.
Mobile Application Testing - White PaperJade Global
Mobile applications are the sole reason for the rise in popularity of smartphones. The ease and convenience of mobile applications usage has created a huge dependency on it. Over the years, the number and variety of consumer and enterprise mobile applications has grown phenomenally.
Android Device Testing_ Ensuring Quality and Performance.pdfkalichargn70th171
Recent research by Gartner showed that smartphones saw a 6% increase in
sales in 2021. Smartphones are vital to how we do things, both from a
professional and a personal standpoint. When a smartphone doesn't work like
it should, it is irksome.
In such a delicate situation, Android device testing is a pivotal process to
ensure the delivery of high-quality, robust, and user-friendly apps.
This document discusses mobile application testing. It begins with an introduction of the author and their position at Seesaa Viet Nam .Co.,Ltd. It then covers topics such as what a mobile application is, the challenges of testing mobile apps, how mobile application testing is done, and the differences between testing mobile apps versus mobile web apps. It emphasizes using test automation, emulators, and actual devices during the testing process. It concludes with best practices for mobile application testing such as understanding the network and device landscape and performing various types of testing on actual devices.
The document discusses mobile application testing. It defines mobile application testing as testing software developed for handheld devices to check functionality, usability, and consistency. Both manual and automated testing are discussed. The document then covers different types of testing that may be performed including functional, performance, security, usability, compatibility, recoverability, and installation testing. It provides examples of test scenarios for each type.
Mobile app testing has always been an inseparable part of software application development. It has visibly gained much attention and growth for businesses to reap benefits from it. Every business wants to make its way in the ever-growing digital world and stay ahead of the competition by developing unique applications. But the approach is different in each case.
Mobile application testing focuses on testing the functionality and features of a mobile app, whereas mobile testing is broader and tests the native features of mobile devices like calls, SMS, media players, etc. Some common mobile platforms tested include iOS, Android, Blackberry and Windows. Testing involves checking installation/uninstallation, functionality, connectivity, performance on different devices and networks, and response to invalid user inputs. Various tools are used for testing, debugging, automation, and performance testing.
Mobile application testing is challenging due to the variety of mobile devices, operating systems, and networks. There are different types of mobile applications (native, web, and hybrid) that require different testing approaches. An effective mobile application testing strategy selects devices for testing, uses emulators for initial testing, and considers cloud-based testing to test across multiple devices simultaneously. Test cases should be developed to test the usability, compatibility, interfaces, services, performance, and security of the mobile application.
Mobile application testing faces several key challenges, including the variety of mobile devices with different hardware capabilities, diverse mobile platforms and operating systems, and different mobile networks. Effective mobile application testing requires testing across multiple devices, platforms, and networks. It also requires the use of emulators and cloud-based testing to efficiently test applications. The document outlines various types of mobile application testing including compatibility, interface, services, and performance testing. It discusses test strategies, common issues encountered in testing, and the importance of automation to address the complexities of mobile application testing.
In the competitive landscape of the digital era, delivering a flawless iOS application is of paramount importance. iOS app testing, a crucial phase of app development, ensures top-tier quality, functionality, and user experience. This process incorporates various test types, tools, and strategic methodologies tailored specifically for the iOS platform. Being well-versed in iOS application testing equips developers with the confidence to navigate this intricate landscape effectively. It's more than just detecting bugs; it's about maintaining a brand's reputation, enhancing user satisfaction, and, ultimately, steering the course toward the application's success.
The document discusses different strategies for testing mobile apps, including white box testing (unit and integration testing), black box testing (system, acceptance, and compatibility testing), and distributing and testing the app. It emphasizes that thorough testing is important because customers often ignore poor apps and 26% never use an app a second time. Testing should cover different scenarios, devices, operating systems, and functionality to ensure apps work as intended at all times.
Importance And Types of Mobile App Testing.pdfpCloudy
Mobile app testing is crucial for several reasons. Testing helps identify defects and errors in the app and ensures that the app is of high quality. A well-tested app is more reliable and stable and provides a better user experience. Mobile app testing ensures that the app works seamlessly on different devices and platforms and provides a great consumer experience. It helps to identify and fix usability issues, ensuring that the app meets the needs and expectations of the end users.
The Essentials of Mobile App Testing and MonitoringMobilePundits
Mobile Technology is transforming the way people use their cell phones. Although demand is highest for consumer apps, enterprise applications are evolving too, allowing businesses to work more productively In this document we look at how the testing of mobile applications helps to achieve quality. Here we explore a typical way that an app is developed, look at the testing stages involved, answer some of the frequent questions concerning testing, and provide a definition of the common testing terms.
The document outlines a checklist for testing a mobile app. It includes 14 sections for testing installation, uninstallation, upgrades/downgrades, network scenarios, interrupt scenarios, low memory, user interface, functionality, low battery, performance, starting/restarting the app, exiting the app, killing the app, and push notifications. The checklist provides specific test steps to validate the app's behavior under different conditions and ensure proper functionality.
Welcome To
Mobile App Testing
Mobile app testing entails evaluating an app's usability, functionality, aesthetics, and consistency across various mobile devices. Regardless of the device used to access the app, it ensures the best user experience. Here is everything you need to know about mobile app testing, how to do it correctly, and why it matters for teams and developers creating more device-independent mobile apps.
What is testing for mobile apps?
Mobile app testing, as the name suggests, is the procedure of evaluating an Android or iOS mobile app for usability and functioning prior to its general release. Mobile app testing enables users to confirm whether an app satisfies the expected business and technical criteria.
Teams must test apps across a range of screen resolutions, operating system iterations, and network bandwidths in order to conduct successful mobile app testing. When the app is made available to the general public, this helps to assure flawless performance across a variety of device setups.
• Mobile app testing generally entails the following:
• Evaluating the performance of apps on various OS versions (such as Android 7.0, 8.0, etc.)
• Examining how an application would look in landscape and portrait modes
Verifying an app's performance and compatibility when used with a SEO Expate Bangladesh LTD particular configuration checking the app's compatibility with mobile sensors such the GPS, accelerometer, and gyroscope. Checking the functionality of the app's GUI (Menus, dropdowns, navigation buttons, etc.)
Why is testing mobile apps important?
Creating mobile apps has as its ultimate objective expanding corporate reach to more users worldwide. However, if the software is broken or challenging to use, people are unlikely to use it. Naturally, no company wants their clients to uninstall their apps and use a rival.
If mobile apps are not fully tested, there is a great likelihood that users could run into serious issues on their device, which could make for a poor user experience—especially for novice users. Keep in mind that each mobile app's success depends largely on its first impression. Any unanticipated app crash or fault in the functionality of the program can result in its instant deletion. Here are some important figures that demonstrate the importance of mobile app testing:
• Eighty percent of users delete or uninstall an app if it falls short of their expectations.
• 50% of users tend to remove apps that take up too much space from their devices.
• If an app is too slow, 48% of customers remove it or stop using it.
How can app testing help your company?
End users in the real world can download and utilize the app on any of the more than 9000 different mobile devices. It goes without saying that the program must be sufficiently customized for that specific device in order to function properly.
Mobile device usage has surged as a result of smartphones' ongoing growth.
Foldable phones are here —and they’ll soon be in the hands of consumers. In fact, three of the leading Android vendors have already launched such devices — including Samsung, LG, and Huawei. And with this new generation of devices, DevOps teams will need to ensure that their apps are ready.
Learn how foldable phones will change the testing process, as well as:
- What the foldable phone landscape looks like.
- Key features and pitfalls of testing apps on foldable phones.
- Recommended test scenarios for foldable phones.
- The architectural changes needed to make your apps ready for foldable smartphones.
7 Factors to Consider While Developing Mobile Apps99tests
The document discusses 7 key factors to consider while developing mobile apps: 1) designing an intuitive user interface through crowd testing, 2) ensuring functionality and usability, 3) addressing compatibility across different devices and platforms, 4) accounting for variable internet bandwidth and interruptions through crowd-sourced testing, 5) planning for scalability as the app gains users, 6) allowing for updates and upgrades with additional testing, and 7) addressing security vulnerabilities. It recommends creating a comprehensive testing strategy addressing these factors to deliver a high quality app experience.
App Development Testing, App Testing Tools and Technologies 2023XDuce Corporation
At Xduce, our application testing services can help you significantly in testing your application and help you ensure quality at every level from inception till delivery.
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Amenez votre ordinateur portable et nous vous guiderons sur la mise en place de votre propre pile d’IA générative, en vous fournissant des exemples pratiques et codés pour démarrer en quelques minutes.
Measures in SQL (SIGMOD 2024, Santiago, Chile)Julian Hyde
SQL has attained widespread adoption, but Business Intelligence tools still use their own higher level languages based upon a multidimensional paradigm. Composable calculations are what is missing from SQL, and we propose a new kind of column, called a measure, that attaches a calculation to a table. Like regular tables, tables with measures are composable and closed when used in queries.
SQL-with-measures has the power, conciseness and reusability of multidimensional languages but retains SQL semantics. Measure invocations can be expanded in place to simple, clear SQL.
To define the evaluation semantics for measures, we introduce context-sensitive expressions (a way to evaluate multidimensional expressions that is consistent with existing SQL semantics), a concept called evaluation context, and several operations for setting and modifying the evaluation context.
A talk at SIGMOD, June 9–15, 2024, Santiago, Chile
Authors: Julian Hyde (Google) and John Fremlin (Google)
https://doi.org/10.1145/3626246.3653374
Top Benefits of Using Salesforce Healthcare CRM for Patient Management.pdfVALiNTRY360
Salesforce Healthcare CRM, implemented by VALiNTRY360, revolutionizes patient management by enhancing patient engagement, streamlining administrative processes, and improving care coordination. Its advanced analytics, robust security, and seamless integration with telehealth services ensure that healthcare providers can deliver personalized, efficient, and secure patient care. By automating routine tasks and providing actionable insights, Salesforce Healthcare CRM enables healthcare providers to focus on delivering high-quality care, leading to better patient outcomes and higher satisfaction. VALiNTRY360's expertise ensures a tailored solution that meets the unique needs of any healthcare practice, from small clinics to large hospital systems.
For more info visit us https://valintry360.com/solutions/health-life-sciences
Flutter is a popular open source, cross-platform framework developed by Google. In this webinar we'll explore Flutter and its architecture, delve into the Flutter Embedder and Flutter’s Dart language, discover how to leverage Flutter for embedded device development, learn about Automotive Grade Linux (AGL) and its consortium and understand the rationale behind AGL's choice of Flutter for next-gen IVI systems. Don’t miss this opportunity to discover whether Flutter is right for your project.
Microservice Teams - How the cloud changes the way we workSven Peters
A lot of technical challenges and complexity come with building a cloud-native and distributed architecture. The way we develop backend software has fundamentally changed in the last ten years. Managing a microservices architecture demands a lot of us to ensure observability and operational resiliency. But did you also change the way you run your development teams?
Sven will talk about Atlassian’s journey from a monolith to a multi-tenanted architecture and how it affected the way the engineering teams work. You will learn how we shifted to service ownership, moved to more autonomous teams (and its challenges), and established platform and enablement teams.
Microservice Teams - How the cloud changes the way we work
Checklist for andriod app testing.
1. Checklist on how we do Android App Testing 2017
W W W . T E S T O R I G E N . C O M Page 1
Checklist for Android App Testing
QA Specialist
TestOrigen Software Testing
Pvt. Ltd.
1/1/2017
2. Checklist on how we do Android App Testing 2017
W W W . T E S T O R I G E N . C O M Page 2
Functional testing:
Functional Test Cases Tested
by
Tested
on
Pass or
Fail
Remarks
1. Check well all Android Application
functionality features
2. Check all the Android Application free and
paid elements
3. Test the Android Application should
continue where we exited after attending call
or performing text messaging
4. Test the Android Application stop conduct
when related procedures are killed
unexpectedly by means of Device settings
5. No information loss should happen
exceptionally in e-retail or banking
applications
6. No disturbance to phone calls while
Android Application is in running mode
7. No disturbance to instant messages while
Android Application is in running mode
8. No disturbance to key gadgets while
Android Application is in running mode
9. No disturbance to social site choices like
sharing and posting remarks and connections
while Application is in running mode
10. Test the diverse conditions of Android
application – close and open, revive and close,
open, close and revive and so forth
3. Checklist on how we do Android App Testing 2017
W W W . T E S T O R I G E N . C O M Page 3
Android Device Specific Check: Tested
by
Tested
on
Pass or
Fail
Remarks
1. Check whether the application be installed
on the device?
2. Does the application function
designed/wanted if there is an incoming call?
3. Does the application works as
outlined/wanted if there is an incoming SMS?
4. Does the application works as
composed/wanted if the charger is
connected?
5. Does the application works as
outlined/wanted if the charger is detached?
6. Does the application works as
composed/wanted if the device goes to
resting mode
7. Does the application works as
outlined/wanted if the device resumes from
resting mode
8. Does the application act as
composed/wanted if the device resumes from
lock screen?
9. Does the application act as
outlined/wanted if the device is tilted?
10. Does the application act as
planned/wanted if the device is shaken?
11. Does the application carry on as
outlined/wanted if a neighborhood message is
originating from another application
(consider: timetable updates, to-do
assignment and so forth.).
12. Does the application carry on as
planned/wanted if a push message is
originating from another application
(consider: twitter notices, whatsapp message,
wordfeud welcome, and so forth).
4. Checklist on how we do Android App Testing 2017
W W W . T E S T O R I G E N . C O M Page 4
13. Does the application interconnect with the
GPS sensor accurately (switch on/off, recover
GPS information)?
14. Is the functionality of the considerable
number of buttons or keys on the device
characterized for this application?
15. Check that buttons or keys which have no
characterized work have no unforeseen
conduct on the application when actuating.
16. Check if there's a valid “back” button
accessible on the device does the "back"
button take the client to the past screen?
17. Check if there's a valid "menu" button
accessible on the device, does the menu
button demonstrate the application's menu?
18. Check if there's a valid "home" button
accessible on the device, does the home
button recover the client to the home screen
of the device?
19. Check if there's a valid "Search" button
accessible on the device, does this get the
client to some type of search inside the
application?
20. Does the application carry on as
outlined/wanted if the "Battery low" message
is pushed
21. Does the application act as
composed/wanted if the sound on the device
is turned off?
22. Does the application carry on as
composed/wanted if the device is in airplane
mode?
23. Will the application be de-installed from
the device?
24. Does the application work obviously after
re-installation?
25. Will the application be found in the
application store? (Check after go-live)
5. Checklist on how we do Android App Testing 2017
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26. Could the application change to various
applications on the device through
multitasking as composed/wanted?
27. Check all touch screen positions working
when a screen defender is utilized.
Android Network Specific Checks: Tested
by
Tested
on
Pass or
Fail
Remarks
1. Test whether the application behave
according to specification if connected with
the internet through Wi-Fi?
2. Test whether the application behave
according to specification if connected with
the internet through 3G?
3. Test whether the application behave
according to specification if connected with
the internet through 2G?
4. Test whether the app behaves according
to specification of the application is out of
network reach?
5. Test whether the app resumes working
when it gets back into network reach from
outside reach of the network?
6. Test whether the updated exchanges are
handled accurately after re-building up
connection.
7. Test Whether the application still work
accurately during tethering or connected to
another device
8. What happens if the application switches
between networks (Wi-Fi, 3G, 2G)
9. Does the application utilize standard
network ports (Mail: 25, 143, 465, 993 or 995
HTTP: 80 or 443 SFTP: 22) to interact with
remote services, as a few suppliers block
certain ports.
6. Checklist on how we do Android App Testing 2017
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Android App Specific Check: Tested
by
Tested
on
Pass or
Fail
Remarks
1. Has the application been tested on
various kinds of gadgets and diverse forms of
OS?
2. Dependability check: if the application has
a rundown such as pictures in it, try scrolling
through it rapidly.
3. Check if the application has a rundown
such as images in it, try scrolling to before the
first images or behind the last images.
4. Is downloading of the application
prevented if it's greater than the OS permits
downloading when connected to cellular
networks?
5. Integration: does the application interact
effectively to the diverse informal
organizations such as LinkedIn, twitter,
facebook, and so forth.
6. The application does not interfere with
different applications when in
foundation/multitasking mode (utilizing GPS,
playing music, and so on.).
7. Can the client print from the application
(if appropriate)
8. The search choice in the application shows
relevant outcomes
9. Confirm most regular signals used to
control the application.
10. What happens if you select distinctive
alternatives in the meantime (undesired
multitouch, for instance – select two contacts
from the phone directory in the meantime).
11. Application name should be self
explanatory
12. Test the app does limit or clean the
amount of cached data.
7. Checklist on how we do Android App Testing 2017
W W W . T E S T O R I G E N . C O M Page 7
13. Reloading of information from remote
services has been appropriately intended to
prevent performance issues at server-side.
14. Test the application does go to sleep mode
when running in the background prevents
battery drainage.
Usability Testing:
Ease of use Test Cases: Tested
by
Tested
on
Pass or
Fail
Remarks
1. Confirm application is natural to utilize.
2. Check navigation in application is
functioning as expected.
3. Confirm application reacts legitimately to
introduction change, squeeze to-zoom,
multitouch and so forth.
4. Confirm keyboard, when activated is
balanced legitimately around input
components.
5. Check unmapped keys assuming any, are
not working on any application screens.
6. Check battery utilization of application.
7. Check application does not slack while
utilizing it.
8. Confirm the application meets ease of use
prerequisites of stage.
9. Guarantee the application does not bug
clients unnecessarily i.e. vibrating alerts,
notifications and so forth.
10. If your application requires, guarantee
there is a client manage accessible for client's
assistance.
8. Checklist on how we do Android App Testing 2017
W W W . T E S T O R I G E N . C O M Page 8
Installation/Uninstallation Test Cases: Tested
by
Tested
on
Pass or
Fail
Remarks
1. Confirm application gets installed
appropriately.
2. Confirm client can uninstall application
effectively.
3. Confirm application updates are
legitimately installed.
4. Check prematurely ending installation
does not influence different elements.
5. Check application conduct on endeavoring
to install it on non-supported version/device.
6. Check application is installed
appropriately from application store and from
sideloading.
Entry/Exit Test Cases: Tested
by
Tested
on
Pass or
Fail
Remarks
1. Check application is opened appropriately
on choosing application symbol.
2. Check if application is opened legitimately
from multitasking menu.
3. Check application is activated legitimately
from notice, other apps(if required), voice
summons, signals, on device start(if relevant)
and so forth.
4. Confirm application does not take
uncommon amount of time while opening.
5. Confirm client can exit application from a
choice and device Home key.
9. Checklist on how we do Android App Testing 2017
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Performance Testing:
Performance Test Cases: Tested
by
Tested
on
Pass or
Fail
Remarks
1. Check the behavior and performance of
application under different conditions like low
battery, low memory or bad network
coverage area
2. Check the performance of Apps installed
on different Mobile devices with various OS
adaptations, memory size, processor speeds,
screen size and resolutions
3. Check stability of the application when the
load placed past operational break point to
perceive how well it reacts
4. Number of clients get to the application at
same time
5. Number of clients install the application at
same time
6. Number of clients increase the edge an
incentive to decide its recovery rate
7. Check the time taken to transfer and
download files of different types.
8. Check the application and its update
doesn't expend too high CPU and memory
9. Check the application behavior in various
systems like 2G, 3G and 4G.
10. Checklist on how we do Android App Testing 2017
W W W . T E S T O R I G E N . C O M Page
10
Updates/Interruptions Test cases: Tested
by
Tested
on
Pass or
Fail
Remarks
1. Confirm updates are installed
appropriately.
2. Check behavior of application when
updates are not installed.
3. Check behavior when various updates are
accessible for installed.
4. Confirm application is working
appropriately after OS is installed.
5. Check application behavior when
application update is prematurely
ended/interrupted.
6. Check application handles interferences,
for example, phone calls, SMS, phone
message, introduction change and so on
smoothly.
7. Check how application performs under
low battery.
8. Check how application performs under
low information availability and low system.
9. Check application behavior when charger
is connected/disconnected.
10. Check application acts legitimately while
transfer is in advance through Bluetooth/NFC.
Testing Tools- latest Performance Testing Tools
Suggested-Apache JMeter and LoadRunner
11. Checklist on how we do Android App Testing 2017
W W W . T E S T O R I G E N . C O M Page
11
Phone Devices Compatibility Test cases:
Testing of functionality of following
devices:
Tested
by
Tested
on
Pass or
Fail
Remar
ks
1. Android Smartphone (latest version)
2. Samsung Galaxy S7
3. Samsung Galaxy S6
4. Samsung Galaxy J7
5. Samsung Galaxy Core Prime
6. Samsung Galaxy Grand Neo
7. Moto E (latest version)
8. Moto E3 (latest version)
9. LG Nexux 5X (latest version)
10. HTC 828 (latest version)
11. MI 4I (latest version)
12. VIVO Y5IL (latest version)
13. Honor H30UI0 (latest version)
14. Lenevo A526 (latest version)
15. Samsung Galaxy Tab A
Testing Tools- Phone Compatibility Testing Tools
Suggested- BrowserStack.
12. Checklist on how we do Android App Testing 2017
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Compliance Testing:
Android Apps UI checks: Tested
by
Tested
on
Pass or
Fail
Remarks
1. Check the application UI is planned
according to given OS rules
2. The icons and buttons are utilized as
pre-characterized in OS rules
3. To keep controls as inconspicuous as
feasible for example by blurring them out if
they are not utilized for some time.
4. Make it feasible for users to backpedal
to a past screen for example by including a
back or cancel button
5. The principle capacity of the application
should be apparent quickly. It should
represent itself with no issue.
6. Use at most one activity on the screen
that is featured as the no doubt for the
client.
7. Limit user activities by utilizing a picker
or a table view where users can choose a
specific decision over an information section
field where clients need to sort a decision
13. Checklist on how we do Android App Testing 2017
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8. In an application, the user should not
have the capacity to store documents locally,
outside the application sandbox.
9. In an application, the user should not be
presented to the authorizations of a
particular document
10. If there is a considerable rundown of
information to scroll trough, give an inquiry
choice over the rundown.
11. If execution is moderate, demonstrate an
advance status icon ("Loading… "), ideally
with particular message.
12. If there should arise an occurrence of
"live" separating of information while the
client enters his inquiry question, check the
execution.
13. The presences of buttons that perform
standard activities are not adjusted in the
application (for example: refresh, organize,
trash, Reply, back, and so forth.)
14. Try not to utilize standard buttons for
different capacities then that they are
regularly utilized for
15. The application should react to all
adjustments in device introduction,
according to the plan
16. Tapable components should be around
7x7 mm in measure; utilizing the pixel
thickness of the objective gadget you can
ascertain the measure of pixels.
17. Try not to reclassify signals in your
application that have a standard importance.
18. Necessity to login is postponed in the
application as far as might be feasible
19. If the application is stopped at a sudden
time, user information should be saved
locally and accessible at start-up.
14. Checklist on how we do Android App Testing 2017
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20. Users should be warned of the results of
erasing an archive
21. Keyboard adjusts to expected
contribution (for example numbers/letters
when anticipated).
22. Test whether the inactive buttons clearly
distinguished from active buttons?
Accessibility Testing:
Android Accessibility Test cases: Tested
by
Tested
on
Pass or
Fail
Remarks
1. Check the application is easy to use for
incapacitate individuals in case meant to
2. Content to Speech converter works
precisely
3. High Contrast Support to guarantee
visibility
4. Application is worked according to
W3standards
Security Testing:
Security Test cases: Tested
by
Tested
on
Pass or
Fail
Remarks
1. Check application does not disregard
security while running in a different user
account.
2. Confirm authorizations required by
application.
3. Check session is appropriately kept up
by application.