This is a research in progress and I welcome any feedback. As part of the P2Pvalue.eu project, we have been focusing on the classical 1-9-90 power law (1% core, 9% occasional contributors, 90% more passive audience), exploring qualitatively the needs and desires of each of the three roles in a wide diversity of communities. Our research has focused on commons-based peer production communities, both digitally-based (e.g. FLOSS) and digitally-supported (e.g. a makerspace). We have a list of findings for each role that we hope are common across communities; naming a few, we may see how the 1% would like to share responsibilities and delegate, while also finding it hard, as they are frequently concerned on the task being performed "correctly" and following their vision. Or we see 9% wanting to lead their own initiatives, or receive recognition for what they do. Or 90%s wanting to support the community, but lacking awareness of what's going on, in order to know how to contribute. I'd like to present the collection of findings, and hope for a good discussion, triggered by some open questions we have. --- Presented at the Cooperation group of the Berkman Klein Research Center for Internet and Society, Harvard University May 17, 2016 Harvard University