UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
Chapter 16 Developing a Literacy Environment
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Chapter 16
Developing a Literacy
Environment
2. Chapter Highlights
A. Print-Rich Environments
B. Language Arts Centers
1. teacher’s role
C. Other Room Areas Promoting Language
Development
1. audio-visual equipment
2. picture files
3. areas involving technology
D. Computer Centers
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Objectives
Planning materials for language activities
Assisting in replacement of materials
Describing early childhood games
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Materials Promote Language
Provides reality behind words
Provides child with sensory explorations
Provides materials that build communication
skills
Favorite materials can be used in a variety of
ways.
Materials allow skills practice.
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What would you include
in a print-rich environment?
Let’s brainstorm…
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Suggestions for Print-Rich
Environments
Label area signs with pictures and words.
Label shelving units and containers.
Create a message board.
Post a question of the day.
Post a helper chart.
Include print props in play areas.
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Language Arts Center (1 of 3)
Three main functions
Looking and listening activities
Hands-on experiences with communication
Provides place to store materials
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Language Arts Center (2 of 3)
Types of materials
General use materials
Writing and pre-writing materials
Reading and pre-reading materials
Speech materials
Audiovisual equipment
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Language Arts Center (3 of 3)
What is the teacher’s role?
Being compassionate companion
Modeling language
Making signs or charts
Explaining new materials
Providing read-aloud recordings
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Language and Literacy
in the Whole Classroom
Dramatic play and block areas
Classroom displays
Small group and chalkboard activities
Use of language and literacy as a part of
regular routines
Use as a part of transitions
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Technology and Literacy
Audiovisual equipment
Listening equipment
Computers
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Benefits of Computers
Cooperation
Minimal adult supervision
Self-paced
Joint problem solving
Self-confidence
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Language Arts Related Benefits of
Computers
Verbal interactions with partner
Experiences with print
Creating literary works
Experience making cards
Matching letters, patterns, words with pictorial
representations
Exposure to visual and interactive storybooks
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Selecting Computer Software
Must be appropriate for children
Provide positive feedback
Must be self-paced
Must allow for repeated practice
Provide support for working alone or with
others
Examine for ties to curriculum
15. Computer Use Particulars
1. Check out computer operation and programs.
2. Develop user rules.
3. Estimate child skill and computer familiarity.
4. Establish routines and ‘check in procedure’.
5. Use timers.
6. Develop a ‘I need help’ signal.
7. Prepare other staff and/or volunteers.
8. Encourage earphone use.
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