This document describes AppDynamics Training's unique content strategy for single sourcing video tutorials in a DIY, fast, and budget-friendly manner. The strategy was implemented to address issues with time constraints, tool limitations, delivery mechanisms, and lack of reusability. The solution involved using a configuration file and scripts to generate videos by compiling screenshots, audio, and other reusable assets. This approach significantly reduced the time needed for updates when interface changes occurred by allowing single asset replacements across multiple tutorials. Initial implementation took effort but resulted in 28 new tutorials being created in one month with estimated update times cut down to one-third of the previous process.
This project proposal outlines the design and development of job aid videos and materials for a training curriculum. The proposal seeks approval to create 3 learner videos and 6 manager videos on various technical topics to address a high number of help desk calls and provide on-demand training. The videos will be delivered remotely using an LMS and include interactive elements. Creating the videos will involve drafting scripts, obtaining SME reviews, recording narration and screen captures, and publishing the final products by December. Feedback will assess the usability and effectiveness of the digital training content.
This document provides best practices for creating screencasts in libraries. It recommends organizing a working group to develop standards, choose screencasting software, and review tutorials. Some standards suggested include creating a consistent intro/exit slide, including the creator's name and date. Content should be targeted to the audience, kept short, made interactive and accessible. Marketing tutorials on the website and embedding in course systems is advised. Files should be well organized and updated periodically.
Videos are used in business courses in several ways:
1) Instructors create short videos using software like Camtasia to provide lectures, demonstrations, and overviews. These videos are embedded directly in the online course or hosted separately.
2) Videos are cut into short clips and embedded in quizzes to help students prepare for class meetings in blended courses.
3) VoiceThread is used for student presentations and for instructors to provide feedback and overviews of course content and upcoming assignments.
4) Videos are embedded in discussion forums to supplement activities like debates and discussions.
This document proposes several innovative tools to build an inclusive culture in organizations:
1. Spark Arena uses structured coaching to help executive leaders demonstrate vulnerability and encourage inclusive behaviors to improve business performance.
2. Spark Plus is a speed-networking event connecting over 300 employees across departments, divisions and generations through 2000 collaboration interactions.
3. Impulse Learning facilitates 10-minute peer-to-peer learning sessions on soft skills and technical topics reaching over 400 participants.
4. Generational Readiness assesses an organization's ability to attract and retain different age groups based on generational research.
Longwall Method_Thin Coal Seam_HOT Mining-Rev.RJack li
The document discusses fully mechanized mining (FMM) technology for thin coal seams from Beijing HOT Mining Tech Co., Ltd. It describes two main mining methods - thin seam drum shearer mining and thin seam coal plough mining. It also provides details on equipment and technical specifications for thin seam drum shearer and plough mining units that can be used in coal seams as thin as 0.7-1.8 meters thick. Tables list various mining projects the company has completed utilizing this thin seam FMM technology.
Este documento presenta una introducción a la metodología Kaizen, destacando sus ventajas como mejorar continuamente los procesos y la productividad. Concluye invitando a los lectores a descargar más información y seguirlos en las redes sociales.
Haciendo Universidad, periódico semanal de la Universidad Católica Santa maría la Antigua de Panamá.
Contenido:
Anuncian competencia Brandstorm 2016 / Pág. 3
Estudiante usmeña participa en LabCitoyen 2016 / Pág. 3
Nuevos docentes participan en curso de inducción / Pág. 4
La Pluma Invitada
Economía, Finanzas, Contabilidad: carreras con futuro/ Pág. 5
Niños y jóvenes disfruten y aprenden en el verano de la
USMA / Pág. 6
Sedes Universitarias
Expo Usma se realizó en la sede de Chiriquí / Pág. 6
Comunidad Pastoral Universitaria
Campamento Misión, saliendo de la universidad para
aprender a amar y servir / Pág. 7
This project proposal outlines the design and development of job aid videos and materials for a training curriculum. The proposal seeks approval to create 3 learner videos and 6 manager videos on various technical topics to address a high number of help desk calls and provide on-demand training. The videos will be delivered remotely using an LMS and include interactive elements. Creating the videos will involve drafting scripts, obtaining SME reviews, recording narration and screen captures, and publishing the final products by December. Feedback will assess the usability and effectiveness of the digital training content.
This document provides best practices for creating screencasts in libraries. It recommends organizing a working group to develop standards, choose screencasting software, and review tutorials. Some standards suggested include creating a consistent intro/exit slide, including the creator's name and date. Content should be targeted to the audience, kept short, made interactive and accessible. Marketing tutorials on the website and embedding in course systems is advised. Files should be well organized and updated periodically.
Videos are used in business courses in several ways:
1) Instructors create short videos using software like Camtasia to provide lectures, demonstrations, and overviews. These videos are embedded directly in the online course or hosted separately.
2) Videos are cut into short clips and embedded in quizzes to help students prepare for class meetings in blended courses.
3) VoiceThread is used for student presentations and for instructors to provide feedback and overviews of course content and upcoming assignments.
4) Videos are embedded in discussion forums to supplement activities like debates and discussions.
This document proposes several innovative tools to build an inclusive culture in organizations:
1. Spark Arena uses structured coaching to help executive leaders demonstrate vulnerability and encourage inclusive behaviors to improve business performance.
2. Spark Plus is a speed-networking event connecting over 300 employees across departments, divisions and generations through 2000 collaboration interactions.
3. Impulse Learning facilitates 10-minute peer-to-peer learning sessions on soft skills and technical topics reaching over 400 participants.
4. Generational Readiness assesses an organization's ability to attract and retain different age groups based on generational research.
Longwall Method_Thin Coal Seam_HOT Mining-Rev.RJack li
The document discusses fully mechanized mining (FMM) technology for thin coal seams from Beijing HOT Mining Tech Co., Ltd. It describes two main mining methods - thin seam drum shearer mining and thin seam coal plough mining. It also provides details on equipment and technical specifications for thin seam drum shearer and plough mining units that can be used in coal seams as thin as 0.7-1.8 meters thick. Tables list various mining projects the company has completed utilizing this thin seam FMM technology.
Este documento presenta una introducción a la metodología Kaizen, destacando sus ventajas como mejorar continuamente los procesos y la productividad. Concluye invitando a los lectores a descargar más información y seguirlos en las redes sociales.
Haciendo Universidad, periódico semanal de la Universidad Católica Santa maría la Antigua de Panamá.
Contenido:
Anuncian competencia Brandstorm 2016 / Pág. 3
Estudiante usmeña participa en LabCitoyen 2016 / Pág. 3
Nuevos docentes participan en curso de inducción / Pág. 4
La Pluma Invitada
Economía, Finanzas, Contabilidad: carreras con futuro/ Pág. 5
Niños y jóvenes disfruten y aprenden en el verano de la
USMA / Pág. 6
Sedes Universitarias
Expo Usma se realizó en la sede de Chiriquí / Pág. 6
Comunidad Pastoral Universitaria
Campamento Misión, saliendo de la universidad para
aprender a amar y servir / Pág. 7
- Reflexionando "en minga" sobre la educación del país
- 1996-2016: dos décadas de cambios en la educación
- Cambiar la arquitectura institucional del sistema escolar para mejorar la calidad educativa
- Conexiones con la calidad educativa
- Cambios educativos sostenibles a partir de innovaciones curriculares en la formación docente
- Cobertura del sistema escolar: ¿Todos entran? Jóvenes que no concluyen la escolaridad: un desafío pendiente
- Construyendo la Sociedad Educadora en Ecuador: El rol de la familia, la escuela y la comunidad
- Pistas para la transformación de la educación en el Ecuador
Conexiones: Plataforma de Ciencias del Aprendizaje se enfoca en:
- Asesoría y acompañamiento “in situ”
- Formación continua
- Investigación
Visite nuestras redes sociales:
- Sitio web: http://conexiones.com.ec
- Facebook: https://www.facebook.com/conexionespca
- Instagram: ConexionesPCA2017
- Slideshare: https://www.slideshare.net/Lascienciasdelaprendizaje
- YouTube: https://www.youtube.com/channel/UCyUDsQmjsiJl8T2w5-EF78g
- Linkedin: https://www.linkedin.com/company-beta/16212567/
Contáctenos:
E-mail: info@conexiones.com.ec
Teléfono: +593 995 615 247
Coal Mining Technlogy Brief_Low Coal Seam_HOT MiningSerena Fu
The document discusses Beijing HOT Mining TechCo.,Ltd's expertise in developing technologies for low-seam underground coal mining in Southwest China. It describes the reserve of low-seam coal resources in the region, the disaster risks, and HOT Mining's technical solutions. These include integrated mining technologies for steeply inclined seams, low seams, and thick seams. The technologies improve mining efficiency and safety. HOT Mining also provides mine design, equipment, and after-sales support services tailored for difficult mining conditions.
El documento explica qué es el phishing y cómo funciona. El phishing implica que los delincuentes se hacen pasar por empresas o personas de confianza para robar información confidencial como contraseñas o detalles de tarjetas de crédito. Luego, el documento proporciona instrucciones paso a paso para crear una página de phishing falsa de Facebook para robar credenciales de inicio de sesión de las víctimas.
Competition, globalization, resource scarcity, and innovation are business terms that define any organization’s performance and affect its profitability and growth.
Traditional thinking of Strategy X Execution = Results does no longer stand the test of our reality. Trust has become a performance multiplier that affects organizational performance. Trust, or lack of it, affects the performance of any organization as a positive or negative multiplier.
La Universidad Católica Santa María La Antigua (USMA) presentó una mesa redonda sobre la importancia de la psicología clínica en un país multicultural. Expertos nacionales e internacionales debatieron sobre este tema y la USMA presentó su quinto doctorado en psicología clínica, el primer programa de este tipo en Panamá. Adicionalmente, la dirección de investigación de la USMA presentó los resultados de 15 proyectos de investigación seleccionados.
This module will let individuals see the importance of branding your company, the challenges you will face in relation to growth, the expenses that you will be out that you may have perhaps not thought of and how to resolve problems relating to cost based pricing.
Este documento presenta una revisión de literatura sobre la conciencia fonológica y su relación con el aprendizaje de la lectura. Examina diversos estudios que exploran los procesos cerebrales involucrados en la lectura y la conciencia fonológica desde una perspectiva neurocientífica. El objetivo es establecer parámetros que permitan al Ministerio de Educación de Costa Rica diseñar intervenciones pedagógicas apropiadas para mejorar el aprendizaje de la lectura en los primeros grados.
This slide deck is intended for instructors teaching LPI Academy courses. It covers the history and evolution of Linux, including its origins from Unix in the 1970s. Key topics include the role of the Linux kernel, the open source development model, popular Linux distributions, and the different environments in which Linux can run, such as desktops, servers, embedded systems, and more.
Reproducibility in artificial intelligenceCarlos Toxtli
The document discusses various methods for improving reproducibility in artificial intelligence research. It begins by introducing some AI projects the author has worked on. It then discusses causes of non-reproducibility such as lack of data/code access. The document looks at potential solutions like reproducibility frameworks, benchmarking, and standalone methods. It focuses on the author's MultiAffect framework, which standardizes data processing, feature extraction, training, evaluation and reporting. It aims to make research reproducible and accessible. The framework is demonstrated on affect recognition and action recognition tasks, showing it can achieve results comparable to other works.
This document summarizes a workshop on the Tulipp project, which aims to develop ubiquitous low-power image processing platforms. The workshop covered shortcomings of existing platforms, introduced the Maestro real-time operating system as the reference platform, and described the concept of the Tulipp project to provide an operating system and tools to support heterogeneous architectures including FPGA and multi-core processors. Attendees participated in hands-on labs demonstrating how to build applications with Maestro, leverage OpenMP for parallelism, and use SDSoC tools to automatically accelerate functions in FPGA hardware.
Deep learning projects require managing large datasets, heavy-duty dependencies, complex experiments, and large amounts of code. This talk provides best practices for accomplishing these tasks efficiently and reproducibly. Tools that are covered include the Creevey library for processing large collections of files; pip-tools and nvidia-docker for managing dependencies; and MLflow Tracking for tracking experiments.
This document discusses modular training for IBM software. It proposes creating self-contained training modules that can be combined as needed by global training partners. Each module should start with students unable to perform a task and end with them able to do so. Examples of potential modules for Apache HTTP Server are provided, along with suggestions for using virtual machines and lab exercises across modules. The challenges of product enhancements and maintaining narrative structure with modular content are also addressed.
The document provides an overview of Agile, Scrum, and DevOps principles and processes. Some key points:
- Agile values individuals, interactions, working software, customer collaboration, and responding to change over processes, tools, documentation, and following a plan.
- Scrum uses roles of Product Owner, Scrum Master, and Development Team and artifacts like user stories, burn down charts, and impediment logs within sprints, daily scrums, sprint reviews and retrospectives.
- DevOps aims to unify software development and operations through collaboration, automation, continuous integration, delivery and deployment to achieve speed, stability, and alignment with business objectives. It advocates for frequent code integration and deployment to
1. Udemy has learned lessons from serving over 190 million lessons to students. Key aspects of maintaining company culture include onboarding new employees effectively, using automation to standardize processes, and enforcing coding standards.
2. It is important to measure business metrics at scale to understand trends rather than individual events. A/B testing and feature flags can provide insights into how changes may impact the business.
3. Questioning assumptions is important, such as deciding to move away from a custom PHP framework to a more standard framework like Django in order to reduce technical debt and speed up developer onboarding. Major changes like this require serious commitment over multiple years.
4. The core mission of helping anyone learn anything through
The following resources come from the 2009/10 B.Sc in Media Technology and Digital Broadcast (course number 2ELE0073) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to demonstrate within a digital broadcast environment:
• an understanding of technical requirements for digital video production process.
• an awareness of technical constraints for content creation and distribution.
• the creation of a video sequences with extra effects added.
This project entails the creation, editing, and encoding of a video sequence with the intention of distribution over a particular digital broadcast platform (e.g. DVB-T or ipTV). This project provides an awareness of current video standards for television and also introduces the use of contemporary digital video authoring tools and processes.
This document provides instructions for a 10-module Getting Started series for CorelDRAW Graphics Suite X3. Each module contains Lynda.com training videos, accompanying worksheets to reinforce concepts, and exercises to apply skills. Videos introduce concepts, worksheets reinforce during videos, and exercises apply skills through projects. Modules build sequentially from basic to more advanced concepts over 10 cumulative lessons. Completing all modules provides a foundation to design most project types independently in CorelDRAW Graphics Suite X3.
This document provides instructions for a 10-module Getting Started series for CorelDRAW Graphics Suite X3. Each module contains Lynda.com training videos, accompanying worksheets to reinforce concepts, and exercises to apply skills. Videos introduce concepts, worksheets reinforce during videos, and exercises apply skills through projects. Modules build sequentially from basic to more advanced concepts over 10 cumulative lessons. Completing all modules provides enough skills to design most projects independently in CorelDRAW Graphics Suite X3.
The document outlines a five-phase framework for conducting format migrations of digital assets in a repository: 1) Plan for Test, 2) Test, 3) Refine Plan, 4) Execute Plan, and 5) Wrap-Up. Each phase includes specific activities and deliverables. The framework was developed and tested through two example migrations of RealAudio files and Kodak PhotoCD images. Key lessons learned include soliciting user input on format obsolescence and the nuanced complexity of migrations compared to literature depictions. The generic framework proved useful in practice and can help institutionalize format migrations.
Mobile media module part 6 - app development rev-mfMichelle Ferrier
The Mobile Media Module is designed as a two-week, broad-based study on the mobile landscape that can be applied in many courses.
The program was implemented at Ohio University’s Scripps College of Communication to support our Scripps Innovation Challenge and to build knowledge of the mobile landscape across our communication curricula.
For implementation, we brought in an expert in mobile development to teach in four existing classes over two weeks in Spring 2013. Faculty teaching those classes became the students and built their capacity to teach the material in subsequent semesters.
By “hacking the curriculum” using the “module method,” we were able to reach more than 500 students in one semester with new material.
For more information, contact Dr. Michelle Ferrier, associate dean for innovation, Scripps College of Communication, ferrierm@ohio.edu.
This document summarizes and compares two screencast software programs: Camtasia Studio version 6 and Adobe Captivate 4. It reviews the key features, technical requirements, pricing and licenses for each program. Based on trying both free trials, the document recommends Camtasia Studio as it is simpler and more user-friendly for beginners, yet still meets the goals of allowing instructors to record and produce videos. Though Captivate has many features, it has a higher learning curve and cost than needed.
The document summarizes an ML workshop on fruit detection using image classification. It includes an agenda for introductions on ML/ANNs, a problem statement on fruit salad object detection, hands-on training and testing of a model, and conclusions. Participants need a laptop and download tools. Key learnings included using TensorFlow, implementing a use case, and gaining confidence in ML. Various industries were identified for ML applications. The workshop demonstrated building a classifier using TensorFlow and training it on fruit images to classify images on mobile/Raspberry Pi. Challenges in deployment and optimizations made were also discussed.
ELC-E 2010: The Right Approach to Minimal Boot Timesandrewmurraympc
This was presented at ELC-E 2010 in Cambridge and describes an approach to cold boot time reduction. It also demonstrates the approach through a case study with an MS7724 reference board.
- Reflexionando "en minga" sobre la educación del país
- 1996-2016: dos décadas de cambios en la educación
- Cambiar la arquitectura institucional del sistema escolar para mejorar la calidad educativa
- Conexiones con la calidad educativa
- Cambios educativos sostenibles a partir de innovaciones curriculares en la formación docente
- Cobertura del sistema escolar: ¿Todos entran? Jóvenes que no concluyen la escolaridad: un desafío pendiente
- Construyendo la Sociedad Educadora en Ecuador: El rol de la familia, la escuela y la comunidad
- Pistas para la transformación de la educación en el Ecuador
Conexiones: Plataforma de Ciencias del Aprendizaje se enfoca en:
- Asesoría y acompañamiento “in situ”
- Formación continua
- Investigación
Visite nuestras redes sociales:
- Sitio web: http://conexiones.com.ec
- Facebook: https://www.facebook.com/conexionespca
- Instagram: ConexionesPCA2017
- Slideshare: https://www.slideshare.net/Lascienciasdelaprendizaje
- YouTube: https://www.youtube.com/channel/UCyUDsQmjsiJl8T2w5-EF78g
- Linkedin: https://www.linkedin.com/company-beta/16212567/
Contáctenos:
E-mail: info@conexiones.com.ec
Teléfono: +593 995 615 247
Coal Mining Technlogy Brief_Low Coal Seam_HOT MiningSerena Fu
The document discusses Beijing HOT Mining TechCo.,Ltd's expertise in developing technologies for low-seam underground coal mining in Southwest China. It describes the reserve of low-seam coal resources in the region, the disaster risks, and HOT Mining's technical solutions. These include integrated mining technologies for steeply inclined seams, low seams, and thick seams. The technologies improve mining efficiency and safety. HOT Mining also provides mine design, equipment, and after-sales support services tailored for difficult mining conditions.
El documento explica qué es el phishing y cómo funciona. El phishing implica que los delincuentes se hacen pasar por empresas o personas de confianza para robar información confidencial como contraseñas o detalles de tarjetas de crédito. Luego, el documento proporciona instrucciones paso a paso para crear una página de phishing falsa de Facebook para robar credenciales de inicio de sesión de las víctimas.
Competition, globalization, resource scarcity, and innovation are business terms that define any organization’s performance and affect its profitability and growth.
Traditional thinking of Strategy X Execution = Results does no longer stand the test of our reality. Trust has become a performance multiplier that affects organizational performance. Trust, or lack of it, affects the performance of any organization as a positive or negative multiplier.
La Universidad Católica Santa María La Antigua (USMA) presentó una mesa redonda sobre la importancia de la psicología clínica en un país multicultural. Expertos nacionales e internacionales debatieron sobre este tema y la USMA presentó su quinto doctorado en psicología clínica, el primer programa de este tipo en Panamá. Adicionalmente, la dirección de investigación de la USMA presentó los resultados de 15 proyectos de investigación seleccionados.
This module will let individuals see the importance of branding your company, the challenges you will face in relation to growth, the expenses that you will be out that you may have perhaps not thought of and how to resolve problems relating to cost based pricing.
Este documento presenta una revisión de literatura sobre la conciencia fonológica y su relación con el aprendizaje de la lectura. Examina diversos estudios que exploran los procesos cerebrales involucrados en la lectura y la conciencia fonológica desde una perspectiva neurocientífica. El objetivo es establecer parámetros que permitan al Ministerio de Educación de Costa Rica diseñar intervenciones pedagógicas apropiadas para mejorar el aprendizaje de la lectura en los primeros grados.
This slide deck is intended for instructors teaching LPI Academy courses. It covers the history and evolution of Linux, including its origins from Unix in the 1970s. Key topics include the role of the Linux kernel, the open source development model, popular Linux distributions, and the different environments in which Linux can run, such as desktops, servers, embedded systems, and more.
Reproducibility in artificial intelligenceCarlos Toxtli
The document discusses various methods for improving reproducibility in artificial intelligence research. It begins by introducing some AI projects the author has worked on. It then discusses causes of non-reproducibility such as lack of data/code access. The document looks at potential solutions like reproducibility frameworks, benchmarking, and standalone methods. It focuses on the author's MultiAffect framework, which standardizes data processing, feature extraction, training, evaluation and reporting. It aims to make research reproducible and accessible. The framework is demonstrated on affect recognition and action recognition tasks, showing it can achieve results comparable to other works.
This document summarizes a workshop on the Tulipp project, which aims to develop ubiquitous low-power image processing platforms. The workshop covered shortcomings of existing platforms, introduced the Maestro real-time operating system as the reference platform, and described the concept of the Tulipp project to provide an operating system and tools to support heterogeneous architectures including FPGA and multi-core processors. Attendees participated in hands-on labs demonstrating how to build applications with Maestro, leverage OpenMP for parallelism, and use SDSoC tools to automatically accelerate functions in FPGA hardware.
Deep learning projects require managing large datasets, heavy-duty dependencies, complex experiments, and large amounts of code. This talk provides best practices for accomplishing these tasks efficiently and reproducibly. Tools that are covered include the Creevey library for processing large collections of files; pip-tools and nvidia-docker for managing dependencies; and MLflow Tracking for tracking experiments.
This document discusses modular training for IBM software. It proposes creating self-contained training modules that can be combined as needed by global training partners. Each module should start with students unable to perform a task and end with them able to do so. Examples of potential modules for Apache HTTP Server are provided, along with suggestions for using virtual machines and lab exercises across modules. The challenges of product enhancements and maintaining narrative structure with modular content are also addressed.
The document provides an overview of Agile, Scrum, and DevOps principles and processes. Some key points:
- Agile values individuals, interactions, working software, customer collaboration, and responding to change over processes, tools, documentation, and following a plan.
- Scrum uses roles of Product Owner, Scrum Master, and Development Team and artifacts like user stories, burn down charts, and impediment logs within sprints, daily scrums, sprint reviews and retrospectives.
- DevOps aims to unify software development and operations through collaboration, automation, continuous integration, delivery and deployment to achieve speed, stability, and alignment with business objectives. It advocates for frequent code integration and deployment to
1. Udemy has learned lessons from serving over 190 million lessons to students. Key aspects of maintaining company culture include onboarding new employees effectively, using automation to standardize processes, and enforcing coding standards.
2. It is important to measure business metrics at scale to understand trends rather than individual events. A/B testing and feature flags can provide insights into how changes may impact the business.
3. Questioning assumptions is important, such as deciding to move away from a custom PHP framework to a more standard framework like Django in order to reduce technical debt and speed up developer onboarding. Major changes like this require serious commitment over multiple years.
4. The core mission of helping anyone learn anything through
The following resources come from the 2009/10 B.Sc in Media Technology and Digital Broadcast (course number 2ELE0073) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to demonstrate within a digital broadcast environment:
• an understanding of technical requirements for digital video production process.
• an awareness of technical constraints for content creation and distribution.
• the creation of a video sequences with extra effects added.
This project entails the creation, editing, and encoding of a video sequence with the intention of distribution over a particular digital broadcast platform (e.g. DVB-T or ipTV). This project provides an awareness of current video standards for television and also introduces the use of contemporary digital video authoring tools and processes.
This document provides instructions for a 10-module Getting Started series for CorelDRAW Graphics Suite X3. Each module contains Lynda.com training videos, accompanying worksheets to reinforce concepts, and exercises to apply skills. Videos introduce concepts, worksheets reinforce during videos, and exercises apply skills through projects. Modules build sequentially from basic to more advanced concepts over 10 cumulative lessons. Completing all modules provides a foundation to design most project types independently in CorelDRAW Graphics Suite X3.
This document provides instructions for a 10-module Getting Started series for CorelDRAW Graphics Suite X3. Each module contains Lynda.com training videos, accompanying worksheets to reinforce concepts, and exercises to apply skills. Videos introduce concepts, worksheets reinforce during videos, and exercises apply skills through projects. Modules build sequentially from basic to more advanced concepts over 10 cumulative lessons. Completing all modules provides enough skills to design most projects independently in CorelDRAW Graphics Suite X3.
The document outlines a five-phase framework for conducting format migrations of digital assets in a repository: 1) Plan for Test, 2) Test, 3) Refine Plan, 4) Execute Plan, and 5) Wrap-Up. Each phase includes specific activities and deliverables. The framework was developed and tested through two example migrations of RealAudio files and Kodak PhotoCD images. Key lessons learned include soliciting user input on format obsolescence and the nuanced complexity of migrations compared to literature depictions. The generic framework proved useful in practice and can help institutionalize format migrations.
Mobile media module part 6 - app development rev-mfMichelle Ferrier
The Mobile Media Module is designed as a two-week, broad-based study on the mobile landscape that can be applied in many courses.
The program was implemented at Ohio University’s Scripps College of Communication to support our Scripps Innovation Challenge and to build knowledge of the mobile landscape across our communication curricula.
For implementation, we brought in an expert in mobile development to teach in four existing classes over two weeks in Spring 2013. Faculty teaching those classes became the students and built their capacity to teach the material in subsequent semesters.
By “hacking the curriculum” using the “module method,” we were able to reach more than 500 students in one semester with new material.
For more information, contact Dr. Michelle Ferrier, associate dean for innovation, Scripps College of Communication, ferrierm@ohio.edu.
This document summarizes and compares two screencast software programs: Camtasia Studio version 6 and Adobe Captivate 4. It reviews the key features, technical requirements, pricing and licenses for each program. Based on trying both free trials, the document recommends Camtasia Studio as it is simpler and more user-friendly for beginners, yet still meets the goals of allowing instructors to record and produce videos. Though Captivate has many features, it has a higher learning curve and cost than needed.
The document summarizes an ML workshop on fruit detection using image classification. It includes an agenda for introductions on ML/ANNs, a problem statement on fruit salad object detection, hands-on training and testing of a model, and conclusions. Participants need a laptop and download tools. Key learnings included using TensorFlow, implementing a use case, and gaining confidence in ML. Various industries were identified for ML applications. The workshop demonstrated building a classifier using TensorFlow and training it on fruit images to classify images on mobile/Raspberry Pi. Challenges in deployment and optimizations made were also discussed.
ELC-E 2010: The Right Approach to Minimal Boot Timesandrewmurraympc
This was presented at ELC-E 2010 in Cambridge and describes an approach to cold boot time reduction. It also demonstrates the approach through a case study with an MS7724 reference board.
Keep Your Data Safe in a Containerized ApplicationHagai Barel
Containers are great. They make building and scaling applications a breeze. What they do not tell you is that containers are great for stateless applications. Managing and keeping your data is crucial for any long running and non-trivial application.
In this talk, we will try to understand the challenges of persisting data in a containerized application and explore possible solutions using Docker as the container run-time. We will look at battle proven techniques and see how to adapt them to modern, scalable and containerized applications.
Case Study: Upgrade Strategies for PeopleSoft Financials and Supply Chain 9.1Smart ERP Solutions, Inc.
Case study presentation by Berlin Packaging with strategies for performing a PeopleSoft upgrade to Financials and Supply Chain 9.1 with services partner Smart ERP Solutions.
Deploy and Update Jakarta EE & MicroProfile applications with Paketo.pptxJamie Coleman
More developers are using Polyglot programming models with their application architecture and why should they not use the language that makes sense for a specific task. This is where we introduce Paketo, the open-source tool that enables a developer to automatically detect what language they are using and build a runnable container image with that application and a runtime to run said application.
In this talk we will talk about what Paketo’s goals are, the benefits it can bring and a demo of how to easily get started taking a MicroProfile and Jakarta EE application and deploy it in a container using Paketo with the Open Liberty Runtime.
Elyra - a set of AI-centric extensions to JupyterLab Notebooks.Luciano Resende
In this session Luciano will explore the different projects that compose the Jupyter ecosystem; including Jupyter Notebooks, JupyterLab, JupyterHub and Jupyter Enterprise Gateway. Jupyter Notebooks are the current open standard for data science and AI model development, and IBM is dedicated to contributing to their success and adoption. Continuing the trend of building out the Jupyter ecosystem, Luciano will introduce Elyra. It's a project built to extend JupyterLab with AI-centric capabilities. He'll showcase the extensions that allow you to build Notebook Pipelines, execute notebooks as batch jobs, navigate and execute Python scripts, and tie neatly into Notebook versioning.
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Cedma fall2014 presentation_mio_kataoka
1. Case Study – AppDynamics Training’s
unique content strategy
Single sourcing – DIY, Fast, and on a Budget
2. Where we were…
• 1 person shop, with other responsibilities
• 20+ video library when I started this project
• Frequent UI change – existing tutorials to be updated 3 times a year
• Multi-platform product
• Huge backlog of new tutorials request, managed to add 1-2 new
titles per release cycle
• Produced with Articulate Storyline / Camtasia Studio 8, all items
were stored in LMS
2
4. Requirements for Solution
• No licensing limit & easy to learn – can our intern help?
• Reusable at frame level
• Version control enabled
• Respond to the modular, informal, JIT learning trend
• Must work within the traditional SCORM framework also
4
6. Additional Script
1. Config file
• Only contains the image names, duration, and the audio file name
• Can be prepared by anyone, for each video
2. Genmp4 script
3. UsageReport script
6
11. Demo Steps Recap
1. Run svn update
(To retrieve all the items others checked in)
2. Take screenshots and prepare slides at 1280x 720. Browse
images in the repository for reusable screenshots.
(i.e. application dashboard image appears ¾ of existing videos and most of them
can use the same image. When a UI change happens, by replacing one screenshot
we can update all 15 videos)
3. Prepare a voiceover file
No need to slice them up per scene anymore. Just time how long each image
should show. Insert silence as needed
In some cases, run the cross reference script to check if an image can be replaced.
4. Prepare a config file, then run genmp4 script to compile a video
5. Check in all the new materials into the repository
11
12. Extending Output for SCORM Courses
• FFmpeg output can be inserted into traditional elearning
development tools for course-length SCORM output
• Spend meaningful development time creating knowledge check
quizzes, games, and other interactions to reinforce learning
12
13. Stats in a month
• 28 tutorials are created
• Tutorials are packaged into a course with bridge scenes
• Cut down the time estimated for updating the new tutorials at the
next release to 1/3
13
14. Takes Lots of Initial Thinking….
• Popup size?
• Naming conventions?
• Directory structure?
• Scenarios to maximize the reusability
• Know that some bells and whistles have to go
14
Before talking about the solutions I came up with, let me tell you my situation.
1 person shop, with other responsibilities (i.e. Maintain the 2 ILT course materials)
Our training department now has 10 people – 1 manager, 3 instructional designers, 1 coordinator, 1 lab manager, and 4 instructors.
Out of 3 instructional designers, I’m pretty much the only person working on these tutorials. And even I am splitting my time between the video production and other tasks. For example, I’m updating all the classroom training presentations for each release.
20+ video library when I started this project
Frequent UI change – existing tutorials to be updated 3 times a year
This year we had 2 releases so far, and another one coming up in November. We are expanding our product capabilities, and UI change is significant. In fact, Ui can change outside of the release cycle. Sometimes I’m surprised to find a new view while I’m nooding around in the product! What this means is in worse case all 25 of those videos must be updated periodically, by one person.
Multi-platform product
Our solution can monitor applications on various platforms… Java, .NET, PHP, Node, iOS, Android….This means there can be a set of videos that talks about the same thing in different flavors.
Huge backlog of new tutorials request
There are only 25 tutorials, of course we have a huge backlog. With all the other responsibilities, I could manage to add 1-2 new titles per release cycle.
Produced using Articulate Storyline / Camtasia Studio 8, All items were stored in LMS
So output was basically an HTML file with java script and such, typical SCORM video set.
So here’s the problem…
Time Issue – we had to forego one whole release update for our tutorials. I was migrating our ILT material production from word x ppt to Madcap Flare, so while now it’s much less time consuming to take care of the ILT materials in different flavors, the initial migration takes time. So we were already one release behind, and now we needed to catch up by updating all 25 tutorials. But then… when am I going to work on the backlog? There’s no way of expanding our library.
Tool Issue
Some tools are PC-only. Tools and learning curve keeps people outside of the curriculum team from pitching in to increase production output.
Delivery mechanism issue
In keeping with the overall trend of ubiquitous, informal, modular learning model, we moved our videos from LMS to our server and made it available to anyone. But as they have been produced as a SCORM videos, they are in HTML x java script and assets format, and cannot be uploaded to a popular video hosting services such as YouTube.
Reusability issue
We kept our videos short and sweet, and strung them together as needed for a full self-paced courses. This modular structure, and the use of rapid eLearning development tools, expedited the production process and content reusability, but it wasn’t enough to help me. When single UI change can affect up to 15 videos, updating each of the 15 is still a separate effort.
Based on the situation I was in, here’s the set of requirements I had.
No licensing limit & easy to learn
I wanted our intern for the summer to be able to help if she can spare some time. Or accept contents from any willing people outside of our department. We are all Mac people at AppDynamics…. I can set up a VM and install PC, and install an elearning development tools every time someone comes forward to contribute contents.
Reusable at frame level
Reusability needs to expand to the frame level, not a video level. We modularized the videos and reused the same tutorial in a course-length self paced classes, but that’s not enough.
Version control enabled
Let’s take Camtasia for example, in ideal world, you check in both .trec and .camproj files with all the other assets in some shared directory, so whoever ends up updating it would have the previous version. But in past I’ve never worked with people who are diligent 100% of the time. I wanted to have a version control capability so with one action you have everything locally, and check in everything without manually dealing with GUI. Of course in my case I was 1 person shop so no one was ever digging my materials, to leverage, but I know we are a growing company and this will soon become an issue. We’ve all seen it.
Respond to the modular, informal, JIT learning trend
I want us to be able to embed videos without iframe. I want our customers to be able to share my videos. I want our videos to appear as if it’s embedded in our emails to our customers and prospects, with Vimeo’s merge tags. I want to be able to take advantage of the closed captioning options of YouTube. So our output must be streamable, must have proper codecs to be hosted by popular video streaming services.
Must work within the traditional SCORM framework also
While facilitating learning by making videos embeddable and streamable, we want to be able to reuse them in our self-paced training courses. We should be able to insert the short videos into a traditional eLearning development tools, string them together for a more structured learning experience, supplement interactions for better learning outcome, and publish to SCORM.
After a few months of struggle, this is my solution.
FFmpeg
Cross-platform open source video creation tool
Primarily used for editing and converting videos into a streamable format
Has a functionality to create a “slide show” video with images, and that’s what we hacked…
For source-control capability, I got Subversion, it is a free source control system that’s been around for a long time.
I just chose Subversion because we have Madcap Flare and it works very well with Subversion, so I already got a repository set up, so it was the easiest option for me. I think using GIT is perfectly ok too.
Requiring people to use command line extensively does not meet the “ease of use” requirementWe need to separate the easy-to-create config file, and the actual command file
Since ffmpeg is a command line tool, and it’s primary purpose is not to create a slide show style video with UI screenshots, I had to supplement the tool with some additional script.
For example, ffmpeg just shows all of the images in the folder for the same duration, in the order of the image timestamp… that’s hardly in any way useful to us. We have to be able to use whatever images, named in whatever ways, in whatever order we want, for however long we want for each image.
Also, ffmpeg is a command line tool. While we are pretty technical group of people, I didn’t want people to have to learn ffmpeg commands to use the tool. I didn’t want to require people to know anything beyond the general, already familiar command line language.
So, this is how I decided to solve this problem.
Genmp4
First I figured out the way to specify the duration for each image. Then to solve the order issue, I decided to copy all the images used in a video in a temp folder, and “touch” each image there in the order specified so when the video is compiled it’ll go by that order, and not the actual order of the image creation. Then I put all the extra command, along with the basic slide show compilation command in a script. And the script just sits in a directory. Users don’t even have to see it.
All users have to do is to create a text file with .config extension. And there you just need to list the screenshot path, duration, and the specify voiceover file. Then with basic command line knowledge, you navigate to the right directory, and execute the compilation script.
UsageReport
I will explain the importance of this fully in a bit, but this helps you to look up where a certain image is used, across all videos. You can imagine it’s useful when you are replacing screenshots when a new release happens.
Now that we know about to solution, let’s talk about actual use case, then I’ll demo.
This diagram is just a small part of my content world. Each box represents an image, and different colors each represent a different video.
Notice some images are used multiple times, by the same video, and by different videos too.
App Dashboard screen is the landing page when you log into our product, so many videos start from there. BT List is also heavily used. One video keeps coming back to that scene to show different tricks you can do on that page. Also, another video is using that image to demo a troubleshooting steps.
What this means is, now when a UI changes, you just need to replace the image in the directory to update all the scenes.
Here’s an example, that heavily used Application Dashboard scene – our UI has changed like this. Now instead of reshooting the 15 scenes, I just need to replace one image, and run the script for 15 times.
There’s a weakness in this ffmpeg slideshow format of tutorials… you don’t have a cursor. Having a cursor pointing at something makes it less reusable, but we want to direct viewer’s attention to a certain feature on screen.
Here’s my solution. I’ll keep using the Application Dashboard example. I picked the base image, named it “-1”. And the rest of the -# are just the same image with different masks. Mask / highlight directs user’s attention just as well.
And when the release time comes… I’ll replace the -1 image. Now our intern can apply masks and create -2 to -6 for me, without the knowledge of our product at all.
Take a tour of the directory setup.
Generate slide images from a powerpoint deck
Add the slide images and already prepared screenshots to the correct directory
Prepare a config file (have a halfway prepared ready and just go over it)
Run UsageReport script for image replacement case
Run Genmp4 to compile
Show the uploaded video on YouTube
Show how it’s used in a SCORM video
I don’t think I need to demo here. Camtasia/storyline is a familiar tool to most of us. I’ll just switch to VM and show the Storyline course structure.
For this to be successful, you have to do a lot of initial thinking.
I didn’t think about these initially, so I had to figure out these things one by one as I was migrating existing SCORM videos to this format. In some cases, I didn’t think about it until I produced a few videos, and I ended up going back and redid some after I decided on a general principle.
Popup Size
It’s better to decide on this. While you are reusing images, it’ll be annoying a popup size changes. It ruins the continuity and looks disjointed. They are disjointed but we don’t want viewers to know.
Naming conventions, Directory structure
Screenshot naming rules and directory structures must be something easy enough for everyone to follow. I used the product’s menu structure as a guideline but as we all know, some features and screens are accessible from multiple locations…
File name… I strongly recommend using the 01-1, 01-2…. Method. It’s been working very well for me.
Scenarios to maximize the reusability
While I was migrating the contents from the old format to this one, I consolidated my scenarios. So for example, in Error troubleshooting, I used an image of an errored out transaction. When I work on a “Tour of the Application Event List Page”, if I wanted to know how you can drill down into a certain event, I’d pick the particular error transaction so I can reuse the same image. It’s like a puzzle and I now it takes more thinking now when you write a scenario, but I kind of enjoy it.
Know some bells and whistles have to go
I’m trying to make the production speed 10x faster. I am willing to ditch cool transitions and zooms. I’d rather deliver the latest contents, or reduce the backlog so our customers have a video on most features. We do allocate more concentrated effort on conceptual videos with longer shelf life, but the tutorials produced in this mode won’t have all the shiny visuals.
So that’s my unconventional solution to a fairly common small production team issue. Any questions?