This document provides instructions for downloading and installing SketchUp software and the AR-Media plugin to enable augmented reality functions. It explains how to register for an AR-Media license, download the plugin, and activate it within SketchUp. Examples are given of how to access 3D models from an online library and use markers to view augmented reality sessions displaying renewable energy models like a Dimethyl Furan molecule. The goal is to make renewable energy education more interactive and enjoyable through augmented reality.
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Adult literacy joyful learning active citizenship AR
1. Adult literacy from creating joyful learning experience into active citizenship
Augmented Reality : How to find fun with
Renewable Energy Education
Welcome from Joanna Pinewood Education
Augmented Reality using Google Trimble SketchUp 8 and AR-Media to
encourage greater use and fun. Examples used are Voltaic panels and a new
biofuel replacement for petrol – DMF – Dimethyl Furan.
2. Adult literacy from creating joyful learning experience into active citizenship
Augmented Reality : How to find fun with
Renewable Energy Education
Contents
page 3 Downloading SketchUp
page 6 Augmented Reality Plug In
page 7 Downloading the AR-media page
page 13 Installing AR-media Plug in for SketchUp
page 18 Using the Trimble Library
page 19 Marker for using Augmented Reality
page 21 Augmented reality session
page 24 Dimethyl Furan in AR
page 25 Acknowledgements
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3. Downloading SketchUp
• First, download the Sketchup software.
• It is open source from the owner's website. Find it with Google.
http://www.sketchup.com/download/all
4. Choose your own settings
• Choose your favourite language.
• Vesion that suits your operation system.
6. Augmented Reality Plug In
• Now it's necessary to download the AR media plug-in for Sketchup.
• For a complete guide to all the functions of AR-MEDIA plugin, visit the page:
http://www.inglobetechnologies.
com/en/new_products/arplugin_su/download/_current_/QuickStartGuideWin.pdf
• Alternatively you can see the Video Tutorial of Joanna Pinewood Education about
SchetchUp and AR-Media Plugin and follow the simple instructions, step by step,
to install both software.
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7. Downloading the AR-media page
• After installed SketchUp, download the AR Media software.
• It is open source from the owner's website. Find it with Google.
http://www.inglobetechnologies.com/en/new_products/arplugin_su/info.php
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8. Link to the download
• In this web page there are the AR Plugins for several software, our focus is on Plugin for
Google SketchUp.
9. Registration in order to gain the license
● Without the registration you can use Augmented Reality for at most 30 seconds per sesson.
The license allows to use many functions.
http://www.inglobetechnologies.com/en/new_products/api/register.php
10. Registration process
• You will recieve an email to confirm the registration.
• After receiving the email, go back to the previous page and click "CONTROL PANEL" to use
the license.
http://www.inglobetechnologies.com/en/new_products/arplugin_su/licensing/login.html
11. Free version not for commercial use
● In this page there are the FREE Version and the Professional Version.
● You can buy the second one, if you want use the software for commercial use.
12. Downloading the version that suit you
● In this web page you have already choosen the type of Plugin for your own software and you
have just to choose the file that suits your OS.
13. Installing AR-media Plug in for SketchUp
● Follow the simple instructions and accept the License Agreement to complete the
installation process.
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14. To active the license
• You can find this folder manually otherwise you can open the ʺARPlugin License Mangerʺ.
The result will be the same.
15. Insert your own data
● If you have forgotten your data check your mail to recover them.
16. AR Plugin for SketchUp
• Now you are ready to use SketchUp and AR plugin.
• Now lets see how Augmented Reality can be enjoyed.
17. To share drawings from the library
● You can download and upload drawings from the library.
18. Using the Trimble Library
● Using the search bar you can find many useful drawings.
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19. Marker for using Augmented Reality
• Now we can use Augmented Reality, but it needs a MARKER for it to work.
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25. Editing: Vincenzo Caimano, Ariel Perea Diaz, Krzysztof Bahrynowski
Modelling: Vincenzo Caimano
Design & Layout: Ariel Perea Diaz
https://twitter.com/arielpereadiaz
Proof-Reading: Krzysztof Bahrynowski
https://twitter.com/KrzysJan
Joanna Pinewood Education Ltd Education Consultants
Phone 0044 (0)20 76400300 http://www.joannapinewoodeducation.com/ http://www.jpetutors.com/
www.facebook.com/joanapinewoodeducation https://www.facebook.com/groups/JoyAr/
• With the support of the Life Long Learning of the European Union.
• This project has been funded with support of the Life Long Learning from the European Commission of the European Union. This publication
reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information
contained therein.
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