This document discusses the potential for augmented reality in the consumer packaged goods industry. It begins with an introduction to the presenter, Mathieu Bouyrie, who has created several AR experiences for brands. It then examines the mobile and PC ecosystems as platforms for AR experiences, noting that many consumers now expect apps from brands and use their devices to stay connected and entertained. Examples are provided of existing AR experiences for brands like Cheerios, Gatorade, Molson Dry, and Adidas that use recognition technologies to activate digital content. Location technologies like GPS and geo-fencing are also discussed as ways to provide targeted AR experiences and offers to consumers based on their location.