Within the emerging category of wearable computing, arguably the most characteristic product to emerge is "smart glasses" which mesh the communications capabilities of smartphones with additional visual and other sensual enhancements, including augmented reality. The primary selling feature of smart glasses is their ability to display video, navigation, messaging, augmented reality (AR) applications, and games on a large virtual screen, all completely hands-free. The current poster child for smart glasses is Google’s "Glass" product, but there are more than 20 firms offering smart glasses or planning to do so.
The hands-free nature of smart glasses opens up new possibilities for human-computer interfaces (HCI), drawing from smart phones as well as interfaces developed in other contexts (e.g. virtual reality). Early smart glasses models are leaning on mature and low-cost technologies with notable influence from smartphones; however we see a gradual trend for smart glasses (and other wearable computing devices) to be driven by more natural interface controls, once these technologies have time to mature as well -- and they're getting remarkably close.
The Smart glasses Technology of wearable computing aims to identify the computing devices into today’s world.(SGT) are wearable Computer glasses that is used to add the information alongside or what the wearer sees. They are also able to change their optical properties at runtime.(SGT) is used to be one of the modern computing devices that amalgamate the humans and machines with the help of information and communication technology. Smart glasses is mainly made up of an optical head-mounted display or embedded wireless glasses with transparent heads- up display or augmented reality (AR) overlay in it. In recent years, it is been used in the medical and gaming applications, and also in the education sector. This report basically focuses on smart glasses, one of the categories of wearable computing which is very popular presently in the media and expected to be a big market in the next coming years. It Evaluate the differences from smart glasses to other smart devices. It introduces many possible different applications from the different companies for the different types of audience and gives an overview of the different smart glasses which are available presently and will be available after the next few years.
Developing Augmented Reality on Smart GlassesCodemotion
"Developing Augmented Reality on Smart Glasses" by Mauro Rubin, Niccolò Mangiarotti
Augmented Reality is one of the protagonist of Industry 4.0; this main role was achieved thanks to the spread of the next-generation wearable devices, starting from the new smart glasses. In the Enterprise field, AR apps for smart glasses have become everyday more sophisticated, offering, in the best use cases: 3D objects managements, smart navigation, objects recognition, connection to the IoT and new ways of interaction between virtual and real environment. The participants will learn how to develop an AR application for Epson Moverio smart glasses, able to offer the modules described above.
During this session you will learn more about our smart glasses, the Moverio BT-200, and the opportunities the product offers when it comes to innovative applications, and being adapted for augmented reality. You will discover how both individual users and companies have been using Moverio to change the way we interact with technology and merge the real world with the digital to enhance reality. Learn what makes Moverio a natural platform for Augmented Reality and be excited by its potential.
As presented in DroidCon Tel Aviv 2014 by:
Valerie Riffaud Cangelosi, Epson
http://il.droidcon.com
Smart Glasses Market report 2015: towards 1 billion shipments Ori Inbar
A new report by AugmentedReality.Org, authored by world expert Ori Inbar, is predicting that the Smart Glasses market will soar towards 1 billion shipments near the end of the decade. The report, "Smart Glasses Market 2015", defines the scope of the Smart Glasses (or Augmented Reality Glasses) market, predicts how fast it will ramp up, and which companies are positioned to gain from it. It forecasts the adoption phases between 2014-2023, the drivers and challenges for adoption, and how hardware and software companies, as well as investors should plan ahead to take part in the next big computing cycle.
Companies Mentioned in this Report
Google, Epson, Microsoft, Intel, Sony, Vuzix, Optinvent, Lumus, Meta, Samsung, Apple, Amazon, Kopin, ODG, Atheer, Glassup, Mirama, Penny, Laster, Recon, Innovega, Elbit, Brother, Oakley, Fujitsu, Canon, Lenovo, Baidu, Nokia, LG, Olympus, Foxconn, Konica Minolta, Daqri, Skully Helmets, Fusar, Seebright, Caputer, RideOn, Zebra Technologies, Magic Leap, Oculus.
The Smart glasses Technology of wearable computing aims to identify the computing devices into today’s world.(SGT) are wearable Computer glasses that is used to add the information alongside or what the wearer sees. They are also able to change their optical properties at runtime.(SGT) is used to be one of the modern computing devices that amalgamate the humans and machines with the help of information and communication technology. Smart glasses is mainly made up of an optical head-mounted display or embedded wireless glasses with transparent heads- up display or augmented reality (AR) overlay in it. In recent years, it is been used in the medical and gaming applications, and also in the education sector. This report basically focuses on smart glasses, one of the categories of wearable computing which is very popular presently in the media and expected to be a big market in the next coming years. It Evaluate the differences from smart glasses to other smart devices. It introduces many possible different applications from the different companies for the different types of audience and gives an overview of the different smart glasses which are available presently and will be available after the next few years.
Developing Augmented Reality on Smart GlassesCodemotion
"Developing Augmented Reality on Smart Glasses" by Mauro Rubin, Niccolò Mangiarotti
Augmented Reality is one of the protagonist of Industry 4.0; this main role was achieved thanks to the spread of the next-generation wearable devices, starting from the new smart glasses. In the Enterprise field, AR apps for smart glasses have become everyday more sophisticated, offering, in the best use cases: 3D objects managements, smart navigation, objects recognition, connection to the IoT and new ways of interaction between virtual and real environment. The participants will learn how to develop an AR application for Epson Moverio smart glasses, able to offer the modules described above.
During this session you will learn more about our smart glasses, the Moverio BT-200, and the opportunities the product offers when it comes to innovative applications, and being adapted for augmented reality. You will discover how both individual users and companies have been using Moverio to change the way we interact with technology and merge the real world with the digital to enhance reality. Learn what makes Moverio a natural platform for Augmented Reality and be excited by its potential.
As presented in DroidCon Tel Aviv 2014 by:
Valerie Riffaud Cangelosi, Epson
http://il.droidcon.com
Smart Glasses Market report 2015: towards 1 billion shipments Ori Inbar
A new report by AugmentedReality.Org, authored by world expert Ori Inbar, is predicting that the Smart Glasses market will soar towards 1 billion shipments near the end of the decade. The report, "Smart Glasses Market 2015", defines the scope of the Smart Glasses (or Augmented Reality Glasses) market, predicts how fast it will ramp up, and which companies are positioned to gain from it. It forecasts the adoption phases between 2014-2023, the drivers and challenges for adoption, and how hardware and software companies, as well as investors should plan ahead to take part in the next big computing cycle.
Companies Mentioned in this Report
Google, Epson, Microsoft, Intel, Sony, Vuzix, Optinvent, Lumus, Meta, Samsung, Apple, Amazon, Kopin, ODG, Atheer, Glassup, Mirama, Penny, Laster, Recon, Innovega, Elbit, Brother, Oakley, Fujitsu, Canon, Lenovo, Baidu, Nokia, LG, Olympus, Foxconn, Konica Minolta, Daqri, Skully Helmets, Fusar, Seebright, Caputer, RideOn, Zebra Technologies, Magic Leap, Oculus.
Future Applications of Smart Iot Devicesvivatechijri
With the Internet of Things (IoT) bit by bit creating as the resulting time of the headway of the Internet, it gets critical to see the diverse expected zones for the utilization of IoT and the research challenges that are connected with these applications going from splendid savvy urban areas, to medical care administrations, shrewd farming, collaborations and retail. IoT is needed to attack into for all expectations and purposes for all pieces of our day-to-day life. Despite the fact that the current IoT enabling advancements have immensely improved in the continuous years, there are so far different issues that require attention. Since the IoT ideas results from heterogeneous advancements, many examination difficulties will arise. In like manner, IoT is planning for new components of exploration to be finished. This paper presents the progressing headway of IoT advancements and inspects future applications.
For the full video of this presentation, please visit:
https://www.embedded-vision.com/industry-analysis/video-interviews-demos/embedded-vision-augmented-reality-trends-and-opportunities-
For more information about embedded vision, please visit:
http://www.embedded-vision.com
Jon Peddie of Jon Peddie Research delivers the presentation "Embedded Vision in Augmented Reality: Trends and Opportunities" at the February 2017 Embedded Vision Alliance Member Meeting. Peddie presents highlights of his firm’s recent research on opportunities and challenges for embedded vision in augmented reality.
Pooja S. Mankar "Advance Technology- Google Glass", International Research Journal of Engineering and Technology (IRJET), Vol2,issue-01 March 2015. e-ISSN:2395-0056, p-ISSN:2395-0072. www.irjet.net
Abstract
Most of the people who have seen the glasses, but may not allowed speaking publicly; a major feature of the glasses was the location information. Google will be able to capture images to its computers and augmented reality information returns to the person wearing them through the camera already built-in on the glasses. For moment, if a person looking at a landmark then he could see historical and detailed information. Also comments about it that their friend’s left. If it’s facial recognitionsoftwarebecomes moderate and accurate enough, the glasses could remind a wearer and also tells us when and how he met the foggy familiar person standing in front of him at a function or party. A computer which is spectacle based operated directly through your eyes rather than your pouch or pocket. A gifted technology for all kinds of Handicapped/disabled people.
GOOGLE GLΛSS By Google X and Google.incMujeeb Rehman
Google Glass (styled "GLΛSS") is a wearable computer with an optical head-mounted display (OHMD) that is being developed by Google in the Project Glass research and development project, with a mission of producing a mass-market ubiquitous computer. Google Glass displays information in a smartphone-like hands-free format,[8] that can communicate with the Internet via natural language voice commands.
Glass is being developed by Google X, which has worked on other futuristic technologies such as driverless cars. The project was announced on Google+ by Project Glass lead Babak Parviz, an electrical engineer who has also worked on putting displays into contact lenses; Steve Lee, a product manager and "geolocation specialist"; and Sebastian Thrun, who developed Udacity as well as worked on the autonomous car project. Google has patented the design of Project Glass.
Magic Leap is a leading augmented reality (AR) startup company. Magic Leap had raised more than $1.3 billion of venture funding from Alibaba, Google, Qualcomm, and other investors since its foundation in 2010. Financial Times valued Magic Leap at $4.5 billion. Following analysis regarding Magic Leap AR strategy is based on its recent published patent application US20160026253.
Augmented reality applications in manufacturing and maintenance Jeffrey Funk
These slides use concepts from my (Jeff Funk) course entitled analyzing hi-tech opportunities to show how augmented reality is becoming economically feasible for manufacturing and maintenance applications. Augmented reality adds useful information to a real-world image that is seen through head-mounted glasses or a tablet computer’s camera. Academic tests reveal that manufacturing and maintenance activities can be done more effectively when workers use augmented reality and many firms have begun using augmented reality.
Furthermore, continued improvements in display resolution and graphic processing speeds and the emergence of transparent displays will expand the use of AR. In particular, it takes several seconds for current devices to update the images that are overlaid on the real-world image, which confuses workers and slows them down. Improvements in graphic processors for tablet computers are reducing the time it takes for tablet computers to recognize and register objects and thus make the overlaid images look clear in the tablet’s display. While graphic processors in game consoles and desktop computers can easily handle this problem, graphic processors in mobile devices lag their game console and desktop computer counterparts by several years.
Prior to the start of the new year we published our 2017 trend framework (http://engage.epsilon.com/top-trends-for-2017) this document sets the foundation for how we identify macro trend territories that have the highest probability of creating new behaviors and empower consumers through the lens of Connection, Cognition & Immersion in the near future.
CES 2017 was our first opportunity to further validate the territories but more importantly identify some of the key tech trends that will have a major impact on marketing over the next few years. In the attached document you will find an in-depth review of key trends such as the impact a connected product ecosystem and how Alexa Voice Services are quickly positioning to scale quickly through 3rd party integrations. You will also find examples of new types of interfaces and input devices that may further lead to an ambient computing future.
2017 is also the turning point from “everything will be connected” to everything will be cognified”. The impact of artificial intelligence will be a big topic in 2017 and Epsilon is uniquely positioned to capitalize (look for more on this topic on January 19th via an industry AI op-ed). CES validated the idea of pervasive cognition as well as advancements via contextual assistants and object recognition. The rapidly developing immersion ecosystem built on full sensory immersion, spatial freedom and alternative interfaces also caught our attention.
Future Applications of Smart Iot Devicesvivatechijri
With the Internet of Things (IoT) bit by bit creating as the resulting time of the headway of the Internet, it gets critical to see the diverse expected zones for the utilization of IoT and the research challenges that are connected with these applications going from splendid savvy urban areas, to medical care administrations, shrewd farming, collaborations and retail. IoT is needed to attack into for all expectations and purposes for all pieces of our day-to-day life. Despite the fact that the current IoT enabling advancements have immensely improved in the continuous years, there are so far different issues that require attention. Since the IoT ideas results from heterogeneous advancements, many examination difficulties will arise. In like manner, IoT is planning for new components of exploration to be finished. This paper presents the progressing headway of IoT advancements and inspects future applications.
For the full video of this presentation, please visit:
https://www.embedded-vision.com/industry-analysis/video-interviews-demos/embedded-vision-augmented-reality-trends-and-opportunities-
For more information about embedded vision, please visit:
http://www.embedded-vision.com
Jon Peddie of Jon Peddie Research delivers the presentation "Embedded Vision in Augmented Reality: Trends and Opportunities" at the February 2017 Embedded Vision Alliance Member Meeting. Peddie presents highlights of his firm’s recent research on opportunities and challenges for embedded vision in augmented reality.
Pooja S. Mankar "Advance Technology- Google Glass", International Research Journal of Engineering and Technology (IRJET), Vol2,issue-01 March 2015. e-ISSN:2395-0056, p-ISSN:2395-0072. www.irjet.net
Abstract
Most of the people who have seen the glasses, but may not allowed speaking publicly; a major feature of the glasses was the location information. Google will be able to capture images to its computers and augmented reality information returns to the person wearing them through the camera already built-in on the glasses. For moment, if a person looking at a landmark then he could see historical and detailed information. Also comments about it that their friend’s left. If it’s facial recognitionsoftwarebecomes moderate and accurate enough, the glasses could remind a wearer and also tells us when and how he met the foggy familiar person standing in front of him at a function or party. A computer which is spectacle based operated directly through your eyes rather than your pouch or pocket. A gifted technology for all kinds of Handicapped/disabled people.
GOOGLE GLΛSS By Google X and Google.incMujeeb Rehman
Google Glass (styled "GLΛSS") is a wearable computer with an optical head-mounted display (OHMD) that is being developed by Google in the Project Glass research and development project, with a mission of producing a mass-market ubiquitous computer. Google Glass displays information in a smartphone-like hands-free format,[8] that can communicate with the Internet via natural language voice commands.
Glass is being developed by Google X, which has worked on other futuristic technologies such as driverless cars. The project was announced on Google+ by Project Glass lead Babak Parviz, an electrical engineer who has also worked on putting displays into contact lenses; Steve Lee, a product manager and "geolocation specialist"; and Sebastian Thrun, who developed Udacity as well as worked on the autonomous car project. Google has patented the design of Project Glass.
Magic Leap is a leading augmented reality (AR) startup company. Magic Leap had raised more than $1.3 billion of venture funding from Alibaba, Google, Qualcomm, and other investors since its foundation in 2010. Financial Times valued Magic Leap at $4.5 billion. Following analysis regarding Magic Leap AR strategy is based on its recent published patent application US20160026253.
Augmented reality applications in manufacturing and maintenance Jeffrey Funk
These slides use concepts from my (Jeff Funk) course entitled analyzing hi-tech opportunities to show how augmented reality is becoming economically feasible for manufacturing and maintenance applications. Augmented reality adds useful information to a real-world image that is seen through head-mounted glasses or a tablet computer’s camera. Academic tests reveal that manufacturing and maintenance activities can be done more effectively when workers use augmented reality and many firms have begun using augmented reality.
Furthermore, continued improvements in display resolution and graphic processing speeds and the emergence of transparent displays will expand the use of AR. In particular, it takes several seconds for current devices to update the images that are overlaid on the real-world image, which confuses workers and slows them down. Improvements in graphic processors for tablet computers are reducing the time it takes for tablet computers to recognize and register objects and thus make the overlaid images look clear in the tablet’s display. While graphic processors in game consoles and desktop computers can easily handle this problem, graphic processors in mobile devices lag their game console and desktop computer counterparts by several years.
Prior to the start of the new year we published our 2017 trend framework (http://engage.epsilon.com/top-trends-for-2017) this document sets the foundation for how we identify macro trend territories that have the highest probability of creating new behaviors and empower consumers through the lens of Connection, Cognition & Immersion in the near future.
CES 2017 was our first opportunity to further validate the territories but more importantly identify some of the key tech trends that will have a major impact on marketing over the next few years. In the attached document you will find an in-depth review of key trends such as the impact a connected product ecosystem and how Alexa Voice Services are quickly positioning to scale quickly through 3rd party integrations. You will also find examples of new types of interfaces and input devices that may further lead to an ambient computing future.
2017 is also the turning point from “everything will be connected” to everything will be cognified”. The impact of artificial intelligence will be a big topic in 2017 and Epsilon is uniquely positioned to capitalize (look for more on this topic on January 19th via an industry AI op-ed). CES validated the idea of pervasive cognition as well as advancements via contextual assistants and object recognition. The rapidly developing immersion ecosystem built on full sensory immersion, spatial freedom and alternative interfaces also caught our attention.
The research highlights 200 emerging technologies and developments that could have an impact on society and business over the next 10-15 years. The technologies have been grouped under 10 categories:
1. End User Devices, Tools and Trends
2. Interfaces and Displays
3. Internet and Social Media
4. Communications, Collaboration and Networking Tools and Developments
5. Software Tools, Techniques and Trends
6. Artificial Intelligence (AI) and Intelligent Systems
7. Computing Technology and Devices
8. Management and Analysis of Data, Information and Knowledge
9. Security Technology
10. Disruptive Scientific Developments
HCI in Smart glasses:
▪ popular smart glasses on the market and their mainly used sensors;
▪ interaction methods in smart glasses;
▪ application fields of smart glasses (in particular, healthcare field);
Cyborg Design: Multimodal Interactions, Information, and Environments for Wea...Bennett King
This presentation provides an overview or wearable computing for the UX community and design principals that can be used for wearable experience design. It was first given at the IA Summit in San Diego on March 30th, 2014.
When smart-phones sense how you feel: The era of intelligent mobile devices -...Internet World
Mobile Theatre - June 17th, 12:30-13:00
Argus Labs uses deep learning algorithms to sense, understand and predict human behaviour and emotions, based on the sensors in a smart-phone and general usage of a smart-phone. The presentation will demonstrate how smart-phones will start to behave as intelligent entities that know how a user feels and improve our lives.
Struggling to understand the differences between competing touch technologies? Decoding Touch Technology is an insider's guide to the top ten touch screen technologies in the market today. Written by industry leader, Touch International, this guide answers questions like "why should I choose this technology?" and "how does it work?".
What are the technologies that could significantly change the future of enterprise communications? This short presentation suggests a dozen possible game-changers.
Electrochromic Glass and Film Markets 2016-2023 Slidesn-tech Research
Slides created from the n-tech Research report, Electrochromic Glass and Film Markets 2016-2023 issued in Q4 2015. The firm predicts that the electrochromic glass market will become a $3 billion market by 2020, sSee more at: http://ntechresearch.com/news
Slides created from the n-tech Research report, Markets for Metamaterials 2016-2023 that the firm issued on Q1 of 2016. In the report the firm stated that that the market for metamaterials used for communications, medicine, defense, aerospace, sensing and other applications will exceed $1.0 billion by 2021 and reach $4.1 billion by 2025. - See more at: http://ntechresearch.com/news/n-tech-research-predicts-market-for-metamaterials-will-reach-over-1.0-by-20
Smart Structures in the Construction Sector: Evolving into a Major Market Opp...n-tech Research
The concept of smart structures (a.k.a intelligent structures) is hard to define. One definition has “smart structures” as “systems that incorporate particular functions of sensing and actuation to perform smart actions in an ‘intelligent’ way.” This provides an idea as to the kind of thing a smart structure is and also how broadly the concept can be applied.
But it doesn’t provide a firm grip on what the revenue generation capabilities of smart structures are outside the context of specific applications and end-user industries. In theory, smart structures may be applied to a large number of end user industries and an even larger number of applications within these industries.
However, as a practical matter materials suppliers, electronics companies and OEMs are currently exploring two major industries where smart structures can become commercialized within a timeframe that might seriously interest investors and corporate managers. These two areas are the construction industry – our subject in this article -- and the aerospace industry:
White Paper: Smart Materials in the Construction Sectorn-tech Research
In this paper we discuss the market potential for smart materials in the construction space. Various smart materials, coatings and surfaces are addressed along with market sizes
Evaluating Opportunities for Solar PV in Mobile Electronic Devicesn-tech Research
PV technology has been paired with small electronic devices for decades, most notably in calculators. What's new here is the emergence of alternative PV technologies -- organic PV (OPV), dye-sensitized (DSC), and thin-film variants such as CIGS -- promising not only those specific capabilities, but also potentially produced in large volumes using low-cost manufacturing processes. Many within these PV sectors are developing the technology with an eye toward building-integrated PV (BIPV), but strict performance and lifetime requirements mean this is still some ways off. Consumer electronics, on the other hand, presents an alluring easier target with opportunities right now, and potentially massive addressable volumes.
The Evolving Building Integrated Photovoltaics Marketn-tech Research
n-tech Research has witnessed the progression of technologies and products and suppliers into—and more often, out of—the BIPV market over the past six years. This market, as we see it now, is in a transition and must refine its messaging to an end-user base with shifting priorities.
More than ever, BIPV needs to be sold—and technologically developed—with an emphasis on aesthetics and what can be called its "smart" capabilities, vs. simply energy generation.
While energy efficiency is – and will remain – an important factor shaping sales of BIPV products. This means that in the future there will be more dimensions along which BIPV firms can compete. These, for example, would include color, transparency and substrate conformability.
We predict an acceleration toward truly integrated BIPV products within a building envelope, and a reshaping of manufacturing strategies and supply chains to develop and deliver these products.
Smart Coatings Markets, An Emerging Opportunityn-tech Research
The report analyzes the markets for smart coatings in key sectors of the economy including construction, energy, automotive, healthcare, consumer electronics, textiles and the military. Coverage includes relatively mature smart coatings (e.g., self-cleaning coatings), along with latest materials such as smart multi-layer coatings. The report provides an eight-year forecast in value ($ millions) terms for the overall smart coatings market. - See more at: http://ntechresearch.com/market_reports/smart-coatings-markets-an-emerging-opportunity
Smart Mirrors Technologies and Markets, 2015-2022n-tech Research
In this report n-tech Research updates our evaluation of the various types of technologies that companies are using to make mirrors "smart," while noting how different sectors may have different value propositions. We also explore the various market drivers for "smart mirrors" the four key end-market sectors: automotive, home/consumer, retail/commercial, and medical/healthcare. We provide eight-year forecasts for the various "smart" technologies in each sector, both in volumes and in value terms.
This report is designed to provide guidance for marketing, business, and technology executives from not only the traditional "mirror" sector (i.e. glass and coatings), but also from the various electronics sectors providing these "smart" functionalities, particularly displays, touch sensors, and consumer electronics. We also believe this report will be valuable to evaluators in these end-markets as they evaluate how such "smart mirrors" are evolving to meet their unique application requirements.
- See more at: http://ntechresearch.com/market_reports/smart-mirrors-technologies-and-markets-2015-2022
Slides from NanoMarkets webinar on Smart Coatings Feb 2015n-tech Research
These are the slides from the NanoMarkets webinan on Smart Coatings that was held on February 11, 2015. Findings from the firm's recently released report were presented.
Power Sources for the Internet-of-Things: Markets and Strategiesn-tech Research
NanoMarkets believes that the deployments of sensors and processors for the Internet-of-Things (IoT) are creating huge new opportunities for manufacturers of power source devices. Because of IoT, power devices such as thin-film and printed batteries, energy harvesting modules, small flexible photovoltaics panels and thermoelectric sources, which have enjoyed marginal revenues up to now, may begin generating hundreds of millions of dollars in annual revenues.
However, suppliers of IoT power sources, as well as the semiconductor industry more generally face significant uncertainties in the IoT space. Not only is future of the IoT itself unclear, but also how the IoT “power infrastructure” will shape up technologically is a great unknown.
The objective of this report is to identify where the money will be made and lost in the emergent IoT power source business. It begins with an assessment of the power requirements of the various devices that NanoMarkets believes will form the “things” in the IoT. These include sensor networks, MCUs/MPUs and tagging devices, for example. The report continues by considering how established technologies such as batteries will adapt to new IoT opportunities and whether emerging technologies such as energy harvesting and thermoelectric power sources will find their first big markets as the result of IoT.
The report explores the opportunities for all industry sectors that will be impacted by the development of new power sources for the IoT. In particular we examine how leading battery companies, chipmakers, OEMs and others are preparing for the business opportunities in the IoT power source space. The report also discusses the strategies of eight firms that NanoMarkets believes will shape the market for power sources for the IoT over the next decade.
We believe that this report will be essential reading for business development and marketing executives in the battery, energy harvesting, RFID, sensors, photovoltaics and semiconductor industries, as well as the investment community. In addition to providing a thorough analysis of the IoT power source markets, this report also provides detailed eight-year forecasts of power sources for the IoT in both volume and value terms and with break outs by power source types.
- See more at: http://nanomarkets.net/market_reports/report/power-sources-for-the-internet-of-things-markets-and-strategies
Translating CIGS Efficiency Improvements Into Market Opportunityn-tech Research
NanoMarkets sees broader adoption of both BIPV and CIGS hinging on a trade-off between cost and reliability, with lower-cost encapsulations emerging that offer minimal performance. We also note that transparency of the barrier also is very important, since any light obstruction directly reduces the performance of the PV cells within; we expect competition on this front as well.
The multimillion-dollar question about BIPV is this: what will convince customers -- architects, builders, and homeowners, even construction materials suppliers and financing entities -- to justify the extra expense in a BIPV application? Companies and organizations continue to improve and innovate around the technologies involve with building-integrated photovoltaics (PV), from new cell designs and technologies such as PERC, metal wrap-through, and "smart wire" structures, to new and improved materials from thin-film CIGS to dye-sensitized and organic PV, and the latest solar PV wonder-material perovskite. Standardization will help reduce the complexity (and thus costs) of BIPV installations; this already has made some headway in the U.K. for products such as roof tiles and shingles. These are needed progress in performance and cost reductions, but they're not enough.
NanoMarkets believes the answer lies in other factors to consider
Information provided in this presentation are taken from NanoMarkets' report:-"Smart Glass Opportunities in the Automotive Industry—2014." It makes an assessment of smart glass technology for automotive applications. It also highlights the key trends that are likely to shape the revenue potential of smart automotive sector in the coming years.
As niche market image of BIPV is changing, this presentation talks about various opportunities that exists for both PV firms and glass firms in this space. It talks about those factors that are likely to influence BIPV markets in the coming years. Also it discusses as how attempts are made to integrate supply chain of BIPV with the supply chain of local construction market and how BIPV firms are trying to build their own distribution network. Information provided in this presentation are taken from NanoMarkets' report:- "BIPV Glass Markets-2014 & Beyond'
This articles has been taken from NanoMarkets' upcoming report-"BIPV Glass 2014" and talks about various opportunities existing in BIPV glass segment. Solar energy sector is not able to perform well for quite a long time but how BIPV can score better compared to traditional solar panels, get your answer here.
Article - "Markets and Opportunities for Nanosensors"n-tech Research
The article "Markets and opportunities for Nanosensors", talks about various segments in which nanosensors are likely to find their application. It also discusses as how these nanosensors are at an advantage over traditional sensors and much more. This article has been taken from NanoMarkets upcoming report "Nanosensors Market 2014"
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
JMeter webinar - integration with InfluxDB and GrafanaRTTS
Watch this recorded webinar about real-time monitoring of application performance. See how to integrate Apache JMeter, the open-source leader in performance testing, with InfluxDB, the open-source time-series database, and Grafana, the open-source analytics and visualization application.
In this webinar, we will review the benefits of leveraging InfluxDB and Grafana when executing load tests and demonstrate how these tools are used to visualize performance metrics.
Length: 30 minutes
Session Overview
-------------------------------------------
During this webinar, we will cover the following topics while demonstrating the integrations of JMeter, InfluxDB and Grafana:
- What out-of-the-box solutions are available for real-time monitoring JMeter tests?
- What are the benefits of integrating InfluxDB and Grafana into the load testing stack?
- Which features are provided by Grafana?
- Demonstration of InfluxDB and Grafana using a practice web application
To view the webinar recording, go to:
https://www.rttsweb.com/jmeter-integration-webinar
Generating a custom Ruby SDK for your web service or Rails API using Smithyg2nightmarescribd
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Smart Glasses and the Evolution of Human-Computing Interfaces
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Smart Glasses and the Evolution of Human-Computing Interfaces
Within the emerging category of wearable computing, arguably the most characteristic product to
emerge is "smart glasses" which mesh the communications capabilities of smartphones with
additional visual and other sensual enhancements, including augmented reality. The primary selling
feature of smart glasses is their ability to display video, navigation, messaging, augmented reality
(AR) applications, and games on a large virtual screen, all completely hands-free. The current
poster child for smart glasses is Google’s "Glass" product, but there are more than 20 firms offering
smart glasses or planning to do so.
The hands-free nature of smart glasses opens up new possibilities for human-computer interfaces
(HCI), drawing from smart phones as well as interfaces developed in other contexts (e.g. virtual
reality). Early smart glasses models are leaning on mature and low-cost technologies with notable
influence from smartphones; however we see a gradual trend for smart glasses (and other
wearable computing devices) to be driven by more natural interface controls, once these
technologies have time to mature as well -- and they're getting remarkably close.
Touch: A Logical First Step
The most prominent smart glasses user interface in these earliest iterations is touch sensitivity,
through a touchpad built into the glasses formfactor itself or through a separate pocket-sized
tethered accessory device which contains most of the actual componentry including a touchpad.
Most of the prominent smart glasses offerings utilize a touch interface, most notably Google Glass
which is so far the mind- and market-share leader in this market. This is influencing other OEMs,
and suppliers, to think about these first smart glasses products involving some kind of touch
interface. Leveraging mobile-device touch interfaces also leverages the benefits of lower costs of
the technology. Adding touch functionality to low-cost high-volume consumer products is
progressively becoming noticeably inexpensive.
NanoMarkets believes that touch likely will continue to play a role in smart glasses user interface
throughout the next several years -- but it will be a diminishing role, both as the technology moves
further away from its smartphone inspiration and established itself firmly, and as other supporting
interface capabilities improve.
Voice Recognition: Seeking a Balance
The next step for smart-glasses HCI is voice command recognition, arguably a better fit for such a
hands-free wearable application. Google Glass already uses voice recognition; other smart glasses
developers incorporating or considering it include Brilliant Labs (Mirama One), Kopin (Golden-i
HMD), Vuzix (M-100), and Epson (BT-200). Kopin's Pupil design eschews touch entirely in favor of
voice recognition. Samsung is among several companies reportedly in talks with Nuance, the
company that helped Google develop Siri, reportedly with an eye toward finding a use for its own
future smart glasses.
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This technology is fairly mature. Various voice recognition applications such as Siri are proliferating
in the smartphone market. Chips that provide speech recognition, synthesis, and system control
on a single chip can be procured for $1-$5 (depending on volumes, packaging type, and memory
size), though at the component level another $10 or so will be needed for the audio system which
is required in any voice recognition system. Speech-to-text may have a future role to play in smart
glasses as well, though it does not appear to be widely used. Researchers at Oxford University
have already developed a smart glasses prototype with speech-text capability targeting the market
for the visually impaired. In the commercial area, two applications (WatchMeTalk and SubtleGlass)
are able to convert speech to text; and OrCam Technologies has developed a camera that attaches
to any glasses (not just "smart glasses") to "see" text on almost substrate and read the text aloud,
with future plans to include facial recognition and the ability to recognize places.
While voice is possibly the best balance (right now) between "naturalness" and technology maturity,
it is not really a selling feature per se, and our impression is that smart glasses OEMs are not
making much of a fuss about it yet. We expect more smart glasses OEMs to quietly adopt voice
recognition, and likely it will become a ubiquitous interface for the next several years, until the next
and future HCI technology matures and overtakes it: gesture control.
Gestural Control: The Future of Natural HCI
Neither touch nor voice, in our opinion, are the eventual winning user interface for smart glasses.
Touching one's glasses is not a commonly performed gesture, and a tactile interface action doesn't
seem to align with the hands-free paradigm. Meanwhile, talking out loud in some environments can
be challenging (e.g., a busy warehouse or metropolitan area) or incompatible with privacy or
security needs (e.g., a hospital; also perhaps awkward in general consumer use.) Instead, we
expect the eventual ascension of a truly more natural HCI for a wearable electronic device: gesture
recognition.
Several different technologies are currently available for tracking motions and gestures, but these
technologies are intended to support gaming, medical and systems that are not smart glasses in
any sense.
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Technology Description
Companies
Involved
Commercial Prospects
Inertial Sensors
Inertial measurement unit
(IMU) with 3-axis
accelerometers and
gyroscopes to detect precise
3D motion; 9-axis option
adds magnetometer
(compass)
Freescale (U.S.),
Invensense (U.S.)
Likely solution for smart
phones and wearables, in
combination with optical or
other approaches
Ultrasonic
Uses ultrasonic speakers
and microphones to detect
disturbances in sound
waves
Elliptic Labs
(Norway), Chirp
Microsystems
(U.S.)
Reasonable chance of
increased commercialization
in the long term, especially if
it can be expanded into more
applications beyond laptops
Electrical Field
Detects disturbances in
electrical field caused by
hand gestures
Microchip
Technologies
(U.S.)
Facing an uphill battle against
other technologies in
consumer electronics but
compelling for smart home
and other applications that
are a few years out
Magnetic Field
Detects disturbances in
magnetic field caused by
hand gestures
Telekom
Innovation
Laboratories
(Germany)
Not likely to make it
commercially in high-volume
products; possible for VR
applications
Muscle
Movement
Detects electrical signals
generated by muscle
movement
Thalmic Labs
(Canada)
Requires an armband, but
compelling in medical
applications; market demand
remains to be seen
Eye Tracking
Tracks eye movements to
note where the user is
looking
EyeSight (Israel),
Tobii (Sweden),
Quantum Interface
(U.S.)
Likely to be combined with
other types of gesture control
4. Page | 4
Among these gestural options, eye tracking takes on special importance in the context of a smart-
glasses interface for obvious reasons. Yet this technology has some way to progress before it's
truly ready. In some of today's commercial smart glasses technologies, head tracking is often used
instead. APX Labs, for example, claims to have provisional patents on gesture and motion-based
input based on onboard sensors, tracking a user's head rather than eyes to interact with content
displayed on the screen. Improved accuracy and reliability are needed if eye tracking is to do more
than tell whether the user is looking at one of several specific locations.
We would note that for eye tracking, subsystems not long ago cost several thousands of dollars,
but low-cost (and low-performance) eye tracking sub-systems can be obtained now. For example,
The Eye Tribe offers a subsystem for around $100; and U.K. researchers claim a design that could
deliver eye tracking for around $30 per item.
Making Gesture Work for Smart Glasses
At the moment, gestural recognition suffers from a lack of technological maturity. In commercial
applications it doesn't quite deliver needed functionality, nor is it sufficiently reliable or robust to be
extended into a consumer electronics product. There are a multitude of improvements that
NanoMarkets believes will be needed if gestural recognition is ever to become common, especially
for consumer-oriented smart glasses:
Low power. Sensors in gestural recognition have tended to be power hogs, but sensor
makers are coming up with new IMU sensors that consume almost no power in standby mode
and reasonably little when fully active. Higher-capacity batteries and other energy sources
could be appropriate in this context, though there would be a trade-off with other system
requirements, ultimately with cost as the bottom line.
Better data capture. Subsystems must support the sophisticated movements that are a
normal part of the human gestural repertoire. For example, Atheer Labs is developing a
smart-glasses product that can track in all hand orientations, both hands, and up to 10-finger
identification (multiple fingers tracked separately). As part of this trend, NanoMarkets expects
more use of time-of-flight (ToF) sensors. Brilliant Labs is integrating ToF for gesture
recognition, since it does not depend on surrounding light (it has its own light source),
provides clear images, can cancel out noise easily, provides good depth measurements, and
can be used in most environments. This is seen as better than RGB cameras which have
difficulty tracking gestures and canceling background noise.
Improved cameras. To the extent that cameras are used for gestural recognition in smart
glasses, one can assume that they will grow beyond off-the-shelf 2D cameras to stereo
cameras and then to 3D cameras with image sensors that can detect image and depth
information at the same time. To this end, ToF cameras could very well be the next big thing
in optical gesture recognition. Instead of scanning a scene, ToF cameras emit IR light and
measure how long it takes the light to travel to the image, be reflected, and travel back to the
image sensor. An array of pixels image every point at once. While it is possible to obtain full
3D imaging by other methods, ToF promises very fast response times because it collects data
5. Page | 5
from an entire scene at once rather than scanning the field of view. ToF systems are not
cheap, however, which may limit their use in consumer devices.
Most smart glasses OEMs appear to view gesture recognition capability as still some ways off, but
the majority of OEMs are working on this issue. In some cases, this work is just R&D, but there are
also some gestural recognition that is already embodied in commercial smart glasses. Numerous
efforts from lab projects (SixthSense) to large company patents (Microsoft, Google) to product
development (Epson, Pivothead, Sony, Technical Illusions, Thalmic Labs, Vuzix) are exploring and
incorporating gesture control in a smart glasses product, from gesture to head tracking to eye
tracking interfaces.
We believe that smart glasses will follow a trajectory towards more natural HCIs, so that the smart
glasses gradually "merge" with the body. The problem is that gestural recognition is still not quite
reliable and does not yet offer the cost/performance ratio necessary for smart glasses to transition
into a profitable consumer electronics item. While gestural recognition is not quite ready for prime
time, it is getting close.
Into the Future: The Brain-Computer Interface
Ultimately the next step in the HCI paradigm with wearable electronics to establish the most natural
interface is to remove the proverbial middlemen and develop a direct communication pathway
between the brain and an external device. The brain-computer interface (BCI) has long been a sci-
fi staple, and the first neuroprosthetic devices implanted in humans appeared in the mid-1990s, but
there is still much R&D activity happening in this area. Mostly these have focused on medical
applications such as restoring damaged hearing, sight, and movement.
Recently, however, lower-cost BCIs have begun to emerge, aimed at R&D or gaming applications.
These could be transferred to smart glasses at some time, and we would not be surprised to see
such brain-computer interfaces appear in future generations of smart glasses in a few years time -
- however, most smart glasses OEMs appear to be not yet thinking about this.
The information contained in this article was drawn from the NanoMarkets report,
Smart Glasses: Component and Technology Markets: 2014
See more at: http://nanomarkets.net/market_reports/report/smart-glasses-component-and-
technology-markets-2014