This document discusses augmented reality (AR) and its potential uses in education. It begins by defining AR and explaining its benefits, such as engaging and empowering learners. Examples are given of how AR is already being used in different subject areas like sports science, teacher training, and automotive courses. The document then provides activities and guidance for educators to consider how AR could be implemented in their own contexts. These include identifying relevant areas of the curriculum, potential learner benefits, and aligning AR initiatives with existing technology resources. Further information is provided on publications about immersive learning experiences with AR.