1. AS1 ICT CCEA Multimedia Documentation Essay
Evaluation
Brief
For this task you have to evaluate your multimedia product, including its features, and the approach you took to creating it. Critical analysis is
essential for gaining full marks as well as ensuring your work is well written and spell checked.
You need to consider whether yourmultimedia product: meets the original list of intentions; attracts the intended audience; puts the right information
across; is easy to use and suitably interactive.
Additionally, you need to: identify the good and bad features of the multimedia product; describe any difficulties with the software that was used.
You would need to analyse all aspects of the task and the approach you have taken– from your initial discussions with ... Show more content on
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Was producing goals and aims useful? How difficult was it to choose the theme for your product? What is good / not so good about the theme you
chose? What different approach could you have taken in choosing a theme for your product? What about choosing the pages that would be in the
product? Was it useful to summarise what would happen be included on each page, or to define the overall style and layout of your product? What did
your client think about the final specification?
Storyboards (hand drawn plans) [H3]
How useful were the hand drawn designs you did? Where they good enough / in enough detail? What was good about them i.e. how did they help
you build your product? What was not so good about them? Was it useful designing three different interfaces and three different ways to lay out the
main content of the site? Did they contain enough detail to help you layout your site in Mediator? Did any problems arise when implementing your
site as a result of poor / incomplete designs? How would you approach this task differently in the future? Would you have included more detail? How
would you improve your hand drawn designs? What did your client think about your hand drawn plans?
Hierarchy / Structure [H3]
How useful was planning a hierarchy when implementing your site? Was the hierarchy detailed enough? Did producing a hierarchy help plan you
navigation? What was good
3. The Media Of New Digital Media
In the age of new digital media, it has become all the easier for consumers to be able to share their media online, on various different sites. Whether
that is audio, video, or images, there are a whole host of different platforms in which users can upload their content on to and, in turn, can interact
with other uses that have the same interests. In this report I will be looking at different social media sites, all with a different media demographic
and discuss the advantages and drawbacks of each site in regards to the consumer, and whether they are the best sites to use in their own respective
media areas. 2)a)Spotify Spotify is a commercial streaming site, launched in October 2008, which lets users browse and listen to just about every
song in existence by any artist, album, genre, or record label. It is one of the leading sites for streaming music, and it allows users to be able to
stream music to their, computer, mobile or tablet devices wherever they are in the world. This form of digital media allows users to effectively
have access to as many albums as they want, as opposed to going out and buying physical CD's, and it is also a way for users to listen to music
legally, as opposed to previously using other illegal sites, such as Limewire (which was shut down by federal court) to be able to listen to music while
not paying a penny. In addition to the free version of Spotify, you can purchase the ВЈ11.99 per month subscription, which removes the commercial
adverts
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4. Netflix Industry Analysis Paper
The integration of tech and media by Netflix and other streaming services makes defining this industry challenging. The Global Industry Classification
Standard (GICS) classifies Netflix as a member of the "Internet and Direct Marketing Retail" industry (Christian and Spooner, 2017). However, Netflix
and similar companies are operating in a new space that is challenging the status quo of several industries. This new industry is video streaming. Key
players within the video streaming industry include Netflix, Amazon Prime, and Hulu. The biggest consumers of this service are Millennials. The
industry targets this consumer base because over "80% of Millennials are watching long–form content" through streaming services and over the Internet
(Dreier,... Show more content on Helpwriting.net ...
Although, Netflix has dominated the industry for the past decade, its key competitors have the potential to surpass Netflix. Streaming services like
Amazon Prime and Hulu, also have a strong brand name and brand equity. Although, Netflix still leads the pack in terms of members, its competitors
still have a strong and growing customer base (Christian and Spooner, 2017). Currently, each streaming service offers and produces original content.
Amazon is nearly doubling its budget for content (Low, 2016). Also, the growth in technology and e–commerce translates into revenue growth for
Netflix's key competitors. Netflix's projected 2016 revenue was $8.8 billion compared to Amazon's $136.8 billion (Low, 2016). Thus, Netflix shares
many of its key core competencies with its competitors.
One core competency of issue is revenue growth. The continual investment in premium original–content is costly. Netflix is spending more to expand
its streaming services in nearly every country. However, the company's investment in more original shows is deteriorating its free cash flow. Netflix is
currently "on the hook for $14.4 billion in future payments for streaming video programming" (Bloomberg News, 2016). This is nearly double
Netflix's revenue for the last 12
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5. The Adoption And Viability Of A New Business Model
AIMS AND OBJECTIVES The principle objective of this project is to discuss the adoption and viability of a new business model in which Internet
streaming media companies have started to develop their own content. By researching the industry trends, we will understand why and how companies
use 2–sided platforms to bring together and satisfy two different groups of users. Furthermore, with particular focus on Amazon and Netflix, we will
expand the scope of our competitive analysis by exploring other strategies that can be used to gain a competitive foothold across the different media
industries. By discuss the sustainability of the different strategies, we intend to argue this new business model will become dominant within the
industry of... Show more content on Helpwriting.net ...
INTRODUCTION Today, the online media streaming of Film, TV and Music is being rapidly driven by the increasing availability and prominence of
high–speed internet as well as an ever–increasing repertoire of interconnected electronic devices. The result is a real–time entertainment industry that
has experienced tremendous growth over the last decade and is thought to attributable for two thirds of data usage by 2018. Within 10 years the video
streaming is expected to almost triple in size beyond $10 billion, driven largely by a more "connected" living room (Kerr, 2013; Davidson, 2015)
These advancements are changing the landscape of how media is distributed as business models adapt to diversifying technology and changing
consumer behaviour. As a result, more traditional methods of distribution, outlined in figure 1, have been affected. In particular, this impact is of
high–profile concern in the music industry, where profits have been impaired as music becomes available on these services soon after its production
(Milne, 2014). With regards to TV shows and Films, streaming services are often the last in the release window for content distribution and can only
attract users that want to re–watch shows or those they have missed them during the previous windows. At the same time, a greater degree of autonomy
provides consumers
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6. Data Mining And Multimedia Data
ABSTRACT
Data mining is a popular technology for extracting interesting information for multimedia data sets, such as audio, video, images, graphics, speech, text
and combination of several types of data set. Multimedia data are unstructured data or semi–structured data. These data are stored in multimedia
database, multimedia mining which is used to find information from large multimedia database system, using multimedia techniques and powerful
tools. This paper analyzes about the use of essential characteristics of multimedia data mining, retrieving information is one of the goals of data mining
and different issues have been discussed. The current approaches and techniques are explained for mining multimedia data. In this paper applications
and models of multimedia mining are discussed clearly. Nowadays Multimedia mining has become popular field in research area.
Keywords: Data Mining, Multimedia Mining, Clustering, Classification.
1. INTRODUCTION
1.1Multimedia data mining: Multimedia data mining is used for extracting interesting information for multimedia data sets, such as audio, video,
images, graphics, speech, text and combination of several types of data set. Fig.1 explains about multimedia mining it is a subfield of data mining
which is used to find interesting information of implicit knowledge. Multimedia data are classified into five types, there are (i) text data (ii) image
data (iii) audio data (iv)video data and (v) electronic and digital ink [2]. Text data
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7. Age Of 12: Movie Analysis
There are many movies in which I think are very inappropriate for children under the age of 12, but kids over that age have seen and heard about
a lot more. For instance I have seen the movie bad moms and that was rated R, but I wouldn't recommend it for a 11 year old. There have been
multiple movies that are rated R, and I am not allowed to see them because of the sexual stuff and swearing. Like I wanted to see Mike And Dave
Need Wedding Dates, but I wasn't allowed to. Also I wanted to see Why Him, with James Franco starring in it, but I wasn't allowed to see that either.,
both because they were rated R. One reason I would like to watch these movies is mostly because most rated R movies are hilarious. Also most of the
good and famous actors/actresses
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8. Swot Analysis Of Netflix
Netflix is an American entertainment company that was founded in 1997. Their main business comes in the online form, by streaming television
shows and movies online. The company was founded by Marc Randolph and Reed Hastings. As of this July, Netflix had nearly 104 million
subscribers worldwide, and only half of those coming from the United States. Netflix has some very unique qualities when it comes to social
responsibility. Towards their employees, they allow unlimited vacation time, which is unheard of, and also 1 year of paid maternity and paternity
leave. Yes, paternity leave also, that means the fathers of new born babies can enjoy that time without the stress of work, and also without worry of
economic struggle. Netflix being a... Show more content on Helpwriting.net ...
"We promise our customers stellar service, our suppliers a valuable partner, our investors the prospects of sustained profitable growth, and our
employees the allure of huge impact."(Source) Also, Netflix published its company values, which demonstrate the standards with which it wants
its employees to function in their daily decisions and activities: п‚· Judgment п‚· Productivity п‚· Creativity п‚· Intelligence п‚· Honesty п‚·
Communication п‚· Selflessness п‚· Reliability п‚· Passion The business model of Netflix is simple. It is broken down into 3 main components:
Domestic Streaming, International Streaming, and Domestic DVD. These are the three types of sales that this company can supply to its viewership.
The three total elements that make their product attractive to buyers are the affordable prices, easy accessibility, and its original content. The biggest
and most successful part of their structure is that there is no retail locations. It is all online. It is accessible for everyone, from any corner of the earth
(as long as you have internet capability). One negative about the business model is that they are beginning to acknowledge the challenging economics
of product originality. Also, Netflix's stock is only worth one third of its price. Content continues to outpace
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9. Essay on Multimedia Content Delivery: MPEG
1. Introduction
Globally, people are increasingly accessing content as easier access to information continues to explode rapidly. People not only access content (be it
text, audio, still images, animation, video or interactivity content forms) but are themselves the producers of more and more digital data and with this
comes a host of problems like content management, content reuse based on consumer and device capabilities, protection of rights and from
unauthorised access or modification, privacy protection of both providers and consumers, etc [1] [2].
MPEG's vision was to make sure that the players in this field (content providers) could create compatible products (compress, depress, process and
represent audio and video in order to ... Show more content on Helpwriting.net ...
Therefore, its goal can be summarized as "defining the technology needed to support users to exchange, access, consume, trade and otherwise
manipulate digital items in an effective, efficient, transparent and interoperable way [1]."
2. MPEG – 21 "Multimedia Framework"
There are two concepts here which have been newly introduced. They are [1]:
пѓ Digital Item – they can be considered as the "what" of the multimedia framework
пѓ Users interacting with Digital Items – they can be considered as the "who' of the multimedia framework
A user is an entity that interacts in the MPEG – 21 environment or makes use of the Digital Item whereas the Digital Item can be a video collection,
music album, video content on any platform, etc i.e. it is the fundamental unit of transaction and distribution within this MPEG – 21 framework. There
are seven areas here that need to be explained in order to understand this framework better. They are [3]:
пѓ Digital Item Declaration
пѓ Digital Item Identification and Description
пѓ Content Handling and Usage
пѓ Intellectual Property Management and Protection
пѓ Terminals and Networks
пѓ Content Representation
пѓ Event Reporting
Figure 1: MPEG – 21 Organisation – Parts(Picture Credit [6])
From [11], it is clear that the activity status of parts 1, 20 and 21 are still open and they need to be defined. As for the remaining parts, their activity
status is closed and
11. Multimedia Trends Of Cyber Journalism
Multimedia Trends in Cyber Journalism
Multimedia can be defined as the media in which spatial data like text, image and sound are merged with temporal data ( voice and video ), by means
of a unifying objects– the computer. A much broader one with the accent on the transformation of the media could be suggested. In this light, the
multimedia revolution is seen to result from the development of the following three types of media:
1)Computer : thanks to high – level language such as Hyper talk, Lingo and Java, multimedia producers no longer need to be computer experts to
created documents which combine text, sound and image on a compact disc–read only memory (CD–ROM), CD–Interactive (CD–I),
Digital Versatile Disc (DVD) or the internet.
2)Digital video: television is moving towards interactive television and video on demand, offered by cable distribution networks.
3)Network superhighways carrying internet traffic and the information of the future ,on which all kinds of interactive services such as electronic mail,
voice telephony and videoconferencing, electronic commerce are already flourishing, and soon, perhaps, television on demand. Multimedia can be said
to be a result of the convergence of several 'traditional' industries, mainly computer science and communication, and the' content' industries, such as the
audio visual, publishing, sound recording and media industries.
Businesses in these different sectors are merging or forming
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12. Digital Storytelling And Its Effect On Student Learning
Abstract
In the 21st century, educators believe using technology can be an effective factor in education for the new generation, making educational goals easier
to achieve. In fact, technology is being studied by teachers and implemented into classrooms for a positive effect on student learning. Many teachers are
integrating multimedia tools in teaching students different skills including synthesizing, analyzing, evaluating, and presenting information. When
students use technology, they learn to convert data into information and transform information into knowledge. Also, using multimedia tools gives
students the opportunity to participate and interact in the classroom. Consequently, the trend for integrating technology into education has become more
widespread in most schools today. Digital storytelling is one of the multimedia tools that can support teaching and learning as well as students'
motivation. This research explores how digital storytelling can be an effective tool for both teachers and students in order to support learning and skills.
Keywords: Multimedia tools, Digital storytelling, Students skills and their motivation.
1. Introduction
The numbers of technological devices that can be used to manipulate information and improve student education is increasing every day. Teachers and
students have commonly used technological tools for educational purposes, such as Microsoft PowerPoint and Word for their papers and presentations
(Sadik, 2008). Today, however,
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13. Multimedia Database : An Tool For Proper Organization Of...
1.0 MOTIVATION
In 21st century the entertainment has a huge toll on the people 's industrious life. After their hectic work schedules they started seeking entertainment
in different ways. The one form of entertainment is multimedia such as music, TV shows, movies, video games etc... There comes the significance of
multimedia database, which is a fundamental tool for proper organization of multimedia entertainment.
2.0 INTRODUCTION
Multimedia database is a powerful platform to organize and structure every day multimedia data. Traditionally, a database contains collection of data
related to a given entity, while a database management system, or DBMS, is a collection of interrelated data with set of programs used to define, create,
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3.0 DEFINITIONS
3.0.1 Multimedia database:
A Multimedia database is a collection of related multimedia data. The multimedia data include one or more primary data types such as text, images,
graphic objects(includes drawings, sketches and illustrations) animation sequences, audio and video.[w]
3.0.2 Multimedia database management system(MMDBMS ):
A Multimedia Database Management System (MMDBMS) is a framework that manages different types of data potentially represented in a wide
diversity of formats on a wide array of media sources. It provides support for multimedia data types, and facilitate for creation, storage, access, query
and control of a multimedia database.[w]
4.0 NATURE OF MULTIMEDIA DATA
The amalgamation of multimedia data types from numerous sources uniquely characterizes multimedia information systems. The data types found in a
typical multimedia database include:
пѓ Text.
пѓ Graphic objects (drawings, sketches and 3D objects).
пѓ Images (black and white, color, photographs, paintings and maps).
пѓ Animation sequences (images or graphic objects, independently generated).
14. пѓ Video (also a sequence of images, but typically recording a real–life event and usually produced by a video recorder).
пѓ Audio (generated from a hearing device).
пѓ Composite multimedia (constituted from a combination of two or more of the above data types, such as an intermix of audio and video with a
textual annotation).
пѓ The characteristics and comparison 's of
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15. Advantages Of Multimedia Design
Abstract
Multimedia design is the combination of image, sound, video and animation to convey a message or to entertain the public via media devices like
laptop, phone, television, and radio. From such, one can advertise his products and services. With the expansion of Multimedia design in this generation,
learning institutions being part of it.
Various means have been used to make learning easier for students, since it has been discovered that learning with texts only causes boredom to
students. Thus, the implementation of multimedia adds interest and livens up the lessons.
Multimedia is widely used in schools nowadays to stimulate learning experience for students. In university multimedia design is introduced as a
subject, which is essential ... Show more content on Helpwriting.net ...
Linear Multimedia means the user has no control of the multimedia presentation. For example a movie presentation in the cinema.
Non linear Multimedia means the user has control or can manipulate the multimedia content. For example, video games, website.
In this report the main focus will be non linear multimedia whereby it involves the use of Multimedia to teach students in a University setting, whereby
the Lecturer is in control of the Multimedia content being displayed.
1.0 GOALS
The main goal of this research is to find out how students benefit from the Multimedia Design 3 subject, as well as the mode of teaching employed in
this subject, and how effective it is for the students, especially those new to the 3d platform. Also finding out ways which can be effective in students
learning Multimedia Design 3 as a subject with maximum attention and being in one accord with the lecturer.
1.2 TARGET AUDIENCE
This research is targeted to students of the Art and Design department of Sunway University and also lecturers, for it will reveal the information which
can be useful for students who would be aspiring to take Multimedia Design as a subject, as well as benefit the lecturer by suggesting on improvements
in the teaching techniques, as a result, building interest into the Multimedia Design 3
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16. Essay On Cloud Based Energy Efficient Importing
Cloud –Based Energy Efficient Offloading
Transcoding Service Policy
Vaishali Y. Baviskar, Snehal Mandlik, Supriya Patil,Pallavi Sinha,Pooja Gopale
Department of Computer Engineering, Savitribai Phule Pune University
G.H.R.I.E.T., Wagholi , Pune,India
Abstract–With the increasing variety of mobile applications, reducing the energy utilization of mobile devices is a major challenge in multimedia
streaming applications. In this paper we investigate energy–efficient offloading policy for transcoding as a service in a generic mobile cloud system.
we explores how to minimize the energy consumption of the backlight when displaying a video stream without adversely impacting the user's visual
experience. we put forward algorithms to solve the fundamental problem and prove the optimality in terms of energy savings. Finally, based on the
algorithms, we present a cloud–based energy–saving service.
The proposed offloading policy can reduce energy consumption on both mobile devices and the cloud jointly, which provides guidelines for the design
of green mobile cloud. Keyword: Mobile devices, Cloud services, Energyconsumption,
SSIM
I. INTRODUCTION
Advances in information and communications technology have increased the popularity of mobile devices. Nowadays, mobile devices can support
limited video formats and resolutions. However, it is still a challenge to satisfy the tall demand for video consumption on resource–constrained mobile
devices. Nowadays, mobile devices can support limited
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17. Netflix
Case Study: SWOT Analysis of Netflix By: Ashley Avallone Executive Summary Netflix started as an online based movie rental service in 1999
when it was created by founder Reed Hastings, the current CEO of the company. Hastings' goal for the company was to be "the world's best Internet
movie service provider and to deliver a growing subscriber base and earnings per share every year" (Thompson, C–92). The company has been able to
become a leader in the movie rental and streaming industry for several reasons. Netflix was an early entrant to the industry and has been able to build
an extensive subscriber base due to aggressive promoting and advertising of the brand, exclusive contracts with movie suppliers, and their superior...
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Streaming videos is cheaper than distributing actual DVD's because companies do not have to maintain a strong distribution center and vast
inventory; both of which take up time and money among other resources. Another advantage of streaming videos is that consumers have continuous
access to movies and no longer have to leave their home. This high demand for movies has spurred intense competition among firms looking to
profit off of streaming music digitally. Netflix was one of the original companies that realized the trend towards streaming and have lead the
competition since. Today the top five best companies that provide media streaming services are Netflix, Amazon's Video on Demand, Hulu Plus,
Vudu, and Itunes (Warren). While the subscriptions for these services have increased in recent years, there are some areas of concern for these firms.
The economy and market environment in technology is always changing; innovative new products replace old ideas on a daily basis. Netflix has
several advantages and disadvantages that, depending on how the company reacts, will dictate their overall success. By using a SWOT analysis we can
easily see internal areas that Netflix is strong in, where they need work, and how the external environment will provide them with obstacles as well as
great potential opportunities. Analysis Strengths Netflix has several key attributes that make it a
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18. Improving Quality of Service for Multimedia
There are two ways of providing quality of service for multimedia first, adding quality of service to current cloud computing infrastructure, and second,
adding quality of service between cloud and multimedia infrastructures. In former, It focus on adding quality of service in only on cloud infrastructure
In later case, It focuses on adding quality of service between cloud infrastructure and multimedia infrastructure. In this research we focusing on how
cloud can provide quality of service with help of multimedia applications. According to the properties of multimedia services, similar types of
multimedia services is processed through cluster servers. Each Media edge cloud is having three clusters such as Storage, central processing unit,
graphical process unit (GPU). All media related applications will be processed by GPU. Storage types of media applications will be processed
through storage cluster. To improve the performance of media cloud, cloud proxy is proposed to reduce latency. The mobile media proxy is designed
to deal with mobile multimedia computing. Mobile caching is included to process the mobile applications because, Mobile applications need to
perform with minimum number of resources. (Cybenko, G, 1989) Media cloud processing
Figure 4:Media cloud processing (Cybenko, G, 1989)
3.6 MULTIMEDIA CONFERENCING
Multimedia conferencing is considered as real time data exchange between several parties. Media conferencing have three components such as
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19. What is Instructional Design?
Research Portion What is Instructional design?
According to Dick, Carey & Carey (2009), instructional design is a systematic process of designing, developing, and delivering instructional materials.
What is the Addie Model?
The ADDIE Model is the instructional system development model which consists of five (5) phases which are the analysis, design, development,
implementation, and evaluation (Dick, Carey & Carey, 2009). The analysis phase has different parts that clarify instructional problems and objectives,
identifies learning environment and the learners existing knowledge and skills. As part of the analysis phase the learner is identified as well as their
characteristics. The analysis phase is when information is gathered about the audience, the tasks that need to be completed, and how learners view the
content and project goals.
The design phase describes the elements that are going to be part of the learning architecture (text, animation, graphics, video, multimedia elements,
resources, etc.). In the design phase media created comes to life. The design phase consists of logical and creative thinking. The developer in the
design phase has to be specific about different elements of a project. Plans developed in the design phase should be tested in the development phase;
the plan should be edited because editing allows for checking for misspelled words, allows for checking content and any images used that possibly may
require changing.
The development phase
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20. Cloud Gaming Is A Promising Solution For
CMPT 771 SURVEY
1
Cloud Gaming
Youjiao Sun, Student,301151619,
Abstract–Cloud gaming is a promising solution for players to have high quality gaming experience using low– end devices. Back in the year 2000, it is
still a concept introduced by the industry. Thanks to the recent research progress in cloud related technology, this idea is turning into reality. Cloud
gaming uses the latest cloud based video streaming and server technology to enable everything you could have on high–end ones to run on almost any
device.
In this survey, we will have a look at basic structure of cloud gaming, technology used for video streaming and some real world examples.
Index Terms–Cloud Gaming, OnLive, Gaikai, Nvidia.
I. INTRODUCTION
Streaming video and music to TVs, PCs and tablets using cloud services like Netflix, You tube,
Pandora and Spotify has become a popular way to enjoy life. It is almost impossible to refuse the convenience of cloud–managed libraries of content
with streaming–anywhere capability. Alsovideo game market has always been a important part for entertainment industries. For example, the global
video game market is expected to grow from 66 billion US dollars in 2010 to
81 billion in 2016. Cloud gaming, renders the gaming application in the cloud remotely and stream the encoded game scenes to the client over the
Internet. The input signals from our controllers are transmitted back to the cloud server.
The idea of cloud gaming is inspiring for some reasons. 1) The system
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21. Bus 451 Business Strategy And Policy
Berkeley College Midtown Campus
Assignment # 1 on
NETFLIX, Inc.
Submitted to:
Professor Dr. Joel Reichart
School of Business Management Degree Program
Subject: BUS 451 Business Strategy & Policy
Berkeley College
Submitted By:
Brittany O'Brien
Date of Submission: 5 April 2016
Student Name: Brittany O'Brien
Company Name: Netflix Inc.
Industry: Video Tape and Disc Rental NAICS code: 532230
Market: NASDAQ Global Select Market
Symbol: NFLX
Revenue (Latest YR): $6,779,510,000
Company Profile: Netflix, Inc. is a U.S. based leading company that operates as an online movie rental subscription service provider who went public
in 2002. Netflix initially started off as a DVD rental service through mail only, then later initiated streaming around 2007 in the U.S., and internationally
around 2010. Netflix subscribers can instantaneously watch a series of movies and a variety of TV shows streamed from their website online to users
22. TVs, and other devices. Netflix operates its business through domestic DVD, domestic streaming, and international streaming. Netflix subscribers
typically pay $7.99 once per month for unlimited use of the website features. Netflix obtains their streaming's from Amazon Web Services and other
communication delivery networks for their streamed content and direct purchases from a nationwide network of U.S. shipping centers. Netflix Inc.,
headquarter is at Los Gatos, California. Two entrepreneurs Reed Hastings and Marc Randolph founded Netflix on August
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23. Advantages And Disadvantages Of Multimedia
Abstract: Multimedia is merely extension method of usage to present the customer need in an attractive manner.
.Multimedia generally refers to the method of applying different tools for a single outcome. The different generations of computer helped Multimedia
to achieve its higher performance. Multimedia concepts are used in different application. The
Multimedia content is also in collaboration with Encryption & Decryption standards (CBR).The below paper is the general study of multimedia with
its application & varied usage in the day–to–day environment.
KEYWORDS: Multimedia, Characteristics of multimedia, Multimedia applications, Types, CBR, Matching Techniques
I. INTRODUCTION
Multimedia is one of the finest ways to work with any computer related ... Show more content on Helpwriting.net ...
there are no limitations specified for the application of multimedia in to–days modern world the application of multimedia is very wide here is a list of
few examples are given below
Creative industry
Creative industries use multimedia for a wide range of purposes ranging from entertainment to software they are used for a wide range of purposes.
They are mainly used in the field of fine arts where presenting the art plays an important role in which multimedia is used as another one primary field
in which multimedia is used is journalism and for media purposes to convey the message in an attractive manner and in a understandable way An
individual multimedia designer will cover the whole spectrum of multimedia through his career to excel in his technical, analytical and creative field.
Commercial uses
Most of the electronics goods used in our home or by the artists in theatre are multimedia (a form of multimedia) they may be a old or a new one yet
they are a form of multimedia commercially multimedia is used mainly in business prospective to catch the attention of the customer to increase the
profit simply commercially they are used to improve the gains in a
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24. Notes On The 's On Multimedia Mining
.ISSUES ON MULTIMEDIA MINING
ABSTRACT
Data mining has proved to popular for extracting interesting information for multimedia data sets, such as audio, video, images, graphics, speech, text
and combination of several types of data set. Multimedia data are unstructured data or semi–structured data. These data are stored in multimedia
database, multimedia mining find information from large multimedia database system, using multimedia techniques and powerful tools.
KEYWORDS: Data Mining, Multimedia Mining, Clustering, Classification.
1. INTRODUCTION
Multimedia data mining is a subfield of data mining that using to find interesting information of implicit knowledge. Multimedia data are classified
into five types, there are (i) text ... Show more content on Helpwriting.net ...
Multimedia data include structured data and non–structured data such as audio, video, graphs, images and text media. It's used to provide query
processing, update processing, transaction management and Meta data management,security and integritydynamic storage organization
Multimedia Data Mining
1.2MULTIMEDIA DATA MINING CLASSIFICATIONS:
The multimedia data mining classified in two categories (a) Static Media and (b) Dynamic media. Static media which contains text, graphics and
images and Dynamic media such as Speech, Animation, Audio(music) and Video. Multimedia mining refers to analysis or large amount of multimedia
information in order to extracting patterns or statistical relationships.
Multimedia data mining Classification
2. BACKGROUND OF MULTIMEDIA DATA MINING
25. Since 1960s the research in the field of multimedia has initiated for combining different multimedia data into one application when text and images
were combined in a document. During the research and development process of video synchronization of audio and animation was completed using a
timeline to specify when they should be played. The difficulties of multimedia data capture, storage, transmission, and presentation have been explored
in the middle of 1990s where the multimedia standards MPEG–4, X3D, MPEG–7, and MX have continued to grow. These are
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26. Disadvantages Of Multimedia Learning
3.1To Develop Students' Enthusiasm for Study
These days, the stereotyped traditional techniques and settings are disliked while multimedia technology featuring audio, visual animation impacts
naturally and consciously makes the learners more accessible to information. Besides, with such qualities as plenteous data, multimedia technology
offers a sense of reality and functions very well which extraordinarily develops students' interest and motivation in study and their involvement in class
activities.
3.2To Promote Students' Communication Competence
Conventional teaching has hampered learners' competence to comprehend certain language and similarly comprehension of structure, implications and
function of the language, and makes the learners inert recipients of learning. Thus, it is hard to achieve the target of communication. With teachers'
instructions, leading learners' thoughts and motivating learners' emotions, the multimedia technology seeks for blend of teaching and learning and
gives the learners more significant inspirations. Also, such in–class practices as group discussion, subject discussion, and debates can moreover offer
more open chances for communication among learners and among teachers and learners. So multimedia development teaching has phenomenally
inspired learners' certain thinking and communicating competence in social practice.
3.3 To Improve Teaching Effectiveness
Multimedia teachings enrich teaching content and make the best of class time and
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27. Netflix's Strengths And Weaknesses
1 Overview of Netflix Netflix is an American entertainment company specializing in streaming and video–on–demand services. The company has three
main departments: domestic streaming, international streaming, and domestic DVD. Currently, Netflix streams to over 190 countries, with a
combined worldwide viewership of 93 million. 1.1 History Netflix was founded in Scotts Valley, California by Marc Randolph and Reed Hastings on
August 29, 1997 (Keating, 2012). The initial focus of the business was DVD rental by mail, which was a new technology at the time. The business
was launched on April 14, 1998, with 30 employees and a catalogue of 925 DVDs. In 2007, Netflix began their international expansion with the
introduction of streaming services in Canada. In 2014, Netflix expanded into 41... Show more content on Helpwriting.net ...
4.1 Massive ScaleNetflix's size confers significant economies of scale, since marginal costs of allocating content to an additional user is minimal.
Profit margins improve as subscriber counts increase, allowing Netflix to purchase more content and increase its attractiveness. Termed as a "virtuous
cycle" by Hastings, it gives Netflix an edge over smaller–scale competitors such as Hulu (Bylund, 2013). Netflix's massive size is valuable, rare, and
costly to imitate. The company is also organized to leverage on its massive scale by fully utilizing all the benefits it confers, such as usership data and
continued global expansion. It is thus a long term competitive advantage. 4.2 Strong BrandingNetflix has become synonymous with Internet video
streaming; users often envisage watching Netflix instead of watching individual shows. In comparison, the closest competitors such as Hulu and
Redbox are not nearly as well known, whilst Amazon Prime Instant Video is often overlooked due to it being packaged with the Amazon Prime
membership (Snider,
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28. The Differences Between Watching The Film And The...
Discuss the differences between watching the film and the interactive media experience.
Interactive media experience is a special multimedia presentation, that involved interactive media techniques and interactive media arts. Their final
purposes are that creating a method of communication with perception by using presenting content such as text, games, animation, video, moving
image and audio. In short, interactive media is a method of communication to circularly present a combinatorial information which output from the
media and comes from the input of the users. Smuts (2009, p.53) defined "interactive" features in two points, he stated, "First, I look for essential
features of this relationship; second, using these features I develop a surprisingly simple definition of "interactivity" that can help distinguish the
interactive from no interactive arts". Whether interactive media or new digital media, they both are a division of multimedia. However, compare with
new digital media such as multiple images, interactive media is more focusing on the interaction. The key idea of interactive media is that to build
interactive relationship between sender and receiver at a specific time and space, in order to complete informational interaction. The most significant
disadvantage of multiple images on screen present is that treat the audience as passive recipient of information. For example, films are in a set from,
the audiences are setting in front of a screen in a dark room, they
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29. Streaming Media and Video Content
Internal Rivalry
Looking strictly at the video rental industry, Netflix faces minimal internal rivalry because the industry is dominated by only a handful of firm in
Europe, namely Blockbuster. Although Netflix faces little internal rivalry in its immediate industry, the company faces an intensely competitive
broader market. Since home entertainment covers a broad spectrum of technologies and channels of distribution, Netflix is in direct competition with
firms in a number of other industries including cable networks, who air movies on television, satellite companies' VOD services, and websites like
Hulu, which provide video content through online streaming. Furthermore, as people transition from consumption of physical DVDs to ... Show more
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To capitalize on these profitable complements to their streaming service, it is advantageous for Netflix to enter into joint ventures with companies that
produce electronics.
Supplier Power
Netflix acquires its video content through direct purchases, revenue sharing agreements, and licensing agreements. These agreements, which allow
Netflix to rent DVDs and stream video content, are primarily obtained from studios, networks, and distributors. Therefore, Netflix's suppliers, e.g.
studios, networks, and distributors, control the prices that Netflix must pay for its video content. The First Sale Doctrine, a copyright law stipulating
that once a copyright owner sells a copy of their work they relinquish control of the work and the purchaser may redistribute the work as they wish,
provides protection for Netflix with regards to redistributing DVD titles. However, the First Sale Doctrine does not apply to streaming content.
Therefore, Netflix is especially vulnerable to supplier power during streaming distribution cost negotiations. The studios and distributors who license
streaming content are in full control of the terms and conditions with Netflix and may rescind the availability of the content at will. As the DVD format
becomes increasingly obsolete and streaming video content grows in popularity, Netflix become more susceptible to the power of their suppliers.
Another aspect of the in–home video entertainment industry, which substantially
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30. Netflix 's Dominance Of Our Homes And Screens
Abstract
Netflix started the campaign on a positive note by capturing a larger customer base with DVD–by–mail business. The success was short lived due to
increasing logistics and inventory cost. Also with the advent of digital era, DVD–by–mail fell out of favor. Netflix figured out the loophole and decided
to tap into the online streaming market with content marketing. With exciting new features, constant updates and recent expansion of customer base by
providing its streaming services in India, Netflix has only grown into a juggernaut.
NETFLIX
Netflix originally was a DVD rental company. The ebb and flow of red paper wrapped DVDs mailed to the doorstep and the uniqueness of saving a
queue and getting new movie and TV recommendations ... Show more content on Helpwriting.net ...
But Netflix wasn't the only company in the streaming market, it faced competition from Amazon Prime and Amazon Instant Video, both of which
were offered by Amazon.com due to which it didn't have the meaningful first mover advantage in the market leading to erosion of its profit margins.
Netflix was again forced to evolve its business model and differentiate itself in order to capture value and regain profitability. The evolved business
model focused on content marketing. Here are few ways the video–streaming and DVD–by–mail giant is winning at content marketing.
PERSONALIZATION
Almost a decade and a half of experience in the DVD rental business, it had given the company time to develop one of the most sophisticated
recommendation engine that existed on the internet, which offers extremely precise content to consumers through its "Recommended For You"
sections on the website and app. This allowed the users greater engagement with the content based on their individual interests and allowed Netflix to
market specific content to the customers.
(Alex Herring, 2015)
The picture below shows how Netflix's personalized emails address the consumer and recommend top picks, based on previously watched shows:
The picture below shows the Netflix's "Recommendations for You" page from its website:
FROM CONTENT CURATION TO CONTENT CREATION
When Netflix started the streaming
32. Netflix 's Business Idea For The Love Of Movies
In 1997 Reed Hasting launch his business idea for the love of movies. Reed Hastings, founder and CEO of Netflix launched an internet based
company in 1999 in America that signed 239,000 movie watchers in the first year. Hasting vision was to start a company that allowed all Americans
access to movies via his based website, which included mailbox delivery. It was a brilliant idea and Netflix has flourished since the start up. The basis
for Netflix was to allow all movie watchers across America to surf one web based site to find a wide range of movie for their viewing. The most
effective part of this business idea was front door delivery to all mailboxes. This allowed movie renters freedom to surf the web in their own homes
for movies that ... Show more content on Helpwriting.net ...
Netflix company got off to a slow start with competitors like Blockbuster. Blockbuster had a strong hold on the market with over 25,000 employees
and 8,000 stores. Wall street analyst once deem Netflix a worthless stock. At one point Hasting made an offer to Blockbuster, the offer was reportedly
forty–nine–percent and Netflix would take the name Blockbuster. Blockbuster walked away from said offer and in just a short few years Blockbuster
has filed for bankruptcy. Since the launch of Netflix web–based services in 1997, subscribers can choose from over 93,000 titles and over 125 million
hours of TV for their viewing pleasure. Netflix has gone globally as of January 2016, internet based TV reaches into the home of over 75 million
viewers in 130 new countries around the world. Netflix strengths– would be consisted of brand recognition, Netflix is a very well known entertainment
company with a foothold in internet movie streaming. The accessibility that Netflix allows their subscribers to stream live movies on most internet
enable devices. Netflix offers original content, from orange in the new black too house of cards, that has kept their subscribers coming back for
more. Netflix is one of the top providers of movie streaming in the US. The low cost for membership has had a positive effect for Netflix. Netflix just
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33. How Your Local Restaurant Doesn 't Charge
Your local restaurant doesn 't charge you a fixed price and tell you to gorge yourself on whatever comes out of the kitchen. Most restaurants operate on
an Г la carte basis, allowing diners to choose foods they like from the menu and eat only what they want (and can afford). If you don't like broccoli
or raspberries, you don 't pay for them; if you're a vegetarian you don 't subsidize the meal of the carnivore at the next table.
Cable companies don't operate like that. Comcast and AT&T package all that "food" and shove it down their customers' throats like the Widette family
descending on a smorgasbord. Youwant a serving of TVLand so you can watch reruns of "Golden Girls"? You gotta take the Golf Channel, too. Wanna
catch the latest ... Show more content on Helpwriting.net ...
If you're on the opposite side of a hill or surrounded by tall buildings, you might need a rooftop design. According to the two sites, we can pick up 64
digital channels at our house.
Buy a Mohu Leat HDTV antenna at Amazon.com
Mohu Leaf at Amazon
We bought a Mohu amplified antenna for each television; sleek modern designs unlike Grandpa 's rabbit–ears and tinfoil The manufacturer claims they
're good for up to 25 miles, but we needed a signal boost because the TVs are on the far side of the house from the towers, so the signal also had to
penetrate several walls. That cost about $120, plus the time to fiddle with the antennas and get them located and oriented correctly. We can now pull in
the major networks – ABC, CBS, CW, Fox, ION, my 20, NBC and PBS– in HD for the first time, plus secondary channels that broadcast old movies
or reruns. In addition, we can get perhaps a dozen Spanish–language stations, twenty or so different religions stations, and even a Vietnamese–language
channel.
Streaming Media Players
Step two was to join the world of streaming content. Our Toshiba set is a smart TV that connects to our wireless network, but we expanded on that
capability by adding two popular streaming media players. One is Google 's Chromecast, the second is a Roku 2. Although many "cut the cable"
articles were
35. Annotated Bibliography On Multimedia Data
ABSTRACT
Multimedia data mining is a popular research domain which helps to extractinteresting knowledge from multimedia data sets such as audio, video,
images, graphics, speech, text and combination of several types of data sets. Normally, multimedia data are categorized into unstructured and
semi–structured data. These data are stored in multimedia databases and multimedia mining is used to find useful information from large multimedia
database system by using various multimedia techniques and powerful tools.This paper provides the basic concepts of multimedia mining and its
essential characteristics.Multimedia mining architectures for structured and unstructured data, research issues in multimedia mining, data mining
models used for multimedia mining and applications are also discussed in this paper. It helps the researchers to get the knowledge about how to do
their research in the field of multimedia mining.
Keywords: Data Mining, Multimedia Mining, Clustering, Classification.
1. INTRODUCTION Multimedia data mining is used for extracting interesting information for multimedia data sets, such as audio, video, images,
graphics, speech, text and combination of several types of data set. Multimedia mining is a subfield of data mining which is used to find interesting
information of implicit knowledge from multimedia databases. Multimedia data are classified into five types; they are (i) text data, (ii) Image data
(iii) audio data (iv) video data and (v) electronic and
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36. Btec Business Level 3 Unit 4 P1
Unit 4 Task 1
I have selected 'Sainsbury's' as my organisation and I will explain the types of information used in my organisation. The following are: * Verbal *
Written * On–Screen * Multi–Media * Web based
Verbal
Face–to–face verbal communication is the best way to communicate. There is less chance for misunderstanding and it allows for verbal and nonverbal
messages. However with the restrictions of time and budgets in business it is not always possible to meet in person. Telephone conversations are also
useful ways to communicate but it is important always to use a combination of methods. For example 'Subway 'can use verbal communication through
telephones in order to update each other knowledge about finance ... Show more content on Helpwriting.net ...
A lot of interactive multimedia content is now delivered through the Internet. For example 'Subway' can use a PowerPoint presentation about their
good quality ready–made food and send it to subscribed customers on email which will update their knowledge about 'Subway' new products and add
to that guide them with the right food if the customer has allergies etc. This can be an external source because other business can use 'Subway'
information about their products and improve on it which could make 'Subway' lose its customers because of their rival organisations excellent market
research. An advantage on web based is that it helps the business to store information on their website. Customers get to know more about the business
when they visit a business website. Web based information shows them the price of an item online and where to search for items, however frequent
system breakdown can be a disadvantage to web based information because when it happens, customers or the business cannot access their website
which can lead to decrease in sales.
Purposes of information
Reliable and valid information is essential to all businesses and organisations because they do not know where they are going and if they get to where
they want to be it is more by luck than by good planning. Organisations use information for a variety of purposes and these are as
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37. Is North Windsor High School?
We are currently living in a digital age where our students are notably technologically proficient. This poses a challenge with how some of our
students are currently learning (or trying to learn) in our classrooms. Many students have grown tired of reading dense texts for homework
assignments and tired of listening to long, boring lectures from teachers at school. The way in which students are currently analyzing and interpreting
texts that they read and videos that they watch have not been up to our standards here at North Windsor High School. The thing is, a lot of our
teachers are also struggling between teaching with both print text and by digital means. North Windsor High School acknowledges the fact that many
seniors graduate not having the digital skills and print text literacy necessary to lead successful lives after high school. We are beginning to implement
some changes with our teaching methods and hope to incorporate technology and print text in different and more engaging ways. Many of our students
have smartphones, laptops, and tablets they use throughout the school day for school work. While some students depend on their devices to look up
the current fashion trends and football stats, we feel that technology has also enabled students to think in a different way. Many students are quick on
their feet to Google information to prove their friend wrong, send texts and emails in less than 10 seconds, and get excited when they are allowed to
use their
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38. Annotated Bibliography On Data Mining
ABSTRACT
Data mining has popular technology for extracting interesting information for multimedia data sets, such as audio, video, images, graphics, speech, text
and combination of several types of data set. Multimedia data are unstructured data or semi–structured data. These data are stored in multimedia
database, multimedia mining which is used to find information from large multimedia database system, using multimedia techniques and powerful
tools. The current approaches and techniques are explained for mining multimedia data. This paper analyzes about the use of essential characteristics of
multimedia data mining, retrieving information is one of the goals of data mining and different issues have been discussed.
Keywords: Data Mining, Multimedia Mining, Clustering, Classification.
1. INTRODUCTION
1.1Multimedia data mining: Multimedia data mining has been shown in fig.1 is a subfield of data mining that used to find interesting information
of implicit knowledge. Multimedia data are classified into five types, there are (i) text data (ii) image data (iii) audio data (iv) video data and (v)
electronic and digital ink [2]. Text data can be used in web browsers, messages like MMS and SMS. Image data can be used in art work and pictures
with text still images taken by a digital camera. Audio data contains sound, MP3 songs, speech and music. Video data include time aligned sequence
of frames, MPEG videos from desktops, cell phones, video cameras. Electronic and digital ink
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39. Essay on The IP Multimedia Subsystem
Abstract–The IP multimedia subsystem (IMS) is a Next Generation Network (NGN) that integrates wireless, wireline and internet technologies. IMS
enables the convergence of voice, data, and multimedia services such as Voice over IP (VoIP), Video over IP, push
–to–talk, presence or instant
messaging services. IMS is almost independent of the access technology and uses a number of protocols such as HTTP and SMTP while the most
important one is called SIP or session Initiation Protocol. At parallel this open based emerging technology has security challenges from multiple
communication protocols like IP, SIP and RTP etc. Because of the nature of the IMS (IP based), these networks will inherit most of the security threats
that these protocols are ... Show more content on Helpwriting.net ...
Therefore a more secure and robust security framework is needed to be implemented.
We have followed an experimental approach to implement a security model for the IMS.
In this paper, the IMS security is discussed in detail. This paper provides a comprehensive survey of security threats to IMS network. A proposed IMS
security model is discussed in detail to protect the IMS services and resources from these threats.
The rest of the paper is organized as follows. Section II presents an overview of the IP Multimedia Subsystem with special consideration given to
security while section III describes related work about IMS security. Section IV and V describes the existing and proposed security solutions. The
conclusion is given in section IV The last section ends with the future work.
II.AN OVERVIEW OF THE IP MULTIMEDIA SUBSYSTEM ARCHITECTURE
IMS architecture supports a wide range of services that are enabled based on SIP protocols. IMS network architecture has three layers (Device Layer,
Transport Layer, and Control Layer) plus the service layer as shown in the figure below. An overview of these layers as shown in figure is given below.
Device layer: This layer of the IMS architecture provides the user the facility to select from end point devices such as computers, mobile phones,
PDAs, and digital phones etc. These devices are able to connect to the IMS infrastructure via the Network. Other devices like traditional analog
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40. Digital Information Technology : The Convergence Of...
The rise of digital technology convergence has made it achievable for technological organizations to deliver video, audio, and text material by the
same wired, wireless or fiber–optic connections. In the past communications technology were separate and they provided specific services. Telephone
and computer services regulated on different platforms. With digital technology convergence, a new age of multimedia has been introduced whereas
images and data can be imported together to create a single network that distributes more efficient and effective services to the consumer of information
content. Many of the content that is made today is in the fashion of a digital format, which offers consumers a spectrum of options to choose from, for
the content that wants to consume. Digital technology convergence is allowing companies to blend and produce better and adequate services. With
digital technology convergence, communication has become more effortless and faster as audiences can communicate directly with one another and
with authors and publishers of mass media content through email, online forums, and other interactive media. In conclusion, one can say that digital
technology convergence confits the combination of technologies of broadcasting, telecommunications, computing, and printing. This approach has in
various ways changed the very attributes of mass communication and is rapidly changing media and journalism as several types of mass media
increasingly converge into a
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41. My Major Accomplishments
As a multimedia designer, I've often struggled to clearly define my design influences. While "design" (especially any form of graphic design) is
traditionally related to print mediums, I was heavily influenced, as a child and young adult, by classic cinema. Additionally, I've always been very
musically inclined, and as a result of this I usually seek to infuse my work with some form of harmony and rhythm. As one could imagine, this has
created a sort of identity crisis – I had a desire to take both music and design classes in college, however a two–year degree does not easily facilitate
this. Choosing a multimedia design degree over music was a difficult decision; however, it was not a process whereby I concluded "I'll just have to
design graphics, oh well." Rather, this new field of study helped me to channel a creative side of myself that I had not fully understood before, and
also through understanding of my core interests, it helped me to be able to continue to produce works that were not just technically correct, but also
pleasing to me.
While these aforementioned interests represent my greatest contemporary influences, to truly understand exactly who I am today as an artist and
designer I would not be amiss to speak for a moment on my childhood. Looking back, it is now quite obvious what my interests were, but in those
critical years before college I definitely struggled to define those things. Further back, I recall that as a small child I adored coloring and creating
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42. How Does Netflix's Negatively Effect Canadian Culture
Last week, the Wall Street Journal posted the article, "Netflix Makes Canada Pledge" on its website. The article was about how the well–known
streaming service is keeping business with the Great White North. This is being done due to the concerns growing in Canada because of the streaming
service's increase success in the country. Some believe Netflix's outsource material could negatively impact Canadian television and film. There have
been reports of a decrease in cable and an increase of streaming services which includes Netflix. There is also the belief of the possible risk that the
streaming service can also effect Canadian culture. As a result, Netflix has taken several steps to satisfy the country's demands. As of now, Netflix is
already
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43. Why I Want To Be An Effective Leader
Throughout my years of high school, I have demonstrated the leadership, service, and character. Both inside of school and within my community, I
have found ways to express these qualities in productive ways. Although I show my qualities in everyday life, my characteristics of leadership and
service shine brighter at times. While I am directing the Digital Multimedia Club, I get a chance to utilize my leadership skills to their fullest extent and
to improve upon them. While doing volunteer work or other helpful activities, I work hard to serve my community so that I can make it a better place.
When placed in a leadership position, I use my skills to devise a plan of action, divide up the labor, and direct the execution of the plan in an effective ...
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am a responsible student, always making sure to have my assignments completed to the best of my ability and turned in on time. My determination to
maintain the highest grade that I can compels me to study hard for my tests and to strive for better scores. These qualities have won me the
Academic Award, given to those who maintain a GPA above three point five for an entire semester, four times in a row. I have also received the
Perseverance Attitude Work and Spirit (PAWS) award for my enthusiasm, positive attitude, and eagerness to learn in class. My ambition and eagerness
to contribute to my school and my community are what pushed me to apply for the NHS.
I demonstrate my leadership skills by organizing and planning projects in the Digital Multimedia Club. In helping my community through volunteering
and other activities, I have proved my eagerness to serve the common good. By succeeding in school and through my other club or community
activities I show that I have the character necessary to be a member of NHS. I am honored to be offered the opportunity to apply for the NHS and I
look forward to the other opportunities that will be provided, should I be
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45. Sexual Impacts And Influence Of The Mass Media
Mass media has become a vital source from which young millennials get their daily substance of entertainment. The growth of media availability has
intensified the images and sounds appearing to the youth of this generation. With the massive growth of media usage and music streaming amongst the
youth, there has been more sexual trends and influence of popular culture during this time. The presence of sexual content in media has intensified and
became more omnipresent within the past decade. Mass media images has been dominating public spaces with sexualised representations and
messages that are impossible to avoid (Buckingham, Willett, Bragg, & Russell, 2010; Burke, Gridley, & Pham, 2008; Flood, 2009; Levin &
Kilbourne, 2008; Papadopoulos, 2010; Rush & La. Nauze, 2006a, 2006b; Zurbriggen et al., 2007). Especially with young girls relying on the media for
constant trends, we often don't consider what these messages and sounds are portraying. These advancements in media have expanded enormously to
the sexual content and music appearing in media and sites today. Previously conducted content analysis of selected media showed that music contained
at least 40% more sexual content than any other medium, with 15% of music's sexual content focusing solely on intercourse or sexual content,
compared to a 3% and 4% focus within television and movies, respectively (Pardun, L'Engle, & Brown, 2005).
Adolescents in the United States spend six to seven hours a day with some form of media,
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46. 12-02: A Short Story
02:12–02:27: I'm not one for spitting in general. I know it's big porn thing, but I'm not a fan. That being said I enjoy a sloppy slut just as much as the
next guy. Something about a slut slobbering all over a cock, making her chin and sometimes chest glisten, and being unable to do anything about it
since her hands can't move is nice. It's a good combination of aesthetically pleasing and degrading. 02:28–02:33: Even as he pulls away she keeps her
mouth open as best she can. He doesn't need to order her to keep it open because those breathy gasps keep it open for her. But now we're getting
consistent in the orders. Everything he tells her is a direct clear order and she's following along well. She must be afraid of the flogger or whatever
he'd come... Show more content on Helpwriting.net ...
First is the dungeon setting. I like the appeal of that for a punishment or for initial training. You live in a dingy little cell until you prove you
deserve to be treated better. The chains are also interesting. They're cold, and lack the little intimacy that rope provides. The position itself is also
interesting. The chain that keeps her legs together also blocks her pussy from easy access. I'm sure it's also a tough position to keep for very long,
adding a little extra layer of torture. It's not the best looking position, and since it's impossible to get to her ass, I'm not a huge fan. But it was perfect
for the
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