- Photoshop allowed me to edit photos by removing backgrounds, adjusting colors/exposure, and layering images to create composite shots for the cover and spreads. This gave me more creative control over the visual design.
- Different tools like the magic wand, vibrance, and levels helped me isolate and modify specific elements of photos to achieve the desired aesthetic.
- Layering images and text boxes gave the pages depth and allowed elements to interact visually through placement and overlap.
- Basic design principles like alignment, spacing, and consistency of fonts and colors across pages were important for cohesion and branding of the magazine.
The document is a student's media studies portfolio that includes information about the intended audience for a magazine they are designing.
The primary target audience is described as teenagers and young adults aged 16-25 interested in punk and rock music genres. The magazine would also appeal to those interested in comic/fantasy films and popular YouTubers. Research including a survey found the audience would want information about bands, their tours, and other music industry topics as well as content related to the internet and film.
Influences for the magazine design and content are cited as existing magazines like Kerrang that focus on rebellion and punk styles of music. The unique selling point is said to be its inclusion of internet and film-related
The document discusses the target audience and content for a punk/rock music magazine called Kerplunk. The target is described as 16-25 year olds interested in punk music, films, and the internet. Inspiration is taken from
- The document provides information about Nicola Carroll's media studies portfolio for a music magazine called "Individual".
- It discusses the target audience as young females aged 16-22 interested in pop music and high street fashion.
- It also provides details about the content and design of the magazine, including features on pop stars Beyoncé and Jessie J, fashion discounts, and a photoshoot with the candidate's sister as cover star.
- Questions are answered about how the magazine represents its target audience through the cover star's appearance and the types of articles, and how the magazine could be distributed through existing music publications and their parent companies.
The document provides feedback from three teenagers, aged 12-16, on a mock magazine designed for a younger audience. They felt the magazine was appropriately designed for its target age group in terms of topics and design. However, they suggested changing the color scheme and font to better appeal to teenagers. They rated different aspects positively, particularly the layout, language, and resemblance to real magazines. Some improvements mentioned were using a more famous cover artist and varying the font style.
The document is a student magazine project evaluation. It provides details about how the student designed their magazine to target a young audience aged 10-16, including using bright colors, bold fonts, celebrity interviews, and a low price point. Feedback was collected from peers aged 12-16, who felt the magazine was generally well designed for its target audience but suggested some changes, like altering the color scheme and using a more widely known cover artist.
Media publisher evaluation - Alanah Wright aq131905
This document provides information about Alanah Wright's media studies portfolio project creating a music magazine called "Instant". It discusses researching existing magazines like Billboard and Q to understand conventions. The target audience is identified as women ages 16-19 interested in indie/pop music and fashion/beauty. Market research was conducted through questionnaires to validate this target. The magazine will combine elements of music publications like Billboard and NME with those of fashion magazines like Cosmopolitan. It will be distributed through social media platforms and a website to promote the brand and drive subscriptions.
The document discusses the process of creating a magazine for young teenage girls aged 11-14. It summarizes the key aspects of constructing the magazine, including defining the target audience, using appropriate conventions like bright colors and informal language, learning software like Photoshop and InDesign, and improving skills from an initial preliminary task to the final product.
The document discusses the process of creating a magazine for young teenage girls aged 11-14. It summarizes the key aspects of constructing the magazine, including defining the target audience, using appropriate conventions like bright colors and informal language, learning software like Photoshop and InDesign, and improving skills from an initial preliminary task to the final product.
The document is a student's media studies portfolio that includes information about the intended audience for a magazine they are designing.
The primary target audience is described as teenagers and young adults aged 16-25 interested in punk and rock music genres. The magazine would also appeal to those interested in comic/fantasy films and popular YouTubers. Research including a survey found the audience would want information about bands, their tours, and other music industry topics as well as content related to the internet and film.
Influences for the magazine design and content are cited as existing magazines like Kerrang that focus on rebellion and punk styles of music. The unique selling point is said to be its inclusion of internet and film-related
The document discusses the target audience and content for a punk/rock music magazine called Kerplunk. The target is described as 16-25 year olds interested in punk music, films, and the internet. Inspiration is taken from
- The document provides information about Nicola Carroll's media studies portfolio for a music magazine called "Individual".
- It discusses the target audience as young females aged 16-22 interested in pop music and high street fashion.
- It also provides details about the content and design of the magazine, including features on pop stars Beyoncé and Jessie J, fashion discounts, and a photoshoot with the candidate's sister as cover star.
- Questions are answered about how the magazine represents its target audience through the cover star's appearance and the types of articles, and how the magazine could be distributed through existing music publications and their parent companies.
The document provides feedback from three teenagers, aged 12-16, on a mock magazine designed for a younger audience. They felt the magazine was appropriately designed for its target age group in terms of topics and design. However, they suggested changing the color scheme and font to better appeal to teenagers. They rated different aspects positively, particularly the layout, language, and resemblance to real magazines. Some improvements mentioned were using a more famous cover artist and varying the font style.
The document is a student magazine project evaluation. It provides details about how the student designed their magazine to target a young audience aged 10-16, including using bright colors, bold fonts, celebrity interviews, and a low price point. Feedback was collected from peers aged 12-16, who felt the magazine was generally well designed for its target audience but suggested some changes, like altering the color scheme and using a more widely known cover artist.
Media publisher evaluation - Alanah Wright aq131905
This document provides information about Alanah Wright's media studies portfolio project creating a music magazine called "Instant". It discusses researching existing magazines like Billboard and Q to understand conventions. The target audience is identified as women ages 16-19 interested in indie/pop music and fashion/beauty. Market research was conducted through questionnaires to validate this target. The magazine will combine elements of music publications like Billboard and NME with those of fashion magazines like Cosmopolitan. It will be distributed through social media platforms and a website to promote the brand and drive subscriptions.
The document discusses the process of creating a magazine for young teenage girls aged 11-14. It summarizes the key aspects of constructing the magazine, including defining the target audience, using appropriate conventions like bright colors and informal language, learning software like Photoshop and InDesign, and improving skills from an initial preliminary task to the final product.
The document discusses the process of creating a magazine for young teenage girls aged 11-14. It summarizes the key aspects of constructing the magazine, including defining the target audience, using appropriate conventions like bright colors and informal language, learning software like Photoshop and InDesign, and improving skills from an initial preliminary task to the final product.
The document discusses how the author's music magazine represents social groups. It aims its content at teenagers and young adults aged 15-25 from social class BC1, as they are most likely to be interested in urban artists and able to pay £2-3 for the magazine. It will focus on new music releases, albums, festivals and artists through a youthful tone using slang terms. It will also strongly utilize social media platforms like Facebook, Twitter and Instagram that are popular with its target audience to engage readers and share content. Images in the magazine will portray the stereotypical styles and attitudes of R&B fans through poses, clothing and people featured.
The document describes research conducted for a fashion magazine targeted at 16-18 year old females. A questionnaire was administered to gather data on demographics, interests, purchase habits and preferences. Results showed the target audience is interested in fashion articles, beauty, and celebrities. They prefer colorful layouts and would pay £3-4 for a magazine. The document concludes by profiling a typical 16 year old female member of the target audience.
The document provides details about a proposed music magazine pitch, including:
- The magazine will focus on pop and dance music genres based on survey results.
- It will be published monthly and offer subscriptions to encourage repeat purchases.
- The target readership will be females aged 16-20 who enjoy music and spending £3-£8 per month on it.
- The proposed title is "Unleashed" to grab attention, and the magazine will have a colorful yet sophisticated design.
- Content will include interviews, gossip and humor while also developing readers' vocabulary.
- The cover price of £4 aims to position it as a higher-end product and make it desirable to different audiences
The document discusses the target audience for a magazine on rock music. It was initially aimed at ages 15-18 but may appeal to older audiences as well. Feedback indicated the achieved audience was 14-20 years old, mostly 16+. The magazine appeals more to females due to lack of draws for males. Representation of sexualities and ethnicities could be improved. The target audience has a middle/lower class background and lifestyle of working or being a student. The culture targeted is Western. The magazine achieves its target fan bases but focused more on current than vintage artists. It addresses interests in fashion, concerts, and music but could better represent interests in vintage films and older rock bands.
The document summarizes the responses to a questionnaire about design and content preferences for a pop music magazine. Key findings include that the target audience of digital natives prefers to get magazine content digitally. They are more interested in pictures of artists than text. Specifically, they want to see solo female artists featured and learn about artists' careers. They also prefer a magazine with 3 images and cover lines on the cover, written in a casual font style, costing between £3-4, and using a red color scheme.
The document outlines a media studies candidate's proposed music magazine aimed at teenagers aged 13-19 that would combine coverage of indie music and fashion trends. The candidate describes taking inspiration from existing magazines like NME and Q but aiming to provide more social commentary than just music content. Key elements of the proposed magazine outlined include the target demographic, genres covered, and use of images and design conventions from real magazines.
George Hunt is submitting a media studies portfolio that includes a magazine concept targeting teenagers aged 13-19 with content focusing on indie music, fashion influenced by musicians, and reviews of gigs and bands. The magazine would combine music and fashion coverage to fill a gap in the market, using conventions from magazines like NME and Q but with more social commentary. Key elements of the magazine include interviews with musicians, competitions to engage readers, and blending of colors and fonts to appeal to both male and female readers.
The document discusses research conducted on Elle magazine to inform the creation of a new magazine. It describes Elle's target audience as older teenage women and young adult females aged 18-40 who can afford the magazine's higher price point. The magazine appeals to this audience with sophisticated yet mature writing and covers featuring stylishly dressed celebrities. The document examines Elle's cover design elements, including the use of coordinated colors, direct gaze of the model, and relevance of cover lines and fashion displays to the intended readers. Overall, the research on Elle magazine provided information on design, topics, and audience that could be applied to developing a new magazine.
Grace Arnell is proposing to create her own music magazine focused on the genre of pop rock. She has researched existing magazines in this genre such as Kerrang, Q, Top of the Pops, and Rolling Stone to inform her decisions. Her magazine will be published monthly and target an audience of males and females aged 16-25 from social classes B and C1. She plans to include photos of a female cover model wearing pop rock-inspired outfits, as well as black and white interior photos with a feature article. The magazine will be published by Bauer Media Group due to their experience with similar rock magazines.
This document contains a student's media studies coursework portfolio submission. It includes responses to questions about the target audience, representation of social groups, distribution, and conventions of their proposed music and fashion magazine. For the target audience, the student aims the magazine at teenagers aged 13-19, as they influence trends. They will take inspiration from magazines like NME and Q but include more social commentary. The student represents particular social groups through their choice of Liam Gallagher as a cover star, showing his different public personas. They suggest the magazine could be distributed through mainstream outlets like supermarkets and newsagents, as well as online. The student draws from conventions of existing magazines in their designs.
The document outlines a pitch for a new music magazine. It will target females aged 15-18 and focus on pop and dance music genres. The magazine will be published monthly at a cover price of £4 to target a higher-income audience. It will have a fun, upbeat style but with more sophisticated language and design to distinguish it from other pop magazines. The goal is to create a high-quality product that appeals to music fans while also developing their vocabulary.
This document discusses key aspects of music magazines, including:
1. Codes and conventions used in music magazine design such as covers, contents pages, and spreads.
2. The target demographics of music magazine audiences, which tend to be passionate fans seeking information on artists. Younger audiences may prefer online magazines for lower costs.
3. Psychographic profiles of target audiences for different music genres. Rap/RnB magazines aim for aspirational audiences interested in fashion and status.
4. How magazines represent different music genres through images on covers - rap/RnB artists are often portrayed as wealthy and serious.
5. Ways magazine publishers make money through sales and advertising, and how they
The document discusses conventions of pop music magazines. It notes that pop magazines typically use vibrant colors, include many images to attract younger audiences, and feature artists looking confidently at the camera. The document also discusses conventions for the front cover, including using colorful backgrounds and mastheads, prominent cover lines, and a main image of an artist. For double page spreads, conventions include a heading linking to the cover, an introduction, the magazine masthead, and pull quotes connecting to the article.
This document discusses distributing a pop music magazine through a media institution. It considers Bauer Media and Immediate Media Company as potential institutions. Bauer Media is favored due to its size, experience with music magazines, and ability to promote the magazine across multiple platforms. Synergy marketing ideas are proposed, such as a POPCORN music award and radio station to increase brand recognition. The document also analyzes how the magazine's design and content would attract attention, interest, desire, and action from the target audience according to the AIDA model.
1) The document evaluates the author's pop music magazine by analyzing how it uses, develops, and challenges conventions of real music magazines.
2) Key conventions included on the magazine cover are an eye-catching masthead, popular artist names, solo female artist image, and straplines. The contents page layout is inspired by Billboard but more complex.
3) The target audience is portrayed as interested in latest trends and pop music, represented through bright colors, packed layout, and promotion of young successful artists.
The focus group provided feedback on preferences for a new music magazine. Howard preferred more pictures than text, a solo female artist on the cover, and 3 images. Nathan also preferred more pictures and a male artist in a medium shot to convey masculinity. Arai wanted interviews of new artist songs and a medium long shot of a male artist. Olivia preferred a solo male artist to attract females, the Billboard style content page, red color, and 3 pull quotes. Edmond preferred a solo female artist to attract males, font D for simplicity, a medium shot, a £3-3.99 price point, and 4 images and 5 cover lines. Overall, the feedback showed a preference for pictures over text, red color,
The document discusses how the media product, an indie music magazine, represents and attracts its target audience. It represents younger people through images of young, fashionable models and bands. It attracts both male and female readers through gender-neutral colors and balanced representation of male and female artists. The magazine also attracts readers through exclusive content like interviews and photos from live shows.
Thomas Ngai discusses audience theories that could be applied to his target audience of young, mainstream pop music fans. He believes the "hypodermic syringe" theory and "cultivation" theory are appropriate, as they involve injecting ideologies like working hard to achieve dreams. He also discusses using repetition over time as per cultivation theory. Additionally, he considers his audience as both passive, receiving injected ideologies, and active, bringing their own interpretations influenced by uses and gratifications and reception analysis theories. His goal is for audiences to have a "dominated reading" that aligns with his messaging about pursuing dreams.
The document discusses magazine genres and choosing a genre for a regional magazine in the North East of England. It analyzes several existing regional magazines, including music, sports, and fashion magazines. The document determines that a culture and lifestyle magazine would be the best genre since it can incorporate a wide variety of sub-genres like music, art, film and more to appeal to a broad audience. It concludes that this genre is the best fit and there appears to be a gap for a modern culture magazine aimed at younger adults in the region.
Risk analysis involves comparing the risks and benefits of a situation. Individuals are more averse to risks they cannot control. When evaluating future risk, there are real, statistical, projected, and perceived risks.
Risk communication aims to inform people about risks but faces challenges as people are often apathetic. Effective risk communication is multi-directional rather than one-way.
Risk management considers social, economic, and political factors in risk decision making. Risk managers integrate risk assessments with other available information, though the line between assessment and management can be blurred.
This document does not contain any meaningful information to summarize in 3 sentences or less. The document only repeats the phrase "sprint-ink" multiple times without any other context.
Risk analysis involves comparing the risks and benefits of a situation. Individuals are more averse to risks they cannot control. When evaluating future risk, there are real, statistical, projected, and perceived risks.
Risk communication aims to inform people about risks but faces challenges as people are often apathetic. Effective risk communication is multi-directional rather than one-way.
Risk management considers social, economic, and political factors in risk decision making. Risk managers integrate risk assessments with other available information, though the line between assessment and management can be blurred.
The document discusses how the author's music magazine represents social groups. It aims its content at teenagers and young adults aged 15-25 from social class BC1, as they are most likely to be interested in urban artists and able to pay £2-3 for the magazine. It will focus on new music releases, albums, festivals and artists through a youthful tone using slang terms. It will also strongly utilize social media platforms like Facebook, Twitter and Instagram that are popular with its target audience to engage readers and share content. Images in the magazine will portray the stereotypical styles and attitudes of R&B fans through poses, clothing and people featured.
The document describes research conducted for a fashion magazine targeted at 16-18 year old females. A questionnaire was administered to gather data on demographics, interests, purchase habits and preferences. Results showed the target audience is interested in fashion articles, beauty, and celebrities. They prefer colorful layouts and would pay £3-4 for a magazine. The document concludes by profiling a typical 16 year old female member of the target audience.
The document provides details about a proposed music magazine pitch, including:
- The magazine will focus on pop and dance music genres based on survey results.
- It will be published monthly and offer subscriptions to encourage repeat purchases.
- The target readership will be females aged 16-20 who enjoy music and spending £3-£8 per month on it.
- The proposed title is "Unleashed" to grab attention, and the magazine will have a colorful yet sophisticated design.
- Content will include interviews, gossip and humor while also developing readers' vocabulary.
- The cover price of £4 aims to position it as a higher-end product and make it desirable to different audiences
The document discusses the target audience for a magazine on rock music. It was initially aimed at ages 15-18 but may appeal to older audiences as well. Feedback indicated the achieved audience was 14-20 years old, mostly 16+. The magazine appeals more to females due to lack of draws for males. Representation of sexualities and ethnicities could be improved. The target audience has a middle/lower class background and lifestyle of working or being a student. The culture targeted is Western. The magazine achieves its target fan bases but focused more on current than vintage artists. It addresses interests in fashion, concerts, and music but could better represent interests in vintage films and older rock bands.
The document summarizes the responses to a questionnaire about design and content preferences for a pop music magazine. Key findings include that the target audience of digital natives prefers to get magazine content digitally. They are more interested in pictures of artists than text. Specifically, they want to see solo female artists featured and learn about artists' careers. They also prefer a magazine with 3 images and cover lines on the cover, written in a casual font style, costing between £3-4, and using a red color scheme.
The document outlines a media studies candidate's proposed music magazine aimed at teenagers aged 13-19 that would combine coverage of indie music and fashion trends. The candidate describes taking inspiration from existing magazines like NME and Q but aiming to provide more social commentary than just music content. Key elements of the proposed magazine outlined include the target demographic, genres covered, and use of images and design conventions from real magazines.
George Hunt is submitting a media studies portfolio that includes a magazine concept targeting teenagers aged 13-19 with content focusing on indie music, fashion influenced by musicians, and reviews of gigs and bands. The magazine would combine music and fashion coverage to fill a gap in the market, using conventions from magazines like NME and Q but with more social commentary. Key elements of the magazine include interviews with musicians, competitions to engage readers, and blending of colors and fonts to appeal to both male and female readers.
The document discusses research conducted on Elle magazine to inform the creation of a new magazine. It describes Elle's target audience as older teenage women and young adult females aged 18-40 who can afford the magazine's higher price point. The magazine appeals to this audience with sophisticated yet mature writing and covers featuring stylishly dressed celebrities. The document examines Elle's cover design elements, including the use of coordinated colors, direct gaze of the model, and relevance of cover lines and fashion displays to the intended readers. Overall, the research on Elle magazine provided information on design, topics, and audience that could be applied to developing a new magazine.
Grace Arnell is proposing to create her own music magazine focused on the genre of pop rock. She has researched existing magazines in this genre such as Kerrang, Q, Top of the Pops, and Rolling Stone to inform her decisions. Her magazine will be published monthly and target an audience of males and females aged 16-25 from social classes B and C1. She plans to include photos of a female cover model wearing pop rock-inspired outfits, as well as black and white interior photos with a feature article. The magazine will be published by Bauer Media Group due to their experience with similar rock magazines.
This document contains a student's media studies coursework portfolio submission. It includes responses to questions about the target audience, representation of social groups, distribution, and conventions of their proposed music and fashion magazine. For the target audience, the student aims the magazine at teenagers aged 13-19, as they influence trends. They will take inspiration from magazines like NME and Q but include more social commentary. The student represents particular social groups through their choice of Liam Gallagher as a cover star, showing his different public personas. They suggest the magazine could be distributed through mainstream outlets like supermarkets and newsagents, as well as online. The student draws from conventions of existing magazines in their designs.
The document outlines a pitch for a new music magazine. It will target females aged 15-18 and focus on pop and dance music genres. The magazine will be published monthly at a cover price of £4 to target a higher-income audience. It will have a fun, upbeat style but with more sophisticated language and design to distinguish it from other pop magazines. The goal is to create a high-quality product that appeals to music fans while also developing their vocabulary.
This document discusses key aspects of music magazines, including:
1. Codes and conventions used in music magazine design such as covers, contents pages, and spreads.
2. The target demographics of music magazine audiences, which tend to be passionate fans seeking information on artists. Younger audiences may prefer online magazines for lower costs.
3. Psychographic profiles of target audiences for different music genres. Rap/RnB magazines aim for aspirational audiences interested in fashion and status.
4. How magazines represent different music genres through images on covers - rap/RnB artists are often portrayed as wealthy and serious.
5. Ways magazine publishers make money through sales and advertising, and how they
The document discusses conventions of pop music magazines. It notes that pop magazines typically use vibrant colors, include many images to attract younger audiences, and feature artists looking confidently at the camera. The document also discusses conventions for the front cover, including using colorful backgrounds and mastheads, prominent cover lines, and a main image of an artist. For double page spreads, conventions include a heading linking to the cover, an introduction, the magazine masthead, and pull quotes connecting to the article.
This document discusses distributing a pop music magazine through a media institution. It considers Bauer Media and Immediate Media Company as potential institutions. Bauer Media is favored due to its size, experience with music magazines, and ability to promote the magazine across multiple platforms. Synergy marketing ideas are proposed, such as a POPCORN music award and radio station to increase brand recognition. The document also analyzes how the magazine's design and content would attract attention, interest, desire, and action from the target audience according to the AIDA model.
1) The document evaluates the author's pop music magazine by analyzing how it uses, develops, and challenges conventions of real music magazines.
2) Key conventions included on the magazine cover are an eye-catching masthead, popular artist names, solo female artist image, and straplines. The contents page layout is inspired by Billboard but more complex.
3) The target audience is portrayed as interested in latest trends and pop music, represented through bright colors, packed layout, and promotion of young successful artists.
The focus group provided feedback on preferences for a new music magazine. Howard preferred more pictures than text, a solo female artist on the cover, and 3 images. Nathan also preferred more pictures and a male artist in a medium shot to convey masculinity. Arai wanted interviews of new artist songs and a medium long shot of a male artist. Olivia preferred a solo male artist to attract females, the Billboard style content page, red color, and 3 pull quotes. Edmond preferred a solo female artist to attract males, font D for simplicity, a medium shot, a £3-3.99 price point, and 4 images and 5 cover lines. Overall, the feedback showed a preference for pictures over text, red color,
The document discusses how the media product, an indie music magazine, represents and attracts its target audience. It represents younger people through images of young, fashionable models and bands. It attracts both male and female readers through gender-neutral colors and balanced representation of male and female artists. The magazine also attracts readers through exclusive content like interviews and photos from live shows.
Thomas Ngai discusses audience theories that could be applied to his target audience of young, mainstream pop music fans. He believes the "hypodermic syringe" theory and "cultivation" theory are appropriate, as they involve injecting ideologies like working hard to achieve dreams. He also discusses using repetition over time as per cultivation theory. Additionally, he considers his audience as both passive, receiving injected ideologies, and active, bringing their own interpretations influenced by uses and gratifications and reception analysis theories. His goal is for audiences to have a "dominated reading" that aligns with his messaging about pursuing dreams.
The document discusses magazine genres and choosing a genre for a regional magazine in the North East of England. It analyzes several existing regional magazines, including music, sports, and fashion magazines. The document determines that a culture and lifestyle magazine would be the best genre since it can incorporate a wide variety of sub-genres like music, art, film and more to appeal to a broad audience. It concludes that this genre is the best fit and there appears to be a gap for a modern culture magazine aimed at younger adults in the region.
Risk analysis involves comparing the risks and benefits of a situation. Individuals are more averse to risks they cannot control. When evaluating future risk, there are real, statistical, projected, and perceived risks.
Risk communication aims to inform people about risks but faces challenges as people are often apathetic. Effective risk communication is multi-directional rather than one-way.
Risk management considers social, economic, and political factors in risk decision making. Risk managers integrate risk assessments with other available information, though the line between assessment and management can be blurred.
This document does not contain any meaningful information to summarize in 3 sentences or less. The document only repeats the phrase "sprint-ink" multiple times without any other context.
Risk analysis involves comparing the risks and benefits of a situation. Individuals are more averse to risks they cannot control. When evaluating future risk, there are real, statistical, projected, and perceived risks.
Risk communication aims to inform people about risks but faces challenges as people are often apathetic. Effective risk communication is multi-directional rather than one-way.
Risk management considers social, economic, and political factors in risk decision making. Risk managers integrate risk assessments with other available information, though the line between assessment and management can be blurred.
The document provides information about the audience for a proposed hip hop magazine. The target audience is described as teenagers and young adults aged 16-25, mostly male, who listen to radio stations like Radio 1Xtra and are active on social media. Most would have part-time jobs and limited budgets, so the proposed £1.99 price point is identified as affordable.
This document summarizes the rules and values of the Extreme Programming (XP) software development methodology. It outlines the core practices of XP which include planning with user stories, managing through daily stand-up meetings, designing for simplicity, coding with pair programming and unit testing, and testing all code through unit and acceptance tests. The values that XP is based on are also presented as simplicity, communication, feedback, respect, and courage.
Liam Denton evaluated his media production project of creating a trailer for a soap opera called MCR. He followed many conventions of the melodrama soap genre including using costumes the target audience could relate to, using idents to foreshadow events, and incorporating non-diegetic music. He also challenged some conventions by establishing a strong regional identity set in Manchester. Liam analyzed how effective the combination of his main trailer text and ancillary materials like a billboard poster and website were at reinforcing the MCR brand. He learned from audience feedback that his editing was good but some clips needed trimming to increase pace. Liam utilized various technologies in his research, planning, production and evaluation including DSLR cameras, i
This document summarizes the rules and values of the Extreme Programming (XP) software development methodology. It outlines the core practices of XP which include planning with user stories, managing through daily stand-up meetings, designing for simplicity, coding with pair programming and unit testing, and testing all code through automated unit tests and acceptance tests. The values that XP is based on are also summarized as simplicity, communication, feedback, respect, and courage.
This document discusses how the media product uses and develops conventions of real film trailers, posters, and magazines. It analyzes the conventions used in a teaser trailer, film poster, and magazine cover for the film Warm Bodies. It then explains how the media product incorporates similar conventions for the teaser trailer, poster, and magazine cover created to promote the fictional film T.O.D. Key elements borrowed include using the bold film title at the end of the trailer, central image and title on the poster, and reviews/other films on the magazine cover. Settings and props/costumes are also discussed, explaining how they aimed to make the zombie scenes and characters more realistic by drawing from other zombie films.
The document discusses 9 shots from the opening scene of a student film and how each shot establishes important elements of the film. Shot 1 introduces the isolated setting of a family home. Shot 2 shows the main character Darcy to seem normal at first, important for a psychological thriller genre. Shot 3 reveals Darcy's change in behavior, sparking the audience's curiosity. Subsequent shots showcase the title design, costume, hints the genre is psychological thriller, the film title "Silence" and its meaning, camera angles including a close-up of Darcy's face, and special lighting effects to convey darkness and isolation. Overall, the opening scene orients the audience and sets up expectations for a psychological thriller through these visual elements.
This document discusses how the media product uses and develops conventions of real film trailers, posters, and magazines. It analyzes the conventions used in a teaser trailer, film poster, and magazine cover for the film Warm Bodies. It then explains how the conventions from Warm Bodies and other zombie films were used and developed for the teaser trailer, poster, and magazine cover created for the media product T.O.D. Settings, lighting, props, costumes, and makeup are discussed in developing the realistic elements of a zombie horror genre.
This document summarizes the rules and values of the Extreme Programming (XP) software development methodology. It outlines the core practices of XP which include planning with user stories, managing through daily stand-up meetings, designing for simplicity, coding with pair programming and unit testing, and testing all code through automated unit tests and acceptance tests. The values that XP is based on are also summarized as simplicity, communication, feedback, respect, and courage.
Pritisudha Samantara is seeking entry-level positions in IT or marketing. She has a MCA degree from Khalikote College and BCA from Bhubaneswar College of Computer Science and Technology. She has certifications in Oracle PL/SQL and Qlikview Reporting. Her projects include an e-shopping portal built in Java, HTML, and Oracle and an e-seva portal providing government services built in J2EE, JSP, and Oracle. She is proficient in languages like C, C++, Java, HTML, and tools like MS Office.
Podrum is an enterprise social network developed in Croatia. Find out why is Podrum great solution for communication and collaboration problems in your organization.
Ever wondered how your Toner cartridge or Printer Ink Cartridge works? Or need help with installing your ink cartridges? Find helpful tips and instructions on everything about printers and printer cartridges in our help guides.
This guide shows you how your laser printer works
Matthew Cliffe is submitting a media studies portfolio to OCR that includes a magazine called "Z". The target audience is males aged 16-25 who enjoy electronic music genres like EDM and dubstep. Development Hell Ltd is identified as a potential distributor as they currently distribute the similar magazine Mixmag. The magazine would be distributed through major retailers, an app, and supermarkets to reach the widest possible audience. Elements of existing magazines like Mixmag and Spin are built upon in aspects of the magazine like the masthead, cover star positioning, and contents page layout, while also challenging conventions through the use of a white background and larger featured images.
Matthew Cliffe is submitting a media studies portfolio to OCR that includes a magazine called 'Z'. The magazine targets males aged 16-25 interested in genres like EDM and dubstep. Cliffe believes there is a gap in the market for a magazine specifically focused on these music subgenres. He discusses how the magazine would be similar to Mixmag but more niche in its focus. Cliffe also explains how the features, cover star, and distribution methods were chosen to best represent and appeal to the target demographic.
The magazine would be distributed through many traditional and digital channels to reach its target audience. It could be sold in shops, through subscriptions where issues are delivered monthly, or sponsored in programs like The X Factor to increase visibility. The magazine could also have an online website and YouTube channel to connect with audiences digitally. Like other music magazines, it could even have its own television channel playing music videos to gain more fans and drive magazine purchases across these various distribution platforms.
The document is a media evaluation of a student's music magazine project. The summary analyzes how the magazine uses and challenges conventions of the genre. It represents male urban artists through images and language. The target audience is males aged 16-25 interested in urban music. Technologies like Photoshop and various software were used to construct the magazine. The student learned new skills and improved their ability to meet conventions and audience needs from their preliminary project.
The document discusses how the media product uses and develops conventions of real media. It examines how conventions from magazines like Rolling Stone and Billboard influenced the design of the magazine, such as placing the masthead behind the cover image. While initial plans were influenced by other magazines, the final product developed as new ideas emerged during the process. For example, color schemes were altered to complement the cover model's outfit. The document also discusses how conventions like a three-column contents page were incorporated but the skyline text was developed to promote magazine features rather than sales claims. Overall, the media product challenges conventions of "busy" pop magazines by having a simpler, mature design.
The respondent conducted a survey to gather information about music magazine preferences. Key findings include:
- NME was the most preferred magazine brand over Rolling Stone.
- Interviews and coverage of new releases/reviews were the most wanted content.
- Most would spend £3-4 on a magazine and read them at home or while travelling.
- Indie and rock were the most popular music genres of interest.
- Keeping up with new information and entertainment were more important than freebies.
The document summarizes the results of a survey about music magazine preferences. Key findings include:
- NME was the most preferred magazine brand, while Rolling Stone was the least.
- Respondents most wanted to see interviews, coverage of new releases/reviews, and coverage of festivals/gigs in magazines.
- The average price respondents were willing to pay was £3-4.
- Indie and rock music were overwhelmingly the most popular genres of interest.
The document describes the process of creating a magazine for a target audience of 16-25 year olds interested in grime/hip hop music. It discusses conventions used including manipulating artist images to appeal to readers, using eye contact on the front cover. Formats like the contents page are addressed, aiming to continue the theme and style. Representation of the target audience as "gangster" types through clothing and poses is covered. The language, colors and images are designed to attract this audience's attention.
This document contains information about a media studies student's media product portfolio for a magazine aimed at teenagers aged 14-20 who enjoy pop music and fashion. It includes details about the target audience, how the magazine represents particular social groups through its cover star and features, and why the magazine would be distributed by Prometheus Global Media publishing company. The student explains how their magazine uses conventions from real magazines like Billboard, We <3 Pop, and Top of the Pops in its design, including bright colors, posed cover stars, and column text layouts.
The document provides guidance for a student's evaluation for a media studies coursework assignment. It outlines the seven questions that will be asked as part of the evaluation and provides advice on how to structure the response for each question. For question one on identifying the target audience, it recommends including research like an audience questionnaire, photos from a scrapbook, and diagrams to illustrate the key attributes of the target audience. It also provides sample slides responding to question one, identifying the target audience as 16-24 year old females interested in indie music and fashion.
This document contains an evaluation of a media product proposal by Jess Gregory. It includes details about the target audience for the proposed magazine such as young women aged 17-23 interested in music, fashion, and trends. Similar existing magazines that were influences are mentioned like Billboard and Top of the Pops. The proposed distribution partner is Prometheus Global Media, the same company that distributes Billboard, due to the similar audiences. Conventions from real magazines like Billboard are built upon and developed for the magazine's layout, design, and content.
The document proposes a new indie rock music magazine targeted towards 16-24 year olds. It will include features common to music magazines like Kerrang and NME as references, such as a cover image, contents listing, and double page artist interview. The magazine will aim to represent the indie rock lifestyle and be affordable for its young target audience. It will be published monthly through IPC to leverage their credibility with magazines like NME, and will promote itself across various social media platforms.
Zaid Masood is proposing a new hip hop and rap magazine called HTZ aimed at teenagers and people in their mid-twenties. HTZ will focus more on fashion than similar magazines like XXL and will be distributed in the UK to cover both American and British artists. The target audience listens to rap and hip hop music and is influenced by fashion trends. HTZ will be distributed through various online and physical channels and will be priced at £1.79 weekly or with a monthly subscription of £5.
Georgia Evans submitted a portfolio for her AS Media Studies course. Her media product was a music magazine aimed at rock and heavy metal fans ages 14 and up of any gender. To attract this audience, she used conventions from real magazines like Kerrang! and Metal Hammer, including a striking cover image, prominent masthead, and advertising of exclusive content and a free giveaway. Her research showed that this demographic enjoys bands featured in her magazine as well as shopping at certain stores. She addressed both genders by including styles and topics that appeal to both male and female fans of the genre.
The document is a portfolio submission from a student named Alexander Stuart Metcalfe for a media studies course. It includes details about the intended target audience and purpose of their proposed music magazine product.
The primary target audience is identified as males aged 16-30 who enjoy indie music. A secondary audience of women and older/younger people also interested in indie music is mentioned. Market research suggests the audience wants to read about up-and-coming bands in addition to established artists.
Several real-world magazines are referenced as examples, particularly NME, in terms of format, distribution, and appealing to a similar audience. Distribution through a monthly print magazine, website, app and social media is proposed to make the
Connor Wood created a magazine aimed at younger classic rock fans aged 16-25. He targeted this group because typical classic rock magazines appeal to older audiences. The magazine would be distributed by Bauer Media, which also distributes similar magazines.
For the cover, Connor featured a new artist representing the magazine's target demographic. He used styles of dress and posture emulating classic rock icons to appeal to readers. Through the design process, Connor learned to use tools like Photoshop and Publisher effectively and improved conventions like bolder text and clearer formatting compared to his preliminary work.
The document is a portfolio submission from a media studies student. It includes research and design work for a new music magazine called BOUNCE.
The summary includes researching the target audience which is determined to be mainly females aged 16-24 interested in dance/urban music and fashion. Design elements include a cover featuring singer Iggy Azalea, a contents page with article previews and a subscription option, and a double page article spread layout. Distribution and monetization strategies are also proposed, such as merchandising and using an existing music magazine distributor.
Conventions from similar magazines are employed while also making unique design choices. The portfolio demonstrates understanding of magazine design and targeting an audience.
The document discusses the creation of a new music magazine targeting females aged 15-25. The magazine focuses on indie music to attract this target audience as well as some male readers. Photos were taken and edited in Photoshop for layout in InDesign. Through the process, the author learned photography and design skills but also encountered technical challenges.
This document contains an evaluation of a student's media studies project creating a music magazine called "Virtuoso". The student discusses how their magazine uses and develops conventions from real music magazines like "Billboard". They also discuss representing social groups, their target audience, and how they addressed that audience. The student reflects on what they learned about using Adobe Photoshop to construct the magazine pages and planning the photography used.
This document contains an evaluation of a student's media studies project creating a music magazine called "Virtuoso". The student discusses how their magazine uses and develops conventions from real music magazines like "Billboard". They also discuss representing social groups, their target audience, and how they addressed that audience. The student reflects on what they learned about using Adobe Photoshop to construct the magazine pages and planning the photography used.
2. Who would be the audience for your media
product?
The two most read magazines I found from my survey
were GQ and karrang, this made me realise that my
mag should be aimed at some sort of rock audience
but also be geared around fashions and the latest
looks.
By asking this question I was able to find out
the best and most appealing destination for a
competition give away to help attract readers.
From this I found that most people prefer footall to
any other, which agin is good for a prize and led me
to think that there could maybe some sort of section
in my mag that informs my readers of other different
sports to get involved in but by doining this I would
gear my mag towards more males and lose some of
my female audience .
3. In this question I found that all the genres of
music where all equally listened to therefor
leaving me in the dilemma of ether doing a
mag the incorporated all genres of music or
just chose one and gear my mag around being
a specialist mag and aim it at a niche market.
This again helps me with prizes as I know
that the iphone is the most popular phone
so if I was to give a phone prize I might be
some sort of iphone phone case or
something along these lines.
from this it gives me the option to put a
section in my mag aimed maybe at the top
10 all time comedy's or best comedy's of
this year
4. From this I know that more than half of the
people who filled in the survey prefer facebook
and twitter this means that I could set up some
sort of twitter page or facebook page to gain extra
readers, advertise and maybe put some exclusive
content online. This also extends the brand reach
of my product which is very important.
Topshop/man is the most shopped that
meaning I could give away maybe a free
£50 shopping voucher or maybe do a prize
in which the winner gets a shopping spree
in the shop of there choice.
This again means I could give away some
sort of discount on a meal at TGI Fridays to
attract readers to buy my magazine in the
hope that may buy it for the discount but
then like the mag and end up eventually
subscribing to a weekly addition.
5. From this I found that a lot of people are
active and enjoy playing sports or hanging
with friends so I will have to try and
incorporate things into my mag this will
attract this types of people.
As expected most people listen to the top
chart playing music station, this does not
effect the type of magazine I am creating
as my mag will be specialised towards
indie rock
6. I aim my magazine at
...
People who like
to wear
Age from 16-35music
Like gigs and
festivals
Mainly
males
Spend
money on
Interested in
7. I feel that my magazine would be similar a similar age group as that of
NME except my mag will focus more on home grown British talent and be
mainly based upon indie rock/classic rock music. I feel very strongly that
there is a gap in the market for my style of magazine as I don’t believe there
is a magazine out there that goes out to find the latest talent coming out of
Briton and sits them center stage this would be my USP. My mag will also
feature many of the biggest and already established British acts along with a
look back at past acts and groups produced by Briton. Along with this my
mag will also include tips on the latest male fashions and brands, making it
a hybrid mag of fashion and music.
8. Based on my audience
research I have decided to
combine 2 different types
of magazine to create a
hybrid genre of male
fashion and indie
rock/classic rock. This
broadens the audience
reach of my magazine
meaning it will appeal to
a wider audience
9.
10. My Primary Audience
My primary audience for my magazine will be mainly
males. although women will be able to read it I most of my
content will be aimed toward the male sector. The age range
of my primary audience will be 16-35 years of age as I
believe a large proportion of he people who listen to and
read indie rock and fashion mags are around this age.
11. Secondary Audience
My secondary audience is people who wouldn't’t
necessarily buy my magazine but would pick it up and
read it if it was at a friends house or maybe on a table in
a waiting room. Although I have aimed my mag at a
age of 16-35 this doesn't’t mean that these are the only
people that can read this as if they are interested in rock
music and fashion then this is the magazine for them.
12. Audience Idols
During my research I have been looking at the biggest stars
in the genre of indie/classic rock so that I am able to
recreate one in my product. Theres stars include the Arctic
Monkeys, Jake Bugg and beady eye. Not only are these
people massive in the music world, that all also have very
individual and different fashion senses. This is why I
thought that a hybrid of rock and fashion would be a good
idea. Not only was Liam Gallagher in oasis and now the
current lead singer of Beady Eye but he also owns his own
fashion label ‘pretty green’ further strengthening the link
between this genre of music and fashion.
13. Ideal Reader
The ideal reader for my product is someone who aspires to be like
Alex Turner or Liam Gallagher . These are people who model
themselves on these celebrities and will copy their
hairstyles, fashion and style because they want to be like them.
The ideal reader for my magazine are people who are interested in
indie rock and like to listen to up and coming artists coming out of
Briton.
14. How does your media product represent
particular social groups?
To appeal to my target audience my cover star has to represent an
idealized version of them selves. Also my star must not come across as
threatening in order to appeal to as many consumers as possible.
The following slides are going to show you how Ricky Wilson filters his
performances for different audiences
15. Wearing suit,
smart, formal
Positive facial
expression, very
welcoming to
audience
No tie, top
buttons undone
show scruffy side
Neat, stylish hair
Hands in pocket
show laid back.
Doesn’t really
care
Appealing to a
television audience,
more pride in
appearance needed
Sex symbol for
female audience.
Young males want
to be like him
16. Denim jacket,
connotations
with rebellion
Sun glasses.
Rebellion, hiding
eyes, creates
enigma, distances
the audience.
Facial
expression quit
aggressive
Stance masculine
and dominate
17. Ricky would not wear this while
preforming a concert or at a
festival as it does not represent
the image he wants to promote.
This would not be appropriate
to wear on a red carpet event
or while sitting on the judging
panel of the voice as it is far to
informal and does not give a
professional look
Both outfits represent
different images. The
suit gives the
impression of a smart a
professional coach and
judge on tv, while the
double denim connotes
rebellion, much more of
the rock star look. Both
of these appeal to
different audience
18. In the photos of my cover star I've tried to make sure he is somebody that my
readers would aspire to look and dress like. My star is the same age and gender of
my ideal readers. The mise en scene of my pictures portray my star as rebellious.
The use of the glasses adds enigma and leaves people wondering who this really
is.
My cover star
19. What kind of media institution might distribute
your media product and why?
My magazine has been produced to rival the likes of NME. This
means that a large proportion of our readers/subscribers will ether
be stolen from or still currently readers/subscribers of NME. Due
to my mag being very similar, I don’t see any gap for my mag to be
part of the same institution as NME therefore the institution I
would publish my magazine with would be bauer media group.
Bauer media group also publish magazines such as ‘MOJO’,
‘karrang’ and ‘Q’. My magazine also has a fashion element to it so
therefore I also believe it would fit well as ‘Q’ also has a fashion
element to it.
20. I will publish my magazine fortnightly as my magazine
focuses mainly on the best and most promising young
talent coming straight out of Briton as well as a look back
over the greatest talent, with a special interview every
week with a British rock legend. My magazine also will
give out weekly tips on the latest fashions and how to
‘get the look for less’ with will be another weekly feature.
As my mag is published fortnightly, this means I can not
charge a high price, so therefore it will cost about £2.50-£3
depending if there is a special feature or not.
22. By having such thing as videos, blogs, film and tv and
shop improves there brand reach
Digital version of
the mag improves
brand reach and
creates a unique
selling point
Having features such as this
draw in readers and keeps the
audience coming back
27. How did you attract/address your audience?
Masthead
Cover star
Main image
Anchored
text
Free give
away
Features
Unique selling
point
28. Use of the word free draws
the audience in as it is
something extra that they
are getting that they didn’t
have to pay for
The masthead stand out because
of its size and the dominance it
has on the front cover. Also by
sticking to conventions and
having it in capitals it means
that my audience will trust my
magazine as its something there
used to seeing
By offering a lot of exclusive content
such as interview, it creates a reason
for consumers to by my magazine
over my many competitors
29. Colour
The use of the colours yellow and
white on my cover as they contrast
nicely with the colour read. Also the
white and red are associated with
Briton, and with my magazine being
all about British talent and stars this
works really well. Finally the colour
red is often associated with rebellion
and so is rock/indie music especially
during the 70s 80s and 90s
30. The heading is the same
colour yellow as that used on
the front cover. This keep the
house style and helps to
build brand recognition
By using pictures to emphasis
articles, it draws the read to
begin to flick through the
magazine
This ‘plus’ box contains the regular
features, that most of our regular
customers will be familiar with. Although
they're regular features, the uses of the
black background with the white and
yellow writing on means they still stand
out to the customers that are less familiar
with he magazine
Brand logo in the top right
hand corner to create brand
recognition
Pull quote to make who ever
picks it up want to buy it to
read rest of the interview.
31. Web page so that audience
can get in touch over ticket,
extending the brand reach.
feature is clearly
displayed in the top left
corner so that is catches
the eye of the reader and
draws theme in.
Colours keeping to the house style of the
magazine
Pull quote to create interest
and give a little insight into
what it about without
having to read the whole
article
Star completely dominates page,
audience know the artist so want
to read about him, those who don’t
know him want to find out more
so read on.
32. • a reparative colour scheme consisting of red, yellow, white, black and shades of gray.
• All the colours can connotes masculinity in some way so therefore fits my target
audience well but are not to masculine to detour any female consumers.
• These colours also all contrast nicely making all my features stand out.
33. What have you learnt about technologies from the process of
constructing this product?
Front cover
I started by inserting my chosen picture into
photoshop
34. I then
duplicated the
layer so that I
had 2 of this
picture.
Hide one of the layers then
select the magic wand tool
on the left hand side of the
screen
I then clicked and
dragged he tool
around my cover
star deleting the
background around
him. (picture o the
right is what I
ended up with)
35. I then unhide the
original layer of the
picture and then
imported a picture of
the union jack to
begin working on
creating my header
Begin adding text over the top of the union
jack saying ‘after dark’ which is the name of
my magazine
After playing with different fonts this is what my
header ended looking like when I as finished
36. To make my cover look more professional I
wanted my cover stars head to be in front
of my header as he is the main selling point
of the magazine. This is where creating he
2 layers of my cover star and deleting the
background of 1 becomes important
I just selected the union jack
layer in the bottom right.
Then dragged it below my duplicated
layer of my cover star
This makes it look like its actually behind his head
and pushes my star off he page. Giving my cover
depth as show on the right
37. Finally I just began
adding my text and
features to fill up
my cover plus little
detail such as
barcodes, price,
issue number and
date.
39. Then I decided wanted to make it
black and white. To do this I selected
the vibrancy tool
Then it was just a case of
playing around with the
levels until I found he
shades that I thought looked
the best.
40. To create my features column and ‘plus’
box, I simply used the rectangle tool to
draw myself 2 rectangles and places
them where I wanted. I slightly tilted 1
of the boxes to all to the design of my
contents page
41. Finally I just added
in all my features
and and extra
image to give my
page more colour
and extra content
for my readers
42. Double page
spread
Begin by inserting chosen image with
background already removed using
same technique as the front cover
43. I then inserted a background
of a ally way behind my cover
star to make it look like he was
there
I then had a play around with the
vibrance and exposure layers and
ended up with the picture below
which I think is an improvement
as my star looks a lot clearer and
stands out more.
44. After that there wasn’t much else to do apart
from add my text. So I started by using th
rectangle tool and drew out some whit boxes to
add text onto
Before adding the text I first inserted my headings to
make the page stand out the the reader and draw
them in.
this was the final design I ended up
with.
45. What have you learnt about technologies from
the process of constructing this product?