The document discusses various concepts related to software architecture design. It describes that architecture design identifies subsystems and their interactions early in the design process. It involves decomposing a system, determining component responsibilities, and how components communicate and work together. The document outlines different architectural styles like shared repository, client-server, and layered models. It also discusses design decisions, modular decomposition approaches like function-oriented and object-oriented, and control styles like centralized and event-based control.
Unified Modeling Language (UML) is a modeling language, used for design. Designed based on OMG Standard, Object this helps to express and design documents, software. This is particularly useful for OO design. Here is a brief tutorial that talks about UML usage.
Unified Modeling Language (UML) is a modeling language, used for design. Designed based on OMG Standard, Object this helps to express and design documents, software. This is particularly useful for OO design. Here is a brief tutorial that talks about UML usage.
software engineering , its characteristic ,changing nature of software,evolving nature of software,legacy software,generic view of software,process flow ,umbrella activity,CMMI,PROCESS ASSESSMENT ,team and personal software process
Software development process models
Rapid Application Development (RAD) Model
Evolutionary Process Models
Spiral Model
THE FORMAL METHODS MODEL
Specialized Process Models
The Concurrent Development Model
The data design action translates data objects into data structures at the software component level.
Data Design is the first and most important design activity. Here the main issue is to select the appropriate data structure i.e. the data design focuses on the definition of data structures.
Data design is a process of gradual refinement, from the coarse "What data does your application require?" to the precise data structures and processes that provide it. With a good data design, your application's data access is fast, easily maintained, and can gracefully accept future data enhancements.
software engineering , its characteristic ,changing nature of software,evolving nature of software,legacy software,generic view of software,process flow ,umbrella activity,CMMI,PROCESS ASSESSMENT ,team and personal software process
Software development process models
Rapid Application Development (RAD) Model
Evolutionary Process Models
Spiral Model
THE FORMAL METHODS MODEL
Specialized Process Models
The Concurrent Development Model
The data design action translates data objects into data structures at the software component level.
Data Design is the first and most important design activity. Here the main issue is to select the appropriate data structure i.e. the data design focuses on the definition of data structures.
Data design is a process of gradual refinement, from the coarse "What data does your application require?" to the precise data structures and processes that provide it. With a good data design, your application's data access is fast, easily maintained, and can gracefully accept future data enhancements.
fundamentals of software engineering a deep study of diagrams DFD ER use case Activity and many others functional and non functional requirements listed required by customer
Software architecture categories and viewsJohn Chou
This is note of the topic which is about Software Design Architecture and Patterns for Embedded Systems, the chapter 4 of 《software engineering for embedded systems methods practical techniques and applications》.
Software Design
Design principles
Problem partitioning
Abstraction
Top down and bottom up-design
Structured approach
Functional versus object oriented approach
Design specifications and verification
Monitoring and control
Cohesiveness
Coupling
Fourth generation techniques
Functional independence
Software Architecture
Transaction and Transform Mapping
Welcome to WIPAC Monthly the magazine brought to you by the LinkedIn Group Water Industry Process Automation & Control.
In this month's edition, along with this month's industry news to celebrate the 13 years since the group was created we have articles including
A case study of the used of Advanced Process Control at the Wastewater Treatment works at Lleida in Spain
A look back on an article on smart wastewater networks in order to see how the industry has measured up in the interim around the adoption of Digital Transformation in the Water Industry.
The Internet of Things (IoT) is a revolutionary concept that connects everyday objects and devices to the internet, enabling them to communicate, collect, and exchange data. Imagine a world where your refrigerator notifies you when you’re running low on groceries, or streetlights adjust their brightness based on traffic patterns – that’s the power of IoT. In essence, IoT transforms ordinary objects into smart, interconnected devices, creating a network of endless possibilities.
Here is a blog on the role of electrical and electronics engineers in IOT. Let's dig in!!!!
For more such content visit: https://nttftrg.com/
Sachpazis:Terzaghi Bearing Capacity Estimation in simple terms with Calculati...Dr.Costas Sachpazis
Terzaghi's soil bearing capacity theory, developed by Karl Terzaghi, is a fundamental principle in geotechnical engineering used to determine the bearing capacity of shallow foundations. This theory provides a method to calculate the ultimate bearing capacity of soil, which is the maximum load per unit area that the soil can support without undergoing shear failure. The Calculation HTML Code included.
Water billing management system project report.pdfKamal Acharya
Our project entitled “Water Billing Management System” aims is to generate Water bill with all the charges and penalty. Manual system that is employed is extremely laborious and quite inadequate. It only makes the process more difficult and hard.
The aim of our project is to develop a system that is meant to partially computerize the work performed in the Water Board like generating monthly Water bill, record of consuming unit of water, store record of the customer and previous unpaid record.
We used HTML/PHP as front end and MYSQL as back end for developing our project. HTML is primarily a visual design environment. We can create a android application by designing the form and that make up the user interface. Adding android application code to the form and the objects such as buttons and text boxes on them and adding any required support code in additional modular.
MySQL is free open source database that facilitates the effective management of the databases by connecting them to the software. It is a stable ,reliable and the powerful solution with the advanced features and advantages which are as follows: Data Security.MySQL is free open source database that facilitates the effective management of the databases by connecting them to the software.
6th International Conference on Machine Learning & Applications (CMLA 2024)ClaraZara1
6th International Conference on Machine Learning & Applications (CMLA 2024) will provide an excellent international forum for sharing knowledge and results in theory, methodology and applications of on Machine Learning & Applications.
Forklift Classes Overview by Intella PartsIntella Parts
Discover the different forklift classes and their specific applications. Learn how to choose the right forklift for your needs to ensure safety, efficiency, and compliance in your operations.
For more technical information, visit our website https://intellaparts.com
Using recycled concrete aggregates (RCA) for pavements is crucial to achieving sustainability. Implementing RCA for new pavement can minimize carbon footprint, conserve natural resources, reduce harmful emissions, and lower life cycle costs. Compared to natural aggregate (NA), RCA pavement has fewer comprehensive studies and sustainability assessments.
NO1 Uk best vashikaran specialist in delhi vashikaran baba near me online vas...Amil Baba Dawood bangali
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Final project report on grocery store management system..pdfKamal Acharya
In today’s fast-changing business environment, it’s extremely important to be able to respond to client needs in the most effective and timely manner. If your customers wish to see your business online and have instant access to your products or services.
Online Grocery Store is an e-commerce website, which retails various grocery products. This project allows viewing various products available enables registered users to purchase desired products instantly using Paytm, UPI payment processor (Instant Pay) and also can place order by using Cash on Delivery (Pay Later) option. This project provides an easy access to Administrators and Managers to view orders placed using Pay Later and Instant Pay options.
In order to develop an e-commerce website, a number of Technologies must be studied and understood. These include multi-tiered architecture, server and client-side scripting techniques, implementation technologies, programming language (such as PHP, HTML, CSS, JavaScript) and MySQL relational databases. This is a project with the objective to develop a basic website where a consumer is provided with a shopping cart website and also to know about the technologies used to develop such a website.
This document will discuss each of the underlying technologies to create and implement an e- commerce website.
HEAP SORT ILLUSTRATED WITH HEAPIFY, BUILD HEAP FOR DYNAMIC ARRAYS.
Heap sort is a comparison-based sorting technique based on Binary Heap data structure. It is similar to the selection sort where we first find the minimum element and place the minimum element at the beginning. Repeat the same process for the remaining elements.
NUMERICAL SIMULATIONS OF HEAT AND MASS TRANSFER IN CONDENSING HEAT EXCHANGERS...ssuser7dcef0
Power plants release a large amount of water vapor into the
atmosphere through the stack. The flue gas can be a potential
source for obtaining much needed cooling water for a power
plant. If a power plant could recover and reuse a portion of this
moisture, it could reduce its total cooling water intake
requirement. One of the most practical way to recover water
from flue gas is to use a condensing heat exchanger. The power
plant could also recover latent heat due to condensation as well
as sensible heat due to lowering the flue gas exit temperature.
Additionally, harmful acids released from the stack can be
reduced in a condensing heat exchanger by acid condensation. reduced in a condensing heat exchanger by acid condensation.
Condensation of vapors in flue gas is a complicated
phenomenon since heat and mass transfer of water vapor and
various acids simultaneously occur in the presence of noncondensable
gases such as nitrogen and oxygen. Design of a
condenser depends on the knowledge and understanding of the
heat and mass transfer processes. A computer program for
numerical simulations of water (H2O) and sulfuric acid (H2SO4)
condensation in a flue gas condensing heat exchanger was
developed using MATLAB. Governing equations based on
mass and energy balances for the system were derived to
predict variables such as flue gas exit temperature, cooling
water outlet temperature, mole fraction and condensation rates
of water and sulfuric acid vapors. The equations were solved
using an iterative solution technique with calculations of heat
and mass transfer coefficients and physical properties.
2. Software Design
• Design activity begins when SRS document for software is available
• Design is the first step towards solution domain from problem domain
• Design can accurately translate customer’s requirement into a finished
software product
• Software Design is the practice of taking a specification of externally
observable behavior and adding details needed for actual computer system
implementation, including human interaction, task management and data
management skills.
3. Importance of Design
• System model
• Help you understand requirement better
• Prevents redundancy and increases reusability
• Points out the risk of which you have no idea
5. Software Architecture
• The design process for identifying the sub-systems making up a system and
the framework for sub-system control and communication is architectural
design.
• The output of this design process is a description of the software
architecture.
• Software architecture is he process of defining software methods, functions,
objects and the overall structure and interaction of your code so that the
resulting functionality will satisfy the user’s requirements
6. Architecture Design
• An early stage of the system design process.
• Identifies the sub-system from large systems
• Concerned with understanding how a system should be organized
• It involves identifying major system components and their communications.
• Represents the link between specification and design processes.
• Often carried out in parallel with some specification activities.
7. Components of Architecture Design
1. Architectural design decisions
2. System organisation
3. Decomposition styles
4. Control styles
8. Architecture Design Decision
• Is there a generic application architecture that can be used?
• How will the system be distributed?
• What architectural styles are appropriate?
• What approach will be used to structure the system?
• How will the system be decomposed into modules?
• What control strategy should be used?
• How will the architectural design be evaluated?
• How should the architecture be documented?
9. System Organization
• Reflects the basic strategy that is used to structure a system.
• Three organizational styles are widely used:
• A shared data repository style;
• A shared services and servers style;
• An abstract machine or layered style.
10. The Repository Model
• Sub-systems making up a system must exchange information so that they work
together effectively.
• This may be done in two ways:
• Shared data is held in a central database or repository and may be accessed by all sub-
systems;
• Each sub-system maintains its own database and passes data explicitly to other sub-systems.
• When large amounts of data are to be shared, the repository model of sharing is
most commonly used.
• Suited for applications where data is generated by one sub-system and used by
another.
11. • The components do not interact on
their own, only through the central
reposition
• All the components in the system
compromise for the exchange of
data
• New components are difficult to
integrate
Project Management Software
12. Application
• When large volume of information is generated and has to be stored for
long time
• When data security is of higher importance
• When the control of the system needs to be central
13. Advantages
• Independent of component as they
need not know their existence
• Easy to accommodate change in a
component
• All information are centrally managed
and easily available
• Sub-systems need not be concerned
with how data is produced Centralised
management e.g. backup, security, etc.
Disadvantages
• Any problem in the central reposition
affect whole system
• Communication issues are likely to
arise since compromise in inevitable
• Process distribution is a challenge
• Data evolution is difficult and
expensive;
14. Client-Server Model
• A system model where the system is organized as a set of services and associated
servers and clients that access & use the services.
• i.e. Distributed system model which shows how data and processing is distributed
across a range of components.
• The major components of this model are:
1. A set of servers that offer services to other subsystems such as printing, data
management, etc.
2. A set of clients that call on services offered by the servers.
3. A network that allows clients to access these services.
15. • Mainly, client-server architecture considered as distributed system
• But the logical model can be implemented on single computer
• It emphasizes on separation and independence since change in server or
client do not affect each other
• Application:
• When same service has to be provide to different clients in different location
16. • Clients may have to know the names
of the available servers & the services
they provide
• However, servers need not know either
the identity of clients and their
number.
• Clients accesses the service from
remote procedural call using request
reply protocol such as http.
Youtube Architecture
17. Advantages
• Distribution of data is straightforward;
• Makes effective use of networked
systems. May require cheaper
hardware;
• Easy to add new servers or upgrade
existing servers.
Disadvantages
• No shared data model so sub-systems
use different data organisation. Data
interchange may be inefficient;
• Redundant management in each
server;
• No central register of names and
services - it may be hard to find out
what servers and services are available.
18. Abstract Machine (Layered) Model
• Used to model the interfacing of sub-systems.
• Organises the system into a set of layers (or abstract machines) each of which
provide a set of services.
• Each layer can be thought of as an abstract machine whose machine language is
defined by the services provided by the layer beneath it.
• This language used is to implement the next level of abstract machine.
• Supports the incremental development of sub-systems in different layers.
19. • i.e. it supports development of
layers separately and independently
• When a layer interface changes,
only the adjacent layer is affected.
• The components are changeable
and portable since developed in
independent approach
20. Application
• When tier needs to be created to service the model.
• When the key factor to consider is security.
• When information has to be passes over a network.
21. Advantages
• It allows the replacement of a entire
faulty layer.
• It provides robustness and stability
• Independent portable of components
is possible.
• The model is flexible, scalable and
maintainable
Disadvantages
• It is practically difficult to achieve
separation between layers.
• Performance can be of issue.
• Data overhead and processing delay
due to multiple layers
• Risk of data being lost in upper layers
22. Modular Decomposition
• Decomposition of sub-systems into modules or process modules is called
modular decomposition.
• There are two main strategies that one can use while decomposing subsystem
into modules.
1. Function oriented Pipelining
• A Function oriented pipelining (or data-flow model) where the system is decomposed into
functional modules which transform inputs to outputs.
2. Object Oriented Decomposition
• An Object oriented model where the system is decomposed into interacting object
23. Differences-Sub-system and Modules
• A sub-system is a system in its own right whose operation is independent of
the services provided by other sub-systems.
• A module is a system component that provides services to other
components but would not normally be considered as a separate system.
• To produce its output it requires other’s input
24. Function Oriented Pipelining
• System is decomposed into set of interacting units which has clearly defined
function.
• Functional transformations process their inputs to produce outputs.
• May be referred to as a pipe and filter model (as in UNIX shell).
• When transformations are sequential, this is a batch sequential model which is
extensively used in data processing systems.
• It only views system as black-box that performs high level function.
• It follows top down approach mainly used for computation sensitive application
• Not really suitable for interactive systems.
25. Invoice Processing System
• An Invoice processing system has issued
invoices to customers
• Once a week, payments that have been made
reconciled with the invoices
• For invoices that have been paid, a receipt is
issued.
• For invoices that have not been paid within the
allowed payment time, reminder is issued.
• This model is only the part of invoice
processing system
26. Advantages
• Supports transformation reuse.
• Intuitive organization for stakeholder communication.
• Easy to add new transformations.
• Relatively simple to implement as either a concurrent or sequential system.
• However, requires a common format for data transfer along the pipeline and
difficult to support event-based interaction.
27. Object Oriented Decomposition
• Structure the system into a set of loosely coupled objects with well-defined
interfaces.
• Object-oriented decomposition is concerned with identifying object classes,
their attributes and operations.
• Objects are defined which collaborate to fulfill the requirements.
• When implemented, objects are created from these classes and some control
model used to coordinate object operations.
28. Invoice Processing System
• This system can issue invoices to customers
• receive payments & issue receipts for these
payments, reminders for unpaid invoices
• Object classes have names and a set of
associated attributes
• Operations, if any are defined in the lower part
of the rectangle representing the object.
• Dashed arrows indicate that an object uses the
attributes or services provided by another
object.
29. Advantages
• Objects are loosely coupled so their implementation can be modified without
affecting other objects.
• The objects may reflect real-world entities because of which objects can be
reused.
• OO implementation languages are widely used.
• However, object interface changes may cause problems and complex
entities(abstract) may be hard to represent as objects.
30. Control Styles
• Control styles offer a mechanism to regulate the components or routine in the software
• It allows one function to access other sub-function to carry out the task
• Is concerned with the control flow between sub-systems. Distinct from the system
decomposition model.
1. Centralised control
One sub-system has overall responsibility for control and starts and stops other sub-
systems.
2. Event-based control
Each sub-system can respond to externally generated events from other sub-systems or
the system’s environment.
31. Centralized Control
• Here, one subsystem is designated as the system controller & has
responsibility for managing the execution of other sub systems.
• Centralized control models fall into two classes, depending on weather the
controlled sub-system execute sequentially or in parallel
1. Call return model:
Here the control is passed down the hierarchy and the result is passed to the calling
function or object
2. Manager model:
Here one component controls the execution of other components.
32. Call Return Model
• Top-down subroutine model where control
starts at the top of a subroutine hierarchy and
moves downwards. Applicable to sequential
systems.
• This model may be used at the module level to
control functions and objects.
• Strength-It is relatively simple to analyze
control flows & work out how the system will
respond to particular inputs.
• Weakness- exceptions to normal operation are
awkward to handle.
33. • In fig. the main program call routines 1,2 &3; Routine 1 can call Routine 1.1 &
1.2;Routine 3 can call Routines 3.1 & 3.2; & so on.
• Here, control passes from a higher-level routine in the hierarchy to the lower level
• Then it returns to a point where the routine was called
• The currently executing subroutine has responsibility to control & can either call
other routines or return control to its parents.
• It is poor programming style to return to some other point in the program.
34. Manager Model
• One system component controls the
stopping, starting and coordination of
other system processes.
• Can be implemented in sequential systems
as a case statement.
• Applicable to concurrent systems.
35. • In fig., shows the centralized management model of control for a concurrent
system.
• This model is often used in “soft” real-time systems which do not have very tight
time constraints.
• The central controller manages the execution of set of processes associated with
sensors and actuators
• The system controller decides when processes should be started or stop depending
on system state variables.
• It checks whether other processes have produced information to be processed or
pass the information to them for processing.
36. Event Driven Control
• Event driven control models are driven by externally generated events where
the timing of the event is outside the control of the process that handles
that event.
• Other event driven models include spreadsheets and production systems.
• Two principal event-driven models
1. Broadcast models. An event is broadcast to all sub-systems. Any sub-system which
can handle the event may do so;
2. Interrupt-driven models. Used in real-time systems where interrupts are detected by
an interrupt handler and passed to some other component for processing.
37. Broadcast Model
• Here an event is broadcasted to all sub-
system
• Any sub-system that has been programmed
to handle can respond to it.
• Here, a sub-system has to register an interest
in specific events.
• When these events occur, control is
transferred to that sub-system which can
handle it.
• Sub-system decide which event they require,
& the event of interest to them.
38. Interrupt Driven Model
• Used in real-time systems where fast response to an event is essential.
• There are known interrupt types with a handler defined for each type.
• Each type is associated with a memory location and a hardware switch causes
transfer to its handler.
• Allows fast response but complex to program and difficult to validate.
39. Interrupt Driven Model
• In fig., there are known number of interrupt
types with the handler defined for each type.
• Each interrupt is associated with a memory
location where its handler’s address is stored.
• When an interrupt of a particular type is
received, h/w switch causes control to be
transferred immediately to its handler.
• This interrupt handler may then start or stop
other processes in response to the event
signaled by the interrupt.