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
Elements of
Board Games
By Ronen Cohen

Game Content Chart

 Meaning: How game pieces advance on the board.
 This relates to how you design your board.
Movement through Space:

 Meaning: Ways players can advance faster.
 Shortcuts can be placed on the board or through the use of other game
pieces (dice, cards, etc.)
Shortcuts:

 Meaning: What does “winning” mean? What is the goal of the game?
 Reaching a certain, getting the most cards or tokens, stopping another
player from achieving something or reaching somewhere, and more.
Goals:

 Meaning: Some games allow the players to make choices and make decisions.
 Example: In Monopoly you can choose if you want to buy property.
 Non-example: In Snakes and Ladders you cannot make any choices- your faith is in
your dice!
Choices and Decisions:

 Meaning: Some events can take place regardless of the player’s choice.
 Using the board, dice, spinners, or change cards you can create unpredicted
events and make the game more exciting.
Random or Uncontrolled Events:

Any Questions?

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Appendix A- Elements of board game presentation

  • 1.
  • 4.   Meaning: How game pieces advance on the board.  This relates to how you design your board. Movement through Space:
  • 5.   Meaning: Ways players can advance faster.  Shortcuts can be placed on the board or through the use of other game pieces (dice, cards, etc.) Shortcuts:
  • 6.   Meaning: What does “winning” mean? What is the goal of the game?  Reaching a certain, getting the most cards or tokens, stopping another player from achieving something or reaching somewhere, and more. Goals:
  • 7.   Meaning: Some games allow the players to make choices and make decisions.  Example: In Monopoly you can choose if you want to buy property.  Non-example: In Snakes and Ladders you cannot make any choices- your faith is in your dice! Choices and Decisions:
  • 8.   Meaning: Some events can take place regardless of the player’s choice.  Using the board, dice, spinners, or change cards you can create unpredicted events and make the game more exciting. Random or Uncontrolled Events: