Anthony Foster has over 35 years of experience in instructional design, project management, and curriculum development for online courses and educational media. He holds a PhD in Leadership from The Southern Baptist Theological Seminary and has worked in various instructional design roles for higher education institutions and publishers. Currently, he is a Lead Learning Experience Designer at McGraw-Hill Higher Education where he develops emerging design protocols and thought leadership on trends in higher education teaching and learning.
GovChal: Integrating entrepreneurship in education, K-16Bob Bradley
If we can grow championship athletes we can grow championship scholars! Preso describes how to overlay a customizable social design on educational enterprise. Combines TED-like strategies with an NCAA-like design that produces champion scholars, who can be drafted by a "league" of businesses the way athletes are drafted by NCAA, NBA, etc.
Higher education institutions across the country are implementing digital badges and credentials to guide, motivate, document, and validate formal and informal student learning. Today’s credentials include digital badges and micro-credentials that open new doors for adult learners toward quick wins for career development and add value with visual recognition for accomplishments. Digital badging provides a digital transcript that highlights a learning narrative that makes competencies, accomplishments, and connections more visible. During this session, you’ll learn how digital badging supports learning and motivates students to progress through their courses, programs, and new educational models. We’ll also discuss the types of data that are available to determine the success of your badging initiative.
Higher education institutions across the country are implementing digital badges and credentials to guide, motivate, document, and validate formal and informal student learning. Today’s credentials include digital badges and micro-credentials that open new doors for adult learners toward quick wins for career development and add value with visual recognition for accomplishments. Digital badging provides a digital transcript that highlights a learning narrative that makes competencies, accomplishments, and connections more visible. During this session, you’ll learn how digital badging supports learning and motivates students to progress through their courses, programs, and new educational models. We’ll also discuss the types of data that are available to determine the success of your badging initiative.
GovChal: Integrating entrepreneurship in education, K-16Bob Bradley
If we can grow championship athletes we can grow championship scholars! Preso describes how to overlay a customizable social design on educational enterprise. Combines TED-like strategies with an NCAA-like design that produces champion scholars, who can be drafted by a "league" of businesses the way athletes are drafted by NCAA, NBA, etc.
Higher education institutions across the country are implementing digital badges and credentials to guide, motivate, document, and validate formal and informal student learning. Today’s credentials include digital badges and micro-credentials that open new doors for adult learners toward quick wins for career development and add value with visual recognition for accomplishments. Digital badging provides a digital transcript that highlights a learning narrative that makes competencies, accomplishments, and connections more visible. During this session, you’ll learn how digital badging supports learning and motivates students to progress through their courses, programs, and new educational models. We’ll also discuss the types of data that are available to determine the success of your badging initiative.
Higher education institutions across the country are implementing digital badges and credentials to guide, motivate, document, and validate formal and informal student learning. Today’s credentials include digital badges and micro-credentials that open new doors for adult learners toward quick wins for career development and add value with visual recognition for accomplishments. Digital badging provides a digital transcript that highlights a learning narrative that makes competencies, accomplishments, and connections more visible. During this session, you’ll learn how digital badging supports learning and motivates students to progress through their courses, programs, and new educational models. We’ll also discuss the types of data that are available to determine the success of your badging initiative.
Studying Learning Expeditions in Crossactionspaces with Digital Didactical De...Isa Jahnke
As web-enabled mobile technologies become increasingly integrated into formal learning environments, they are merging to create a new kind of classroom: CrossActionSpaces (informal-in-formal spaces) in which communicative learning takes place across traditional boundaries. The term offers a view from social sciences, emphasizes a change of human action: from pure inter-action into cross-action. Under these new conditions the question are: how to conceptualize and design for learning, how can teaching helps learning? In this keynote, Isa Jahnke presents the framework of Digital Didactical Designs (DDD) which can be used to study and to reflect on educational practices toward deeper learning expeditions.
Assessing Progression in Creativity and Critical Thinking Skills by Stéphan V...EduSkills OECD
This presentation was given by Stéphan Vincent-Lancrin of the OECD at the project meeting “Fostering and assessing students' creativity and critical thinking in higher education” on 20 June 2016 in Paris, France.
Reflecting on Learning Support Roles to Enhance Instructional EffectivenessDenise Nacu
What roles do we play as educators, and how can technology enhance our ability to play them? Drawing from research, we will share a framework that describes ways that educators support learning online and face-to-face. Reflecting on these roles--and understanding how technology can enable or enhance them—provides an approach for effective instructional design.
Presented at LOEX 2017 with Trudi Jacobson
Librarians and faculty members from three institutions collaborated to adapt a metaliteracy Digital Citizen badge for use with graduate literacy education students. The multi-faceted goal is not only for these students to affirm their roles as digital citizens, but also to actively teach and model such citizenship to their prospective students. This grant-funded project, which adapts content from an existing metaliteracy badging system, incorporates mechanisms to encourage a community of users, and serves as a model for collaborations with faculty across various disciplines.
In this session, project collaborators will briefly introduce metaliteracy (metaliteracy.org), provide an overview of the badging system (metaliteracybadges.org), and discuss the components added for this project, and mechanisms that worked well for collaborating. We are not only concerned with collaboration within the grant team; we also built components that will encourage educators to create open access learning objects for an Educators Corner and an Educators Conference.
Drawing from expertise as co-creators and researchers in initiatives such as the new ACRL Information Literacy Framework and the Connecting Credentials (connectingcredentials.org) and Global Learning Qualifications Frameworks (funded by the Lumina Foundation), we have worked together to create a robust resource that will be available to every SUNY institution, and, ultimately, to interested institutions beyond SUNY. We encourage participants to actively engage in the presentation by contributing ideas for badging opportunities based on your own professional development and curricular goals to an open forum in the Educators Corner.
This presentation addresses student technology ownership patterns and preferences, hybrid learning models, as well as innovations/developments in microlearning, collaborative learning, and microcredentialing.
Speakers:
Dr Clive P L Young, advisory team leader digital education, information services division, UCL
Nataša Perović, digital education adviser, UCL
ABC is an effective and engaging hands-on workshop that has now been trialled with great success over a range of programmes.
In just 90 minutes, using rapid prototyping, teams work together to create a visual ‘storyboard’ outlining the type and sequence of learning activities and highlight assessment and feedback opportunities.
Personal Learning Environments for Humanitarian Learning and DevelopmentDon Presant
Case study in progress of an initiative designed to balance the needs of learner and organization. Powered by Open Badges. A project of Médecins sans frontières presented at the ePortfolio and Identity Conference 2015.
Studying Learning Expeditions in Crossactionspaces with Digital Didactical De...Isa Jahnke
As web-enabled mobile technologies become increasingly integrated into formal learning environments, they are merging to create a new kind of classroom: CrossActionSpaces (informal-in-formal spaces) in which communicative learning takes place across traditional boundaries. The term offers a view from social sciences, emphasizes a change of human action: from pure inter-action into cross-action. Under these new conditions the question are: how to conceptualize and design for learning, how can teaching helps learning? In this keynote, Isa Jahnke presents the framework of Digital Didactical Designs (DDD) which can be used to study and to reflect on educational practices toward deeper learning expeditions.
Assessing Progression in Creativity and Critical Thinking Skills by Stéphan V...EduSkills OECD
This presentation was given by Stéphan Vincent-Lancrin of the OECD at the project meeting “Fostering and assessing students' creativity and critical thinking in higher education” on 20 June 2016 in Paris, France.
Reflecting on Learning Support Roles to Enhance Instructional EffectivenessDenise Nacu
What roles do we play as educators, and how can technology enhance our ability to play them? Drawing from research, we will share a framework that describes ways that educators support learning online and face-to-face. Reflecting on these roles--and understanding how technology can enable or enhance them—provides an approach for effective instructional design.
Presented at LOEX 2017 with Trudi Jacobson
Librarians and faculty members from three institutions collaborated to adapt a metaliteracy Digital Citizen badge for use with graduate literacy education students. The multi-faceted goal is not only for these students to affirm their roles as digital citizens, but also to actively teach and model such citizenship to their prospective students. This grant-funded project, which adapts content from an existing metaliteracy badging system, incorporates mechanisms to encourage a community of users, and serves as a model for collaborations with faculty across various disciplines.
In this session, project collaborators will briefly introduce metaliteracy (metaliteracy.org), provide an overview of the badging system (metaliteracybadges.org), and discuss the components added for this project, and mechanisms that worked well for collaborating. We are not only concerned with collaboration within the grant team; we also built components that will encourage educators to create open access learning objects for an Educators Corner and an Educators Conference.
Drawing from expertise as co-creators and researchers in initiatives such as the new ACRL Information Literacy Framework and the Connecting Credentials (connectingcredentials.org) and Global Learning Qualifications Frameworks (funded by the Lumina Foundation), we have worked together to create a robust resource that will be available to every SUNY institution, and, ultimately, to interested institutions beyond SUNY. We encourage participants to actively engage in the presentation by contributing ideas for badging opportunities based on your own professional development and curricular goals to an open forum in the Educators Corner.
This presentation addresses student technology ownership patterns and preferences, hybrid learning models, as well as innovations/developments in microlearning, collaborative learning, and microcredentialing.
Speakers:
Dr Clive P L Young, advisory team leader digital education, information services division, UCL
Nataša Perović, digital education adviser, UCL
ABC is an effective and engaging hands-on workshop that has now been trialled with great success over a range of programmes.
In just 90 minutes, using rapid prototyping, teams work together to create a visual ‘storyboard’ outlining the type and sequence of learning activities and highlight assessment and feedback opportunities.
Personal Learning Environments for Humanitarian Learning and DevelopmentDon Presant
Case study in progress of an initiative designed to balance the needs of learner and organization. Powered by Open Badges. A project of Médecins sans frontières presented at the ePortfolio and Identity Conference 2015.
Learning how to properly communicate in any scenario is monumental for anyone, most especially a nurse. Nurses are often overworked, without breaks or food, and in stressful life-or-death situations. Nurses must also communicate not only with the patients, but their families too. Above all else, nurses must communicate with the multiple disciplines within the medical field; it is important to learn how and to live it.
Presentation 10 displays the professional ways to act, react, and remain professional above all else. Nurses have once again been voted as the "most honest and trusting" profession. And this is how you do it...
Designing in the open: Examining the experiences of course developers & facultyBCcampus
Presented by Jo Axe, Keither Webster and Elizabeth Childs
From the Education by Design: ETUG Spring Jam!, on June 1 & 2, 2017 at UBC Okanagan, in Kelowna, B.C.
1. Anthony Foster, PhD
412 Moser Road
Louisville, KY 40223
Anthony.Foster@MHEducation.com
afostermail@gmail.com
http://doulosity.blogspot.com
Phone: 317-376-3857
Summary of Qualifications: 35+ years experience in design of a variety of media- online courses,
multimedia, internet and interactive content, production of educational media titles, and art and museum
exhibitions. Extensive experience in all phases of instructional and curriculum design, art direction and
development, project management and administration, budgeting and cost specification.
Education and Training
• PhD in Leadership (Higher Education) The Southern Baptist Theological Seminary, May 2010.
3.98 GPA
Editor 1 Certification, Media 100 and Final Cut Pro, 2004
• MSEd in Instructional Design -Southern Illinois Univ.-Edwardsville, May 2001. 4.0 GPA
St. Louis Center for Business, Industry and Labor Leadership Training- 2003
75 additional undergrad credit hours (210 total) in computer technologies, design, and art education beyond
degrees, as well as dozens of seminars and workshops in new media technologies. List upon request.
• BFA in Art with minor in Art Education- Murray State Univ., Murray, KY, May 1982 3.22 GPA
Lifetime K-12 Teacher’s Certification, State of Missouri 1983
Experience
• Lead Learning Experience (LX) Designer, McGraw-Hill Higher Education Nov 05- present
Summary:
2011-present Key Responsibilities: Generate and share strategies that create a culture of innovation and
change, and drive academic institutional transformation. Serve in a thought leadership role with ability to
travel and network with academics and leaders in Higher Education. Examine state and national trends in
higher education teaching and learning and represent MHHE at conferences and within national
organizations. Partner with Enterprise Sales Directors and serve as a consultant by analyzing and
identifying user needs, proposing solutions, and logically organizing complex information in a higher
education context.
• Identify and quantify the “evidence of impact” of innovation and transformation on the student
experience.
• Serve as a model for the kinds of collaborations that can emerge from an academic change
2. leadership network (e.g. Leading Academic Change, Leading Academic Transformation).
• Develops new collaborations and identifies unique opportunities for growth.
• Experience with accelerated degree and credentialing programs / Competency Based Education /
Open Educational Resources.
This is a Senior Instructional Design position for the Enterprise Curriculum Services team: final word for
all ID related design requirements, consultation with Higher Education decision makers, development of
emerging design protocols, review of product pedagogical quality, development of proofs of concept,
research, thought leadership, wrote white papers on emerging educational trends for Learning Science
company.
July 08-2011: Executive Product Manager: Curriculum analysis, design, development of curriculae for
Higher Education Institutions. Executive level instructional and assessment design specialist, program and
course design specialist for Higher Education. Consultation with colleges on curriculum and learning portal
design. Presentations at Higher Education conferences. Development and facilitation of workshops for
online teaching and learning, faculty development, and course redesign. Went from startup to $254 million
in sales (2011) in six years.
2005- 2009: Sponsoring Editor for Online Courses for McGraw-Hill Online Learning. Design and delivery
of over 125 online courses in 2006-2008 plus over 200 custom deliveries by July 08. Day to day
management of Instructional Design processes in virtual and in-house day/date publishing environments.
• Adjunct Faculty, The Southern Baptist Theological Seminary, Louisville, Kentucky August
2010- present
Summary: Taught PhD level Curriculum Design, Empirical Research, and Advanced Research Analysis
courses
Experience: Design, development, and delivery of on-ground and online instruction in tandem with faculty
of PhD program. Developed online course sites, led on-ground seminars, facilitated online interaction, and
provided specific feedback, guidance, and critique of PhD dissertations. Supervision of EdD cohorts,
Theses, and DMin/DEdMin projects.
• Senior Instructional Designer, St. Louis Community College, St. Louis, Missouri from 10/96-
11/05
Summary: Instructional Design, Multimedia Development, Training and Faculty/Staff Development
Experience: Lead ID for transition/integration of online programs and courses. Designed, developed and
deployed instructional technology tools for the Higher Education classroom setting. Developed courseware
and new media. Established protocols for evaluation of instructional technologies in the traditional and
virtual educational environment. Developed and provided hands-on training for faculty and staff in new
media and instructional technologies. Campus Blackboard administrator/ coordinator and lead trainer; also
trained faculty in best practices for online and blended instructional pedagogies. Presented regularly at
major Higher Educational conferences.
• Adjunct Faculty, St. Louis Community College, St. Louis, Missouri from 8/97- 6/05
Summary: Instructor of Multimedia Production, Multimedia Applications, Computers in Education, and
Internet Literacy
Experience: Designed and taught online and on-ground courses. Taught in Teacher Education program.
Completed course redesign. Instructor for a variety of courses offered in the college's Multimedia
certificate program.
3. • Instructor, Center for Business, Industry and Labor (CBIL), St. Louis, Missouri 06/02 -12/04
Summary: Teaching Multimedia Applications for CBIL's Learning Together Program
Experience: Taught four training courses for CBIL per semester including Photoshop: Beginning and
Intermediate Training and Dreamweaver: Beginning and Advanced Training. Students are employees of
Boeing. Part of CBIL workforce development and training initiative in partnership with Boeing.
• Exhibition Designer, Southern Methodist University, Dallas, Texas from 11/89 - 09/96
Summary: Designed, developed and deployed large, detailed projects as Exhibition Designer for the
Meadows Museum at Southern Methodist University, Dallas, Texas. Responsible for objective based
designs for all exhibitions.
Experience: Research, design, and preparation of 6-10 exhibitions yearly. Supervision of overall exhibition
program and production assistants, production planning and implementation of museum educational goals.
Art direction, photography, graphic design. Maintained internationally known permanent collection of
Spanish Masterworks and sculpture garden. Interacted frequently with world class institutions. (The Prado,
MOMA, Met, Library of Congress, Marlborough, etc.) Multimedia design.
• Educational Media Designer/Artist- self employed from 12/87- 11/89
Summary: Designed exhibits and audiovisual presentations for trade and government exhibitions. Designed
and built museum, architectural, mechanical, and topographic models. Graphic design, illustration,
photography of models, facsimiles and prototypes. Designed visual media for law firms for use in court
cases.
• Art Direction and Design, Memphis Museums Incorporated, Memphis, TN from 1983-1988
Summary: Oversaw department in-house art production studio for Memphis Museums Foundation.
Produced large-scale programmed multimedia productions for educational and entertainment purposes.
Thirteen of these were marketed worldwide to over 300 colleges, universities, schools, and museums.
Major Papers and Presentations
• League for Innovation 1999- Designing Multimedia for Your Students
• League for Innovation 2000- Tips from the Web Kitchen
• METC 2001-Improving Instruction with Teachnology
• NCRA Virtual Classroom Consortium 2000-Designing Online Courses
• NCRA Virtual Classroom Consortium 2001-Best Practices for Instructional Design
• League for Innovation 2003-Writing Effective Assessments
• League For Innovation 2004-Designing a Successful Faculty Development Program
• ECPI University 2007-Active Learning Principles for Multiple Intelligences and Learning Styles
• MERLOT Symposia 2008- Multimodal Learning Through Media: What the Research Says
• SLOAN-C 2009 White Paper: Targeting the Nature of How Adults Learn in an Online Learning
Environment
• Association for Educational Communications and Technology (AECT) Orlando, FL 2008 White
Paper Presentation: Improving Online Course Development with the Collaboration of Multiple
Organizations
• United States Distance Learning Association 2008, St. Louis, MO Mindmapping, WebQuests, and
Google Accounts for Education
• Association for Educational Communications and Technology (AECT) Louisville, KY 2009
4. White Paper Presentation: A Student-Authored Courseware Evaluation Program
• Kentucky Association of Career Colleges and Schools 2009 Paper/Presentation :The Future of
Education
• e-Convocation Kaiser University 2010- Best Practices: The Integration of 7 Adult Learning
Principles in Online Learning
• Kentucky Association of Career Colleges and Schools 2011- The Integration of Adult Learning
Principles and Technologies
• Faculty Development white paper, The McGraw-Hill Learning Institute
• Competency Based Learning white paper, McGraw-Hill Higher Education
• Instructional Design and Learning Science white paper, McGraw-Hill Higher Education
Awards
• Software & Information Industry Association's (SIIA) 2008 Codie Awards for Best Postsecondary
Course or Learning Management Solution and the Best Postsecondary Instructional Solution
• Software & Information Industry Association's (SIIA) 2007 Best Postsecondary Instructional
Solution
• North American Council for Staff, Program and Organizational Development (NCSPOD) 2007
Award for best Faculty Development Program
• Art Award of Excellence 1982
• Presidential Scholar, University of Louisville 1974-76
Other Training, Workshops and Seminars
• Completed Authorized Training in complete software suites from Macromedia, Adobe, Apple, and
Maya multimedia suites. Proficient in digital graphic design, digital audio/video editing, multi-
media development, animation.
• Maintained a blog continually since 2003.
• Began teaching online in 1997.