Anthony Rhys, ICT Coordinator and Teacher, Trinity Fields School & Gesture SEN
Interactive Technologies and Games (ITAG) Conference 2015
Health, Disability and EducationDates: Thursday 22 October 2015 - Friday 23 October 2015 Location: The Council House, NG1 2DT
2. ⢠Anthony Rhys- Trinity Fields School and Resource
Centre, Ystrad Mynach, Caerphilly.
⢠Teaching in SEN for 12 years, ICT coordinator for 4
years.
⢠Sector Leading Practice 2012, Naace 3rd
Millennium Award 2014, Naace SEN Impact
Award 2015. Digital Leader. Currently a Pioneer
School on Welsh Governments Digital
Competency Framework group.
⢠@trinityfieldsit
2
Who am I?
3. ⢠Good technology enables our pupils to do
things that they havenât been able to do
before.
⢠Gesture based technology is intuitive and
instantaneous. It works for our pupils.
⢠New technology is coming out all the time- itâs
an exciting time to work in our sector.
⢠New technology requires an adaptable,
innovative approach from us as educators.
3
Why am I here?
4. ⢠A Gesture Based Technology Professional
Learning Community was formed in 2013.
⢠We have been involved in lots of trial and
error with using different emerging
technologies with pupils.
⢠We have occasionally backed this up with
quantative evidence.
4
Overview
5. ⢠The PLC has included around 20 schools from
Wales, England and Ireland.
⢠We meet about once a term.
⢠We run a wiki site to disperse everything that
we find out.
https://gesturesen.wikispaces.com/
5
6. ⢠Been using since 2012 in 1-1 sessions.
⢠Have used Somantics, Visikord, Processing
sketches, Z-Vector and Xbox programs like
Kinect Party.
⢠Main uses: An Engagement tool. Body/self
awareness work for low functioning pupils
with ASD.
6
Kinect
8. 8
Floor Projector
⢠Very useful for pupils with physical disabilities.
⢠A mobile floor one used.
⢠Had some great engagement and
communication from hard to engage pupils.
10. 10
iPads
⢠Earlier PLC in 2012.
⢠Very useful piece of kit, the main technology
used throughout the school.
11. 11
Eyegaze Systems
⢠Have ran a funded support project for 21
eyegaze users in school.
⢠Great success for most- we now have 6
eyegaze units in school.
⢠Reaping some immense rewards now with
pupil achievement.
12. 12
Eyetracking
⢠Have ran a funded support project for 10
pupils in school.
⢠Looking into cognitive abilities and interests of
our most hard to reach pupils.
⢠Currently in Phase2- completing assessment
evidence with the recordings.
13. 13
Virtual Reality
⢠Used the Oculus Rift DK2 development kit.
⢠Again mainly for engagement purposes, some
curriculum content and also sensory uses.
⢠Only school in UK so far using one?
14. 14
Virtual Reality
⢠It is a âsafeâ way to learn about social skills and
dangers.
⢠It is a safe way to experience exotic places and
experiences.
⢠It is the only way that you are going to get
some pupils on rollercoasters and in hot air
balloons
⢠Itâs a fantastic portable sensory room.
18. 18
Main Principles
⢠Go for it- be imaginative.
⢠Donât wait for someone else to tell you what
to do with a new technology- you know your
pupils.
⢠Pupils are the best assessors of new
technology- they give instant and brutally
honest feedback.
⢠Donât plan too much- try first then plan.
19. 19
⢠If it isnât working do something different.
⢠Be generous with your findings and others will
help you.
⢠Donât be afraid to ask for help- coders,
companies and academics have all been
helpful.
⢠Donât be afraid of technology- what is the
worst that could go wrong?
20. 20
Issues
Time to install and technical difficulties.
Adoption by other staff and embedding in the
school.
Costs.
Convincing management that a risk is worth
taking.